Red Dead Online had the privilege of being an add online to one of the best games of the last generation, Graphically stunning and an amazing story. Rockstar fumbled the football on that one.
In the first RDO mission, dialogue hints at horse wrangling. Train heists? Robberies? The few roles they made were mostly cool, but the wasted potential of RDO is astronomical
@@alexanderzhukov3773 After that leak, they really kicked to high gear for GTA 6. Still, it was hard to not feel frustrated with GTAO still getting major feeture updates, while we got recycled clothing assets, and re released outlaw passes
I paid $10 for The Order: 1886 last year and was very happy with it. That game is absolutely stunning - probably one of the best looking PS4 games I've ever seen and it was good fun; but, again, it didn't cost me much.
I second that, l believe l paid like $15 for mine and l enjoyed the game and the graphics look better than some of the newer titles that’s been releasing
Definitely find that getting a game at a reduced price, which probably subconsciously lowers your expectations as to the quality, can enhance your enjoyment if it’s not a total piece of crap. I just picked up Death’s Door on PS5 for $10, which I think was half price (or less) and I’m enjoying it quite a bit. If you pay $60-70 for a game that gives maybe 30 hours of actually fun gameplay, you’re going to feel cheated and be pissed.
I still believe that NMS is overrated. Especially its gigantic not 1, not 10, not 100 but 255 or so galaxies are absolutely not serving any even remotely good purpose but imho actually hamper the overall design, like contributing to a worthless/broken multiplayer, to people insisting that nothing should ever change because they have found their tiny corners to hide in and generally to a massive feeling of "wide as an ocean, deep as puddle". Quantity does not automatically equal quality and imho NMS is a prime example for that. But apparently plenty people like to ignore that in NMS because they don't want to see that "redemption arc" they see in it being stained. Hello Games seemingly initially f*cked up so badly that they cannot possibly do wrong anymore. Or so the logic of some who whiteknight for this game must work. Even if you ignore the fact that the galaxies are huge yet terribly meaningless and repetitive: it's not like other areas of content do better. A lot of things in NMS are incredibly repetitive and boring and just super simple and shallow - even for a game that relies so much on procedural generation as this one does.
Been watching gameranx for almost 11 years, since they where a tiny channel compared to now. Haven't watched their videos in a long while and now I see their videos advertised to me through UA-cam. It's surreal and weird to me to see how things change and the explosive growth of certain channels. I'm happy for you guys I wish you the best.
@@isthatmateo8332 Well when I used to watch them a long time ago they had a fraction of the subscribers they have now. I don't care about what their current metrics are. I just noticed the difference from then, to now.
the channel was dying 10 months ago huh? just so strange how they're still getting tons of views. Funny how that works. But right, right. Just as you said, the channel is totally dying, and I'm supposed to believe that we're the slow ones not you?
Most live service games could be on this list, like games don't need to be constantly changed or added to. It's just an excuse to sell an incomplete game with the excuse that "it will get better eventually", but if no-one plays it, it's doomed to fail.
@@MalachiPlaysGames it's already on a few other lists. They probably didn't want to mention it again. We'll probably be seeing even more Saints Row on these lists too.
And yet Sony is making 10 live service games in the next few years. Oh joy… Most will flop, but the truth is they only need 1 to hit, and bring in Fortnight kind of money. Seems like every publisher is chasing that these days. Sucks for us fans, but it is where the money is at
I got everything I needed from RDO. Met the love of my life and played countless hours with her. 2 years later I moved to Oregon, we got a house together. Happily ever after, although there hasn't been a game we could grind together ever since RDO. No other games can really match the same level of an interesting and detailed shared world yet
I have a better story, I grinded tf out of gta online instead of cherishing the loml, she left, I ended up despising the game then I found rdo, I live my days as a lonely cowboy, no posse, no chick, just me and my horse
Did you find her online as widow out on her own and you taught her how to hunt and take care of herself? Did she make you stew with the first rabbit you caught together?
Rockstar did it to themselves. I remember they dropped a Patch which reset a lot of people’s online profile. Some big streamers who seriously grinded the game lost everything, and Rockstar support told them there was nothing they could. Those streamers left and with them, a lot of the community
I think that’s why it’s the first on the list. It was painfully obvious that they weren’t heading in any real direction with it. Like gta took over a year before anything was really there. It hurt a little hearing they were done with online development.
Interesting choice for number 1. I dont like talking bad about spore cause I spent so much time in it. one of my fav games ever. but I do suppose there was missed potential to it. Spore to me was kinda more just ALL about the space stage, and when they added the galactic adventures pack it really made it great.
The galactic expansion was definitely the peak of it. Sure the game could have been a little deeper but for the replayability and the customization you could just have endless hours of pointless fun with it. It was a great game to play in my free time while deployed because it was just easy to pick up and put down anytime.
I love how you started with three of my favorite games: RDO, Anthem, and Andromeda. It still hurts a little to this day how the rug was pulled out from under us and we'll never see the rest of the story. Oh, well. Gotta move on and play one of the dozens of great games that have come out since.
We Happy Few is another one. That first trailer was amazing and got everyone talking about it. Then it went early access and we discovered that for whatever reason they made it a survival game and the rest is history.
It looked so cool, the premise sounded great. I have never played it as the reviews kept me away but I am going to guess the procedural generation was a bad choice, would have been better to have a linear, well defined world.
@@Gatorade69 it had procedural generation? I didn't even notice. I always associated my dislike with it with getting horribly sick when I played it and ruining the experience because the same happened with AC Odyssey but I guess it was simply just bad.
It really did look interesting with a dystopian world of drugged up citizens ignoring all the bad in the world. Such a shame it turned out the way it did
Anthem is particularly heartbreaking because I can clearly see the great game at the core, it could have easily been something great but was held back by a lack of vision and an overreliance on the Bioware name carrying it through. What sucks even more is that the Mass Effect: Andromeda team got gutted to make Anthem and basically killed off all the ideas the team had in the process.
The core combat loop was a blast, and I don't know what he's on about when he said builds aren't "at thing". Anthem launched in a similar state as both Destiny 1 and 2, but Anthem was completely crucified for it by gamers and journalists. Anthem suffered more for its publisher and developer than it did for its actual technical issues and limited content at launch.
I had so much fun playing that game.....for the first couple days. Then it was like, nothing to do, you got forced into certain builds, etc. I wish they would retry it, because the concept was fantastic. It just needed a few tweaks.
@@kevinclapson You're mostly right, although the lack of significant content at end game was definitely an issue that led to its downfall. It was just the flavor of the month to hate for some reason, which killed it.
Dying Light 2 gotta be in that list. That game was rough at the start but the recent update and previous updates made the game so much better. The Devs at Techland listen to there community.
Spore was amazing. It's replayability was creating numerous species, with many different abilities and evolutions and then populating your universe with them. I think I had over three hundred different creations ranging from spacefaring to early stage..... Now to go play Spore again.
Marvel Avengers had potential. I did hope to get more marvel characters and villains and enemies. The black panther dlc was what I was looking for, for each character they would had added. The world enemies and new bosses.
I wouldn't go quite that far, but it's certainly the most enjoyable of the trilogy. The likablilty of Marcus tends to force you to play a pacifist route. The issue I had with the first game was it tended to drift too much down standard 3rd person ideas so didn't really stand out.
You should do a video on the rise and fall of game companies. Those who started great and then failed because of their greed, overhype or just bad game design.
With Andromeda it was develop problems that really hurt it. I think it changes hands and focus like 4 different times. I really do want them to go back to Andromeda and do either a soft reboot sequel or just remake it because it has so much potential. If they lean into exploration and discovery with a little more player investment and actually interesting locations than they really could have something. The planets were too big and empty. If they scaled down the size of the planets, added a simple base-building mechanic, and a more in-depth resource gathering or management system it would get the player more involved with the story then you start up the conflict Kett. You'll get the player to want to protect what they've invested in.
Not only would Andromeda have been better if they dropped the Kett entirely, they should never have left the Milky Way. There's plenty of unexplored regions in _this_ galaxy. Also, the terrible writing is a big reason ME4 has an entirely new writing team.
Plus EA forcing them to change engines from Unreal to their Frostbite engine which was at the time primarily used for FPS games. I still LOVE the combat system. The biotic powers were so fun.
@@wetteryan Andromeda has the best combat system of any of the ME games. Not locking into one class was the smartest thing they did in that game. The jumpjets were also fun and dynamic. I really think ME4 is going to be a shitshow but if they being in the combat from Andromeda it will at least be somewhat fun.
I loved the Order 1886. It was too short and could have been much bigger and better. I do hope that someday a sequel gets made. Advent Rising did the same thing where it was a really cool story, cool gameplay but left you on a cliff hanger and then didn't sell well so no sequels got made.
Back 4 Blood. I really tried to love that game, for a good month, and just couldn’t get into it. That’s coming from a huge Left 4 Dead fan 😔 so disappointing
That's the point. It's nowhere near as polished, detailed and well crafted as Left 4 Dead because Valve wasn't involved. There is a video here on youtube from crobcat explaining how big of a role valve actually played in the development of L4D and that Turtlebeach shouldn't even be allowed to call themselves "the developers of L4D".
the order 1886 should be #1,the game looks insane,even now,the potential is/was huge,but it was too short and the ending was superlame(no spoilers) but that studio is graphics wise a prodigy in the development world!
Also don't forget that Red Dead online is probably the BEST multiplayer western game you can find even in its current neglected state, which is impressive. Although Rockstar has neglected the game. Don't forget that Rockstar made an amazing AAA game in and of itself along with the rest of its content generally.
