🎓 Master 3D Sculpting in Blender course: www.cgboost.com/courses/master-3d-sculpting-in-blender 📥 Download the project files here (click on UA-cam Tutorials & Project Files): www.cgboost.com/resources/
Thanks mate! Well, it is already the second video by Jim: ua-cam.com/video/sTOgDe3EmQ0/v-deo.html (And yes, we are super glad to have him on board) 😊 ~Zach
Hey I had some doubts like is it possible to download someones already realistic sculpted model and then use it to create a motion .... pls reply @@cgboost
Really nice tutorial! Some things I'd like to add: - The pie menu on A is a really nice alternative to using Ctrl I and Ctrl M. Very handy. - If you turn off the Pinch slider on the Crease brush, it's the same as the Draw brush.
The first time I saw this tutorial I was amazed how those details went that far without the dynotopo. Now I'm adopting this method everytime I do the sculpting. Nice share!
It becomes clear to me that I need a better PC for realistic models. Meaning it's either simple objects for me, or I manually cut the parts of the model that require more meshes for fine tuning.
me too. I'm using one that is maxed out with windows 10....cant hardly use 3.6 blender...cant use cycles...my graphics card is not strong enough... I tried downloading 4.2... forget it. I use 2.91. 3.5. and sometimes 3.6. Anyone want to gift an old Vietnam Vet a new updated computer, I'll be most grateful and would gladly accept one.
Same here..I'm trying not to abuse my laptop too much. Years back I had fried my CPU and corrupted windows XP with a zbrush project. That was a decent computer but there was temperature issues..
this was such a helpful tutorial. ive been trying to find tutorials that 1. match what im trying to do 2. explain what they are going to do, and how to do it. most tutorials just say "alright, let's just make the eyes bigger" and not show how to do it. thank you so much!! :)
Hello CGboost! Thank you for you help! this is the best sculpting tutorial i can see. I am originally a blendeer intermediate but didnt learn sculpting. I made cool textures, animations and models before but sculpting wasnt what i usually did. I am also an artist, I can draw portraits of others perfectly fine. it is just that I wanted to learn 3d art and found you. your video really helped me work out my first ever head! Thanks
Really nice tutorial, good pace and clear instructions. I’m now doing the sculpting course, but I wouldn’t mind a new one for sculpting human beings with this level of detailed explanations 🎉
Thank you for this! At 5:07 when we have to smooth out the geometry, I'm getting more of a sculpting action. It doesn't appear to smooth and I'm definitely holding shift. Any ideas?
My work has too many pixels. The part where we made the second smooth effect definitely doesn't look like yours and I definitely can't give details like you. I'm wondering if I should adjust my work size. Do you think?
Hi, hard to say without seeing the file, maybe try to scale up everything and apply the scale. But if it doesen't work try to post the file in our community so we can check it. community.cgboost.com/feed ~ Masha
I am trying to find the references for following your video but sadly the files for this video dont appear on the drive file anymore. Can you reupload the files?
Hi am am new to blender sculting i love your video very well explained, i want to ask how can one use this method to create a stylized cartoon head. Pls i nees your help if there is any tip or reference i shuold have while sculting a stylizes head or a course you could refer me to Thanks.
Go to the resources page ( www.cgboost.com/resources/ ) and click on "UA-cam Tutorials & Project Files". Now here you will find a dropbox page, look for the folder "2023_11_sculpt_a_head_in_blender". Now inside this folder you will find all the relevant files. Hope this helps. ~Jim
It should stay on top by default, but I might be wrong, so if it's not staying on top it's probably just the mode not being set right. To fix this just right click the canvas (the pureref window) and go to "Mode", here just select the "Always On Top" mode and you should be golden! Hope that helped! ~Jim
Thank you for this tutorial but I have a question on 4:54 when I press R I haven't this seeting of resolution, you have a another possibility on blender for this seeting ? please thank you 🙏 !
