When you think about it one of the first "Chicken-o-meter" type bars was hangman. Every time you fail you get closer to death depicted with a representation. Sound familiar?
I love that half the people who used an actual chicken for their chicken-o-meter never bothered to look at what a chicken skeleton looks like! "How many ribs do chickens have?" "Dunno, like fifty. Just cram in as many as you can."
I thought this, too. Chicken and meat with a bone through it have been pretty iconic for health, so I was fully expecting this to be a video exploring that.
176 likes, so I’m gonna post a massive gold mine for you guys. I’ve found a few great videos with Ahoy in it that pretty much *nobody* knows about. 2 are interviews, 2 are long lost weapon guides that had to be taken down from Ahoy’s channel and the other is a video someone made about him. However, the 3rd video listed here has a picture of Stu and is technically the first ever face reveal of Ahoy: ua-cam.com/video/nJdJU7eUkNw/v-deo.html ua-cam.com/video/8BE91v0Hi7M/v-deo.html ua-cam.com/video/sUBhD_iHil4/v-deo.html ua-cam.com/video/3BFvX_rzWV0/v-deo.html ua-cam.com/video/9tFgKoqQujE/v-deo.html Being subscribed for 8 yesrs since the M16A4 MW2 Weapon Guide has given me some knowledge about this guy!
KInda late, sorry for that, but would you mind pointing out which one of the 5 guys in the picture is Stu ? I'm really curious about the face that hides such a sexy voice, thanks in advance mate.
Mrlegitbeans reminds me of a very old (like 5 or 6 years ago) video series made called Digressing and Sidequesting which was a very unfortunately short-lived side series to Game Theory. In fact I'm like 90% certain he did a video on health bars like Ahoy's too. Just type digressing and sidequesting and the playlist should come up and it won't take up too much time because I don't think even 10 videos of D&S got made
Oh man, this is a pleasant surprise. Your "The Secret of Monkey Island" came out recently, so I thought we wouldn't get another video for a while. Very happy to see this.
9:27 The way you say "It's a chicken-o-meter!" in such a cheery way had me laughing. Thank you for the video, I'd love to implement a chicken-o-meter if I ever get the chance.
You know it's a good video when you actually watch the video and it's good. I like Ahoy just as much as the next guy but there's no need to be so biased yeah? I'm sure Ahoy would prefer it that way.
When Ahoy uploads, the world stands still. People stop whatever they're doing, streets clog with cars as people jump out and find somewhere with wifi, firefighters let buildings burn, people having surgery are taken off anesthetic, and wars being fought come to a ceasefire as everyone scrambles to a computer.
I found your channel two weeks ago and it seems like I have been blessed. This video was just something. I agree. The chicken-o-meter is brilliant and breaking conventions is what brings innovation.
My favorite was the health bar/chicken-o-meter combo from Primal Rage. The bar was a big artery coming out of a beating heart that would beat faster and faster as your health depleted. When you run out of health, the heart explodes into a bloody mess. Good fun!
I always appreciated Spyro the Dragon having your health be represented by Sparx rather than just a health bar. It's both a cool visual, keeps the screen free of hud clutter, and also makes Sparx feel a bit more like a part of your adventure rather than just a generic buddy character.
Pity that you missed "Nemesis the Warlock" on the C-64. It was the most gut-wrenching chicken-o-meter at that point - or, indeed, any point: your life energy was represented by an anatomically correct heart held in an open hand. As you took hits, the hand would progressively close around that heart (making your blood drip) and when it reached the end, the game re-played the stages of the animation back and forth several times in a fluent movement with matching sound effect. I have never had my lifeblood squeezed out of me in a similarly cruel fashion. Come to think of it, none of the examples listed here come close. You should definitely check this game out. 😀
Yeah, Primal Rage had chicken-o-meters next to the standard fighting game health bars in the form of a beating heart. As you took damage, your heart would beat faster until you were defeated, at which point it would explode in a bloody mess.
Dang it, Ahoy is so darn good! He's the best UA-camr...the best flipping UA-camr ever! I respect someone who creates this much content from scratch. It makes his videos... *HIS.* You know what I mean?
