The reason Asura's wrath was behind a pay wall was because the developers wanted a second game. However the publishers said it didn't go so well so they cancelled it. So the developers wanted the fans to get the true ending so they released it as DLC.
To be fair in Asura's Wrath's case, the end of the game DLC was originally meant to be it's own game (a sequel). Unfortunately... the game didn't do well enough in the sales department, which I still don't know how seeing as Asura's Wrath is the most amazing over the top bada** game ever to exist, so plans for the sequel were cut and any parts of the story already planned out were slashed apart and reworked to become a DLC.
I mean, I love Asura's Wrath but it was more an interactive movie at times than an actual game. Feel like people just were not too impressed with the gameplay overall to give it a try which is a shame.
@@ledumpsterfire6474 by that logic they would've just said nothing instead like the majority does nowadays to avoid any continued conversation or arguments, also the way the story is structured in the dlc it's pretty damn obvious where build ups and detour stories were meant to take place.
Basically 99% of the content in Destiny is DLC. Seriously, if you don't have the DLCs, you can hardly do anything. Oh, and the original weapons and armor are pretty much rendered useless and now all the good ones are only accessible through DLC.
Year 1, I agree... year two, all the content put out is new, and wasn't just cut from the original game and sold for a little extra money (because Activision are money-grabbing assholes, and Bungie sold their soul to them...) Besides, destiny is an open online multiplayer game, the progression system would be fucked if you didn't need the new DLC to max your character, because the only reason your character needs to get stronger is because the enemies you face keep getting stronger. The ending to the story is also no where in sight (I mean this is a 10 year project, with multiple standalone games being released, and we're still in year two, on the first game... They're essentially still building up all the players and pieces that will be at the end, one thing's for sure, this story is far from over...) At this point you're still just encountering new enemies you have to kill with brute force, before (hopefully) coming to the conclusion that the darkness won't just go away, and you have to destroy it at it's source... The vanilla game actually did have a sufficient ending, it was just the content between the beginning and the end, and at the end too, was so scarce and shallow that most of the experience became a nightmare of a grindfest to get to max level, and any information about the world you are fighting in you have to get from grimoire cards that you can't actually view in-game... But that was year 1, and yeah it still has the grimoire card issue, but it's a bearable problem with how much better the story telling has become with the new content, and plus all the youtubers who have done lore videos, so you don't have to sit for hours reading through grimoire cards, trying to piece together random snippets of information... And can you believe some players obnoxiously believe year 1 was better than year 2?
What about Dragon Age Inquisition? That game had 3 DLC's that all related to the main story, and the last one had a pretty big twist, that completely changed your view on an important character.
Batman was about batmans story which ends in the key game. The extra mini episodes that ALL the side characters get are just small pieces of information about the side characters not an ending
i have an idea for a countdown you guys can do "6 times you we're glad you weren't the cleaner" i thought this was a good idea cause alot of times in video games the protagonist is mostly likely using explosives high powered energy rifles and enemy shredding machine guns and will most likely leave a hell of a mess for the and here are 6 times that janitors had mess that even made them throw a bunch of times
Agreed. Awakenings & the other post-game DLC for Origins added nicely to the base game, but you don't need any of them to feel like the game had a real ending. Inquisition, on the other hand, doesn't really feel complete without Trespasser. The fate of the Inquisition is up in the air, no closure with Solas (or your other companions, imo).
René Nash I disagree. Inquisition ends with corishitus defeated and the peace restored, which I feel is a very satisfactory ending considering how it resolves the main conflict of the game. It do leaves us without closure on solas, but that was a mere cliffhanger that hinted at a new adventure in DA4 that trespasser only finished setting up.
@@JanAside its a cult classic and became extremely big through PS Plus and other trade arounds. The game has a great story and was way ahead of its time in terms of the cinematic gameplay shit.
...what? You didn't hear that blurb at the end of Brotherhood? Just before Desmond stabs Lucy while under the influence of the Apple of Eden, it plays back a clip of Warren Vidic going over the plan to Lucy...presumably taken from her memories. Can't remember whether it was Minerva or Juno driving things at that point, though...
Asura's Wrath's DLC was _totally_ worth it though. You get the end _and_ fight Ryu and Akuma from Street Fighter, which involves a suplex _breaking the moon in half_ and another suplex _fixing it._ That's quality writing right there.
When I read the title of this, my first thought was "oh, Trespasser, of course!" but no mention of Dragon Age Inquisition? I guess that's alright. That DLC was worth is more for finally giving us a decent bossfight at the end and setting up a sequel than for tying up lose ends.
What about the premium ending to Halo 2? You know, where Master Chief says "Finishing this fight." and we had to wait three years for the DLC? I think they called it Halo 3 or something.
The Evil Within had so many "what, wait what..wait, that's it?" moments that I just...I can't believe it. It had so much potential and I feel like it had just a tiny bit too much RE style action than psychological horror. It was creepy and disturbing to be sure, but I really wanted to spend more time being tortured by Ruvik and see where his mind went. (shrug)
DA:Origins shouldn't have been included because of the open-ended nature of the game. The choices made there need not carry-over to the next installments. In Inquisition however, with Solas's background and plans revealed, now that's the bummer.
Not really. If you dont have Trespasser, it will probably be explained in the next part anyway. Also. Why do people cry about this? "Oh this DLC is no story and just shitty cosmetic content for 10 Bucks!" - *someone releases Story DLC* - "Why dont you put the ending into the game hurrdurr"
No, I agree with OP here. I think the Trespasser DLC shouldn't have been a DLC, especially since I personally don't find it that fun. Puzzles involving fancy teleportation mirrors really aren't my cup of tea, and the whole Qunari terrorist attack/invasion was an OK story, but not mind blowing. That said, I won't complain any more, since I have over 200 hours into Inquisition and find it to be a fantastic game, despite EA's incessant cash grabbing strategy
+RhodosGuard because there's no middle ground there, right? Well, wrong. You can still create DLC that has it's OWN story, like for example Dawnguard/Skyrim. Are you getting something crucial from this expansion? No, it has own quests, own story you can follow, and doesn't impact what you already know, it doesn't change the course of main story a bit, it's additional part of the game, and you don't really need it with main game, but you may want it. Same with Witcher's expansions, you don't need to change the course of main game, you don't need to go 'Oh, we forgot about this. Let's say $5 and we finish the story', but still create something worth paying for, this is what people want.
jethro87 Precisely. Look at the Deep Roads DLC for Inquisition. I absolutely loved it. It was really fun, and actually quite challenging. Plus, you can get some God-tier loot from it. That's what a DLC should be
actually you can carry your progress drom DA:O to DAII, and from both to inquisition but the effect is very minimal. It does have an effect on the story but very minimal.
Also: Mass effect 3! Lot's of people complain about the ending, but if you have the extended ending dlc, they're actually pretty good. I mean, granted, it should have been in the original game. But at least it's free.
+Larry Psuedonym It's because the ending never really changed. It's still the same space and points they just expanded into the ending more. It's what bothers me about fallout 3 being on this list. Nothing about that truly changed the ending of that arc it just added a new choice and meant you didn't die if you didn't change the choice. that arc of that characters life didn't get any different.
I heard that the DLC for Asura's Wrath that contained the real ending was originally meant to be for a full-on sequel. They already started working on it after the first game was released. However, the lack of sales for the first game canned the sequel but they still wanted to release what they had already made; so, they made it DLC. I'm not 100% certain if all that is true, tho.