I remember when Anthem came out one of the retailers in Australia cut the price to $14 within a month like they just wanted to wash their hands of it. I’ve seen copies of it at the same store in 2023 for $4 so they failed to sell even at that price.
Great video. Watch dogs legion still hurts to this day. It might be the reason we probably won't ever get a sequel again. But I hope that ubisoft atleast try to fix their mistakes with those game by re-releasing all the three watch dogs with updated visuals and mechanics which was criticised by the people for the next gen consoles.
I'd nearly take a soft reboot or something along those lines especially the first one let them take another stab at the narrative side if things and like you said updated graphics and gameplay would make it perfect 👌
Have a set character would have been the best thing for Legion. Look how well received Bloodlines dlc was. It could have been great. I hope there is a Watch Dogs 4. But they do make it a single character, if not something like GTA V with character switch.
If they try it again here is a idea you start with someone who was in dedsec before it got destroyed and are trying to build it back up but you do not get to pick them and they are the same every time but you get to pick one power to use at the start and you recruit people with different abilities and that character gets the recruited character's abilities and at the end of the story you play as the first character you got with all the abilities.
Ubi was also going to make it have more RPG elements like character levels an skill trees but they scrapped that last minute an re-wrote major parts of the story 😔
I loved the Red Dead Online community, everybody was so chill, i experienced no griefing for the amount of time that i spent in that game (went from beta all the way to the 2nd Halloween Pass) that's what makes me sad that Rockstar never cared for it, i've never seen a community more chill than the RDR Online community, even my friends were impressed that no one was shooting anyone for no reason.
Yeah its success is also its failure. I love RDO, I love the world and living in it. I love the community. But the sort of person who really likes RDO is not the sort of person who is gonna drop a bunch of money on gold bars. The game didn't attract kids, hoodrats and tryhards: the core of the R* player base. It was too hard to grief and there wasn't any flying nuclear horses. It was too wide open, too far and too slow to travel, took a lot of work and travel to make money and there wasn't a ton of gadgets and abilities to make being a PvP maniac appealing to short attention spans. It took skill to be good and patience to achieve that skill. All the things I love about it is why it didn't catch on lol.
My fondest memory was during the beta when it was popping, we got almost the entire server in San Denis, almost everyone had mics, and we managed to organize a 1v1 fight club on the roof of one of the buildings… we had referees and lookouts with guns and everything, all randoms! We finished the rooftop event with a free for all brawl… it was so awesome, and just naturally happened.
I got shot for no reason all the bloody time :-| Hated it so much, because of that. Looking at a house in a town? - shot Riding through the prairie? - shot Playing with The friend? - shot Picking up a collectable? - shot I wanted to like it, but that has gotten so annoying :(
@@RevanLatikos wow. Are you PC or console? I rarely ever saw other players and usually we just waved at each other. I been attempted-griefed a few times, but it was rare. Always in Valentine.
I'm now finally replaying it to actually finish it. The story, writing, animation and so many things are get but I still feel like rockstar games don't have great movement or melee combat. Sad to hear rdr2 online has been abandoned
@@malliceuk bruh what game has better melee combat than rdr? I’ll pick first fights w people online and they’re so funny cause of how realistic they are
The problem with Spore is that there was no logical "evolution" based on your actions or previous decisions, you just redesigned your creature however you wanted
Anthem makes me so upset cause look at it. It was built to be successful on paper. The flying was amazing. I really wish they’d bring it back with a better plan!
Same. I really like Spore and it's a shame the franchise didn't receive the sales it deserved. EA has definitely regressed a lot since the days of Spore.
Me too at the time.....was such a let down but it had its moments.....like designing a ship that looked like the Enterprise.....If any game needs a redo, its Spore.....with the modern hardware and unreal 5 it could be very promising.....still no preorders
I personally loved the order. Still one of the best looking games from last gen. Gives some of the latest games a run for its money. I'd love to see a longer sequel showcasing what we can actually get out of the ps5
As you say, WD Legion's idea was pretty good. An underground network of ordinary Joe's working to overthrow a corrupt regime. The problem was; they weren't 'ordinary Joe's', they were wacky characters. Bee Lady, street magician etc... As a Brit I laughed out loud at the hilarious accents too. Would have made more sense to go for an AC Brotherhood vibe where the main characters send the subordinates on missions and stuff. At least the DLC with Aden was pretty good and more focused.
I was there with Anthem from the first beta and played it on all possible platforms, I felt like the potencial was almost endless but damn, the story never got me, the gameplay was VERY fun but it felt incomplete and most of the systems for the weapons, the armors and the loot was rough, it kinda still hurts to this day because I really wanted the game to be a big success. The Division 2 for me suffered exactly the same fate as Anthem. The case of Castlevania Lords of Shadows 2 is what it think happened with Dead Space, it tried too much to change and forgot what made the first one great.
The division 2 is a success selling over 10 million copies but the problem was the post launch. They abandoned the post launch for a year. That's about it. The division 2 when it came out it was better than the division 1 atleast. But the post launch was and is worse than the division 1. Okay now that I think about it the division 2 could have been something extraordinary if the later post launch was as good as warlords of new York.
I really thought The Division was going to be something more like what Watch Dogs and Watch Dogs 2 did with their online. I was looking forward to running around a fictional New York City like it was an MMO, instead of only meeting players in a single hub to group up. Both games feel like they can't decide if they want to be an offline solo game or a multiplayer live service.
I just wish with RDO that we got train and bank heists - that would have been the coolest thing to do with buddies. I also just wanted more narrative side missions to do with friends as the ones they did have were just the same 5 objective repeated. My favourite memories of the original red dead redemptions online is holding out fort Mercer with a friend and fighting off other online players who were trying to steal it from us 😂
Mess Effect Andromeda was meant to start a new series of games so anyone that expected to explore the entire galaxy or have choices matter much in the first game was setting their expectations FAR too high. If they ever do continue the new series I'm sure choices you made in Andromeda will impact the later games. Also the next Mass Effect game is set to continue both stories concurrently. I want to note that if they do go back to the Milky Way it will make ME3's ending even worse because they will probably pick a certain route to be ending to the series meaning any other choice for ending would have been pointless. Let's be honest they will probably bring Shepard back so the Destroy ending will be the canon one, and all other endings will be tossed out the window.
Yeah, Andromeda was actually pretty good as a first game in a new trilogy. We will unfortunately never see Andromeda 2, because fans want Milky Way and Shepard back, even though that story concluded with ME3. It's a shame really..
Nothing wrong eith Epic Mickey, most of the criticism is aimed towards its lack of polish, the core design was rock solid and yes, it absolutely looks like the concept arts.
Bruh, it still hurts thinking about Anthem. I've played the early access and bought the game afterwards. It was SOOOOO MUCH FUN, even when I was playing it solo. But it got old real quick since it wasn't developed properly. But the combat, the combo, THE FLYING! I would spend hours just cruising around and exploring, diving down underwater areas and checking out hidden quests. I hated EA/Bioware and still haven't forgiven them. I bust out my pirate hat if I'm downloading a game from them. Best believe I'll fly the black flag again once Dread Wolf is released. If it ever gets released, that is.
The flying mechanics in "Anthem" were second to none. They absolutely nailed personal flying battle armor flight! There is not a single game I've ever played that has better. But you're correct; the game got old quickly. Too many promises and not enough content and abysmal load times. Maybe one day we'll see the flying mechanics in another more well kept game.
@@Malacite same story with Battlefront II. DICE got their shit together finally, it was getting really popular, and right at the moment where it gained the most traction, they pulled the fucking plug
@@Malacite And this is why I hate that @gameranx didn't specify this. It wasn't Bioware that gave up on the game in any way, shape, or form. They were planning what looked to be a second coming of No Man's Sky level of overhaul to the game, which seemed to also make the flying EVEN BETTER. But then yeah, EA pulled an EA, and pulled the plug on funding the game anymore.
It really irritated me when they said that the flying was one of the bad aspects of the game. It was one of the best aspects and one of the few parts that really felt complete.
Another honorable mention: Empire of Sin. Was so hyped for it watching the trailers, especially with Romero Studios developing it. I even pre-ordered the deluxe edition. But it sadly just fell flat and felt unfinished, even for a Paradox game. But now the devs have basically abandoned it… Sad to see, lots of potential.
I wanted to love it, the idea of it and had nostalgia for Gangsters: Organised Crime. It wasn't terrible but it did feel like it could do a hell of a lot more. I keep meaning to go back since they introduced districts and so on but the pull isn't quite there.
I completely forgot about spore…. After seeing it on this list though, a bunch of positive memories started coming back to me. I’ve never gone back and played it recently, but I used to play the living shit out of spore when I was a kid. While the game maybe was disappointing to an older and experienced audience, as a kid I absolutely loved it!
@@smittywerbenjagermanjensen320 you should look up Elysian Eclipse. It's an indie made game with the idea of Spore as the basis, but with much more depth and complexity. It's still in development, but they are already on steam, have their own wiki and a sub reddit created by the devs, which they use to give the people updates and people can ask questions or coin idea's.
It's a gem. I still go back to one of my main worlds from time to time to play a bit, make a few creatures, play some adventures. It's still great and you can still do everything you could back then
Honestly I'm just glad Watch Dogs 2 is getting the praise it deserves from this channel! Has some of the most lively NPCs, Gameplay is fun, customization is really good, Characters are very loveable, and the story along with side stuff is great!
Played through Anthem to max power level with a friend recently and we genuinely had a good time. They improved a lot and if it had launched the way it is now it might have been more successful. It's a shame they didn't go ahead with Anthem 2.0 because they were heading in the right direction.
