I would have to change a few commands, because made it from scrab mostly for my system. Cfg is also just for vamp lg. Other modes like clan arena are visual wise playable without any problems but all the overlays for teamnames, weaponbar, spectator names etc. are disabled. I personally just play vamp lg or ca 1v1/2v2s in ql so its good enough for me and my use case. I just don't feel comfortable sharing settings that probably won't work for most people
@@suffer7 i get your point, still would like you to share it. Ppl can just pick and chose what they want to implement from your cfg. Thats how I built mine over the years by slapping stuff in from 30+ cfgs.
@ visuals are no post processing, color correction, fulbright/vertex, map/overbrightbits 0, gamma 0.5 for transparency on wide beam, picmip 16, texturefiltering GL_Nearest, lodbias lowest settings
🥶
my goattt
truly iconic
❤
love you markus
❤❤❤❤❤❤❤❤
OMG I love u dinosaur merry christmas
❤
6:25 YA MANYAK!!!!!!!!!!!!!
xdd
Goat
@@ehlee_0 ❤️
🤩🤩🤩
@@Syeza_Q
Video so magnificent makes me want to lg, literal BEAST!!
@@pyoa677 chillax......
❤ merry Christmas brother
@@ceesay9307 ty, merry christmas back, enjoy your holidays g
yah
@@Pwnin ❤️
hi shoebill
@@krulas25 brother, at last.
@@krulas25wtf I thought this was you
dope
@@usami3415 ❤️
mimir got rekt, nice banger
@@felipefpsen3239 tyy
Very sigma
@@Fuvya chillax........, ty
op video
❤
frohe weihnachten ihr jockel
@@hrdtch frohe weihnachten
Mörderisch
tyy
nice
❤
Geiler
tyy
Goodbye
I won't fully quit, but I will most likely be way more inactive.
🫄
🐈
homestuck
Cfg?
I would have to change a few commands, because made it from scrab mostly for my system. Cfg is also just for vamp lg. Other modes like clan arena are visual wise playable without any problems but all the overlays for teamnames, weaponbar, spectator names etc. are disabled. I personally just play vamp lg or ca 1v1/2v2s in ql so its good enough for me and my use case. I just don't feel comfortable sharing settings that probably won't work for most people
@@suffer7 i get your point, still would like you to share it. Ppl can just pick and chose what they want to implement from your cfg. Thats how I built mine over the years by slapping stuff in from 30+ cfgs.
@ visuals are no post processing, color correction, fulbright/vertex, map/overbrightbits 0, gamma 0.5 for transparency on wide beam, picmip 16, texturefiltering GL_Nearest, lodbias lowest settings
@suffer7 ty