For it to work you have to be in sculpt mode and then you can press "R" to set the resolution size. This I believe is the standard setting as I didn't change it. Should work in both 3.6 and 4.0.
I have a qeustion about vertices. I am using this Video as a tutorial on sculpting, but I decided to make a non-human face in an attempt to get some feel for it. Thing is, I stretched the mouth part to create a snout, but that also means I stretched the vertices apart, making it more difficult to create precise facial features. What should I do? Should I just use Bevel (CTRL+B) to create more vertices, or is there something else I could do? I always forget about the subdivide.
HI, that's a complex question to being answered under a comment on youtube. If you like, you can post it in our community along with some screenshots and maybe the project file so we can check it. community.cgboost.com/home ~ Masha
@@cgboost I went back in your Video and it looks like a simple remesh would have done the trick as well. Though the topology is not really mirrored. Some forms are different or are placed on another edge. Is that a problem, or irrelevant for sculpting?
Hey, you can find the pureref file by going to the resources page ( www.cgboost.com/resources/ ). From here click on "UA-cam Tutorials & Project Files" and look for the folder "2023_11_sculpt_a_head_in_blender". Now inside this folder you will find all the relevant files from this video. Hope this helps. ~Jim
Yes, you can do that. But starting from scratch lets you learn the anatomy fundamentals and the real shapes of the head better (because you have to apply them yourself and not go with a readymade base model - which is of course faster and easier, but it misses the learning aspect - so it is rather advised for more experienced users)
Believe me, reference is really important if you want to get good sculpting results. You actually should spend way more than 10 minutes working with your reference. Patience is always needed when sculpting.
Hello nice work. Can you please explain the brushes that you use in blender sculpting. I am a Zbrush user and want to transit to Blender sculpting. But I don't know which brushes in Blender that I used to use in Zbrush.
Hi thanks, if you need a deep dive into Blender sculpting with every brush and option explained you can check our 3d Sculpting Course here: www.cgboost.com/courses/master-3d-sculpting-in-blender we also have a free course for beginners here: www.cgboost.com/courses/blender-sculpting-for-beginners ~ Masha
🎓 Master 3D Sculpting in Blender course: www.cgboost.com/courses/master-3d-sculpting-in-blender
📥 Download the project files here (click on UA-cam Tutorials & Project Files): www.cgboost.com/resources/
Already got both sculpting courses, waiting for the one with the girl sculpt.
Hey I had some doubts like is it possible to download someones already realistic sculpted model and then use it to create a motion .... pls reply
Nice to finaly see Jim making a tutorial for you. When I saw him in your author roster, I was hyped :)
Thanks mate! Well, it is already the second video by Jim: ua-cam.com/video/sTOgDe3EmQ0/v-deo.html (And yes, we are super glad to have him on board) 😊 ~Zach
Ho! I missed this one, will definitely give it a look :)@@cgboost
Aw thanks man, appreciate that a lot! 😊
.
Hey I had some doubts like is it possible to download someones already realistic sculpted model and then use it to create a motion .... pls reply @@cgboost
Brilliant! The best human head sculpting tut. More please!
This is so helpful, thanks so much!
Thanks ^^
Really nice tutorial! Some things I'd like to add:
- The pie menu on A is a really nice alternative to using Ctrl I and Ctrl M. Very handy.
- If you turn off the Pinch slider on the Crease brush, it's the same as the Draw brush.
Thanks a lot for the input, Julien! 🙂
The first time I saw this tutorial I was amazed how those details went that far without the dynotopo. Now I'm adopting this method everytime I do the sculpting. Nice share!
It becomes clear to me that I need a better PC for realistic models. Meaning it's either simple objects for me, or I manually cut the parts of the model that require more meshes for fine tuning.
me too. I'm using one that is maxed out with windows 10....cant hardly use 3.6 blender...cant use cycles...my graphics card is not strong enough... I tried downloading 4.2... forget it. I use 2.91. 3.5. and sometimes 3.6.