Technically all New Vegas DLCs take place before the Battle of Hoover Dam (makes sense, considering you can't continue to play the game after you finish the final mission) so the true ending still hasn't change. Even if you nuked both factions, they're still major powers still in play.
you only nuke major supply locations of the Legion and NCR not the entire territories which is why you can continue playing after Lonesome Road even if you nuke both NCR and Legion
You should do a video recounting times when useful items or mechanics in games were changed in squeals (and not for the better). A good example of this would be Fallout 3's Key Ring. This is not present in Fallout 4; (and it's driving me mad looking through 500 keys every time I go into my Misc. Category).
+CoZmicPaNda did you not have any previous dealings with EA content? or listen to the millions of people constantly calling them out on their dlc and micro bullshit? because they do that a lot. not to say they haven't made good games because i love dragon age mass effect and dead space but they do that with all of their titles
+TheProffessionalNOOB when it comes to dragon age, all the good comes from Bioware. I'm amazed there wasn't more DLC for it than there is with EA being the boss behind everything.
+TheProffessionalNOOB It's just like those folks who get pissed off and actually surprised when Capcom releases another "edition" of Street Fighter, it's like "Where were you since Street Fighter II?"
I'm not sure I would consider Dragon Age Origins to belong on this list, but then, I was never the greatest Morrigan fan - to me, the story was all about the Warden-Alistair romance, and that one got wrapped up nicely albeit sadly with him dying to save her life. ;) Dragon Age Inquisition, on the other hand... Sure, the Darkspawn Magister person got killed, but he was really not the heart of the story, at least for me. I felt like it was all about the Inquisition as an organisation, and that story didn't get wrapped up one way or the other until Trespasser.
A double one for Baldur's Gate II. Not only was there an expansion Throne of Bhaal that finished the plot of the campaign with the final epic battle. The ending was a bit rushed and the authors didn't like it - so they made a mod "Ascension", which modified some aspects of Throne of Bhaal to make the final confrontation truly epic.
Even though Morrigan is like the best character in the whole series and i date her in every male playthrough and I would never finish a DA:O playthrough without the Witchhunter DLC, the actual story relevance of that DLC isn't that high was we see in Inquision where i practically didn't matter if Morrigan had an old god soul child or not. The MUCH MUCH more underwelming ending that was only improved through a DLC is DA: Inquisition with the Trespasser DLC, without that the ending of the main game is like "meh...ok...whatever"
does she become more interesting later on in the game or is it really an acquired taste because honestly I enjoy being polite with her and barely staying on her good side but she is... insufferable to me
@@zoedegenerate6703 I mean if you romance her she has some character development where she learns to care about people more, but she does let her goal of defeating the Archdemon get in ways of that. Tbh if you don't like her at first I doubt much will change your mind. I like Morrigan, but mostly cause she makes me laugh especially her banter with Alistair. If she was a real person she'd be toxic as all hell😂😂
@@RyansFine You don't even have to romance her for that. From the start she's taken aback whenever you're kind to her and, as you gain her approval, you gradually see that her abrasiveness is just a front to hide how lonely she is. She almost cries when you reach friendship level with her. I wanted to hug her so badly at that moment. She's friendlier in Inquisition anyway, so people who don't like Origins Morrigan might like Inquisition Morrigan. Or at least, she's friendlier if she has a child. I've yet to play the series with a Warden who sacrifices themselves, but I imagine she's much the same, mother or not.
To be fair to Asura's wrath, the developers intended for a sequel to be made, but due to a lack of sales they settled for dlc, which I'd prefer way more to being stuck with a cliffhanger, at least they put the effort in to give you the ending.
+Lord Blasman Yeah. I hated that sending in a companion that would survive (you could also send in a robot or a ghoul) cut you off from your chance to play after the ending. I'm just trying to keep everyone alive!
I like how all these lists fail to mention that Azura's wrath's DLC ending was put in because they were planning on making a second game to complete the story but since they couldn't they just made it into dlc instead.
I disagree with Arkham Knight, none of the DLC actually explained Knightfall everything else is just added the red hood story pack isn't really all that important.
Outdated Leon if I remember right you become a god or are the embodiment of a god in tes 3 (the nevermar) ,4 ( sheaogorath) and 5 (where your basically an embodiment of akatosh the whole game )
Borderlands: The Prequel DLC. Claptrap is a playable character in that game and it shows the rest of his story played out and connects the game to the first game.
I thought the Fallout 3 story ending was meant to be the real ending, killing you off so you followed your fathers footsteps in providing a clean and free water source to all, but Bethesda got so much hate for it they had to rehash the DLC to allow you to continue.
+Aaron Brookes I'm still glad that I got the chance to do stuff after the ending. It wouldn't have been a Bethesda game if I couldn't keep playing after the endgame to do all the things I didn't do.
Jake Leg Don't get me wrong, I'm glad they did, I'm playing Fallout 3 now due to it being backwards capability on the One and better in my opinion than Fallout 4, but I don't think it's deserving to be on this list when the original ending was the one they wanted.
***** Fair enough. The ending would've been a lot more meaningful if Fawkes wasn't there to tempt you into doing something logical and getting denied. Also would've been cool if your karma decided the ending. Karma in Fo3 pretty much had absolutely no ramifications besides who your companions were and how much shit talk Three-Dog broadcasted on his stupid radio show that we helped to fix -_-
to fair in Fallout 3 "defense" the main game ending was the full on planned ending, unlike some of the more dubious entries here, only reason we got a tacked on DLC ending was because Beth fans bitched at the game for having a game that, well ends.
The Fawkes "I won't rob you of your destiny" was one of the biggest WTF moments ever in video games. Seriously, get your big green radiation-immune ass in there and push the goddamn button!
Minecraft Dungeons actually did this after you beat the Arch-Illager. Basically, the Orb of Dominance, his source of power, gets shattered, so Archie was scared of the heroes until they extended a hand & had Archie dance with them as the storm atop Highblock Castle dissipated. But suprise suprise, turns out the Orb has a mind of its own, reassembling itself after everyone left the castle. Apparently, a few of the Orb's shards scattered throughout the Overworld, causing catastrophe related to where they landed & corrupting the strongest lifeform each shard found in where they landed (possibly even *creating* the end-boss of each DLC), setting the stage for the Overworld-related DLCs. The story implies that once all the Orb's shards were disposed of, the power within them escaped to the End after reuniting with the rest of the orb, which set the grounds for a rematch between the Heart of Ender (now the *Vengeful* Heart of Ender) and the heroes in the Echoing Void DLC. The Echoing Void DLC is actually where the story of Minecraft Dungeons ends, but the rest of the story is up to the order you played the Overworld DLCs *&* if you ever played the Flames of The Nether DLC, the only chronologically non-canon MCD DLC.
IN DEFENCE OF WITCH HUNT: It isn't really a mandatory purchase. You can still play the rest of the series and understand everything just as well. Trespasser, that is the real dick move. That's definite future plot right there.
***** Maybe it would have fit better as a delayed release but then still free? The most annoying part for a lot of people was that it was only available to Next-Gen consoles, meaning some people would have to not only buy the DLC, but a new console AND a second copy of the game. Not so bad for those of us who were already planning to upgrade for other games, but a bit horrible to everyone else. It's a really good thing they had lets plays, livestreams and video walkthroughs so most fans are aware of the plot at least.
