How Star Wars Toys Are Made Today - Featuring Hasbro

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 41

  • @MaxonZBrush
    @MaxonZBrush  3 роки тому +5

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    For ZBrush Price Options, Click Here: zbru.sh/swhasbrostore

    • @LelandGreen
      @LelandGreen 3 роки тому

      Please do get ZBrush, if you don't have it, and you're an artist, you really *need* it. Because it will do everything you need! 🖖😎

  • @pedrofirmino1121
    @pedrofirmino1121 3 роки тому +20

    I'd love to know more about the engineering process for making movable parts. How to visualize if the parts are going to collide with other elements? Like the example at 0:46

    • @MaxonZBrush
      @MaxonZBrush  3 роки тому +6

      We have a live stream with Aiman Akhtar where he shows some different ways to do toy articulation, if you'd like to check that out: ua-cam.com/video/ObuBlxH7fEw/v-deo.html

    • @toyandgameschool
      @toyandgameschool 3 роки тому +2

      You can do that roughly in Zbrush but usually mechanical/mechanism work is done in either Solidworks or Fusion360.
      That's simply because you can type in exact measurements and link parts together so if you move one part, the other part turns/moves in unison (e.g. gears, sliding mechanisms etc).
      I'm creating a course on making toys and games, coming soon!

    • @89hgb99
      @89hgb99 Рік тому

      @@toyandgameschool Do you reverse engineer each part with nurbs? If you want to make a mold, you can't make it with a mesh file.

    • @toyandgameschool
      @toyandgameschool Рік тому

      ​​@@89hgb99It's possible to take a mesh file (e.g. .obj) and put it into a solid modeling program (including making the mesh solid) to do the super-accurate mechanism work (depending on mesh complexity, 50k+ polygon models might need splitting up).
      Lots of techniques can be applied for going between mesh and solid programs when toy/game movements are needed

  • @MaxonZBrush
    @MaxonZBrush  3 роки тому +2

    Watch the ZBrush Summit presentations featured in this video here:
    Hasbro 2020 Presentation: ua-cam.com/video/36eZsXjEke4/v-deo.html
    Hasbro 2019 Presentation: ua-cam.com/video/P08kuTIRziE/v-deo.html
    Hasbro at Comic Con 2019: ua-cam.com/video/nJHTXmpoBzs/v-deo.html
    Hasbro 2014 Presentation: ua-cam.com/video/RvNwEV6AvKM/v-deo.html

  • @MaxonZBrush
    @MaxonZBrush  3 роки тому +2

    Have any ZBrush questions as to how any of this was made? Ask us here in the comments!

  • @stevew.1954
    @stevew.1954 3 роки тому +6

    All this, but yet Hasbro still puts 2 left legs on a figure, still not putting pinless joints on EVERY figure, and the figs with pinned joints, the pins are a complete different color then the piece it holds together. Mind boggling!!

  • @theflowmovement5755
    @theflowmovement5755 Рік тому

    We would love to see the building process of Decepticorn Blackout.

  • @TheIcemanModdeler
    @TheIcemanModdeler 3 роки тому +1

    Very cool, thanks for sharing.

  • @youtubedeletesmychannels2329
    @youtubedeletesmychannels2329 2 роки тому

    I want more Star Wars zbrush figure videos. Especially what’s up with that stormtrooper 4:18 I want to see the design process too

  • @deanmckissock4381
    @deanmckissock4381 2 роки тому

    Amazing to make star wars figures !!!

  • @toyandgameschool
    @toyandgameschool 3 роки тому

    Zbrush is fantastic for sculpting toys and games - I'm teaching a digital-first workflow in my new course on making toys and games (including using Zbrush) - coming soon!

  • @SonictheHedgehogInRealLife
    @SonictheHedgehogInRealLife 2 роки тому

    Those zbrush sculpts are intense that looks soo difficult to sculpt

  • @shashidharhoratti6651
    @shashidharhoratti6651 3 роки тому +2

    amazing

  • @89hgb99
    @89hgb99 Рік тому

    Is this convert to nurbs? For injection mold?

  • @darthwizzywizard
    @darthwizzywizard 2 роки тому

    Incredible.

  • @marcelop7
    @marcelop7 3 роки тому +1

    love the content

  • @HUNTERS-EDGE1515
    @HUNTERS-EDGE1515 2 роки тому +1

    I wanna work for Star Wars toys

  • @627mojo
    @627mojo 3 роки тому +1

    12 inch GI Joe's were the best.

  • @_walruseater
    @_walruseater 3 роки тому +1

    great video, but that music in the background is distracting as heck

  • @danal.hunter7137
    @danal.hunter7137 3 роки тому

    The One Complaint I Have About How The Star Wars Figures Are Made Is The Holes In Their Feet Are Not Drilled Deep Enough Sometimes & Sometimes Not Put in The Right Place, I Display My Figures & I Can't Always Put My Figures On Stands Cause The Holes Are In The Wrong Place Like Where The Toes Are & Sometimes Not Drilled At All, This Is a Real Problem When It Comes To Displaying My SW Figures !!!!

  • @Rancorkeeper117
    @Rancorkeeper117 Місяць тому

    I want to make and create action figures 😲.

  • @halfvader8015
    @halfvader8015 3 роки тому +10

    Cool stuff! Maybe ease off slightly on the overbearing music though? Cheers!!

    • @TigerGreene
      @TigerGreene 3 роки тому

      I could barely hear the people talking over that obnoxious score.

  • @ZOMb2010
    @ZOMb2010 Рік тому +2

    Buuuut they still make figures that BREAK right out of the box ... the cheaper plastic's ..ugh

  • @tetsuoswrath
    @tetsuoswrath 3 роки тому +1

    So it was much harder and more time consuming to make toys until digital, why doesn't the price reflect the improvement in technology?
    Disney's fees that's why. :{

    • @ilikenothingtoo
      @ilikenothingtoo 3 роки тому +6

      Just because it's easier doesn't make it less expensive, that and tooling has been and still is incredibly expensive.

    • @tetsuoswrath
      @tetsuoswrath 3 роки тому +1

      @@ilikenothingtoo it's even easier to make the tooling now.
      Sorry, but the tooling has nothing to do with Hasbro's price hikes.
      It's Disney's license fees. :{

    • @Ericksosasculptor
      @Ericksosasculptor 3 роки тому +2

      @@tetsuoswrath consider inflation in China, and raw materials going up, employees in China being in unions, etc., etc.

    • @themasterjinn
      @themasterjinn 3 роки тому

      Because you need to need to pay your artist for their time and talent!

    • @tetsuoswrath
      @tetsuoswrath 3 роки тому

      @@themasterjinn That was already factored in with it was HARDER to sculpt prototype toys before digital sculpting.
      You need to read instead of react before commenting. :{

  • @Incorruptus1
    @Incorruptus1 9 місяців тому +1

    ZbrushZbrushZbrush,... this is a commercial not a video.

  • @swordandsorcerergaming
    @swordandsorcerergaming 9 місяців тому

    they look nice but they are soullless

  • @TrayChester01
    @TrayChester01 2 роки тому +1

    Wow, this video has not aged well, LOL.