Anyone want to gift an old Vietnam Vet a new updated computer, I'll be most grateful and would gladly accept one.
Same here..I'm trying not to abuse my laptop too much. Years back I had fried my CPU and corrupted windows XP with a zbrush project. That was a decent computer but there was temperature issues..
Very nice, detailed male head tutorial, loved the workflow! Thank you!
Awesome, very useful for beginners.
Amazing, Jim, I will try this when time allows!
'when time allows' - we feel you ! :)
this is my second day using blender, and I already sculpteed a whole head with just this tutorial. Thank you so much :)
this was such a helpful tutorial. ive been trying to find tutorials that 1. match what im trying to do 2. explain what they are going to do, and how to do it. most tutorials just say "alright, let's just make the eyes bigger" and not show how to do it. thank you so much!! :)
The best human head sculpting tut. requesting full body sculpting tuts.
You're awesome, not just for your knowledge the way you share it is marvelous.
Hello CGboost! Thank you for you help! this is the best sculpting tutorial i can see. I am originally a blendeer intermediate but didnt learn sculpting. I made cool textures, animations and models before but sculpting wasnt what i usually did. I am also an artist, I can draw portraits of others perfectly fine. it is just that I wanted to learn 3d art and found you. your video really helped me work out my first ever head! Thanks
Even if I personally had to sculpt a woman the steps of sculpt, the method is great and simple! very useful , thank you for this video ! x)
Man that pure ref looks really cool.
Excited for the next sculpting courses coming out in cgboost, birthday teaser... 🤫
this is the best video I've seen when it comes to sculpting, it has a nice pace and clear instructions for a beginner like me :)
THANK YOU FOR THE TUTRIAL ITS SO USFULL FOR ME THANK YOU AGAIN
I love this. It worked really well, would recommend to beginners
Really nice tutorial, good pace and clear instructions. I’m now doing the sculpting course, but I wouldn’t mind a new one for sculpting human beings with this level of detailed explanations 🎉
Very happy you enjoyed the video! As for your suggestion for a new course I think it is something that we will for sure consider. ~Jim
Good tutorial. Maybe a torso sculpting tutorial some time?
Great tutorial. Yes please to taking this to the next level!
Man this honestly helped me so much
This was GREAT.. i sculpted a very nice looking head but it looks nothing like the head made in this video.
exactly what i needed! great timing :)
Can we count on an extra human chapter for the sculpting course? 🤔
Amazing Tutorial!!!
Thanks!!!
Had to agree im in dire need of this tutorial 😂
Thanks ! I was looking for a quality, up to date sculptiing tutorial!
Thank bro 🎉
Amazing! Thank you
awesome, please make more realistic figure videos
gr8 tutorial , plz make a video tutorial of full body sculpt.
Very informative.
Thank you for blender head sculpt! Now can you make body sculpt lesson, pls?
hi, thankss for the comment! Who knows, we might do that in future :)
Had to save in my blender playlist. So sleepy. Very valuable tutorial. Thank you.
I love your style 🤍 When I have the money I’ll buy the sculpting course. From your teachings I learn like a motherfucker!
Lmao for a moment I thought he showed the whole tutorial in 1:00 😂😂
omg, thanks. where can i get that reference picture from? it`s incredible
You can get it from our resources section: www.cgboost.com/resources/
good
Thank you for this! At 5:07 when we have to smooth out the geometry, I'm getting more of a sculpting action. It doesn't appear to smooth and I'm definitely holding shift. Any ideas?
hey may i know what are the input overlay that you use in obs for demonstration the key that show when you're pressing?
I love when he say "focus"
To be honest, I'm not a very focused person, but when I'm focusing on focusing, it's like focusing but with more focus.
~Jim
@@cgboost lmao
My work has too many pixels. The part where we made the second smooth effect definitely doesn't look like yours and I definitely can't give details like you. I'm wondering if I should adjust my work size. Do you think?