Cavey Manta As someone who’s been subscribed to his channel for 8 years (my first ever video I watched of XboxAhoy was the M16A4 weapon guide), I’ve found a few great videos with him in it that pretty much *nobody* knows about. 2 are interviews, 2 are long lost weapon guides that had to be taken down from Ahoy’s channel and the other is a video someone made about him. However, the 3rd video listed here has a picture of Stu and is technically the first ever face reveal of Ahoy: ua-cam.com/video/nJdJU7eUkNw/v-deo.html ua-cam.com/video/8BE91v0Hi7M/v-deo.html ua-cam.com/video/sUBhD_iHil4/v-deo.html ua-cam.com/video/3BFvX_rzWV0/v-deo.html ua-cam.com/video/9tFgKoqQujE/v-deo.html
Only now noticed this video. I'm a big fan of these type of health indicators and I've been ripping many of them in GIF format for my personal amusement. :) I personally call these skeletonization health bars, but I like the sound of Chicken-o-Meter and I understand where that name came from. Anyway, this video had 8 games that I was missing GIF animations from, so thanks for bringing these games to my attention. :) Here's some more chicken-o-meter examples that weren't featured on this video: Nemesis the Warlock (1987, Martech Games) Fright Night (1988, MicroDeal) Batman: Caped Crusader (1988+, Ocean Software) Rambo III (1988+, Ocean Software) Dragon Scape (1989, Wicked Software & Software Horizons) Storm Warrior (1989, Elite Systems) Gladiators (1989, Smash 16) MOT (1989, Opera Soft) Soviet (1990, Opera Soft) The Amazing Spider-Man (1990, Paragon Software) B.S.S Jane Seymour (1990, Gremin Graphics) / Spacewrecked (1991, Gremlin Graphics) James Pond series (1990+) Terminator 2: Judgement Day (1991, Ocean Software) Deliverance (1992+, 21st Century Entertainment) Veil of Darkness (1993+, Strategic Simulations & Ving) Nitemare 3-D (1994, Gray Design Associates) Warlock (1994, Trimark Interactive, Acclaim, LJN) Tower of Souls (1995, Black Legend Software) Millennium Soldier: Expendable (1999+, Infogrames) Tweety and the Magic Gems (2001, Kotobuki System) RoboCop (2002, Titus, GBA prototype)
Minecraft is kinda that reference with chicken drumsticks being the hunger meter and hearts being the health meter. The big exception to this is that Minecraft uses 9 item slots to give players what they want to use rather than dedicated item slots for weapons or tools. This setup works for 4x3 ratio screens but for 16x9 screens there's a place for a fancy health and hunger meter, but people have forgotten or don't know about this meter. I'll have to remember this meter style.
Was not expecting to see the Knightmare health meter in this video! Brings back happy memories, I was actually on the show in 1989, we lasted 2 episodes (just) and died by walking off a ledge. Happy days!
MaverickDoesEveryhing that's kinda the joke. Although, to tell you guys the truth, with how successful Fortnite is, and assuming UT has a decent enough following, they'll actually be able to put more money into it. Hopefully they look at it, and decent arena shooters need to make a comeback
Well, I hope so too. But we've gotta be realist here: unless they pull out some miracolous stunt, it's not going to come back. the BR formula works *too* good for them to leave the comfort zone, they're making money with microtransactions and loot crates out of a free to play game. Pretty much like Valve did with TF2. They'll be simply going to milk it as long as they can.
I thought so too, and I was expecting this to be a condemnation towards health mechanics in modern games and how they created that behavior in contrast to the era of one hit deaths that came before it.
I personally most enjoy the health doll of baystation which shows what limbs are missing, how much pain you are feeling, how hurt you think you are, stuff like that
In Amnesia: The Dark Descent, there are two chicken-o-meters! A heart, and a brain/spinal cord, which decay and shrivel with Daniel's health and sanity, respectively.
Milanoir, a new Italian indie game has a cool variant of a chicken o meter: being set in the 70's the life meter is represented by a film tape, which starts to burn and deteriorate with every bit of health lost.
Newer Total War games got a doom style chicken-o-meter! First game to feature it was Shogun 2. While you get a bar for the soldier-disparity, many of the newer titles feature a portrait of your general in the lower left. If he gets injured, his face becomes bloody, and in case of death only a tomb stone remains.
3 minutes after posting I click hoping for the 1st comment, and find that I'm the 70th comment. Need to be much quicker on the old toes but it just goes to show the amazing buzz there is for every new Ahoy video. Keep it going my good man :-)
I always thought Trespasser's "heart tattoo" was an interesting touch. Or the deteriorating portraits, like in Doom/Wolfenstein, or, more obscurely, Lands of Lore 2.