I played anthem through the story on all the classes, found it quite enjoyable (after the half arsed fix they did after release). You could see the potential, it was definitely there they just needed a good nudge over the finish line. Unfortunate that they didn't really
I really liked Watched Dogs Legion. I liked the ability to walk down the road and recruit anybody. If they stuck with it and added the new game plus mode I would have played it for more than one play through because I found really good recruits.
ive always loved the idea and visualisation of the watch dogs series, watch dogs 1 was so much fun and so interesting, admittedly it could have been better but for a first game it was amazing. watch dogs 2 was an absolute masterpiece from start to finish everything was perfect and i enjoyed every single second i played and still play to this day of watch dogs 2, when i heard they were releasing a new watch dogs game i was absolutely ecstatic and i couldnt wait to play it, turns out that new game was legion and boy was it disappointing, absolutely nothing like wd2 or even wd1, of course the idea was still there but something was off, to this day i still feel the same however i frequently go back and revisit wd1 and wd2 quite a lot.
I actually really enjoyed Watch Dogs legion as I played as Aiden Pearce throughout the campaign. It made it feel like a more cohesive story because he was an established character
I played Andromeda year after release and still consider it as the best of the series. The game was bullied into oblivion, but there are tons of second opinions on UA-cam, glad it's getting some recognition
Best in the series? The actual gameplay was probably the best of the series but it had a bland ass story, predictable outcome, low stakes, boring supporting characters, the Milky Way has dozens of sentient beings and Andromeda has 2 one good and one bad, the writing is absolute dog shit, that game is a far cry from being the best in the series, unless it's the only one in the series you've ever played. Mass Effect 2 is the best of the franchise so far.
I'm a Fallout 76 veteran, a game that had to suffer through a lot of hate early on, especially by journalists and reviewers, and in some ways the game was actually lacking, but I loved it nonetheless. I still remember how many fans of the franchise jumped ship once Anthem was released, claiming it was the best, ever. And look where all those players are now. Fallout 76 has come around, just like No Man's Sky has, and still enjoys moderate success. I still play it every day, although admittedly mostly for daily login benefits / chores.
Anthem and Mass Effect Andromeda, are both games I recommend playing through at least once. I can agree with both but at the same time...there was so much they could have done if they kept supporting both games and giving us the Quarian Ark DLC. I found Andromeda to be a new beginning since the Shepard Trilogy was more of a been there done that. Order 1886 is great though short..all three games I played and enjoyed and want more of.
I actually like spore. :) It should have been a bit more seamless and more sht to do on the galactic level, but it's still enjoyable to play for a few days. Focus more on gameplay and a bit less on customization options for early levels
The Order 1886 looks so damn good. Really giving some AC Syndicate vibes. I wish the game was available in PC too, at least by now (days gone, horizon, uncharted and now last of us is also coming so...why not). and the gameplay too looks fun seeing the videos. But the thing that attracted me the most is the epic steampunk setpieces,, it's just badass. The closest to that we got was in Battlefield 1 (Vlackburn's storyline). Always down for a game with epic setpiece moments.
Gotta mention _Sunset Overdrive._ Great idea for a game, and the movement options are a lot of fun, but it gets bogged down with endless minigames and a ton of currencies.
I never got around to playing Sunset Overdrive. It gave me modern Jet Set Radio vibes, but didn't seem quite all there and at the time was stuck on Xbone. Bombrush Cyberfunk looks like it'll be good, but I really just want Sega to get up and do something not Sonic again.
@@jpc8103 It handles a bit like Jet Set Radio, but doesn't have nearly as much style. Honestly, I just want another JSR game. Future was awesome, but that was twenty years ago.
Shenmue III reminded me of Kingdom Hearts 3. I've been a fan of the series since I was around 8, and really hoped that KH3 would close the story. DDD tied a lot of the plots together, perfectly setting KH3 up. Sadly, they kinda made the story more convoluted and open ended.
They made it very clear KH3 wasn't the end of anything except the Xehenort arc. Also, Kingdom Hearts makes sense when you have all the info from all the different games which is a big reason they've made all the games more accessible. There really is no such thing as a side game when it comes to the KH series - all of them are important to the overall plot. The story is complex but definitely can be understood.
@@sophmys7653 So basically you mean they are the same then. Cuz KH3 wasn't ever meant to be the end either. They made it clear it was the end of an arc of the story but not the story overall. The only difference then would be that Shenmue *should* have ended considering it's unlikely they'll get to make another game and 3 really did nothing for the overall story of the series.
I got Mass Effect Andromeda for like 15 bucks... It was the first Mass Effect I'd played which I knew nothing about the intended development focus on exploration and on it's own, in a vacuum, I enjoyed it and I'd say if you're into open worlds with a space theme it's worth playing (so is outer worlds). I enjoyed it enough to pick up the trilogy remake when it was released at full price and whilst I enjoyed that overall the ultimate ending was far from the closure I anticipated... it's like they ran out of ideas, time or a combination of both and basically said well all that stuff you were building up to basically meant nothing ... so yeah!! That's a more egregious game sin to me than trying to make me feel remorse for Abby in TLOF II
Absolutely loved the order the whole setting was amazing the graphics and all it was excellent kind of short and didn't have multiplayer really deserves a sequel...people seem to forget how old the game is
I'd say Cuberpunk 2077 should make the list. It was a buggy and incomplete at launch... now it just feels incomplete. The world design itself is incredible. It is one of the most beautifuly designed video games I've ever seen. The character creation is just as good. The combat is ok, but can be amazing if you hone your playstyle. There is also tons of great lore for the game. Unfortunately the main story is short, and there aren't enough side missions to make it feel whole. The interaction with the awesome world they built is also too minimal. Most of it just feels like pretty stuff to look at rather than something you as the main character can actually affect.
And forget about playing it on console. I'm on ps5 and it never crashed once. Ran great. No proper response curves and the settings for them didn't allow comfortable camera control. And it's locked at like 80 or 90 fov on ps5. Awful. Driving sucks as well. Disappointment. Even at $25 on sale
There are too many games with wasted potential for me to count. But the single game with the most wasted potential, at least in recent years is, Saints Row 2022.
Says a lot that the last 2 Bioware games are on this list. I have very low expectations for Dragon Age 4 and big doubts we'll ever see Mass Effect 4 before EA kills the studio.
If EA kills the studio, the key players will make a new studio because the brand is still there. EA's competitors will fund it for sure. I think EA killing Bioware is a net good thing to happen.
The thing about Anthem is that EA tried to turn a studio that made their name on story-driven single player RPGs into an online multiplayer developer. It was never going to work. Also, never forget that Disney traded sportscaster Al Michaels for the animated character Oswald The Lucky Rabbit for Epic Mickey.
I loved The Order! Still one of my favorite games from PS4 and I would totally buy the sequel if one was made. I completed Andromeda to 100% and I don't regret it. I went in blind with no expectations; loved it for what it was and didn't hate on it for what it could have been.
Anthem was my most anticipated game of 2019, i literally paid extra to order it from my local game store. And the truth is, i had fun at the beginning. It was good, but definitely needed to be supported. Its sad to see a game that could've been a thriving multiplayer experience be abandoned like this
The Order 1886 was not as you forgettable as you state. I do agree they did waste a lot of potential and could have done a series of games for it and continue the story.
God, Anthem was alot of fun, and had so much potentiual to be Great! But EA and bioware mismanaged this so much DX ALSO, Hello Neighbor, that game went from really good to so bad ovber each iteration, MatPat from game theory has a realy interesting video or something about how that game got big and thee downfall of it
EA gave the deadlines. Bioware missed them and were forced to ship a half-baked game. Projected profits did not look good so EA stopped the project. Studios owned by Publishers always face these risks. Anthem needed more dev & testing time. It could have easily been one of the best games in its genre. Edit: - this is an assumption based off personal experience
@@RonZSaavedra It is EA, so possible. It was also mentioned in the video that the flying seemed tacked on, which it absolutely was. The developers gave the executives a play test and demoed some flying and the execs were like "yes, put that in", but they never planned for the game to have flying originally, which is why it wasn't done right.
@@David-ud9ju I hear you. I'm willing to bet that they had a bunch of other features that still needed to be implemented but never got to it because in this industry "production issues" take priority over features/components of the game. There were so many prod issues that they just didnt get time to complete features that would have made the game great. I also bet the devs and testers worked tirelessly with lots of late nights just to at least release "something" before the deadline...😅 Such a great industry to work in man. Everyone is super cool. But sometimes deadlines take all the fun away.