Hi, hard to say without seeing the file, maybe try to scale up everything and apply the scale. But if it doesen't work try to post the file in our community so we can check it. community.cgboost.com/feed
~ Masha
Excelente
Muchísimas gracias, me alegro que te ha gustao!
~Jim
do you think it's possible to do that with a mouse or only with a drawing tablet?
I am trying to find the references for following your video but sadly the files for this video dont appear on the drive file anymore. Can you reupload the files?
Had a quick look, should be fixed now! ~Jim
@@cgboostthanks brother!
Could you please share Reference images which you use in Toturial ? Thank you 3000 ~
All the project files are available here: www.cgboost.com/resources/
Hi am am new to blender sculting i love your video very well explained, i want to ask how can one use this method to create a stylized cartoon head. Pls i nees your help if there is any tip or reference i shuold have while sculting a stylizes head or a course you could refer me to Thanks.
I suggest checking out Grant Abitt's tutorial for styized heads
@@Tosin226 thanks
Where can I find the references/resources for this tutorial?
Go to the resources page ( www.cgboost.com/resources/ ) and click on "UA-cam Tutorials & Project Files". Now here you will find a dropbox page, look for the folder "2023_11_sculpt_a_head_in_blender". Now inside this folder you will find all the relevant files. Hope this helps. ~Jim
@@cgboost the folder you mentioned is not appear in that folder??....
Why is your remesh grid on 0.00850 smaller than mine on the same number? What did I do wrong?
Hi, this might depend on a different scale of your object.
Hi, I don't quite get how you are using the crease tool to make a crease out instead of inner, could you please let me know how to do that?
Hold "ctrl" when you draw, it will invert the brush. I hope that is what you were looking for.
~Jim
would you use this process for the rest of the body too?
lovve u will see it womorow now i should take a rest its nigth here
why not blender 4.0 just wanna ask
We recorded this quite a bit before the 4.0 release, luckily 4.0 didn't change anything related to this video (I think...). ~Jim
Is the pureref file available to download?
Yes, you can get it here: www.cgboost.com/resources/
The Reference files are not there!?
They should be included in the pure ref file.
how do you make the PureRef tab stay on top? whenever i click something in blender it hides the PureRef tab
It should stay on top by default, but I might be wrong, so if it's not staying on top it's probably just the mode not being set right. To fix this just right click the canvas (the pureref window) and go to "Mode", here just select the "Always On Top" mode and you should be golden! Hope that helped! ~Jim
@@cgboost i figured it out thanks for the great tutorial im so happy with my result. You got a sub and a like. Incredibly well explained :D
Had the same question! Thanks @cgboost!
Thank you for this tutorial but I have a question on 4:54 when I press R I haven't this seeting of resolution, you have a another possibility on blender for this seeting ? please thank you 🙏 !
For it to work you have to be in sculpt mode and then you can press "R" to set the resolution size. This I believe is the standard setting as I didn't change it. Should work in both 3.6 and 4.0.
try shift r
I have a qeustion about vertices. I am using this Video as a tutorial on sculpting, but I decided to make a non-human face in an attempt to get some feel for it. Thing is, I stretched the mouth part to create a snout, but that also means I stretched the vertices apart, making it more difficult to create precise facial features.
What should I do? Should I just use Bevel (CTRL+B) to create more vertices, or is there something else I could do?
I always forget about the subdivide.
HI, that's a complex question to being answered under a comment on youtube.
If you like, you can post it in our community along with some screenshots and maybe the project file so we can check it.
community.cgboost.com/home
~ Masha
@@cgboost I went back in your Video and it looks like a simple remesh would have done the trick as well.
Though the topology is not really mirrored. Some forms are different or are placed on another edge. Is that a problem, or irrelevant for sculpting?
@@TurKlack It depends on if you want to have a symmetrical subject. If so, you can actually mirror the mesh in edit or sculpt mode.
My brush is strange, it goes not so deep as yours, even when I press subtract.
Can you share that reference picture?
