I don't know if the second concept is Supercell's approved concept because Supercell had been nerfing Lavahound decks and their offspring decks all the time xd
@@tomba47It's not really that OP compared to other evolutions, If anything, It Is just a little nuisance since It Is like a higher-hp and higher-dps regular skeleton dragon
I love how all of this concepts could totally work as evolutions and supports really well the role of the card. I hope the double headed dragon makes it into the game someday
All of these concepts are so well thought out. I especially like concepts 1 and 3 the most. The lingering fire on the ground to do tick damage is something that I would enjoy abusing to stop swarms, but the Hydra concept is so damn ingenious that it could work in the base game.
concept 2 is probably the best one but i like the idea of concept 3 because its similar to the baby dragon from the night base in coc, getting raged/boosted when one dies, also killing them with a spell instantly would be extremely viable as it would make room for lavaloon decks.
@@teafool753 if you don't like then don't read this The leaked tesla evo was electricity coming out when it pop out so something like megeknight knock back but when it pop's out from underground.
I think concept three would work the best if it was reversed, you start with one and then the two. Personally concept 1 is my favorite. (LOVE the art btw)
I guess the 3rd concept is the best, but instead of them only coming together when one of the dragons dies, I think it would be fairer if they already came naturally fused, receiving two heads that breathe fire alternately or simultaneously, 4 wings providing more movement speed and more bones receiving much more life
I also have an idea: 1. Its first form will be a two-head dragon with double the healt and double the damage it will fly a bit slower but its range will be 1 tile longer than normaly 2.When the big skele dragon is defeated, two normal skele dragons will pop out just like the golem: when dead two small golems pop out 3. The big skele dragon will have 2 cycles and when its dead and before the notmal skele dragons pop out its going to splash with fire just like the evo wizard s shield when destroyed or the olem when destroyed but its fire splash isnt going to knock back enemies just giving them damage the splash wont do much damage but it still going to destroy troops like skeletons or bats and even goblins thanks for reading it and i if u liked my idea pls like this comment:)
El concepto 3 es el mejor. Seria genial si cuando muriera un dragon esqueletico sus huesos se fusionaran con el que aun vive y se hiciera un poco mas fuerte pero realmente habria que bajarle un poco al daño y creo que la velocidad de ataque esta bien 😊
Pero me parece que el tercer concepto es el mejor, ya que por lógica son esqueletos así que es lógico que se fusionen. Ya que en el que se dividen está bien pero ya está el sabueso de lava así que no se 😅
Make an evolution of the battle healer's concept. Mine would be this: This is a reference to a shield maiden with something of a paladin. The shield would give him the ability to heal without hitting, only if they are within its area, and when they break his shield he would hit normally but with damage in the area.
What if they had three bars of health, and each time you destroy on it does aoe dmg. Their first bar would make them be an elixir dragon and then the second they would turn into a skeleton dragon. And the final one would be a ghost dragon
New concept: they are like the dry bones from Mario (or phoenix) and they can respawn after a short time. Also they make the Mario sound effects when they die and come back 🔥
i think that when creating a evolution, you need to think what strugles the most, knight? strugles against ranged foes so when moving he gains a shield, wall breakers? swarms. so he explodes, firecracker? too little damage, so she does almost a poison. I think that the second is cool, because of the skeleton dragons being too weak
For concept two the pups should lose HP because they are throwing their own body at them 💀💀💀 but they gain more speed because they have less bones in em
No puedo creer que me tardo 8 meses en ver esta perfección
Gallet?
No dejes que tus subs sepan que conoces esto o tu sección de comentarios se convertirá en un bodrio
El galletas:
Yo igual, 8 meses, pensaba que no habías comentado xd
@@sandia_jugarsuelotarde, muy tarde🗿
ya sabia que vendrías aquí, espero que el concepto 2 de la evolución de los dragones esqueletos se haga realidad, son tan hermosos
I don't know if the second concept is Supercell's approved concept because Supercell had been nerfing Lavahound decks and their offspring decks all the time xd
Also all Dragons in CR are based on the Baby Dragon.