9:41 id Software were actually kind of _forced_ into using this iconic face HUD element due to limitations of the time; you couldn't simply assume that your player base was using stereo audio equipment back then, and ofc you had to build the game with the lowest denominator in mind. For people playing on mono audio equipment or the really unfortunate on their PC speaker, the face icon is how you determine which direction you are taking damage from, and so for those people, a health bar wouldn't have really worked. Of course by the time you fast forward to Quake III Arena, well, at that point it's just tradition. : )
Well, they could have just used an arrow or similar, like "modern" games do. Would have been less work, less memory, and more easily read to boot. I'm glad they didn't though, the portrait does a ton to communicate character. Another benefit of a large hud is of course that it boosts performance, being much easier to draw than another few hundred pixels of 3D.
I swear every video you get closer to videos you love and enjoying it with putting your own opinions into your video. If without your enjoyment of the chickenometrer, I would have never seen this
The best and worst thing about resource meters with bars and percentages is how precise they are. When a resource meter gives precise visual feedback, you get very calculated about how to manage that resource. This is often a good thing but sometimes it doesn't fit well with what the game is trying to make you feel during moments like near death experiences. If you have 1mm of health bar left in a fighting game, you automatically stop trying to block specials because you know the chip damage will kill you. When a health meter is pictorially represented, you cannot accurately guess if a super will KO you from half health. You don't even know you are at half health. You only know you are not the healthiest you can be, and you are not close to death but rather somewhere in between. You could do better but its nothing to worry about just yet. This deliberate withholding of information from the player can help the player to experience things they wouldn't otherwise. Survival horror is a great example. As you near death you get afraid. You don't know exactly how many hits you can take, you just know its "not many". Every time you survive a hit, it feels like you are threading the needle and the near death experience becomes a raucous game of roulette. I wish more games used UI elements that encouraged the user to feel their way through the experience of playing rather than calculating it. Somewhat related - when I'm making music, I use paragraphic EQs as well as band EQs. Paragraphic EQs have very precise visual feedback - they often have a spectrum overlay, the curve displays all the crossovers and q factors for every filter etc. The problem of using a paragraphic EQ all the time is you start to EQ based on what you see on the graph rather than what you hear. This can become a problem. Band EQs give you no visual feedback at all, so you use them for course sound shaping and you do it mostly by ear and by feel. You can go super deep into visualisation and UI design - when it is appropriate to give highly accurate visual feedback to the user. When it works better to withhold or restrict that information (at least visually) so the user's sight does not betray their intuition.
"Because it was cool". That right there. That is what is missing from today's design conventions. Developers are too afraid to try something that might not work.
Nice video. Another example would be Rare's Conker:Live and Reloaded. Where Conker's health is represented by a bar of chocolate, which deteriorates piece by piece as he gets roughed up. You collect singular wild blocks of gravity defying chocolate to replenish it
Don't forget the halo vehicle damage states, your banshie transitioning fron a sleek spaceship to a chewed up, smoking mess a plasma shot away from going up like a match
Banjo-Kazooie had a sort of hybrid chickenometer/health bar, where Banjo and Kazooie looked increasingly sad the more injuries they took. That game was made by Rare, who invented the Chickenometer.
A game topic that's rarely discussed until now. It's a very interesting one by overall; not many dares to defy the convention to be unique. My personal favorite, though, is the one used in Medal of Honor:Allied Assault, the Ammo-o-Meter, often seen on the lower right side of the screen(where your weapons is there as well). Realistically done, the ammo count will decrease the more you fire your guns, eventually emptied out, and you'll need to reload soon. The Ammo-o-Meter is back on Enemy Front, but this one came as ammo and firing pin instead, but otherwise works the same. Looking forward to see more of them in the future, along with the Chicken-o-Meter and the Doomguy face!
We've been blessed with 2 Ahoy videos in the same 8 months
Indeimaus when is the new darksoul video man
health souls?
My G
hold your horses - this decade is not over yet.
Wheres vid on remaster dad
When you think about it one of the first "Chicken-o-meter" type bars was hangman.
Every time you fail
you get closer to death
depicted with a representation.
Sound familiar?
I think you’re on to something there
That's a great point, hangman was probably the analog granddaddy of all health bars.
"Depicted with a representation" is probably as little information as you could possibly give someone.
@@lethauntic If they were dumb as fuck yeah, but a normal person can tell a rope getting closer to your neck isn't good.