I hate that people don't complain when they have to pay for a DLC just to get an ending. What happened to giving the consumer respect? Why can't the ending be in the actual games for these and other examples? It's because people keep buying it. If they seek out games and avoid ones they hear in reviews they can't play all the way through without paying extra the publishers will stop abusing this crap.
interestingly you missed the very first game which did this (at least that i know of); prince of persia 2008, which is also the sole reason why it's now in every assassins creed game also borderlands
+Yennefer of Vengerberg I thought of the same thing, but maybe because they included Origins already, they did not want to show two games from the same series?
+Yennefer of Vengerberg I would argue that they didn't include it since the base game's ending actually did conclude the game fairly well, but since they included Origin and Witch Hunt in this list I would agree with Mirona and say they just didn't want to have two games from the same series on the list.
+Yennefer of Vengerberg I feel the same about Mass Effect 2's Arrival DLC. While it's not necessary to the overall plot, it does give a better reason for Sheppard to be detained at the start of ME3... aside from the whole "working with a terrorist organisation" thing...
Mirona Gherhes you're probably right but the fact that it sets up the next dragon age makes it bad for those who have missed it or just didn't buy it, considering it's a huge plot point
Jason Sharkey again I do agree that they already had origins on the list but I thought the ending to the base game was a bit anticlimactic. Just my opinion :)
Fucking Dead Space 3 dlc ending, biggest cliffhanger for me since the ending to Half-Life 2 Episode 2. God is Dead Space 4 even still a thing I need an ending.
parker douglaz Hence why it's an EXPANSION.Look at Asura's Wrath for example. the vanilla game's ending leaves a HUGE hanging thread that the DLC finishes. DAI's original ending doesn't. sure you're left with SOME questions but nothing too critical. Not every game needs to hint at the next villain or the next game for that matter
As much as I'd like to say Nintendo is exempt, Fire Emblem Fates Revelation is this. Not gonna spoil anything, and yes, you can argue that Birthright, Conquest, and Revelation are all canon paths in a "what if" fashion, and none are truly real, it's highly suggested in the game that that is the best and "real" path with the "real" and best ending possible. Sooo, yeah
Honestly, what got me on that chapter was the endless wave of faceless that basically surrounded my team. I lost like maybe half or more of my team just while I was trying to take out Takumi, because we were fighting off the faceless while trying to avoid his super attack. I decided to not to restart, finish him, and take the losses. It was brutal haha
why does it seem every Batman related thing I read, see, or play, Black Mask almost always finds a way to die, a lo out of the time, being pushed off a tall building in the rain?
I don't know about you guys, but the Asura's Wrath DLC was the most completely satisfying $7 I have ever spent. Worth it. Even though I bought the game used for $15.
Why do none of your videos that contain spoilers have time marks to skip them? Yes I haven't played evil within yet. I swear I end up skipping SO many of your videos because of this small thing. And I bet I'm not the only one.
Dragon Age: Origins? - What are you talking about? Surely you aren't talking about "Witch hunt"? (Note: Commenting before finishing the video!) That's not the Ending, it just gives closure to ONE character and one romance! Dragon Age: Inquisition should be there instead of DA:O, because there it's the real ending that's in the DLC (talking about "Trespasser" DLC here - it even says so in the description for that DLC, so they are shamelessly ADMITTING it...assholes, really!)
Came to comments to say exactly this XD Worse of all was the fact that Trespasser wasn't on all the consoles Inquisition was on. It was a literal 'fuck you' to half their audience. Witch hunt was a sorta ending, as was Awakening. Not necessary but still nice if you wanted to know the full story. Trespasser was literally important need-to-know info for da4.
Jade Annabel Indeed and it railroaded you (the player), too - I mean why would an anti-chantry ("I am not the herald of fucking Andraste...leave me alone!") Inquisitor decide that the Inquisition become the new guards of the divine? Makes no fucking sense especially with all the nations surrounding the Inquisition (and even some that DON'T!) owe them a debt...hell the whole world does, so why not capitalize on that and become like the Grey Wardens?
Yeah, there were a lot of choices you didn't get to make. I sorta wanted the whole 'mark consuming your body' thing, it was something I was looking forward too... In Inquisition. I guess they hyped a lot of stuff and when it didn't go through, they put it in Trespasser and charged you for the privilege.
DreamingFlurry IDK, this comes from someone who never played EA's DLC...but the vanilla ending of Inquisition was pretty enjoyable.Fuck Solas.Who gives two shits about him, anyway? :/
A couple I would've added to this list: -Bioshock Infinite: though a second playthrough post-endgame reveal will give you SOME answers, the real "closure" doesn't come until Burial at Sea. -Dragon Age: Inquisition instead of Origins: I'd say Trespasser meets the description of this list a liiiiiiittle more thoroughly than Witch Hunt does. -Mass Effect 3: I don't care what anyone else says, Citadel is the real ending of the series, not the fucking starbrat infodump and "choose your Instagram filter for the galaxy" bullshit. Citadel gives closure in a way the main game doesn't (e.g. Thane's memorial service, Mordin singing Amazing Grace, the reunion, etc.) and really did feel more like an ending than the ACTUAL ending did. Just my opinion. But I 100% agree with you re:Fallout 3, Assassin's Creed: Revelations and The Evil Within. I'm still a bit salty over Fallout 3's ending and the fact that the Kidman campaign was DLC AT ALL (I think it should've been unlockable instead of DLC).
The Assignment and The Consequence are my favorite story DLC of all time, right up there with TLOU: Left Behind. In my opinion, Kuli's story was way better than the main story, as much as I love original TEW
Mass Effect is the worst DLC offender. Arrival should've been part of the vanilla 2 and LOTR should've been DLC that bridged 2 & 3. And, both Javik and the underwater one (forget name) should've been part of the vanilla 3 as well as, you know, an actual ending to the fucking trilogy.
A bit of a problem with making Leviathan part of the regular Mass Effect 3, is that with it and the Omega DLC it doesn't make much sense that you had to resort to collaborating with the Reaper's creator, the Catalyst, to win against the Reapers.
But is that like, confirmed canon, or do they say canonically that what happened to the vault 101 hero coming back to life DID ACTUALLY HAPPEN? Because if it DID canonically happen, then it really IS the "actual" ending, not the bit where you get blown to smithereens.
Re. that Dragon Age Origins ending: Even the ending to Witch Hunt was kind of bullshit. So you and your baby momma stroll off through a giant magical mirror to go see your offspring... but where does the mirror lead? Who is your child? What does it mean that he might be possessed by the soul of an old god? Because Witch Hunt was release less than a year before the release of Dragon Age 2, there was a lot of speculation that the writers might have planned to tie up those loose threads in that sequel. No such luck. I had to wait FOUR MORE YEARS for answers that only came in Dragon Age Inquisition. And even then, only the first two questions were answered with any degree of satisfaction. (For those of you who don't want to bother looking it up: The mirrors lead to a pocket universe created by the ancient elves, which is referred to in the game's mythology as "the Crossroads". Your child is just a boy named Kieran, and after the events of DAI, he isn't special anymore. He's just a boy.) Personally, I'm kind of over it, but for the sake of the people who still consider themselves fans of the Dragon Age franchise, "Come on Bioware!" Quit being such a tease and just make up your mind about where this whole elven gods plot line is going.
Well, I mean, it's pretty clearly all coming to a head now with Solas. Unless they try to introduce more pieces to this puzzle, and if they do then that's just fucking it.