I forgot The Order existed. Bought it on sale, found it very underwhelming, but it looked great and I remember it having one AMAZING gun, but can’t remember fully what it was. “Something something sniper flamethrower” I think. Like, you shot a plume of gas across the map, then had to actively switch to an incendiary round to ignite it from distance or something
After I first played RDR2's story, I could not WAIT for the online mode. Me and my friends have so many fun memories playing RDO. I knew in my heart of hearts that it would never get the support It deserves in the long run, but I was still sad to watch it slowly decline
I knew rdr online and watch dogs were gonna be on here, I was expecting cyber punk to be included. But red dead could of still been being played ten years later like gta, and one of the best console games of the generation
THANK YOU FOR PUTTING ANTHEM! Anthem had tons of potential, but instead they do not put stress on the OPEN WORLD with a game that really is an OPEN playing field. They can use open world fight, open world event, perhaps something like fallout 76's open world mission does like timed-open world event, etc. Instead it asks player to join a player that has not advanced far enough so you can join, meaning you'll play same repeated quest that you have just finished. So it's a session/room based, not open world. What a waste potential. Second is ANTHEM did not enter a popular marketplace: Steam and THIRD Weakness is that is not FREE. It should've been made free like warframe to capture more players. Watch Dog legion had potentials too. What's bad is that instead of catering to each player's personal playstyle like Elden Ring did (i.e total freedom to your own personal build), they FORCE you to play with their own arsenal of characters, with their own weakness and strength and playstyle, and no characters that master it all like in previous title with Marcus did. So you take that freedom away and give a character that is not as powerful as Marcus or Aiden. Playing with diferent playstyle may be refreshing, but some scenarios need you to plan ahead and some characters don't have that set of skills or gadgets to do so. For example your hitman is taken down, and you need to tackle that mission because you only have 1 hour to play. Instead of using same hitman that has good stealth takedowns and you love that playstyle, you need to use another character (let say a soldier) that is not as good as that hitman to take on the mission, or you dont have any bond with it. So instead of using a character that you've used most of the time and know your playstyle to approach a mission, you're given with another one that is not the same as your main character. In WD 1 and 2, you know your own playstyle and you can approach different mission over and over with same strategy that you know most of the time will work. Also they could have put some feature like deeper relationship because you can jump between characters. It'll be good if we can increase bond between families, friends, or lovers if you are on a character, let say have a date or something (like the sims!), because that thing already is there (i.e this character X will go on a date with Y here at 8 pm). Shame they did not focus on that. They have tons of world and spending some time with preffered close people will add depths into the game.
Good call on Spore. The hype on that game was HUGE for about a year before it finally came out. Quite a letdown in the end. I still have the box somewhere. Came with a huge manual.
I really thought Outriders seemed so cool from the trailers, I thought it was going to be the "Destiny-killer". Turns out D2 cut its own throat (paywalling entire classes in multiplayer is BS in my opinion) maybe they should both be on this list RIP
Really wish EA did Spore 2 but just stripped the galaxy stage and made 4 really creative indepth stages with a lot of what made the first game good/fun. The lootbox ship has sort of sailed so the likelyhood they will ever make it is 0.01% (they still publish games like the star wars jedi without the as a service nonsense so there is hope)
I'm still heartbroken to this day about what happened to Anthem. I pre-ordered the most expensive version, and it never went anywhere... I couldn't even get a refund because I already "Opened the game".
As a huge Bioware fan...it scares me a lot for Dreadwolf and how it will be (Especially since Dragon Age is my fav franchise). We fans know the Bioware of old is basically gone. The mass exodus of Bioware core employees shows that.
A list like this reinforces my thoughts that no matter how good a company's last game was, sadly it means nothing for how good the next will be. There is zero trust with these companies not fucking up completely within one release.
Even though there has been no major update for red dead online in last 2 yrs , it is still going strong with more than 40000 active players on steam . Imagine how popular this could've been.
Finally someone giving the credit that Watch Dogs 2 deserves! When i played it i was surprised by how they managed to basically improve everything from the first game, it's so good. As for Mass Effect Andromeda, i know it's unlikely but that game left so much potential for a sequel, granted it's because it didn't deliver that much, but there's a lot to be explored in a sequel with what Andromeda set up. And the combat is just... *chef's kiss*
I played RDO, reached "top level" had some fun, unlocked the "premium battlepass" with gold I earned playing the game and not using my credit card, but after all that, I just went back to play the Singleplayer Campaign, RDRII deserves content for its singleplayer, it is a singleplayer game, the story is without a doubt and by far my favorite in all my almost 30 years of being a gamer; and there are so much more that could have been done, a DLC story for Javier Escuella, Sadie or Charles are just top ideas that could have been great
Anthem isn’t an unfun game. It just does nothing to make you want to return to it, it’s all on your personal dedication. I feel like EA pulled the plug way too early cause it didn’t meet the numbers they wanted instead of letting BioWare do BioWare things to save it.
I agree on ME: Andromeda, not a "bad" game per se, but such wasted potential. Ryder got OP very quickly (S/he could mix & match abilities, where Shepard couldn't), to the point where s/he became a one person army, which begged the question "What were the companions even there for?" Then there were the decisions which didn't really mean much. There were also other little things that irked me: like how even when a colonies viability went up, you didn't actually see much of an improvement in the colony or surrounding areas (no new people or buildings, not much in terms of increased traffic), the cut & paste creatures (generally there wasn't more them maybe a color change to the palette). All that written, it had a good amount of content when it came to those side missions. The combat was good too. Pretty sure that if you did the entire game, including the side missions you'd be clocking in at anywhere from 60 to 80 hours for the game. At the risk of sounding insulting, if you waited for a sale I'm pretty sure you could get the game now for under $10. Pity that we never got & will never get the DLC, the closest is the novel. The Order 1886 I didn't get that far into. I remember it being quite linear & annoyed that you were in a city, but couldn't go into any of the buildings except for those you were supposed to go into (no going into shops or things like that).
The world in RDR2 was already amazing, you felt the environment. You played/lived as Arthur Morgan/John in that world, and it was satisfying enough. There wasn't any need to bring that environment into our existing reality.
You ain't wrong about Read Dead Online. I think the in-game economy is largely to blame. The payout were ridiculously low. Whereas with GTA Online it felt like there was a natural progression, with lots of stuff to do. RDR Online made you pay 40 goldbars for a license to unlock part of the game. Which you could earn by doing mission but it was awfully slow and thus took the concept of grinding to a whole new level. I remember getting 0.07 goldbars and $7 for delivering a fugitive when playing as a bounty hunter. The mission took about 20 minutes. At that speed it would take me about 190 hrs just to earn the next upgrade. I think it turned a lot of people off on RDR Online. Instead they went somewhere else to spent their time. I suspect Rockstar settled on this economy because they wanted the players to invest in the RDR equivalent of Shark Cards. The strategy backfired and left RDR Online a complete ghost town.
Red Dead Online had the privilege of being an add online to one of the best games of the last generation, Graphically stunning and an amazing story. Rockstar fumbled the football on that one.
tbh is there really much they can do with gta there is infinite cars but nobody cares about horses etc
@@blinkq_530 well the main thing people want from red dead online is like heists ect just more content in general. But they dont update it.
Homesteads and Horse theft.
In the opening of RdO. The guy tells you about Horse stealing and selling. But it was never a thing 🤣
@@richyglitched shit your right, that's just sad.
They tried to copy what modern gta online is and put it onto red dead online. All grind no game. Not a fun experience at all.
In the first RDO mission, dialogue hints at horse wrangling. Train heists? Robberies? The few roles they made were mostly cool, but the wasted potential of RDO is astronomical
I'm pretty sure they didn't have enough resources because of GTA 6. And prob the tools for live services were not in a great condition
@@alexanderzhukov3773 they have unlimited resources, it simply was a matter of return on investment . Gta online makes more money
@@alexanderzhukov3773 After that leak, they really kicked to high gear for GTA 6. Still, it was hard to not feel frustrated with GTAO still getting major feeture updates, while we got recycled clothing assets, and re released outlaw passes
I paid $10 for The Order: 1886 last year and was very happy with it. That game is absolutely stunning - probably one of the best looking PS4 games I've ever seen and it was good fun; but, again, it didn't cost me much.
When you can get a game cheap, it's almost always better, even if it's a shorter game.
Agreed! I enjoyed it so much I ended up getting the Platinum.
I bought it at full price and I liked it. Sure, it's too fucking short for that price, but damn. They could've worked on it; not quit.
I second that, l believe l paid like $15 for mine and l enjoyed the game and the graphics look better than some of the newer titles that’s been releasing
Definitely find that getting a game at a reduced price, which probably subconsciously lowers your expectations as to the quality, can enhance your enjoyment if it’s not a total piece of crap. I just picked up Death’s Door on PS5 for $10, which I think was half price (or less) and I’m enjoying it quite a bit. If you pay $60-70 for a game that gives maybe 30 hours of actually fun gameplay, you’re going to feel cheated and be pissed.
No Man's Sky and Sea of Thieves are examples of the good that can come from publishers sticking with a game and improving it.
Shame they did that AFTER they ripped you off at full price with barely any content. You don’t get points for finishing the race two years later.
I still believe that NMS is overrated. Especially its gigantic not 1, not 10, not 100 but 255 or so galaxies are absolutely not serving any even remotely good purpose but imho actually hamper the overall design, like contributing to a worthless/broken multiplayer, to people insisting that nothing should ever change because they have found their tiny corners to hide in and generally to a massive feeling of "wide as an ocean, deep as puddle".
Quantity does not automatically equal quality and imho NMS is a prime example for that. But apparently plenty people like to ignore that in NMS because they don't want to see that "redemption arc" they see in it being stained. Hello Games seemingly initially f*cked up so badly that they cannot possibly do wrong anymore. Or so the logic of some who whiteknight for this game must work.
Even if you ignore the fact that the galaxies are huge yet terribly meaningless and repetitive: it's not like other areas of content do better. A lot of things in NMS are incredibly repetitive and boring and just super simple and shallow - even for a game that relies so much on procedural generation as this one does.
Sea of thieves is garbage tbh
@@Nicksta101 Exactly. When i buy a game i want it to be good at launch not 6 months or a year down the line.
@@josepholguin9125 I genuinely cannot believe you just said that.
Been watching gameranx for almost 11 years, since they where a tiny channel compared to now. Haven't watched their videos in a long while and now I see their videos advertised to me through UA-cam. It's surreal and weird to me to see how things change and the explosive growth of certain channels.
I'm happy for you guys I wish you the best.