I read that in his voice.
I love that half the people who used an actual chicken for their chicken-o-meter never bothered to look at what a chicken skeleton looks like! "How many ribs do chickens have?" "Dunno, like fifty. Just cram in as many as you can."
HAPPY BIRTHDAY STU!!!
why is there MMXVIII or 2018 on here?
im subscribing because you payed attention. Not only to him but to you.
@@frostytheiceberg1127 sorry?
I've no idea what in the world is going on here..
@@fuzzydunlop1753 same.
"it's kind of rare" I see what you did there :D
eww rare chicken
@@vaiyt Yummy, salmonellalicious!
Rare chicken and the studio company name, rare
"Why?"
"Because it was cool."
Gives me chills.
You can see that line coming from a mile away, but it's still delivered so perfectly that the impact isn't negated at all.
Every line that Ahoy delivers is perfect. He could say, "Poppity pop pop" and I'd be blown away.
in doomguy's case I'd say it's more of a way to identify with the protagonist.. to show that it's not just a pair disembodied hands doing combat
You know why it gives you chills?
"Because it was cool" ba dum tss!
I was expecting discussion of the Chicken-o-meter to eventually tie into the trope of chicken being a health pickup.
"wall chicken" always my favorite. chicken hidden in secret area behind walls. like Castlevania and Wolfenstein
I thought this, too. Chicken and meat with a bone through it have been pretty iconic for health, so I was fully expecting this to be a video exploring that.
"Winner! Winner! Chicken dinner!"
Runs away :-)
i was expecting to see minecraft's chicken bar
STREETS OF RAGE
If you see Ahoy, expect to see Doom.
TheUKNutter Obsession is a serial killer
176 likes, so I’m gonna post a massive gold mine for you guys. I’ve found a few great videos with Ahoy in it that pretty much *nobody* knows about.
2 are interviews, 2 are long lost weapon guides that had to be taken down from Ahoy’s channel and the other is a video someone made about him. However, the 3rd video listed here has a picture of Stu and is technically the first ever face reveal of Ahoy:
ua-cam.com/video/nJdJU7eUkNw/v-deo.html
ua-cam.com/video/8BE91v0Hi7M/v-deo.html
ua-cam.com/video/sUBhD_iHil4/v-deo.html
ua-cam.com/video/3BFvX_rzWV0/v-deo.html
ua-cam.com/video/9tFgKoqQujE/v-deo.html
Being subscribed for 8 yesrs since the M16A4 MW2 Weapon Guide has given me some knowledge about this guy!
KInda late, sorry for that, but would you mind pointing out which one of the 5 guys in the picture is Stu ? I'm really curious about the face that hides such a sexy voice, thanks in advance mate.
Omnipotent duckling The man in the middle.
TheUKNutter as a semi new fan of ahoy (2years) thank you for the links
"ornate piece of poultry" Never gonna hear that string of words again.
"ornate piece of poultry"
"ornate piece of poultry"
"ornate piece of poultry"
"ornate piece of poultry"
"ornate piece of poultry"
you can, play the video again
this man is a factory of quotable lines
My health is at 100 now. Thanks for replenishing us.
No, your health is a full chicken!
I always saw this chicken-o-meter as the evolution of the “HANGMAN” game, kids play with pen and paper
Right, nice for noticing that.
Michafrar I thought of Minecraft and its hunger bar
@@derpythean-comdoge8608 that's literally just a basic conventional status bar
Atic Atac. The original Binding of Isaac.
Wow it's true, I always saw it as a Smash TV
Always get excited to see you've uploaded ^_^
Underrated
After this video I bet several indie game developers gonna make chicken-o-meter health bar for their games
I'm probably going to use it atleast once
I'd love it.
I really like the fact how you can extrapolate a larger theme from just a simple topic like health bars. Kudos once again.
Mrlegitbeans reminds me of a very old (like 5 or 6 years ago) video series made called Digressing and Sidequesting which was a very unfortunately short-lived side series to Game Theory. In fact I'm like 90% certain he did a video on health bars like Ahoy's too. Just type digressing and sidequesting and the playlist should come up and it won't take up too much time because I don't think even 10 videos of D&S got made
Amazingly Awkward the host of that show committed suicide about a month ago...
So sad...
I'm absolute in awe with how you edit the UI that works with the theme of the video. It's brilliant.