Actually if you didn't play Arrival, Shepard still goes to jail for collaborating with Cerberus. The events of Arrival still took place except Shepard was replaced by a squad of Alliance commandoes.
Don't forget Bioshock Infinite: Burial at Sea? I don't tell anyone to play the game unless they are willing to purchase the dlc with it. The ending without the DLC which I poorly decided to finish at 2 AM made me walk to my bed in a daze wondering if I was a good person unable to sleep. The ending actually gave me closure and satisfied my moral dilemma.
Lego Dimensions' portal 2 dlc. Sure, it's unofficial, but the 'anti-gravity ' Wheatley becomes fitted with somehow during the course of the game leading up to the portal 2 dlc carries on to the Steam VR tutorial for the HTC Vive. Look it up! That VR tutorial core is floating in the same way.
hum, there Witch Hunt from Dragon age origins is so short and give almost nothing to the story so it's not really the end. Trespasser for inquisition however contains the whole conclusion so...
No because that wasn't the 'real' ending. The end of the base game is the real ending - it wrapped up the Inquisitor's story. They defeated the baddie. That's an ending - even if the final boss fight sucked.
+NoodlesBo They included Witch Hunt on the list, something which doesn't even wrap much up other than the Morrigan romance. It's set after you beat the bad guy after all.
NoodlesBo I don't really buy the whole 'Corephyus was the main villain and when you kill him it's the end of the story'. He was never going to succeed, after the half-way point of the game you know that he doesn't have enough to beat the Inquisition so the "ending" was very obvious and underwhelming. The whole undertone about Solus being the real villain here and the one that's going to cause all the chaos in the next DA is a more fitting ending; it has more significance to the main storyline than Corypheus and his ball, and from a gameplay standpoint, the DLC was a better end-game challenge. I will always think that it was just cut off as DLC just to make more money because it's too important to miss, imo.
The reason Asura's wrath was behind a pay wall was because the developers wanted a second game. However the publishers said it didn't go so well so they cancelled it. So the developers wanted the fans to get the true ending so they released it as DLC.
Worth it
I heard it was because of wanting to curb pre owned sales but that works too
It’s was called: what if asura was in street fighters the game
@@aerialmacaroon6312 More likely. They probably just gave the previous answer because it's less controversial, less anti-consumer.
@@ledumpsterfire6474 true
To be fair in Asura's Wrath's case, the end of the game DLC was originally meant to be it's own game (a sequel). Unfortunately... the game didn't do well enough in the sales department, which I still don't know how seeing as Asura's Wrath is the most amazing over the top bada** game ever to exist, so plans for the sequel were cut and any parts of the story already planned out were slashed apart and reworked to become a DLC.
I mean, I love Asura's Wrath but it was more an interactive movie at times than an actual game. Feel like people just were not too impressed with the gameplay overall to give it a try which is a shame.
Probably just an excuse. More likely it was all finished with the rest of the game, but they just separated it out to be sold later as DLC.
@@ledumpsterfire6474 you're thinking of how dlc is done nowadays, with selling leftover scraps, no the reason was confirmed as stated above.
@@-libertyprimev1-902 According to.. the devs. Maybe you see the problem there. Companies don't like the PR nightmare of being the bad guy lol
@@ledumpsterfire6474 by that logic they would've just said nothing instead like the majority does nowadays to avoid any continued conversation or arguments, also the way the story is structured in the dlc it's pretty damn obvious where build ups and detour stories were meant to take place.
Basically 99% of the content in Destiny is DLC. Seriously, if you don't have the DLCs, you can hardly do anything. Oh, and the original weapons and armor are pretty much rendered useless and now all the good ones are only accessible through DLC.
yup. destiny just let me down man.
+Adolfo Guevara Me too, haven't played it since last summer, the DLC's just don't seem like they're worth forty bucks to me.
Year 1, I agree... year two, all the content put out is new, and wasn't just cut from the original game and sold for a little extra money (because Activision are money-grabbing assholes, and Bungie sold their soul to them...) Besides, destiny is an open online multiplayer game, the progression system would be fucked if you didn't need the new DLC to max your character, because the only reason your character needs to get stronger is because the enemies you face keep getting stronger. The ending to the story is also no where in sight (I mean this is a 10 year project, with multiple standalone games being released, and we're still in year two, on the first game... They're essentially still building up all the players and pieces that will be at the end, one thing's for sure, this story is far from over...) At this point you're still just encountering new enemies you have to kill with brute force, before (hopefully) coming to the conclusion that the darkness won't just go away, and you have to destroy it at it's source...
The vanilla game actually did have a sufficient ending, it was just the content between the beginning and the end, and at the end too, was so scarce and shallow that most of the experience became a nightmare of a grindfest to get to max level, and any information about the world you are fighting in you have to get from grimoire cards that you can't actually view in-game... But that was year 1, and yeah it still has the grimoire card issue, but it's a bearable problem with how much better the story telling has become with the new content, and plus all the youtubers who have done lore videos, so you don't have to sit for hours reading through grimoire cards, trying to piece together random snippets of information... And can you believe some players obnoxiously believe year 1 was better than year 2?
Indiana Jones pay to win game
STUPID! CHOICE!
What about Dragon Age Inquisition? That game had 3 DLC's that all related to the main story, and the last one had a pretty big twist, that completely changed your view on an important character.
I hate how in the Fallout 3 ending if you send Fawkes in you are called selfish.
Yes.
Selfish must be the new term for not being an idiot in the post apocalypse.
Tim Homer lol.
+THE ZOMBIE TRAINER Maybe they meant shellfish? Shellfish being slang for... something?
+Dasspapirfly Shellfish for shelled from radiation?
Batman was about batmans story which ends in the key game. The extra mini episodes that ALL the side characters get are just small pieces of information about the side characters not an ending
Thank you!! :)
I agree
Because Season Of Infamy does nothing.
i have an idea for a countdown you guys can do "6 times you we're glad you weren't the cleaner" i thought this was a good idea cause alot of times in video games the protagonist is mostly likely using explosives high powered energy rifles and enemy shredding machine guns and will most likely leave a hell of a mess for the and here are 6 times that janitors had mess that even made them throw a bunch of times
Should have put Dragon Age Inquisition rather than Origins. Origins got a true ending originally.
Ah, I see what you did. So you had to be inquisitive to get the true ending of Inquisition
Agreed. Awakenings & the other post-game DLC for Origins added nicely to the base game, but you don't need any of them to feel like the game had a real ending.
Inquisition, on the other hand, doesn't really feel complete without Trespasser. The fate of the Inquisition is up in the air, no closure with Solas (or your other companions, imo).
All three Dargon age games did that.
Mass Effect 2 also did that. and Mass Effect Andromeda was going do that.
I was thinking this
René Nash I disagree. Inquisition ends with corishitus defeated and the peace restored, which I feel is a very satisfactory ending considering how it resolves the main conflict of the game. It do leaves us without closure on solas, but that was a mere cliffhanger that hinted at a new adventure in DA4 that trespasser only finished setting up.
To be fair, the ENDING of The Evil Within wasn't really kept for DLC...basically the whole story was.
I have that book that's on your photo
it wasn't premium, but really, weren't we all salty about Mass Effect 3 ending
+Paris Rb not really
+Jun Kurosu Really
Nope
LORD TAVISH Yes I wasn't salty at all.It didn't affect me at all
+Paris Rb Yeah, original one was bullshit, and Extended Cut is kinda okay, but it still has some problems.
dragon age origins didn't really have that problem. Morrigan disappears either way, with or without the DLC.