They will nerf every good going decks so if the lava hound use rate be 10 to 20 percent they will not receive any nerf
@@life_is_a_myth COC have adult and baby Dragons, CR only the babies
@@life_is_a_mythyeah because the adult ones are too big for the arena
Its Akari then easy to program, also making it more likely
Concept 3 is the best, it looks so epic and this mechanic of the dragons getting fused is pretty sick
Too op
@@tomba47don’t say that like almost every evolution is op *Cough*Ice Spirit*Cough*
It would be good if they both started out with it
i agree and i dont think its too op tbh
@@tomba47It's not really that OP compared to other evolutions, If anything, It Is just a little nuisance since It Is like a higher-hp and higher-dps regular skeleton dragon
Honestly concept 2 would make Lava loon so much more aggressive
And wouldn’t make sense
Tiene sentido porque al fin y al cabo son huesos, solo se arman las partes sobrantes y listo@@aztros8128
@@aztros8128it could, it could be that it rebuilds itself into 2 small pups.
@@SeattleSeahawksFanlolPhoenix 2.0
I love how all of this concepts could totally work as evolutions and supports really well the role of the card. I hope the double headed dragon makes it into the game someday
There is absolutely no reason this should only have 120 views in 1 hour
120k views in 10 days
Math
Concept 3 become Hydra
Oh yes there would FINALLY be after almost 15 years: "GO DUAL HYDRANOID
Ability activate: DESTRUCTION IMPACT" (if you know you know)
Concept 3 is just the best
Supercell saca evocion de los dragones esqueleto
Gallet: hoy se come
Third concept is a new unique
woah the art? the sfx? your concepts improved a lot
thanks!😎
All of these concepts are so well thought out. I especially like concepts 1 and 3 the most. The lingering fire on the ground to do tick damage is something that I would enjoy abusing to stop swarms, but the Hydra concept is so damn ingenious that it could work in the base game.
glad you like it 😍
Gallet: 🥵🥵
This actually looks soo goood! I love how you even made new models for the evos instead of just editing the sprites
Gallet estaría orgulloso de ti
the art of the thumbnail is so freaking cool for a moment thought it was real
🥰
That double-headed concept is so amazing!!
Gallet amara esto 🗣
1st Good with tons of potential
2nd Great id totaly add this
3rd Has potential
Best evo vid by far
🙏🏻🥰❤️
A Gallet le encantaría esto
damn bro the animation is crazy good!
❤️❤️😊🙏🏻❤️❤️
The second and the third concept are my favorite
Thank you for this video!
You are so welcome! 🙏🏻🥰❤️
concept 2 is probably the best one but i like the idea of concept 3 because its similar to the baby dragon from the night base in coc, getting raged/boosted when one dies, also killing them with a spell instantly would be extremely viable as it would make room for lavaloon decks.
That art is really good!
🙏🏻🥰❤️
Gallet estaría orgulloso
I love concept 3, I hope they do something at least something similiar to it.
Love the unique concept of #3, could be tweaked or improved but it's unique and changes the card's trope nonetheless
@Gallet esto es un sueño hecho realidad
I infact, find it crazy that this channel only has 5k subs
The concept 3 is intresting thast really good concept
Wth? these look so good!
🙏🏻🥰❤️
El sueño humedo de gallet
As coisa desse canal è absurda de tão bem feito.
🙏🏻🥰❤️
That third one is so cool!
Really high quality, good job
thanks 🥰
I like the double head dragon concept, that coule target Two different things AT the same Time like Two in One body
I hope the skeleton dragons will be the next evolution for this next month or perhaps supercell will release them on the month of Halloween 🎃!!!
Because they suit well with the theme xd
It's gonna be Tesla evo
but it can also be Elixir golem in halloween 🎃
@@meltamulti target Tesla?
@@teafool753 if you don't like then don't read this
The leaked tesla evo was electricity coming out when it pop out so something like megeknight knock back but when it pop's out from underground.
Definitely the 3rd concept
Gallet amará esto
Justo venia a colocarlo ajajaj
@gallet
Comente lo mismo xd
El sueño humedo de gallet XD
Hold on the art and animation are actually insane
El mejor concepto del mundo
🥰
@@CCfunYT no sabia que hablabas español latino
the third concept is so cool
I think concept three would work the best if it was reversed, you start with one and then the two.
Personally concept 1 is my favorite. (LOVE the art btw)
The double headed dragon concept is amazing but they’d have to be able to survive something like a fireball
I think combine concept 1 and 3 will be great😮
I guess the 3rd concept is the best, but instead of them only coming together when one of the dragons dies, I think it would be fairer if they already came naturally fused, receiving two heads that breathe fire alternately or simultaneously, 4 wings providing more movement speed and more bones receiving much more life
Concept 2 IS the beast
Skeleton dragons are in almost all of my decks and are amongst my fav cards I’d love this!