Hemang Chauhan And the voice
in awe at the edition of this lad, ABSOLUTE UNIT
"Doomguy is the Chicken-o-meter's long lost cousin."
I don't think that has ever been said before.
Chickenguy
@@door-to-doorhentaisaleswom7012 familyguy
Oh man, this is a pleasant surprise. Your "The Secret of Monkey Island" came out recently, so I thought we wouldn't get another video for a while. Very happy to see this.
9:27 The way you say "It's a chicken-o-meter!" in such a cheery way had me laughing. Thank you for the video, I'd love to implement a chicken-o-meter if I ever get the chance.
Says it like David Attenborough finding a bird.
You know it's a good video when Ahoy uploads 💚
JedDraws especially when he hasn't uploaded in 9 months
You know it's a good video when you actually watch the video and it's good.
I like Ahoy just as much as the next guy but there's no need to be so biased yeah? I'm sure Ahoy would prefer it that way.
Authentic Chicken-o-meter™
This is the best thing to wake up to after finals
I like your art
Gummy Snare thank you :)
Tell me about it
You’re everywhere now.
Ikr
5:46 You kinda glossed over one of the most awesome life bars I've ever seen. You move closer to the grave, that's just so cool.
Another version of hangman esentially
My chicken-o-meter is rock hard
Meaty
When Ahoy uploads, the world stands still. People stop whatever they're doing, streets clog with cars as people jump out and find somewhere with wifi, firefighters let buildings burn, people having surgery are taken off anesthetic, and wars being fought come to a ceasefire as everyone scrambles to a computer.
Screen shot Dis shit !
Pewdiepie rises from his chair and Edgar delays the stinky inevitable.
Now thats more in line with the type of writing demostrated here
Could not said it any better
*Might be failing my exams but at least I’m doing it in style...*
- "Why did you bring a roast chicken to your exam???"
+ "Well, you see..."
I found your channel two weeks ago and it seems like I have been blessed. This video was just something. I agree. The chicken-o-meter is brilliant and breaking conventions is what brings innovation.
My favorite was the health bar/chicken-o-meter combo from Primal Rage. The bar was a big artery coming out of a beating heart that would beat faster and faster as your health depleted. When you run out of health, the heart explodes into a bloody mess. Good fun!
I always appreciated Spyro the Dragon having your health be represented by Sparx rather than just a health bar. It's both a cool visual, keeps the screen free of hud clutter, and also makes Sparx feel a bit more like a part of your adventure rather than just a generic buddy character.
It's a good day when Ahoy uploads
It's also a good month when he uploads 2 videos
2 Videos this close of release dates together? Did heaven open its doors to us in life?
I thought this was going to be a video about how enemies turn into food for health pickups 😂
God can you imagine if Ahoy and LEMMiNO collaborated?
Pity that you missed "Nemesis the Warlock" on the C-64. It was the most gut-wrenching chicken-o-meter at that point - or, indeed, any point: your life energy was represented by an anatomically correct heart held in an open hand. As you took hits, the hand would progressively close around that heart (making your blood drip) and when it reached the end, the game re-played the stages of the animation back and forth several times in a fluent movement with matching sound effect. I have never had my lifeblood squeezed out of me in a similarly cruel fashion. Come to think of it, none of the examples listed here come close. You should definitely check this game out. 😀
Primal Rage does something similar, even though it still prominently uses a traditional health bar.
Yeah, Primal Rage had chicken-o-meters next to the standard fighting game health bars in the form of a beating heart. As you took damage, your heart would beat faster until you were defeated, at which point it would explode in a bloody mess.
Ahoy’s soundtrack is extremely underrated. I highly recommend you check it out.
He actually has a soundtrack? Ermagerd. It isn't canned royalty free music?! (Not saying that I think it's canned. It sounds really darn good). =O
Cavey Manta 75% of his videos he makes his own soundtrack. The polybius video is technically an entire album
Dang it, Ahoy is so darn good! He's the best UA-camr...the best flipping UA-camr ever! I respect someone who creates this much content from scratch. It makes his videos... *HIS.* You know what I mean?
Cavey Manta As someone who’s been subscribed to his channel for 8 years (my first ever video I watched of XboxAhoy was the M16A4 weapon guide), I’ve found a few great videos with him in it that pretty much *nobody* knows about.