Azura's Wrath was meant to have a second game. It didn't do well, so they just shortened he story and released it as DLC.
It was still good!! Didn't care to pay more for this awesome game!!!
Yeah, I always kinda give Asuras Wrath a pass on that. Much better that they did that, than just never finished the story at all.
Didn't do good? It's one of the most loved games ever.
@@JanAside It sold like, 180,000 copies... 360 and PS3 combined.
It didn’t do well.
@@JanAside its a cult classic and became extremely big through PS Plus and other trade arounds. The game has a great story and was way ahead of its time in terms of the cinematic gameplay shit.
Whoa I didn't knew about Revelations. I spent the whole AC3 wandering why everyone was saying Lucy was templar
+Mauro Daniel D'Ambrosio THIS!
Mauro Daniel D'Ambrosio same!!
...what? You didn't hear that blurb at the end of Brotherhood? Just before Desmond stabs Lucy while under the influence of the Apple of Eden, it plays back a clip of Warren Vidic going over the plan to Lucy...presumably taken from her memories. Can't remember whether it was Minerva or Juno driving things at that point, though...
Lucy wasn't revealed to be a templar until the last archive dlc
Same.
Asura's Wrath's DLC was _totally_ worth it though. You get the end _and_ fight Ryu and Akuma from Street Fighter, which involves a suplex _breaking the moon in half_ and another suplex _fixing it._ That's quality writing right there.
dragon age inquisition should be on here
dragon age inquisition should be here as well
When I read the title of this, my first thought was "oh, Trespasser, of course!" but no mention of Dragon Age Inquisition? I guess that's alright. That DLC was worth is more for finally giving us a decent bossfight at the end and setting up a sequel than for tying up lose ends.
What about the premium ending to Halo 2? You know, where Master Chief says "Finishing this fight." and we had to wait three years for the DLC? I think they called it Halo 3 or something.
+CGEustice Halo 3 was Awesome! XD everything after that though was garbage
+Nick Newton Absolutely my dude. For me, nothing will beat the first three main games, although I enjoyed Reach.
Reach was ok, ODST for halo 3 was the last game in the halo series that I didnt refund/sell
The Evil Within had so many "what, wait what..wait, that's it?" moments that I just...I can't believe it. It had so much potential and I feel like it had just a tiny bit too much RE style action than psychological horror. It was creepy and disturbing to be sure, but I really wanted to spend more time being tortured by Ruvik and see where his mind went. (shrug)
DA:Origins shouldn't have been included because of the open-ended nature of the game. The choices made there need not carry-over to the next installments. In Inquisition however, with Solas's background and plans revealed, now that's the bummer.
Not really. If you dont have Trespasser, it will probably be explained in the next part anyway.
Also. Why do people cry about this? "Oh this DLC is no story and just shitty cosmetic content for 10 Bucks!" - *someone releases Story DLC* - "Why dont you put the ending into the game hurrdurr"
No, I agree with OP here. I think the Trespasser DLC shouldn't have been a DLC, especially since I personally don't find it that fun. Puzzles involving fancy teleportation mirrors really aren't my cup of tea, and the whole Qunari terrorist attack/invasion was an OK story, but not mind blowing. That said, I won't complain any more, since I have over 200 hours into Inquisition and find it to be a fantastic game, despite EA's incessant cash grabbing strategy
+RhodosGuard because there's no middle ground there, right? Well, wrong. You can still create DLC that has it's OWN story, like for example Dawnguard/Skyrim. Are you getting something crucial from this expansion? No, it has own quests, own story you can follow, and doesn't impact what you already know, it doesn't change the course of main story a bit, it's additional part of the game, and you don't really need it with main game, but you may want it.
Same with Witcher's expansions, you don't need to change the course of main game, you don't need to go 'Oh, we forgot about this. Let's say $5 and we finish the story', but still create something worth paying for, this is what people want.
jethro87
Precisely. Look at the Deep Roads DLC for Inquisition. I absolutely loved it. It was really fun, and actually quite challenging. Plus, you can get some God-tier loot from it. That's what a DLC should be
actually you can carry your progress drom DA:O to DAII, and from both to inquisition but the effect is very minimal. It does have an effect on the story but very minimal.
The real ending to OX only comes with the PlayStation Access season pass.
The Citadel DLC is the only end of Mass Effect 3 for me
What about Dying Light?
1 time the REAL BEGINNING was in DLC.
1: Fire Emblem Fates
Wait wut? You mean that DLC about the Awakening childrens coming to Fates?
@@akesan2374 No, revelations
Also: Mass effect 3! Lot's of people complain about the ending, but if you have the extended ending dlc, they're actually pretty good. I mean, granted, it should have been in the original game. But at least it's free.
+Larry Psuedonym Wasn't the DLC a response to how poorly received the original ending was??
+GoAway LeaveMeAlone Yes, and they succeeded in making it better.
+Larry Psuedonym Then it should NOT be on a list where you have to PAY for the ending.
+TheDenialist True, which I assume is why it wasn't. It could have been an honorable mention though.
+Larry Psuedonym It's because the ending never really changed. It's still the same space and points they just expanded into the ending more. It's what bothers me about fallout 3 being on this list. Nothing about that truly changed the ending of that arc it just added a new choice and meant you didn't die if you didn't change the choice. that arc of that characters life didn't get any different.
I heard that the DLC for Asura's Wrath that contained the real ending was originally meant to be for a full-on sequel. They already started working on it after the first game was released. However, the lack of sales for the first game canned the sequel but they still wanted to release what they had already made; so, they made it DLC. I'm not 100% certain if all that is true, tho.
Prince of Persia
Want the ending? Only 10$ more for a even more vague ending.
also it was console exclusive
What about Fallout: New Vegas, where the last DLC gives you the option to just bypass the original ending by just nuking any of the major factions?
Plus you learned your past. (Sort of)
Technically all New Vegas DLCs take place before the Battle of Hoover Dam (makes sense, considering you can't continue to play the game after you finish the final mission) so the true ending still hasn't change. Even if you nuked both factions, they're still major powers still in play.
or fire emblem fates revelations
yes exactly
you only nuke major supply locations of the Legion and NCR not the entire territories which is why you can continue playing after Lonesome Road even if you nuke both NCR and Legion
"after we spent many hours and several pounds"
What do you mean by several pou-oh, you're from england, ok.
No mention of Dragon Age: Inquisition's Trespasser DLC?
+AFLoneWolf Thats what I was thinking, I liked it a lot as well
You should do a video recounting times when useful items or mechanics in games were changed in squeals (and not for the better). A good example of this would be Fallout 3's Key Ring. This is not present in Fallout 4; (and it's driving me mad looking through 500 keys every time I go into my Misc. Category).
What about Dragon Age Inquisition ? The DLC Trespasser is the only way to find out why Solas left.
+Commander Kain It made me really angry. Because I couldn't get the DLC at first. It's really stupid. But the DLC just makes me very sad. ;c
I got Dead Space 3 awhile after it came out, beat it, but had no idea about any story-driven DLC. Now I'm actually upset. Why EA, why?
DlcEA.
+CoZmicPaNda did you not have any previous dealings with EA content? or listen to the millions of people constantly calling them out on their dlc and micro bullshit? because they do that a lot. not to say they haven't made good games because i love dragon age mass effect and dead space but they do that with all of their titles
+TheProffessionalNOOB when it comes to dragon age, all the good comes from Bioware. I'm amazed there wasn't more DLC for it than there is with EA being the boss behind everything.