This is my favorite thing to experience on UA-cam. I love it when I find a small channel and watch them progress
you guys are so slow. exact opposite. the account has been dying so they have been paying for ads ☠️
@@isthatmateo8332 Well when I used to watch them a long time ago they had a fraction of the subscribers they have now. I don't care about what their current metrics are. I just noticed the difference from then, to now.
@@isthatmateo8332the channel gets 400k per video avg pretty sure it's going well for them
the channel was dying 10 months ago huh? just so strange how they're still getting tons of views. Funny how that works. But right, right. Just as you said, the channel is totally dying, and I'm supposed to believe that we're the slow ones not you?
Most live service games could be on this list, like games don't need to be constantly changed or added to. It's just an excuse to sell an incomplete game with the excuse that "it will get better eventually", but if no-one plays it, it's doomed to fail.
Right I’m surprised the Avengers aren’t here
@@MalachiPlaysGames the avengers dig it's grave with the game as service fiasco
@@MalachiPlaysGames it's already on a few other lists. They probably didn't want to mention it again. We'll probably be seeing even more Saints Row on these lists too.
so right lol
And yet Sony is making 10 live service games in the next few years. Oh joy… Most will flop, but the truth is they only need 1 to hit, and bring in Fortnight kind of money. Seems like every publisher is chasing that these days. Sucks for us fans, but it is where the money is at
I got everything I needed from RDO. Met the love of my life and played countless hours with her. 2 years later I moved to Oregon, we got a house together. Happily ever after, although there hasn't been a game we could grind together ever since RDO. No other games can really match the same level of an interesting and detailed shared world yet
That’s a great story. Thanks for sharing.
Minecraft always offers that 🤷♂️
I have a better story, I grinded tf out of gta online instead of cherishing the loml, she left, I ended up despising the game then I found rdo, I live my days as a lonely cowboy, no posse, no chick, just me and my horse
@@STROUPY shrinking horse balls.
Did you find her online as widow out on her own and you taught her how to hunt and take care of herself? Did she make you stew with the first rabbit you caught together?
I knew Red Dead Online was gonna be there 😭really unfortunate honestly
Came to say the same
Rockstar did it to themselves. I remember they dropped a Patch which reset a lot of people’s online profile. Some big streamers who seriously grinded the game lost everything, and Rockstar support told them there was nothing they could. Those streamers left and with them, a lot of the community
😔😔😔
I think that’s why it’s the first on the list. It was painfully obvious that they weren’t heading in any real direction with it. Like gta took over a year before anything was really there. It hurt a little hearing they were done with online development.
I played online from winter 2018 to spring 2019 reached 100 level+ and never touched the online version again after getting all online achievements
Interesting choice for number 1. I dont like talking bad about spore cause I spent so much time in it. one of my fav games ever. but I do suppose there was missed potential to it. Spore to me was kinda more just ALL about the space stage, and when they added the galactic adventures pack it really made it great.
The galactic expansion was definitely the peak of it. Sure the game could have been a little deeper but for the replayability and the customization you could just have endless hours of pointless fun with it. It was a great game to play in my free time while deployed because it was just easy to pick up and put down anytime.
I love how you started with three of my favorite games: RDO, Anthem, and Andromeda. It still hurts a little to this day how the rug was pulled out from under us and we'll never see the rest of the story. Oh, well. Gotta move on and play one of the dozens of great games that have come out since.
I'm a little sad we'll never see more of Andromeda it was an ok game I had fun playing it but like you said time to move on
We Happy Few is another one. That first trailer was amazing and got everyone talking about it. Then it went early access and we discovered that for whatever reason they made it a survival game and the rest is history.
Couldn’t agree more
Wow that one was a hard disappointment
It looked so cool, the premise sounded great. I have never played it as the reviews kept me away but I am going to guess the procedural generation was a bad choice, would have been better to have a linear, well defined world.
@@Gatorade69 it had procedural generation? I didn't even notice. I always associated my dislike with it with getting horribly sick when I played it and ruining the experience because the same happened with AC Odyssey but I guess it was simply just bad.
It really did look interesting with a dystopian world of drugged up citizens ignoring all the bad in the world. Such a shame it turned out the way it did
Anthem was the one that popped into my head first. The flying around and being able to maneuver around during combat in the air felt great.
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Anthem is particularly heartbreaking because I can clearly see the great game at the core, it could have easily been something great but was held back by a lack of vision and an overreliance on the Bioware name carrying it through. What sucks even more is that the Mass Effect: Andromeda team got gutted to make Anthem and basically killed off all the ideas the team had in the process.
The core combat loop was a blast, and I don't know what he's on about when he said builds aren't "at thing". Anthem launched in a similar state as both Destiny 1 and 2, but Anthem was completely crucified for it by gamers and journalists. Anthem suffered more for its publisher and developer than it did for its actual technical issues and limited content at launch.
I had so much fun playing that game.....for the first couple days. Then it was like, nothing to do, you got forced into certain builds, etc. I wish they would retry it, because the concept was fantastic. It just needed a few tweaks.
@@kevinclapson You're mostly right, although the lack of significant content at end game was definitely an issue that led to its downfall. It was just the flavor of the month to hate for some reason, which killed it.
You guys should do a list of 10 games that look completely different than how they did when teased. Not graphic wise but mechanics and gameplay
SWTOR and KOTOR
Metal Gear Rising came to my mind..
Every mobile game ever?
Dying Light 2 gotta be in that list. That game was rough at the start but the recent update and previous updates made the game so much better. The Devs at Techland listen to there community.
ie scams
Spore was amazing. It's replayability was creating numerous species, with many different abilities and evolutions and then populating your universe with them. I think I had over three hundred different creations ranging from spacefaring to early stage..... Now to go play Spore again.
Marvel Avengers had potential. I did hope to get more marvel characters and villains and enemies. The black panther dlc was what I was looking for, for each character they would had added. The world enemies and new bosses.
The list could actually go on forever lol a million games popped into my head I'm intrigued to see what made the list
Didn't expect the "One of the best open world action games ever" for Watch Dogs 2. I shouldnt have skipped it. I've added it to the wishlist.
I wouldn't go quite that far, but it's certainly the most enjoyable of the trilogy. The likablilty of Marcus tends to force you to play a pacifist route. The issue I had with the first game was it tended to drift too much down standard 3rd person ideas so didn't really stand out.
Nah it was boring af
I like watch dogs one better actually, better focus I feel like
It was very good but some of the hacking parts can be pretty challenging though
@@netriosilver Yeah I also prefer the first one
You should do a video on the rise and fall of game companies. Those who started great and then failed because of their greed, overhype or just bad game design.
I think the problem with that is most of them are still going strong.
@@ApocalypticGaming121 exactly lol
With Andromeda it was develop problems that really hurt it. I think it changes hands and focus like 4 different times. I really do want them to go back to Andromeda and do either a soft reboot sequel or just remake it because it has so much potential. If they lean into exploration and discovery with a little more player investment and actually interesting locations than they really could have something. The planets were too big and empty. If they scaled down the size of the planets, added a simple base-building mechanic, and a more in-depth resource gathering or management system it would get the player more involved with the story then you start up the conflict Kett. You'll get the player to want to protect what they've invested in.
Not only would Andromeda have been better if they dropped the Kett entirely, they should never have left the Milky Way. There's plenty of unexplored regions in _this_ galaxy.
Also, the terrible writing is a big reason ME4 has an entirely new writing team.
Plus EA forcing them to change engines from Unreal to their Frostbite engine which was at the time primarily used for FPS games. I still LOVE the combat system. The biotic powers were so fun.
@@wetteryan Andromeda has the best combat system of any of the ME games. Not locking into one class was the smartest thing they did in that game. The jumpjets were also fun and dynamic. I really think ME4 is going to be a shitshow but if they being in the combat from Andromeda it will at least be somewhat fun.
I loved the Order 1886. It was too short and could have been much bigger and better. I do hope that someday a sequel gets made. Advent Rising did the same thing where it was a really cool story, cool gameplay but left you on a cliff hanger and then didn't sell well so no sequels got made.
Back 4 Blood. I really tried to love that game, for a good month, and just couldn’t get into it. That’s coming from a huge Left 4 Dead fan 😔 so disappointing
Same. Some L4D lovers here and back for blood just felt flat and confusing
It was so bad...
That's the point. It's nowhere near as polished, detailed and well crafted as Left 4 Dead because Valve wasn't involved. There is a video here on youtube from crobcat explaining how big of a role valve actually played in the development of L4D and that Turtlebeach shouldn't even be allowed to call themselves "the developers of L4D".
It's on Playstion plus, but it looks lame so I will pass as well.
The only good thing that game did is pulling players to lfd
After i saw crowcab i buy it
Dirt price and lots of fun
the order 1886 should be #1,the game looks insane,even now,the potential is/was huge,but it was too short and the ending was superlame(no spoilers) but that studio is graphics wise a prodigy in the development world!
I think it’s Santa Monica Studio the creators of God of War.
So yeah they are one of the best studio in game graphics
Also don't forget that Red Dead online is probably the BEST multiplayer western game you can find even in its current neglected state, which is impressive. Although Rockstar has neglected the game. Don't forget that Rockstar made an amazing AAA game in and of itself along with the rest of its content generally.
I remember when Anthem came out one of the retailers in Australia cut the price to $14 within a month like they just wanted to wash their hands of it. I’ve seen copies of it at the same store in 2023 for $4 so they failed to sell even at that price.
Great video. Watch dogs legion still hurts to this day. It might be the reason we probably won't ever get a sequel again. But I hope that ubisoft atleast try to fix their mistakes with those game by re-releasing all the three watch dogs with updated visuals and mechanics which was criticised by the people for the next gen consoles.