2 are interviews, 2 are long lost weapon guides that had to be taken down from Ahoy’s channel and the other is a video someone made about him. However, the 3rd video listed here has a picture of Stu and is technically the first ever face reveal of Ahoy:
ua-cam.com/video/nJdJU7eUkNw/v-deo.html
ua-cam.com/video/8BE91v0Hi7M/v-deo.html
ua-cam.com/video/sUBhD_iHil4/v-deo.html
ua-cam.com/video/3BFvX_rzWV0/v-deo.html
ua-cam.com/video/9tFgKoqQujE/v-deo.html
Ooh, this is a gold mine. Thanks, man! I actually got introduced to Ahoy no more than half a year ago, which is kind of sad...
Only now noticed this video. I'm a big fan of these type of health indicators and I've been ripping many of them in GIF format for my personal amusement. :) I personally call these skeletonization health bars, but I like the sound of Chicken-o-Meter and I understand where that name came from.
Anyway, this video had 8 games that I was missing GIF animations from, so thanks for bringing these games to my attention. :) Here's some more chicken-o-meter examples that weren't featured on this video:
Nemesis the Warlock (1987, Martech Games)
Fright Night (1988, MicroDeal)
Batman: Caped Crusader (1988+, Ocean Software)
Rambo III (1988+, Ocean Software)
Dragon Scape (1989, Wicked Software & Software Horizons)
Storm Warrior (1989, Elite Systems)
Gladiators (1989, Smash 16)
MOT (1989, Opera Soft)
Soviet (1990, Opera Soft)
The Amazing Spider-Man (1990, Paragon Software)
B.S.S Jane Seymour (1990, Gremin Graphics) / Spacewrecked (1991, Gremlin Graphics)
James Pond series (1990+)
Terminator 2: Judgement Day (1991, Ocean Software)
Deliverance (1992+, 21st Century Entertainment)
Veil of Darkness (1993+, Strategic Simulations & Ving)
Nitemare 3-D (1994, Gray Design Associates)
Warlock (1994, Trimark Interactive, Acclaim, LJN)
Tower of Souls (1995, Black Legend Software)
Millennium Soldier: Expendable (1999+, Infogrames)
Tweety and the Magic Gems (2001, Kotobuki System)
RoboCop (2002, Titus, GBA prototype)
He manged to make chicken slowly getting eaten sound intimidating.
I'm a simple man. I see an Ahoy video - I click like, and then I watch it.
filip000 I do that with every video. It’s become a habit so I sometimes click like on a bad video that I meant to dislike.
I thought this was going to be about the floor chicken of streets of rage and tekken force
Eneas H. And castlevania games, too
*Chomp* "CHICKEN?!"
Also, the chicken o'meter... that's just fowl.
Beautifully done, compact, and always standing out from staple videos. This is why I enjoy your content all the time. Once again, thank you!
"Doomguy is the Chicken-o-meter's long lost cousin."
you don't hear that often.
Great written. great video.
Already? Ahoy, you are a God
Minecraft is kinda that reference with chicken drumsticks being the hunger meter and hearts being the health meter. The big exception to this is that Minecraft uses 9 item slots to give players what they want to use rather than dedicated item slots for weapons or tools. This setup works for 4x3 ratio screens but for 16x9 screens there's a place for a fancy health and hunger meter, but people have forgotten or don't know about this meter. I'll have to remember this meter style.
Was not expecting to see the Knightmare health meter in this video! Brings back happy memories, I was actually on the show in 1989, we lasted 2 episodes (just) and died by walking off a ledge. Happy days!
WHEN DO WE GET UNREAL TOURNAMENT RETROAHOY
Novaseer tbh, probably when the new one finally actually drops
UT4 will never come out. It's a playable tech demo showing off the UE4's capability.
MaverickDoesEveryhing that's kinda the joke.
Although, to tell you guys the truth, with how successful Fortnite is, and assuming UT has a decent enough following, they'll actually be able to put more money into it. Hopefully they look at it, and decent arena shooters need to make a comeback
Well, I hope so too. But we've gotta be realist here: unless they pull out some miracolous stunt, it's not going to come back. the BR formula works *too* good for them to leave the comfort zone, they're making money with microtransactions and loot crates out of a free to play game. Pretty much like Valve did with TF2. They'll be simply going to milk it as long as they can.
Once Epic Games can get its head out of its wallet then we can have our UT 2017
Never clicked so fast in my life
Wtf? Is it 6 months already?!
cms1138 it's been 9 months
Well no its been 3 weeks. It was a joke
cms1138 He was joking.