+TheProffessionalNOOB It's just like those folks who get pissed off and actually surprised when Capcom releases another "edition" of Street Fighter, it's like "Where were you since Street Fighter II?"
+King Rumar Or fifa flr this matter
I'm not sure I would consider Dragon Age Origins to belong on this list, but then, I was never the greatest Morrigan fan - to me, the story was all about the Warden-Alistair romance, and that one got wrapped up nicely albeit sadly with him dying to save her life. ;)
Dragon Age Inquisition, on the other hand... Sure, the Darkspawn Magister person got killed, but he was really not the heart of the story, at least for me. I felt like it was all about the Inquisition as an organisation, and that story didn't get wrapped up one way or the other until Trespasser.
Where the hecks Dragon age inquisition?
A double one for Baldur's Gate II.
Not only was there an expansion Throne of Bhaal that finished the plot of the campaign with the final epic battle.
The ending was a bit rushed and the authors didn't like it - so they made a mod "Ascension", which modified some aspects of Throne of Bhaal to make the final confrontation truly epic.
You forgot dragon age inquisition
Even though Morrigan is like the best character in the whole series and i date her in every male playthrough and I would never finish a DA:O playthrough without the Witchhunter DLC, the actual story relevance of that DLC isn't that high was we see in Inquision where i practically didn't matter if Morrigan had an old god soul child or not. The MUCH MUCH more underwelming ending that was only improved through a DLC is DA: Inquisition with the Trespasser DLC, without that the ending of the main game is like "meh...ok...whatever"
does she become more interesting later on in the game or is it really an acquired taste because honestly I enjoy being polite with her and barely staying on her good side but she is... insufferable to me
@@zoedegenerate6703 I mean if you romance her she has some character development where she learns to care about people more, but she does let her goal of defeating the Archdemon get in ways of that. Tbh if you don't like her at first I doubt much will change your mind. I like Morrigan, but mostly cause she makes me laugh especially her banter with Alistair. If she was a real person she'd be toxic as all hell😂😂
@@RyansFine You don't even have to romance her for that. From the start she's taken aback whenever you're kind to her and, as you gain her approval, you gradually see that her abrasiveness is just a front to hide how lonely she is. She almost cries when you reach friendship level with her. I wanted to hug her so badly at that moment.
She's friendlier in Inquisition anyway, so people who don't like Origins Morrigan might like Inquisition Morrigan. Or at least, she's friendlier if she has a child. I've yet to play the series with a Warden who sacrifices themselves, but I imagine she's much the same, mother or not.
I would have put destiny in here if "real ending" also encompasses "not as crap ending"
To be fair to Asura's wrath, the developers intended for a sequel to be made, but due to a lack of sales they settled for dlc, which I'd prefer way more to being stuck with a cliffhanger, at least they put the effort in to give you the ending.
And MGS:V The Phantom Pain doesn't even have a DLC ending... it don't have a ending at all. D':
The real ending to MGSV:TPP is Metal Gear 1 for the MSX.
I hated that Fallout 3 mocked you for thinking logically and sending in Fawkes
+Lord Blasman Yeah. I hated that sending in a companion that would survive (you could also send in a robot or a ghoul) cut you off from your chance to play after the ending. I'm just trying to keep everyone alive!
I like how all these lists fail to mention that Azura's wrath's DLC ending was put in because they were planning on making a second game to complete the story but since they couldn't they just made it into dlc instead.
I always thought that the Tresspasser DLC in Dragon Age Inquisition closed the story off and set up the next more then the original ending
I hate it when devs have already made dlc before a game is even released
I disagree with Arkham Knight, none of the DLC actually explained Knightfall everything else is just added the red hood story pack isn't really all that important.
+Chris ruskin True
Such a lovely piano piece being played in the "The Evil Within" section. Almost forgot we were about to see exposed brains...
DEAD SPACE 3!! Exactly what i thought when finished the game!
Agreed! It's why I hated that game so much!
That's nothing! If you want the official ending of the Witch Hunt DLC, you have to buy Dragon Age: Inquisition. Talk about premium!
Black ops 3 real campaign ending only available in supply drops
Lol
I thought Elder Scrolls 4 is gonna be in the list. Because the actual ending is... the protagonist ascend into godhood... sort of.
Outdated Leon if I remember right you become a god or are the embodiment of a god in tes 3 (the nevermar) ,4 ( sheaogorath) and 5 (where your basically an embodiment of akatosh the whole game )
I agree
Dragonlady _11 *neverarine
@@dragonlady_1193 You had mispelled "Nerevar".
Borderlands: The Prequel DLC. Claptrap is a playable character in that game and it shows the rest of his story played out and connects the game to the first game.
I thought the Fallout 3 story ending was meant to be the real ending, killing you off so you followed your fathers footsteps in providing a clean and free water source to all, but Bethesda got so much hate for it they had to rehash the DLC to allow you to continue.
Correct
+Aaron Brookes I'm still glad that I got the chance to do stuff after the ending. It wouldn't have been a Bethesda game if I couldn't keep playing after the endgame to do all the things I didn't do.
Jake Leg Don't get me wrong, I'm glad they did, I'm playing Fallout 3 now due to it being backwards capability on the One and better in my opinion than Fallout 4, but I don't think it's deserving to be on this list when the original ending was the one they wanted.
***** Fair enough. The ending would've been a lot more meaningful if Fawkes wasn't there to tempt you into doing something logical and getting denied. Also would've been cool if your karma decided the ending. Karma in Fo3 pretty much had absolutely no ramifications besides who your companions were and how much shit talk Three-Dog broadcasted on his stupid radio show that we helped to fix -_-
+Jake Leg well in NV you can't do stuff after the ending😟
to fair in Fallout 3 "defense" the main game ending was the full on planned ending, unlike some of the more dubious entries here, only reason we got a tacked on DLC ending was because Beth fans bitched at the game for having a game that, well ends.
The Fawkes "I won't rob you of your destiny" was one of the biggest WTF moments ever in video games. Seriously, get your big green radiation-immune ass in there and push the goddamn button!
Minecraft Dungeons actually did this after you beat the Arch-Illager. Basically, the Orb of Dominance, his source of power, gets shattered, so Archie was scared of the heroes until they extended a hand & had Archie dance with them as the storm atop Highblock Castle dissipated. But suprise suprise, turns out the Orb has a mind of its own, reassembling itself after everyone left the castle. Apparently, a few of the Orb's shards scattered throughout the Overworld, causing catastrophe related to where they landed & corrupting the strongest lifeform each shard found in where they landed (possibly even *creating* the end-boss of each DLC), setting the stage for the Overworld-related DLCs. The story implies that once all the Orb's shards were disposed of, the power within them escaped to the End after reuniting with the rest of the orb, which set the grounds for a rematch between the Heart of Ender (now the *Vengeful* Heart of Ender) and the heroes in the Echoing Void DLC. The Echoing Void DLC is actually where the story of Minecraft Dungeons ends, but the rest of the story is up to the order you played the Overworld DLCs *&* if you ever played the Flames of The Nether DLC, the only chronologically non-canon MCD DLC.
"We are coming. We are hungry. We are here." me at lunch
Why do I relate to the giant zombie moons so much
+Paris Rb its because they're always hungry. and same with me
Outlast's Whistleblower DLC honestly was like Outlast 1.5. The original game was well worth the money, and the DLC was well worth the money as well.