Completely agree. Awesome ass idea that was executed poorly
I'd nearly take a soft reboot or something along those lines especially the first one let them take another stab at the narrative side if things and like you said updated graphics and gameplay would make it perfect 👌
Have a set character would have been the best thing for Legion. Look how well received Bloodlines dlc was. It could have been great.
I hope there is a Watch Dogs 4. But they do make it a single character, if not something like GTA V with character switch.
If they try it again here is a idea you start with someone who was in dedsec before it got destroyed and are trying to build it back up but you do not get to pick them and they are the same every time but you get to pick one power to use at the start and you recruit people with different abilities and that character gets the recruited character's abilities and at the end of the story you play as the first character you got with all the abilities.
Ubi was also going to make it have more RPG elements like character levels an skill trees but they scrapped that last minute an re-wrote major parts of the story 😔
I loved the Red Dead Online community, everybody was so chill, i experienced no griefing for the amount of time that i spent in that game (went from beta all the way to the 2nd Halloween Pass) that's what makes me sad that Rockstar never cared for it, i've never seen a community more chill than the RDR Online community, even my friends were impressed that no one was shooting anyone for no reason.
Yeah its success is also its failure.
I love RDO, I love the world and living in it. I love the community.
But the sort of person who really likes RDO is not the sort of person who is gonna drop a bunch of money on gold bars. The game didn't attract kids, hoodrats and tryhards: the core of the R* player base.
It was too hard to grief and there wasn't any flying nuclear horses. It was too wide open, too far and too slow to travel, took a lot of work and travel to make money and there wasn't a ton of gadgets and abilities to make being a PvP maniac appealing to short attention spans. It took skill to be good and patience to achieve that skill.
All the things I love about it is why it didn't catch on lol.
My fondest memory was during the beta when it was popping, we got almost the entire server in San Denis, almost everyone had mics, and we managed to organize a 1v1 fight club on the roof of one of the buildings… we had referees and lookouts with guns and everything, all randoms!
We finished the rooftop event with a free for all brawl… it was so awesome, and just naturally happened.
I got shot for no reason all the bloody time :-|
Hated it so much, because of that.
Looking at a house in a town? - shot
Riding through the prairie? - shot
Playing with The friend? - shot
Picking up a collectable? - shot
I wanted to like it, but that has gotten so annoying :(
@@RevanLatikos wow. Are you PC or console? I rarely ever saw other players and usually we just waved at each other.
I been attempted-griefed a few times, but it was rare. Always in Valentine.
Really? Then I might try it. I usually avoid online games of that type due to not wanting to bother with griefers.
Rdr 2 online was a shame but I'm happy The main story was great.
I'm now finally replaying it to actually finish it. The story, writing, animation and so many things are get but I still feel like rockstar games don't have great movement or melee combat. Sad to hear rdr2 online has been abandoned
@@malliceuk bruh what game has better melee combat than rdr? I’ll pick first fights w people online and they’re so funny cause of how realistic they are
When you can do more in story mode than online
Saying watchdogs 1 didn’t reach its narrative potential is criminal. WD1 had an incredible story that wrapped up very nicely.
The problem with Spore is that there was no logical "evolution" based on your actions or previous decisions, you just redesigned your creature however you wanted
Red dead online could’ve been so good
👆🏻
Now it's just full of hackers and cheaters from Russia and China.
I still can't believe they haven't even added purchasable houses... Like that was a base feature in GTAO.
Anthem makes me so upset cause look at it. It was built to be successful on paper. The flying was amazing. I really wish they’d bring it back with a better plan!
1000% agree , I played the hell out of it and was looking forward to the revamp planned but they pulled the rug from under a mf
There was a planned revival, with new loot and abilitie balance, but the revival was shut down by bio
I always think about Spore 2008… I was so excited for that game and it had amazing potential
Same. I really like Spore and it's a shame the franchise didn't receive the sales it deserved. EA has definitely regressed a lot since the days of Spore.
Me too at the time.....was such a let down but it had its moments.....like designing a ship that looked like the Enterprise.....If any game needs a redo, its Spore.....with the modern hardware and unreal 5 it could be very promising.....still no preorders
There's kind of a spiritual successor/remake in the works. No idea whether it'll be any good though.
it peaked at creature stage
@@marzialalfonzocanada888 I agree
I’m 23 now and played almost all of these as a kid as they came out. This video made me smile.
I personally loved the order. Still one of the best looking games from last gen. Gives some of the latest games a run for its money. I'd love to see a longer sequel showcasing what we can actually get out of the ps5
As you say, WD Legion's idea was pretty good. An underground network of ordinary Joe's working to overthrow a corrupt regime. The problem was; they weren't 'ordinary Joe's', they were wacky characters. Bee Lady, street magician etc...
As a Brit I laughed out loud at the hilarious accents too.
Would have made more sense to go for an AC Brotherhood vibe where the main characters send the subordinates on missions and stuff.
At least the DLC with Aden was pretty good and more focused.
I was there with Anthem from the first beta and played it on all possible platforms, I felt like the potencial was almost endless but damn, the story never got me, the gameplay was VERY fun but it felt incomplete and most of the systems for the weapons, the armors and the loot was rough, it kinda still hurts to this day because I really wanted the game to be a big success. The Division 2 for me suffered exactly the same fate as Anthem.
The case of Castlevania Lords of Shadows 2 is what it think happened with Dead Space, it tried too much to change and forgot what made the first one great.
The division 2 is a success selling over 10 million copies but the problem was the post launch. They abandoned the post launch for a year. That's about it. The division 2 when it came out it was better than the division 1 atleast. But the post launch was and is worse than the division 1. Okay now that I think about it the division 2 could have been something extraordinary if the later post launch was as good as warlords of new York.
I really thought The Division was going to be something more like what Watch Dogs and Watch Dogs 2 did with their online. I was looking forward to running around a fictional New York City like it was an MMO, instead of only meeting players in a single hub to group up. Both games feel like they can't decide if they want to be an offline solo game or a multiplayer live service.
The biggest part that I hated besides the story for Anthem was switching to 1st person for a fake bumbling city
I have a feeling Halo Infinite is going to end up on a list like this. Halo 4's Spartan Ops could've been here, too.
I just wish with RDO that we got train and bank heists - that would have been the coolest thing to do with buddies. I also just wanted more narrative side missions to do with friends as the ones they did have were just the same 5 objective repeated. My favourite memories of the original red dead redemptions online is holding out fort Mercer with a friend and fighting off other online players who were trying to steal it from us 😂
Mess Effect Andromeda was meant to start a new series of games so anyone that expected to explore the entire galaxy or have choices matter much in the first game was setting their expectations FAR too high.
If they ever do continue the new series I'm sure choices you made in Andromeda will impact the later games.
Also the next Mass Effect game is set to continue both stories concurrently.
I want to note that if they do go back to the Milky Way it will make ME3's ending even worse because they will probably pick a certain route to be ending to the series meaning any other choice for ending would have been pointless. Let's be honest they will probably bring Shepard back so the Destroy ending will be the canon one, and all other endings will be tossed out the window.
Yeah, Andromeda was actually pretty good as a first game in a new trilogy. We will unfortunately never see Andromeda 2, because fans want Milky Way and Shepard back, even though that story concluded with ME3. It's a shame really..
Nothing wrong eith Epic Mickey, most of the criticism is aimed towards its lack of polish, the core design was rock solid and yes, it absolutely looks like the concept arts.
Bruh, it still hurts thinking about Anthem. I've played the early access and bought the game afterwards. It was SOOOOO MUCH FUN, even when I was playing it solo. But it got old real quick since it wasn't developed properly. But the combat, the combo, THE FLYING! I would spend hours just cruising around and exploring, diving down underwater areas and checking out hidden quests. I hated EA/Bioware and still haven't forgiven them. I bust out my pirate hat if I'm downloading a game from them. Best believe I'll fly the black flag again once Dread Wolf is released. If it ever gets released, that is.
The flying mechanics in "Anthem" were second to none. They absolutely nailed personal flying battle armor flight! There is not a single game I've ever played that has better. But you're correct; the game got old quickly. Too many promises and not enough content and abysmal load times. Maybe one day we'll see the flying mechanics in another more well kept game.
Yeah once again EA in their infinite wisdom decided to pull the plug just as BioWare finally got their shit together.
@@Malacite same story with Battlefront II. DICE got their shit together finally, it was getting really popular, and right at the moment where it gained the most traction, they pulled the fucking plug
@@Malacite And this is why I hate that @gameranx didn't specify this. It wasn't Bioware that gave up on the game in any way, shape, or form. They were planning what looked to be a second coming of No Man's Sky level of overhaul to the game, which seemed to also make the flying EVEN BETTER. But then yeah, EA pulled an EA, and pulled the plug on funding the game anymore.
It really irritated me when they said that the flying was one of the bad aspects of the game. It was one of the best aspects and one of the few parts that really felt complete.
For the record, Anthem is not forgotten about, we just choose not to bring up bad memories, FALCON!
I have a lot of good memories with Anthem.
having played spore years later, having not been there for the announcement or any kind of hype, it was one of my favorite games as a kid
Spore was one of my favorite games of all times. It was one of the first games I remember tracking when it was in development
Another honorable mention: Empire of Sin. Was so hyped for it watching the trailers, especially with Romero Studios developing it. I even pre-ordered the deluxe edition. But it sadly just fell flat and felt unfinished, even for a Paradox game. But now the devs have basically abandoned it… Sad to see, lots of potential.
I wanted to love it, the idea of it and had nostalgia for Gangsters: Organised Crime. It wasn't terrible but it did feel like it could do a hell of a lot more. I keep meaning to go back since they introduced districts and so on but the pull isn't quite there.