If I wasn't really sleepy I'd be ecstatic to see this in my recommendations page, _always_ worth watching
Thought Stu said "...and until lunch time, farewell"
You know the health meter I like? The melty face skull one from the TV show Knightmare. There's nothing more terrifying...
It reminded me of the skulls from Commandos, too detailed for me in my childhood ; _ ;
A new video two weeks after the last one?
Is this a signal of the end times...?!
Thought is was gunna be about the correlation of health and how much of a chicken you are. High health= lots of risk, low health = highly cautious
I thought so too, and I was expecting this to be a condemnation towards health mechanics in modern games and how they created that behavior in contrast to the era of one hit deaths that came before it.
I personally most enjoy the health doll of baystation which shows what limbs are missing, how much pain you are feeling, how hurt you think you are, stuff like that
not expecting a video this fast
a moment of silence for those who are yet to discover this amazing channel!
The amazing spider-man game (1990) also had a chicken-o-meter. Full spidey suit which becomes a full skeleton.
In Amnesia: The Dark Descent, there are two chicken-o-meters! A heart, and a brain/spinal cord, which decay and shrivel with Daniel's health and sanity, respectively.
Ahoy your voice makes my thighs tremble
Amazing video, liked and subscribed.
Wait how is your comment from two days ago?
Vanessa Magick 2 days ago?!
Now wait 5 months
People who pledge to the Ahoy Patreon get early video access.
Get ready for some great content, my friend.
Me and my sister were so scared of the bloody face in wolfenstein 3d when we were kids, that we had to cover it with a post it note.
why does that music sound so nostalgic, hearing it for the first time
5:52
"Oof"
Meme intensifies.
Did the ROBLOX death sound, before it was cool.
Perfectly decribes gandi in the civilizations games
@@thingthing2773
Get the nukes.
Welcome back, Komanndant.
Milanoir, a new Italian indie game has a cool variant of a chicken o meter: being set in the 70's the life meter is represented by a film tape, which starts to burn and deteriorate with every bit of health lost.
Newer Total War games got a doom style chicken-o-meter! First game to feature it was Shogun 2.
While you get a bar for the soldier-disparity, many of the newer titles feature a portrait of your general in the lower left. If he gets injured, his face becomes bloody, and in case of death only a tomb stone remains.
"But what innovation came without bravery?"
True that.
3 minutes after posting I click hoping for the 1st comment, and find that I'm the 70th comment. Need to be much quicker on the old toes but it just goes to show the amazing buzz there is for every new Ahoy video. Keep it going my good man :-)
I always thought Trespasser's "heart tattoo" was an interesting touch. Or the deteriorating portraits, like in Doom/Wolfenstein, or, more obscurely, Lands of Lore 2.
Stuart has a way with words than can make angels weep for joy.
One chicken-o-meter I remember from when I was a kid was the Cookies used in Ape Escape. A beautiful example of the chicken-o-meter.
Wow! Back So Soon? Excellent.
Yes, Ahoy Did A Very Good Work
stop writing like that please
A short one, but an excellent video none the less. o7 awesome job!
It's only short by Ahoy's lofty standards~
9:41 id Software were actually kind of _forced_ into using this iconic face HUD element due to limitations of the time; you couldn't simply assume that your player base was using stereo audio equipment back then, and ofc you had to build the game with the lowest denominator in mind.
For people playing on mono audio equipment or the really unfortunate on their PC speaker, the face icon is how you determine which direction you are taking damage from, and so for those people, a health bar wouldn't have really worked. Of course by the time you fast forward to Quake III Arena, well, at that point it's just tradition. : )
Well, they could have just used an arrow or similar, like "modern" games do. Would have been less work, less memory, and more easily read to boot. I'm glad they didn't though, the portrait does a ton to communicate character.
Another benefit of a large hud is of course that it boosts performance, being much easier to draw than another few hundred pixels of 3D.
Interesting.
I swear every video you get closer to videos you love and enjoying it with putting your own opinions into your video. If without your enjoyment of the chickenometrer, I would have never seen this
just noticed you're back, YAY. Can't wait for your Iconic Arms series.
No Justin Y.? Nice
NOT NICE
don't summon him
@@miksuko i must destroy him.
@@dylan8736 you have won
I thought this was gonna be a video about hunger bars lmao.
I was thinking Minecraft all the way.
I thought it was going to be about food that heals you when eaten (IE: final fight roast chickens.) .