I love the 2nd one, maybe making them getting 1 shoted? Just like skeletons, but air skeletons
I also have an idea:
1. Its first form will be a two-head dragon with double the healt and double the damage it will fly a bit slower but its range will be 1 tile longer than normaly
2.When the big skele dragon is defeated, two normal skele dragons will pop out just like the golem: when dead two small golems pop out
3. The big skele dragon will have 2 cycles and when its dead and before the notmal skele dragons pop out its going to splash with fire just like the evo wizard s shield when destroyed or the olem when destroyed but its fire splash isnt going to knock back enemies just giving them damage the splash wont do much damage but it still going to destroy troops like skeletons or bats and even goblins
thanks for reading it and i if u liked my idea pls like this comment:)
All of them combined
Concept 3 is just beautiful
Concept 1 is really good it should be added
The "transitions" between one concept and another look like real Supercell art
🙏🏻😎❤️
Perfection.
素晴らしいアイディア👍
I would love for something like this to happen, i want to play a good ol' lavahound deck that actually works
Concept 3 is very nice
This is why supercell doesnt listen to fan concepts
I think 3 would be the best and most cool
I’d personally like to see concept 3 in the game with a triple headed dragon instead of a double
Ist edited sooo wall good job
😎thanks!
Concept 3 reminds me of the dragon heads in Castlevania
the 1st is the most balanced, the second is the most likely, and the third is the best
I like the final one better because it kills it back up to full and it makes you do more damage
Idea: make it so the dragons shoot out a mini version of the fireball spell that goes directly to the tower
The art is amazing. Can you show us your art process?
thanks! 😊will do making of video in the future.
The 2 is nice and the third one it would be nice when the dragons would get seperated it gets two heads - op
Bro who made the art it’s actually crazy
😎
El concepto 3 es el mejor. Seria genial si cuando muriera un dragon esqueletico sus huesos se fusionaran con el que aun vive y se hiciera un poco mas fuerte pero realmente habria que bajarle un poco al daño y creo que la velocidad de ataque esta bien 😊
Y claro, si tuviera las dos cabezas tendría que hacer aún menos daño. Porque por lo que ví está chetadisimo
Pero me parece que el tercer concepto es el mejor, ya que por lógica son esqueletos así que es lógico que se fusionen. Ya que en el que se dividen está bien pero ya está el sabueso de lava así que no se 😅
No dejen que Gallet vea esto por favor
I like Concept 2
The first mechanic simply seems impressive to me but I would only need to increase it by 4,5% to 5,0% of life
My concept: Once one of the dragons die one of them becomes enraged and becomes invicible for a few seconds
The pups and double headed dragon are so clean, how did you make those?
✍🏻 like 2d animation
You are the best clash royale concept creator I've ever seen
❤️❤️🙏🏻🥰❤️❤️
Make an evolution of the battle healer's concept. Mine would be this: This is a reference to a shield maiden with something of a paladin. The shield would give him the ability to heal without hitting, only if they are within its area, and when they break his shield he would hit normally but with damage in the area.
I forgot these existed
U should do electro dragon next
I like the 3rd concept, number 2 is already lava hounds speciality.
The last should have shown the soul of the dragon going onto his brother
What if they had three bars of health, and each time you destroy on it does aoe dmg. Their first bar would make them be an elixir dragon and then the second they would turn into a skeleton dragon. And the final one would be a ghost dragon
🤔
New concept: they are like the dry bones from Mario (or phoenix) and they can respawn after a short time. Also they make the Mario sound effects when they die and come back 🔥
Wait what da double headed concept the shodow of da head is in the back tail😂😂
That's googood
Gallet amaria esto
impressive
The Doble head i like👍
I literally forgot about this troop existing.
😬
What about the bone drags working similarly to the baby dragon from coc, if the other one dies it gains a rage effect and gains more health
*Gallet likes this video*
I really love the second one,ut looks perfect for them,otherwise they end up being fenix 2.0
i think that when creating a evolution, you need to think what strugles the most, knight? strugles against ranged foes so when moving he gains a shield, wall breakers? swarms. so he explodes, firecracker? too little damage, so she does almost a poison. I think that the second is cool, because of the skeleton dragons being too weak
Las 3 🤩
For concept two the pups should lose HP because they are throwing their own body at them 💀💀💀 but they gain more speed because they have less bones in em
A @Gallet le gustaría esto
They are good concepts but I stay between 2 and 3
can u pls do sparky next