Yeah. I love outlast
"Gets possessed by a swarm of Nanites and murders and entire swat team" *Ad starts*
Wow, can't believe you put the rest of the video in a premium DLC
I really wasn't expecting Batman Arkham Knight, than again it maybe because I know what happens to Jason because of the comics before hand.
Why tomato?
+Monsieur Awesome Inc. Shenmue!
+outsidexbox
Tomato the convenience store?
+outsidexbox for fallout 3 I was luck to have the game of the year edition
+M3RK CHAOS (son of discord) *Lucky
+M3RK CHAOS (son of discord) Same, but too bad fallout new vegas didn't have a ending where you could still play..
IN DEFENCE OF WITCH HUNT: It isn't really a mandatory purchase. You can still play the rest of the series and understand everything just as well.
Trespasser, that is the real dick move. That's definite future plot right there.
+Zoe Butterworth That is called an epilogue
ManUtdBoy13 Yeah, and it pisses me off way more that I have to pay for that than having to pay for Witch Hunt.
***** Maybe it would have fit better as a delayed release but then still free? The most annoying part for a lot of people was that it was only available to Next-Gen consoles, meaning some people would have to not only buy the DLC, but a new console AND a second copy of the game. Not so bad for those of us who were already planning to upgrade for other games, but a bit horrible to everyone else.
It's a really good thing they had lets plays, livestreams and video walkthroughs so most fans are aware of the plot at least.
I hate that people don't complain when they have to pay for a DLC just to get an ending. What happened to giving the consumer respect? Why can't the ending be in the actual games for these and other examples? It's because people keep buying it. If they seek out games and avoid ones they hear in reviews they can't play all the way through without paying extra the publishers will stop abusing this crap.
Terrible thing is, generally you're expected to get reviews out at a fast pace. Most reviewers don't have enough time to beat the game :/
"He died the way he lived... having horrible, horrible stuff happen to him."
interestingly you missed the very first game which did this (at least that i know of); prince of persia 2008, which is also the sole reason why it's now in every assassins creed game
also borderlands
The Dragon age inquisition trespasser's dlc set up the next game! A brilliant ending but it could have been included.....
+Yennefer of Vengerberg I thought of the same thing, but maybe because they included Origins already, they did not want to show two games from the same series?
+Yennefer of Vengerberg I would argue that they didn't include it since the base game's ending actually did conclude the game fairly well, but since they included Origin and Witch Hunt in this list I would agree with Mirona and say they just didn't want to have two games from the same series on the list.
+Yennefer of Vengerberg I feel the same about Mass Effect 2's Arrival DLC. While it's not necessary to the overall plot, it does give a better reason for Sheppard to be detained at the start of ME3... aside from the whole "working with a terrorist organisation" thing...
Mirona Gherhes you're probably right but the fact that it sets up the next dragon age makes it bad for those who have missed it or just didn't buy it, considering it's a huge plot point
Jason Sharkey again I do agree that they already had origins on the list but I thought the ending to the base game was a bit anticlimactic. Just my opinion :)
I love the fact that you used the literal trailer by Tobuscus for the Assassins Creed: Revalations!!
-->talks about endings behind paywalls
-->half end of this video has an interruption ad
great message guyth
Strange, I was expecting more EA games...
There's too many to list...
EA has little transactions, those are actual gameplay
Fucking Dead Space 3 dlc ending, biggest cliffhanger for me since the ending to Half-Life 2 Episode 2. God is Dead Space 4 even still a thing I need an ending.
it will be released when half life 3 is released
It's not a cliffhanger dude.... No matter what it's pretty goddamm obvious that everyone died
I disagree with the one about fallout 3 because you still get an ending broken steel or not
but you don't know that if you don;t get the DLC
But you can't continue playing unless you saved outside of that room recently
+Perry Dawg yah but you still get the full story with or without brokensteel
bishopking63 see you get it
Yeah. I agree
i love how jane's necklace is so big they can put her microphone on it
4:59 Who in the world gives Morrigan a sword and shield?
+GrangerDanger16 Someone who gives her the Arcane Warrior specialization, I imagine.
Haha, that was my first thought too
i actually liked asura's wrath and the dlc lol
Same
Same
The game is great. We just shouldn't have had to pay extra for the last 4 chapters
I know but it was so worth it
+wonder thigh They didn't say the games were bad. I've never played Asura's wrath, though.
Dragon age inquisition: Tresspasser DLC should be on there
Trespasser is NOT a true ending, it's a fully fledged expansion
it help you find out who the possible next villain is, and it answers the end question where Solas meets Flemeth and acts like they are friends.
parker douglaz Hence why it's an EXPANSION.Look at Asura's Wrath for example. the vanilla game's ending leaves a HUGE hanging thread that the DLC finishes. DAI's original ending doesn't. sure you're left with SOME questions but nothing too critical. Not every game needs to hint at the next villain or the next game for that matter
As much as I'd like to say Nintendo is exempt, Fire Emblem Fates Revelation is this. Not gonna spoil anything, and yes, you can argue that Birthright, Conquest, and Revelation are all canon paths in a "what if" fashion, and none are truly real, it's highly suggested in the game that that is the best and "real" path with the "real" and best ending possible. Sooo, yeah
I was looking for this comment.
***** same, I was surprised when I didn't see it though haha but honestly, it's still a good game worth playing, they all are imo
+ajaxthegreatful I'm still stuck on the last chapter of conquest. Have not played birthright or revelation, blame Takumi.
Honestly, what got me on that chapter was the endless wave of faceless that basically surrounded my team. I lost like maybe half or more of my team just while I was trying to take out Takumi, because we were fighting off the faceless while trying to avoid his super attack. I decided to not to restart, finish him, and take the losses. It was brutal haha
(Number) times game Easter eggs return in the sequels
I'd actually like to see that. I know it's not a sequel but they could add the gnome from Left 4 Dead 2, since it was in Half Life 2...maybe?
precursor orbs
Dragon Age Inquisition
flat out.
Trespasser DLC.
+StartheMuffinlover Yea. The normal game just like stops. That's it.
Matt Allen But the normal game's ending feels so empty.
why does it seem every Batman related thing I read, see, or play, Black Mask almost always finds a way to die, a lo out of the time, being pushed off a tall building in the rain?
I don't know about you guys, but the Asura's Wrath DLC was the most completely satisfying $7 I have ever spent. Worth it. Even though I bought the game used for $15.
Why do none of your videos that contain spoilers have time marks to skip them? Yes I haven't played evil within yet. I swear I end up skipping SO many of your videos because of this small thing. And I bet I'm not the only one.
It's over at 7:19
Not a bad idea actually, will look into the best way of doing it. Evil Within section is 6:00 - 7:19, FYI :)
+outsidexbox Just put an annotation before each game which skips over to the next game.
+Flying Arteries trust me you are not missing much by not playing evil within, just play resident evil 4 again
+Flying Arteries if you cant deduce that there will be spoilers from the title of this video , you should need a PCA
IHE would approve of this message
lol
+Mark Mueller I HATE EVERYTHING
+dylan reakes Cool cat smokes weed
+Mr.Sergay Cool Cat is way too cool to do drugs. Don't lie about him, you bully.
ZenoDovahkiin TRIGGERED
ugh I was so mad when I found out you needed extended version just to see the ending of MGSV TTP
I can’t believe Ubisoft put the truth about Lucy IN THE DLC!!!