I just started playing this game and it unfortunately gets very repetitive very fast. Unfortunate cause the concept was pretty cool
I completely forgot about spore…. After seeing it on this list though, a bunch of positive memories started coming back to me.
I’ve never gone back and played it recently, but I used to play the living shit out of spore when I was a kid. While the game maybe was disappointing to an older and experienced audience, as a kid I absolutely loved it!
I have a similar relationship with Spore. They should make a sequel
@@smittywerbenjagermanjensen320 you should look up Elysian Eclipse. It's an indie made game with the idea of Spore as the basis, but with much more depth and complexity. It's still in development, but they are already on steam, have their own wiki and a sub reddit created by the devs, which they use to give the people updates and people can ask questions or coin idea's.
Spore 2 would be awesome!
It's a gem. I still go back to one of my main worlds from time to time to play a bit, make a few creatures, play some adventures. It's still great and you can still do everything you could back then
I remember if if you spun the galaxy at the beginning really fast youd see pictures of i think the creators pop up
I'm still upset they just gave up on Andromeda. The gameplay was actually pretty solid, I felt that everything else could at least be built upon
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Honestly I'm just glad Watch Dogs 2 is getting the praise it deserves from this channel! Has some of the most lively NPCs, Gameplay is fun, customization is really good, Characters are very loveable, and the story along with side stuff is great!
One of the best interactive open world a game had
*the awesome menu music starts playing in my head* What a solid game that has its world building executed with a clear and contained vision.
Mad Max is a good example. Pretty good game on it's own, but it could've been even better
Played through Anthem to max power level with a friend recently and we genuinely had a good time. They improved a lot and if it had launched the way it is now it might have been more successful. It's a shame they didn't go ahead with Anthem 2.0 because they were heading in the right direction.
I played anthem through the story on all the classes, found it quite enjoyable (after the half arsed fix they did after release). You could see the potential, it was definitely there they just needed a good nudge over the finish line. Unfortunate that they didn't really
I really liked Watched Dogs Legion. I liked the ability to walk down the road and recruit anybody. If they stuck with it and added the new game plus mode I would have played it for more than one play through because I found really good recruits.
Same here
ive always loved the idea and visualisation of the watch dogs series, watch dogs 1 was so much fun and so interesting, admittedly it could have been better but for a first game it was amazing. watch dogs 2 was an absolute masterpiece from start to finish everything was perfect and i enjoyed every single second i played and still play to this day of watch dogs 2, when i heard they were releasing a new watch dogs game i was absolutely ecstatic and i couldnt wait to play it, turns out that new game was legion and boy was it disappointing, absolutely nothing like wd2 or even wd1, of course the idea was still there but something was off, to this day i still feel the same however i frequently go back and revisit wd1 and wd2 quite a lot.
Shenmue 3 was never meant to end the story. Yu Suzuki stated the game was always meant to have around 5 games in the series.
I actually really enjoyed Watch Dogs legion as I played as Aiden Pearce throughout the campaign. It made it feel like a more cohesive story because he was an established character
Same here
Anthem really did have the potential to be great better than Destiny even but they dropped the ball hard.
This is the first time I have heard anyone complain about the flying. The flying has been universally praised in the past.
Is it really that hard to better Destiny though?
But yes I agree, when I saw the title of this video the first thing I thought of was "Anthem"...
I played Andromeda year after release and still consider it as the best of the series. The game was bullied into oblivion, but there are tons of second opinions on UA-cam, glad it's getting some recognition
Best in the series? The actual gameplay was probably the best of the series but it had a bland ass story, predictable outcome, low stakes, boring supporting characters, the Milky Way has dozens of sentient beings and Andromeda has 2 one good and one bad, the writing is absolute dog shit, that game is a far cry from being the best in the series, unless it's the only one in the series you've ever played. Mass Effect 2 is the best of the franchise so far.
I'm a Fallout 76 veteran, a game that had to suffer through a lot of hate early on, especially by journalists and reviewers, and in some ways the game was actually lacking, but I loved it nonetheless. I still remember how many fans of the franchise jumped ship once Anthem was released, claiming it was the best, ever. And look where all those players are now. Fallout 76 has come around, just like No Man's Sky has, and still enjoys moderate success. I still play it every day, although admittedly mostly for daily login benefits / chores.
Every Rock Star game after you finish the story.
You might have missed one, Rage. For me I loved the 9 hours and some action at the end. Such a bummer, the world was great n looked good for the time.
The game just felt bad and was boring.
Anthem and Mass Effect Andromeda, are both games I recommend playing through at least once. I can agree with both but at the same time...there was so much they could have done if they kept supporting both games and giving us the Quarian Ark DLC. I found Andromeda to be a new beginning since the Shepard Trilogy was more of a been there done that. Order 1886 is great though short..all three games I played and enjoyed and want more of.
I actually like spore. :) It should have been a bit more seamless and more sht to do on the galactic level, but it's still enjoyable to play for a few days. Focus more on gameplay and a bit less on customization options for early levels
Your voice is going back to normal, finally getting better fam.
The Order 1886 looks so damn good. Really giving some AC Syndicate vibes. I wish the game was available in PC too, at least by now (days gone, horizon, uncharted and now last of us is also coming so...why not). and the gameplay too looks fun seeing the videos. But the thing that attracted me the most is the epic steampunk setpieces,, it's just badass. The closest to that we got was in Battlefield 1 (Vlackburn's storyline). Always down for a game with epic setpiece moments.
Gotta mention _Sunset Overdrive._ Great idea for a game, and the movement options are a lot of fun, but it gets bogged down with endless minigames and a ton of currencies.
👍🏼 part2
Got to disagree here, it didn't disappoint me at all.
I never got around to playing Sunset Overdrive. It gave me modern Jet Set Radio vibes, but didn't seem quite all there and at the time was stuck on Xbone. Bombrush Cyberfunk looks like it'll be good, but I really just want Sega to get up and do something not Sonic again.
@@jpc8103 It handles a bit like Jet Set Radio, but doesn't have nearly as much style.
Honestly, I just want another JSR game. Future was awesome, but that was twenty years ago.
Shenmue III reminded me of Kingdom Hearts 3. I've been a fan of the series since I was around 8, and really hoped that KH3 would close the story. DDD tied a lot of the plots together, perfectly setting KH3 up. Sadly, they kinda made the story more convoluted and open ended.
They are nothing alike he is making up Shenmue 3 was meant to be the conclusion, every Shenmue fan is well aware that 3 would not be the end.
They made it very clear KH3 wasn't the end of anything except the Xehenort arc. Also, Kingdom Hearts makes sense when you have all the info from all the different games which is a big reason they've made all the games more accessible. There really is no such thing as a side game when it comes to the KH series - all of them are important to the overall plot.
The story is complex but definitely can be understood.
@@sophmys7653 So basically you mean they are the same then. Cuz KH3 wasn't ever meant to be the end either. They made it clear it was the end of an arc of the story but not the story overall.
The only difference then would be that Shenmue *should* have ended considering it's unlikely they'll get to make another game and 3 really did nothing for the overall story of the series.
I got Mass Effect Andromeda for like 15 bucks... It was the first Mass Effect I'd played which I knew nothing about the intended development focus on exploration and on it's own, in a vacuum, I enjoyed it and I'd say if you're into open worlds with a space theme it's worth playing (so is outer worlds).
I enjoyed it enough to pick up the trilogy remake when it was released at full price and whilst I enjoyed that overall the ultimate ending was far from the closure I anticipated... it's like they ran out of ideas, time or a combination of both and basically said well all that stuff you were building up to basically meant nothing ... so yeah!!
That's a more egregious game sin to me than trying to make me feel remorse for Abby in TLOF II
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Still can’t believe Rockstar didn’t do an Undead Nightmare II.
Absolutely loved the order the whole setting was amazing the graphics and all it was excellent kind of short and didn't have multiplayer really deserves a sequel...people seem to forget how old the game is
I'd say Cuberpunk 2077 should make the list. It was a buggy and incomplete at launch... now it just feels incomplete.
The world design itself is incredible. It is one of the most beautifuly designed video games I've ever seen. The character creation is just as good. The combat is ok, but can be amazing if you hone your playstyle. There is also tons of great lore for the game. Unfortunately the main story is short, and there aren't enough side missions to make it feel whole. The interaction with the awesome world they built is also too minimal. Most of it just feels like pretty stuff to look at rather than something you as the main character can actually affect.
I watched someone lore dump the entire world of cyberpunk and the majority didn't make it into the game. The whole thing felt so empty and lifeless.
And forget about playing it on console. I'm on ps5 and it never crashed once. Ran great. No proper response curves and the settings for them didn't allow comfortable camera control. And it's locked at like 80 or 90 fov on ps5. Awful. Driving sucks as well. Disappointment. Even at $25 on sale
There are too many games with wasted potential for me to count. But the single game with the most wasted potential, at least in recent years is, Saints Row 2022.
Says a lot that the last 2 Bioware games are on this list. I have very low expectations for Dragon Age 4 and big doubts we'll ever see Mass Effect 4 before EA kills the studio.
If EA kills the studio, the key players will make a new studio because the brand is still there. EA's competitors will fund it for sure. I think EA killing Bioware is a net good thing to happen.
I think EA knows it's a big enough cash cow that fans of the series will buy it regardless
The thing about Anthem is that EA tried to turn a studio that made their name on story-driven single player RPGs into an online multiplayer developer. It was never going to work.
Also, never forget that Disney traded sportscaster Al Michaels for the animated character Oswald The Lucky Rabbit for Epic Mickey.