I knew the video would essentially result in showing the health bar of Doom. Great video, great channel, great editing, great narrator.
The best and worst thing about resource meters with bars and percentages is how precise they are. When a resource meter gives precise visual feedback, you get very calculated about how to manage that resource. This is often a good thing but sometimes it doesn't fit well with what the game is trying to make you feel during moments like near death experiences.
If you have 1mm of health bar left in a fighting game, you automatically stop trying to block specials because you know the chip damage will kill you.
When a health meter is pictorially represented, you cannot accurately guess if a super will KO you from half health. You don't even know you are at half health. You only know you are not the healthiest you can be, and you are not close to death but rather somewhere in between. You could do better but its nothing to worry about just yet.
This deliberate withholding of information from the player can help the player to experience things they wouldn't otherwise. Survival horror is a great example. As you near death you get afraid. You don't know exactly how many hits you can take, you just know its "not many". Every time you survive a hit, it feels like you are threading the needle and the near death experience becomes a raucous game of roulette. I wish more games used UI elements that encouraged the user to feel their way through the experience of playing rather than calculating it.
Somewhat related - when I'm making music, I use paragraphic EQs as well as band EQs. Paragraphic EQs have very precise visual feedback - they often have a spectrum overlay, the curve displays all the crossovers and q factors for every filter etc. The problem of using a paragraphic EQ all the time is you start to EQ based on what you see on the graph rather than what you hear. This can become a problem. Band EQs give you no visual feedback at all, so you use them for course sound shaping and you do it mostly by ear and by feel.
You can go super deep into visualisation and UI design - when it is appropriate to give highly accurate visual feedback to the user. When it works better to withhold or restrict that information (at least visually) so the user's sight does not betray their intuition.
Ahoy is the Chicken-o-meter of youtubers
it may be called a chicken-o-meter but real question remains.
Does it taste like chicken???
And why did it cross the road?
and did it come before the egg-o-meter?
The minute you explained what a chicken-o-meter was I knew Wolf3D and Doom would get mentioned. Great vid.
Whoever narrates Ahoy, you are my new spirit animal.
I miss your cod gun guides
Justin Reyez Me too
Justin Reyez Goooooood I loved those
Oh man those are what attracted me to his channel, been like 5 or 6 years since :(
Nobody is going to talk about Minecraft? It has probably the purest chicken-o-meter of all modern games; Higher food = Faster health regen.
"Because it was cool". That right there. That is what is missing from today's design conventions. Developers are too afraid to try something that might not work.
I never would have guessed that this was going to be a video based around the evolution of health bars. Wish I watched it sooner!
10:43 Literally takes up most of the screen
FOUR MONTHS, AHOY. IT'S BEEN FOUR MONTHS. PLEASE.
You must be new here.
lul
Nice video. Another example would be Rare's Conker:Live and Reloaded. Where Conker's health is represented by a bar of chocolate, which deteriorates piece by piece as he gets roughed up. You collect singular wild blocks of gravity defying chocolate to replenish it
The quality of your videos is absolutely stunning. Keep up the good work!!
8:00 lol I like how you say "conventional health bars" with mild disgust.
Don't forget the halo vehicle damage states, your banshie transitioning fron a sleek spaceship to a chewed up, smoking mess a plasma shot away from going up like a match
I always liked the version that made the health bar into a candle that shortened with your life and the flame went out on death.
There is one more style you did say it was the kind in literally every cod game where your sceen slowly gets bloody until you die
love your videos bud ^^
8:11 "But there was one exception:"
"Oh this is finally it. Wolfenstein. He's finally gonna say Wolfenste- GOD DAMN IT."
Banjo-Kazooie had a sort of hybrid chickenometer/health bar, where Banjo and Kazooie looked increasingly sad the more injuries they took. That game was made by Rare, who invented the Chickenometer.
A game topic that's rarely discussed until now. It's a very interesting one by overall; not many dares to defy the convention to be unique.
My personal favorite, though, is the one used in Medal of Honor:Allied Assault, the Ammo-o-Meter, often seen on the lower right side of the screen(where your weapons is there as well). Realistically done, the ammo count will decrease the more you fire your guns, eventually emptied out, and you'll need to reload soon. The Ammo-o-Meter is back on Enemy Front, but this one came as ammo and firing pin instead, but otherwise works the same.
Looking forward to see more of them in the future, along with the Chicken-o-Meter and the Doomguy face!