Dragon Age: Origins? - What are you talking about? Surely you aren't talking about "Witch hunt"? (Note: Commenting before finishing the video!) That's not the Ending, it just gives closure to ONE character and one romance!
Dragon Age: Inquisition should be there instead of DA:O, because there it's the real ending that's in the DLC (talking about "Trespasser" DLC here - it even says so in the description for that DLC, so they are shamelessly ADMITTING it...assholes, really!)
Typical EA bullshit
Came to comments to say exactly this XD
Worse of all was the fact that Trespasser wasn't on all the consoles Inquisition was on. It was a literal 'fuck you' to half their audience. Witch hunt was a sorta ending, as was Awakening. Not necessary but still nice if you wanted to know the full story. Trespasser was literally important need-to-know info for da4.
Jade Annabel Indeed and it railroaded you (the player), too - I mean why would an anti-chantry ("I am not the herald of fucking Andraste...leave me alone!") Inquisitor decide that the Inquisition become the new guards of the divine? Makes no fucking sense especially with all the nations surrounding the Inquisition (and even some that DON'T!) owe them a debt...hell the whole world does, so why not capitalize on that and become like the Grey Wardens?
Yeah, there were a lot of choices you didn't get to make. I sorta wanted the whole 'mark consuming your body' thing, it was something I was looking forward too... In Inquisition.
I guess they hyped a lot of stuff and when it didn't go through, they put it in Trespasser and charged you for the privilege.
DreamingFlurry IDK, this comes from someone who never played EA's DLC...but the vanilla ending of Inquisition was pretty enjoyable.Fuck Solas.Who gives two shits about him, anyway? :/
A couple I would've added to this list:
-Bioshock Infinite: though a second playthrough post-endgame reveal will give you SOME answers, the real "closure" doesn't come until Burial at Sea.
-Dragon Age: Inquisition instead of Origins: I'd say Trespasser meets the description of this list a liiiiiiittle more thoroughly than Witch Hunt does.
-Mass Effect 3: I don't care what anyone else says, Citadel is the real ending of the series, not the fucking starbrat infodump and "choose your Instagram filter for the galaxy" bullshit. Citadel gives closure in a way the main game doesn't (e.g. Thane's memorial service, Mordin singing Amazing Grace, the reunion, etc.) and really did feel more like an ending than the ACTUAL ending did. Just my opinion.
But I 100% agree with you re:Fallout 3, Assassin's Creed: Revelations and The Evil Within. I'm still a bit salty over Fallout 3's ending and the fact that the Kidman campaign was DLC AT ALL (I think it should've been unlockable instead of DLC).
And Dying Light, don't forget Dying Light, it's a BLATANT example of this!
The Assignment and The Consequence are my favorite story DLC of all time, right up there with TLOU: Left Behind. In my opinion, Kuli's story was way better than the main story, as much as I love original TEW
Mass Effect is the worst DLC offender. Arrival should've been part of the vanilla 2 and LOTR should've been DLC that bridged 2 & 3. And, both Javik and the underwater one (forget name) should've been part of the vanilla 3 as well as, you know, an actual ending to the fucking trilogy.
yeah, thanks for that EA
Underwater one - Leviathan DLC
A bit of a problem with making Leviathan part of the regular Mass Effect 3, is that with it and the Omega DLC it doesn't make much sense that you had to resort to collaborating with the Reaper's creator, the Catalyst, to win against the Reapers.
Fallout 3 gave you the ending. The dlc was a "what if" you didn't die.
But is that like, confirmed canon, or do they say canonically that what happened to the vault 101 hero coming back to life DID ACTUALLY HAPPEN? Because if it DID canonically happen, then it really IS the "actual" ending, not the bit where you get blown to smithereens.
Dragon Age: Inquisition should have made the list...
I would also add here the Blood & Wine DLC from The Witcher 3 if your loveinterest was Yen. Then it's the real beautiful ending.
If we're gonna include Witch Hunt, DA3's Trespasser definitely qualifies here - and not just for Solasmancers, either!
Re. that Dragon Age Origins ending: Even the ending to Witch Hunt was kind of bullshit. So you and your baby momma stroll off through a giant magical mirror to go see your offspring... but where does the mirror lead? Who is your child? What does it mean that he might be possessed by the soul of an old god?
Because Witch Hunt was release less than a year before the release of Dragon Age 2, there was a lot of speculation that the writers might have planned to tie up those loose threads in that sequel. No such luck.
I had to wait FOUR MORE YEARS for answers that only came in Dragon Age Inquisition. And even then, only the first two questions were answered with any degree of satisfaction. (For those of you who don't want to bother looking it up: The mirrors lead to a pocket universe created by the ancient elves, which is referred to in the game's mythology as "the Crossroads". Your child is just a boy named Kieran, and after the events of DAI, he isn't special anymore. He's just a boy.)
Personally, I'm kind of over it, but for the sake of the people who still consider themselves fans of the Dragon Age franchise, "Come on Bioware!" Quit being such a tease and just make up your mind about where this whole elven gods plot line is going.
Well, I mean, it's pretty clearly all coming to a head now with Solas. Unless they try to introduce more pieces to this puzzle, and if they do then that's just fucking it.
Would Mass Effect count? Seeing as in the beginning of ME3 Shepard gets out of jail, but to know why she was in jail you need the Arrival DLC in ME2.
Actually if you didn't play Arrival, Shepard still goes to jail for collaborating with Cerberus. The events of Arrival still took place except Shepard was replaced by a squad of Alliance commandoes.
Don't forget Bioshock Infinite: Burial at Sea? I don't tell anyone to play the game unless they are willing to purchase the dlc with it. The ending without the DLC which I poorly decided to finish at 2 AM made me walk to my bed in a daze wondering if I was a good person unable to sleep. The ending actually gave me closure and satisfied my moral dilemma.
Lego Dimensions' portal 2 dlc.
Sure, it's unofficial, but the 'anti-gravity ' Wheatley becomes fitted with somehow during the course of the game leading up to the portal 2 dlc carries on to the Steam VR tutorial for the HTC Vive. Look it up! That VR tutorial core is floating in the same way.
hum, there Witch Hunt from Dragon age origins is so short and give almost nothing to the story so it's not really the end. Trespasser for inquisition however contains the whole conclusion so...
Should include the Trespasser DLC for DA: Inquisition.
No because that wasn't the 'real' ending. The end of the base game is the real ending - it wrapped up the Inquisitor's story. They defeated the baddie. That's an ending - even if the final boss fight sucked.
+NoodlesBo They included Witch Hunt on the list, something which doesn't even wrap much up other than the Morrigan romance. It's set after you beat the bad guy after all.
NoodlesBo I don't really buy the whole 'Corephyus was the main villain and when you kill him it's the end of the story'. He was never going to succeed, after the half-way point of the game you know that he doesn't have enough to beat the Inquisition so the "ending" was very obvious and underwhelming. The whole undertone about Solus being the real villain here and the one that's going to cause all the chaos in the next DA is a more fitting ending; it has more significance to the main storyline than Corypheus and his ball, and from a gameplay standpoint, the DLC was a better end-game challenge. I will always think that it was just cut off as DLC just to make more money because it's too important to miss, imo.
Pretty sure Asura's Wrath was because it was originally going to be an episodic release. Either way it was a story well worth it.
2:05 - epice boob rise.
2:56 - nice touch, the way Jane described a Sixth Sense with a missing ending. The endings are important!