Btw, also i can recommend change the type of PCs leveling from experience to milestones. I give the levels to PCs according to the book. In one hand, of course, players do love to take and calculate the expirience points but in another hand my way give me the freedom to balance any challenges and add my own storylines without fear of breaking the overall balance of the adventure.
This is by far one of your best videos to date! I'm currently running this AP and I'm really excited to improve my players experience with your advice!
Thanks for the tips! My player group seemed really interested in this adventure, so I'll probably refer back to this if that campaign ever gets off the ground.
Thanks! I picked up Bloord Lords a while back and I would like to run it one day. It'll be good to keep this video on hand when I start looking over my notes.
I will say the escape from the Cottage in Book 2 was one of my highlights for the whole campaign, absolutely a banger. I will also say that in terms of character creation, I think the real key is just "make sure your character is invested in the nation of Geb and its long term prosperity". I played as a non-evil character who was deeply invested in climbing the social ladder, and that was sufficient to find reasons to work with characters who were much more overtly evil, while still allowing some good natured inter-party tension. The Field of Maidens part is honestly one of the places where it feels like the players really have the opportunity to play politics, so that can be really fun if people are into that. In the game I played my character was working to manipulate EVERYONE and it felt pretty cool to pull it off. Last, shout out to the Dandy archetype, which can potentially be really useful in some of the social situations throughout the campaign.
Thanks for the comment. I haven't completed Stolen Fate, would you still be wanting to watch a video if I read it and gave you my thoughts on it instead?
@@CrusherEAGLE Definitely! Particularly if you go above things you mentioned in the ranking video. I'm already running it to that decision is made, but even if you're not done I'm sure you have tips or things you'd wish you'd done differently/had the time to alter
@@CrusherEAGLE I would be certainly interested. I’m about to start Stolen Fate after a successful Gatewalkers campaign, and I’d love to get your insight. My biggest piece of advice would be to run a 2e adaptation of The Harrowing 1e adventure as a sort of “prequel.” There are parts of Stolen Fate that heavily reference that adventure. As as added bonus, The Harrowing has been a lot of fun anyway. Pretty open-ended
About the Chapter First and Skull Fairy - i'm pretty sure that they can be even a better pet than that bone creature. They are funny and players can speak with them and you know, make some friendship. For my version of campaign it was an obligatory part because one of my players is sprite-dhampire. One crazy bloody fairy and one crazay skull fairy - what can go wrong?)
Just a general question as a GM. Do you feel we should be reading the entire AP before running or just starting to run when Book 1 comes out before seeing Book 2?
@@docmysterio71 Hey! As long as you keep the general tips in this video in mind, you will most likely be fine reading book by book. Just do the stuff I mentioned (specially about the bbeg!) and you’ll be golden!
@@docmysterio71 and if you mean for like, “any ap”, you’re usually fine to read book by book but you might miss opportunities to foreshadow stuff. Edit: also an ap might just be crap, which I learnt the hard way with gatewalkers.
@@CrusherEAGLE Yeah I learned the hard way with Gatewalkers too. Not sure if you aware, the Glass Cannon Podcast are dropping their Gatewalkers actual play mid book 2.
@docmysterio71 i linked the video where that’s mentioned! Edit: there’s a whole thing you need to do it’s not easily findable so do watch it I explain it
Btw, also i can recommend change the type of PCs leveling from experience to milestones.
I give the levels to PCs according to the book.
In one hand, of course, players do love to take and calculate the expirience points but in another hand my way give me the freedom to balance any challenges and add my own storylines without fear of breaking the overall balance of the adventure.
This is by far one of your best videos to date! I'm currently running this AP and I'm really excited to improve my players experience with your advice!
Thank you so much and i hope it’s helpful!
Thanks for the tips! My player group seemed really interested in this adventure, so I'll probably refer back to this if that campaign ever gets off the ground.
Great idea for a video
Thanks! I picked up Bloord Lords a while back and I would like to run it one day. It'll be good to keep this video on hand when I start looking over my notes.
I will say the escape from the Cottage in Book 2 was one of my highlights for the whole campaign, absolutely a banger.
I will also say that in terms of character creation, I think the real key is just "make sure your character is invested in the nation of Geb and its long term prosperity". I played as a non-evil character who was deeply invested in climbing the social ladder, and that was sufficient to find reasons to work with characters who were much more overtly evil, while still allowing some good natured inter-party tension.
The Field of Maidens part is honestly one of the places where it feels like the players really have the opportunity to play politics, so that can be really fun if people are into that. In the game I played my character was working to manipulate EVERYONE and it felt pretty cool to pull it off.
Last, shout out to the Dandy archetype, which can potentially be really useful in some of the social situations throughout the campaign.
Love this as a series! Please do Stolen Fate, I'm liking the concept but I've definitely seen the need to modify it way more than AV.
Thanks for the comment. I haven't completed Stolen Fate, would you still be wanting to watch a video if I read it and gave you my thoughts on it instead?
@@CrusherEAGLE Definitely! Particularly if you go above things you mentioned in the ranking video. I'm already running it to that decision is made, but even if you're not done I'm sure you have tips or things you'd wish you'd done differently/had the time to alter
@@CrusherEAGLE
I would be certainly interested. I’m about to start Stolen Fate after a successful Gatewalkers campaign, and I’d love to get your insight.
My biggest piece of advice would be to run a 2e adaptation of The Harrowing 1e adventure as a sort of “prequel.” There are parts of Stolen Fate that heavily reference that adventure. As as added bonus, The Harrowing has been a lot of fun anyway. Pretty open-ended
I suggest using kingmaker rules between boojs to give the players a chance to build a business empire and have real political clout
About the Chapter First and Skull Fairy - i'm pretty sure that they can be even a better pet than that bone creature. They are funny and players can speak with them and you know, make some friendship.
For my version of campaign it was an obligatory part because one of my players is sprite-dhampire. One crazy bloody fairy and one crazay skull fairy - what can go wrong?)
Great work! Does the foundry module have remastered material in it?
I believe so, but AP specific enemies don’t get remastered as far as i’m aware. But negative has been changed to voic etc
Vey nice video. Hate to leave in the middle but we're starting book 4 and I'm a player so... spoilers :(
Silly! Don’t get spoiled!
Just a general question as a GM. Do you feel we should be reading the entire AP before running or just starting to run when Book 1 comes out before seeing Book 2?
@@docmysterio71 Hey! As long as you keep the general tips in this video in mind, you will most likely be fine reading book by book. Just do the stuff I mentioned (specially about the bbeg!) and you’ll be golden!
@@docmysterio71 and if you mean for like, “any ap”, you’re usually fine to read book by book but you might miss opportunities to foreshadow stuff.
Edit: also an ap might just be crap, which I learnt the hard way with gatewalkers.
@@CrusherEAGLE Yeah I learned the hard way with Gatewalkers too. Not sure if you aware, the Glass Cannon Podcast are dropping their Gatewalkers actual play mid book 2.
oof, I wasn’t but not surprised.
What is the name of the Counter module you used during the Bound One encounter?
@docmysterio71 i linked the video where that’s mentioned!
Edit: there’s a whole thing you need to do it’s not easily findable so do watch it I explain it
@@CrusherEAGLE Awesome thanks!
First