I loved The Order! Still one of my favorite games from PS4 and I would totally buy the sequel if one was made. I completed Andromeda to 100% and I don't regret it. I went in blind with no expectations; loved it for what it was and didn't hate on it for what it could have been.
Anthem was my most anticipated game of 2019, i literally paid extra to order it from my local game store. And the truth is, i had fun at the beginning. It was good, but definitely needed to be supported. Its sad to see a game that could've been a thriving multiplayer experience be abandoned like this
The Order 1886 was not as you forgettable as you state. I do agree they did waste a lot of potential and could have done a series of games for it and continue the story.
I actually tend to replay that game almost every year...i really like it and it's such a shame we'll never get a sequel
God, Anthem was alot of fun, and had so much potentiual to be Great! But EA and bioware mismanaged this so much DX
ALSO, Hello Neighbor, that game went from really good to so bad ovber each iteration, MatPat from game theory has a realy interesting video or something about how that game got big and thee downfall of it
EA gave the deadlines.
Bioware missed them and were forced to ship a half-baked game.
Projected profits did not look good so EA stopped the project.
Studios owned by Publishers always face these risks.
Anthem needed more dev & testing time.
It could have easily been one of the best games in its genre.
Edit:
- this is an assumption based off personal experience
@@RonZSaavedra It is EA, so possible. It was also mentioned in the video that the flying seemed tacked on, which it absolutely was. The developers gave the executives a play test and demoed some flying and the execs were like "yes, put that in", but they never planned for the game to have flying originally, which is why it wasn't done right.
@@David-ud9ju I hear you. I'm willing to bet that they had a bunch of other features that still needed to be implemented but never got to it because in this industry "production issues" take priority over features/components of the game.
There were so many prod issues that they just didnt get time to complete features that would have made the game great.
I also bet the devs and testers worked tirelessly with lots of late nights just to at least release "something" before the deadline...😅
Such a great industry to work in man. Everyone is super cool. But sometimes deadlines take all the fun away.
I forgot The Order existed. Bought it on sale, found it very underwhelming, but it looked great and I remember it having one AMAZING gun, but can’t remember fully what it was. “Something something sniper flamethrower” I think. Like, you shot a plume of gas across the map, then had to actively switch to an incendiary round to ignite it from distance or something
After I first played RDR2's story, I could not WAIT for the online mode. Me and my friends have so many fun memories playing RDO. I knew in my heart of hearts that it would never get the support It deserves in the long run, but I was still sad to watch it slowly decline
I knew rdr online and watch dogs were gonna be on here, I was expecting cyber punk to be included. But red dead could of still been being played ten years later like gta, and one of the best console games of the generation
I'd love to see a new Castlevania on the next gens; either souls like but id also take a JRPG of it (octopath traveler like).
I heard a rumor somewhere that there is one in development but I don't know that I'd put a lot of faith in that until I see more proof.
Cyberpunk "deserved" a place on this list of obvious reasons
Come on, it's fiiiine
No it aint fine lmao
THANK YOU FOR PUTTING ANTHEM! Anthem had tons of potential, but instead they do not put stress on the OPEN WORLD with a game that really is an OPEN playing field. They can use open world fight, open world event, perhaps something like fallout 76's open world mission does like timed-open world event, etc. Instead it asks player to join a player that has not advanced far enough so you can join, meaning you'll play same repeated quest that you have just finished. So it's a session/room based, not open world. What a waste potential.
Second is ANTHEM did not enter a popular marketplace: Steam
and THIRD Weakness is that is not FREE. It should've been made free like warframe to capture more players.
Watch Dog legion had potentials too. What's bad is that instead of catering to each player's personal playstyle like Elden Ring did (i.e total freedom to your own personal build), they FORCE you to play with their own arsenal of characters, with their own weakness and strength and playstyle, and no characters that master it all like in previous title with Marcus did. So you take that freedom away and give a character that is not as powerful as Marcus or Aiden. Playing with diferent playstyle may be refreshing, but some scenarios need you to plan ahead and some characters don't have that set of skills or gadgets to do so. For example your hitman is taken down, and you need to tackle that mission because you only have 1 hour to play. Instead of using same hitman that has good stealth takedowns and you love that playstyle, you need to use another character (let say a soldier) that is not as good as that hitman to take on the mission, or you dont have any bond with it. So instead of using a character that you've used most of the time and know your playstyle to approach a mission, you're given with another one that is not the same as your main character. In WD 1 and 2, you know your own playstyle and you can approach different mission over and over with same strategy that you know most of the time will work.
Also they could have put some feature like deeper relationship because you can jump between characters. It'll be good if we can increase bond between families, friends, or lovers if you are on a character, let say have a date or something (like the sims!), because that thing already is there (i.e this character X will go on a date with Y here at 8 pm). Shame they did not focus on that. They have tons of world and spending some time with preffered close people will add depths into the game.
Good call on Spore. The hype on that game was HUGE for about a year before it finally came out. Quite a letdown in the end. I still have the box somewhere. Came with a huge manual.
I really thought Outriders seemed so cool from the trailers, I thought it was going to be the "Destiny-killer". Turns out D2 cut its own throat (paywalling entire classes in multiplayer is BS in my opinion) maybe they should both be on this list RIP
Really wish EA did Spore 2 but just stripped the galaxy stage and made 4 really creative indepth stages with a lot of what made the first game good/fun. The lootbox ship has sort of sailed so the likelyhood they will ever make it is 0.01% (they still publish games like the star wars jedi without the as a service nonsense so there is hope)
Mass Effect: Andromeda whipped ass. The combat was terrific. It wasn't an "open world" game and if you don't approach it as one, it's great.
I'm still heartbroken to this day about what happened to Anthem. I pre-ordered the most expensive version, and it never went anywhere... I couldn't even get a refund because I already "Opened the game".
As a huge Bioware fan...it scares me a lot for Dreadwolf and how it will be (Especially since Dragon Age is my fav franchise). We fans know the Bioware of old is basically gone. The mass exodus of Bioware core employees shows that.
I loved Shenmue back in the Dreamcast games, but I never got very far in it. I couldn't support anymore games without ever getting by the first one.
A list like this reinforces my thoughts that no matter how good a company's last game was, sadly it means nothing for how good the next will be. There is zero trust with these companies not fucking up completely within one release.
Even though there has been no major update for red dead online in last 2 yrs , it is still going strong with more than 40000 active players on steam . Imagine how popular this could've been.
Finally someone giving the credit that Watch Dogs 2 deserves! When i played it i was surprised by how they managed to basically improve everything from the first game, it's so good.
As for Mass Effect Andromeda, i know it's unlikely but that game left so much potential for a sequel, granted it's because it didn't deliver that much, but there's a lot to be explored in a sequel with what Andromeda set up. And the combat is just... *chef's kiss*
Castlevania: Lament of Innocence (PS2) was the best 3D Castlevania we ever and probably will ever get.
I played RDO, reached "top level" had some fun, unlocked the "premium battlepass" with gold I earned playing the game and not using my credit card, but after all that, I just went back to play the Singleplayer Campaign, RDRII deserves content for its singleplayer, it is a singleplayer game, the story is without a doubt and by far my favorite in all my almost 30 years of being a gamer; and there are so much more that could have been done, a DLC story for Javier Escuella, Sadie or Charles are just top ideas that could have been great
Anthem isn’t an unfun game. It just does nothing to make you want to return to it, it’s all on your personal dedication. I feel like EA pulled the plug way too early cause it didn’t meet the numbers they wanted instead of letting BioWare do BioWare things to save it.
I agree on ME: Andromeda, not a "bad" game per se, but such wasted potential. Ryder got OP very quickly (S/he could mix & match abilities, where Shepard couldn't), to the point where s/he became a one person army, which begged the question "What were the companions even there for?" Then there were the decisions which didn't really mean much. There were also other little things that irked me: like how even when a colonies viability went up, you didn't actually see much of an improvement in the colony or surrounding areas (no new people or buildings, not much in terms of increased traffic), the cut & paste creatures (generally there wasn't more them maybe a color change to the palette). All that written, it had a good amount of content when it came to those side missions. The combat was good too. Pretty sure that if you did the entire game, including the side missions you'd be clocking in at anywhere from 60 to 80 hours for the game. At the risk of sounding insulting, if you waited for a sale I'm pretty sure you could get the game now for under $10.
Pity that we never got & will never get the DLC, the closest is the novel.
The Order 1886 I didn't get that far into. I remember it being quite linear & annoyed that you were in a city, but couldn't go into any of the buildings except for those you were supposed to go into (no going into shops or things like that).
The world in RDR2 was already amazing, you felt the environment. You played/lived as Arthur Morgan/John in that world, and it was satisfying enough. There wasn't any need to bring that environment into our existing reality.
You ain't wrong about Read Dead Online.
I think the in-game economy is largely to blame. The payout were ridiculously low. Whereas with GTA Online it felt like there was a natural progression, with lots of stuff to do. RDR Online made you pay 40 goldbars for a license to unlock part of the game. Which you could earn by doing mission but it was awfully slow and thus took the concept of grinding to a whole new level.
I remember getting 0.07 goldbars and $7 for delivering a fugitive when playing as a bounty hunter. The mission took about 20 minutes. At that speed it would take me about 190 hrs just to earn the next upgrade.
I think it turned a lot of people off on RDR Online. Instead they went somewhere else to spent their time. I suspect Rockstar settled on this economy because they wanted the players to invest in the RDR equivalent of Shark Cards. The strategy backfired and left RDR Online a complete ghost town.
I’ve never played any of these games. Why am I watching this video lol