In the pinned comment there is a link to the resources page from our website, all the stuff is there.
~Jim
Nothing works for me right. When Im using grab it moves all head or if im using crease nothing is happening. Can someone help?
Hi hard to say what's wrong without seeing the file. Please can you post it in our community community.cgboost.com/home
~ Masha
🙌🏿🙌🏿🙌🏿🙌🏿🙌🏿
Please share your pureref file!
Hey, you can find the pureref file by going to the resources page ( www.cgboost.com/resources/ ). From here click on "UA-cam Tutorials & Project Files" and look for the folder "2023_11_sculpt_a_head_in_blender". Now inside this folder you will find all the relevant files from this video. Hope this helps. ~Jim
@@cgboost Wow this is gold! Thank you!
I can't download these files, Please update, thank you so much!!
@@cgboost Yes! Thank you so much!
Couldnt you just start with an existing head and just alter it?
Yes, you can do that. But starting from scratch lets you learn the anatomy fundamentals and the real shapes of the head better (because you have to apply them yourself and not go with a readymade base model - which is of course faster and easier, but it misses the learning aspect - so it is rather advised for more experienced users)
20:50 bro skipped whole remesh man I am stuck on it forever and all I do is regret coming this far
How to get unstuck: Press R, set the voxel size you want. Press Alt + R to remesh. All this can also be done in the remesh tab top right. ~Jim
❤
what about eyeballs? they look weird
my model looks like monkey, and thats fucking awesome
Can you share reference file plese
You can get the resources here: www.cgboost.com/resources/
How many years you have spent in this field sir
@@lohith_gowda I've been working professionally for almost 10 years. Thanks for making me feel old. 😆 ~Jim
26:00
Instructions unclear, sculpted a blaaacccccccck hhhhhhoooooooooollllllllllll...................................
🕳
I like your sculpts steffenhartman really amazing works
@@cgboost Love you, awesome content!
@@jostasizzi818 Very much appreciated, i hope i can crank out more projects and videos next year.
50 minutes? I couldn't do that in 50 year
We're sure that with some practice, you can totally do that in 50 minutes :)
@@cgboost I practice blender for 10 years , yet I'm still trying again and again to model the same car for 2 years now.
@@marcapouli7805 maybe try to change the subject :) Have you tried our beginners series?
~ Masha
@@cgboost I've tried many subjects . No I haven't tried your beginners series yet, I'm not a beginner I don't need to learn modifiers and shortcuts
@@marcapouli7805 so is that the car? Or finishing a project in general is a problem for you?
~ Masha
Garcia Laura Martin Anna Rodriguez Jose
7:30 literal genocide
out of the subfeed with that thumbnail
My face is less defined than his.
Даже на английском объяснили и показали лучше🤣
1 step: get gud
actually the 1st step is : just start sculpting! (and you'll get good as you go :))
I still suck and blame this on you, 5 months ago persun 😤
you're no better, i'm only now improving, 10 days ago persun
bro stop going on hiatus, our skill issue is never gonna go away like this
Instructions are not clear, I ended up sculpting a donut
😆
i feel sorry for you
lil bro just copy pasted SpeedChar's tutorial...
Holy crap spending 10 mins talking about a “reference window” is nasty work im out
Believe me, reference is really important if you want to get good sculpting results. You actually should spend way more than 10 minutes working with your reference. Patience is always needed when sculpting.
Hello nice work. Can you please explain the brushes that you use in blender sculpting. I am a Zbrush user and want to transit to Blender sculpting. But I don't know which brushes in Blender that I used to use in Zbrush.
Hi thanks, if you need a deep dive into Blender sculpting with every brush and option explained you can check our 3d Sculpting Course here: www.cgboost.com/courses/master-3d-sculpting-in-blender
we also have a free course for beginners here: www.cgboost.com/courses/blender-sculpting-for-beginners
~ Masha
The best human head sculpting tut. requesting full body sculpting tuts.