Hey gang, something someone pointed out to me that I COMPLETELY overlooked was how big an issue it is to refer to their decks by their color names for those who are colorblind. For a quick reference the decks are: Red for St. Pelin, Yellow for Hlaalu, Blue for Psijiic, Purple for Crows, Green for Hunding, Orange for Rhajin, Black for Red Eagle and Teal for Sorcerer King. Apologies for anyone this negatively impacted and I'll definitely be more conscious of it on any videos in the future!
@Drew Taylor Haha thanks for letting me know, I asked a few people after getting a couple different results of the pronunciation and was eventually like screw it, if people are mad about it they can be mad, but I'm glad I got it right! And yeah crows and hunding can be very strong together.
Honestly I don't have issues with calling them by color because I'm colorblind, I have issues with it because I'm dumb and can't make the connection between what the deck is and what you're trying to explain fast enough lol
@@acemac79 You get the Ansei deck by assembling five fragments from around high isle, you get Rhajin from completing the Flower of Chivalry meta achievement, you get Red Eagle by hitting rank 7 in the skill line and finishing the tales of tribute questline, and you get Sorc King Orgnum by hitting rank 8 in the skill line and playing all the tales of tribute founders. Let me know if you need further help and I can post some links to some articles on how to do so.
This was extremely helpful - thank you for making this series! Looking forward to the next one to watch you play. Meanwhile, I'm going to keep unlocking my next two decks.
Thank you and thanks for watching! Unlocking decks is the first thing I'd tell everyone to do because they make the game so much deeper and make it so much more fun!
I've come to really enjoy the Psijic Loremaster deck. Being able to see into your draw deck and control what you pull next can be really helpful, especially in combination with Duke of Crows. The Dreaming Cave has become one of my all time favourite cards, thanks to the very useful standalone play affect of being able draw a card, and see the next 4 cards after that to potentially help my Crow combo, with a very nice 2 Power bonus for only a combo of 2 Psijic cards. As for Rajhin... I just unlocked his deck. I played him once. Never again. Probably around 10 rounds on non-stop being spammed with Bewilderment cards flooding my deck, even while I was actively destroying them as often as I could. The final score was 2-6 when I gave up because the game was going nowhere.
Agreed on the blue one, but actually its good with every deck because unlike crows the utility comes with just one card and not the combo. Try it with green, red or even yellow and you perform good. On the Rajhin deck XD I had a similar game, especially when you play it with the 3 support colours yellow, violett and blue. The trick to that matchup is blue card filtering and Money Exchange, for a patron win. If you cant achive the patron win, you can use the double patron ability to sac cards to the yellow patron until you have a turn with enough money to win from the crow patron. Its actually quite effective against players that dont work well with outside of generating might. He also combos well with either the green or the black one. Since the bewilderments dont mean a thing against the greens option to put cards from your cooldown pile on top of your deck or the blacks power to get rid of your own cards. I havent tried it yet, but I imagine, that it also works good with the turkis patron, since his ability is getting power for every 6 /4 (if he favors you) cards you own. So the more the enemy stacks your deck, the better. XD
Dreaming cave is definitely super buff but I love Rahjin. If your opponent is spamming curses you have to start going for card buys. His curses cant keep up with real card buys but he's a great coin dump when you're also buying other cards.
I had a perfect game where I had purple deck for mainly draws a few psijc cards to remove some unwanted stuff and armory (5 power red card) for some prestige. It felt disgusting to use
Nice video, but, I'm colorblind and I couldn't know which decks you were talking about :_) Maybe add a legend on the description like "Saint Pelin = Red" , that could be helpful :D Ty, and sry for the complaint xD
I realized almost right after I uploaded that I hadn't accounted for the colorblind so 1000 apologies on that, I'll try and consider that in the future!
I like to combine the blue and purple decks. Using the extra turns from the purple deck and the deck filtering of the blue deck, I can create endless combos, going through my entire deck multiple times until I run out of time. Using this method, I can go from little to no prestige to winning the game in a single turn. It is a challenge to get up and running though and I have lost many games where the opponent has been focused on power cards, while I'm still trying to get the cards I need for extended combos.
I'm a bigger believer in it now, my main strategy right now relies on doing something similar but using black to delete most of my deck instead and drawing the entire Purple deck multiple times. Very fun.
The Psijic cards can be useful in the endgame, if you're stacking purple for card draw. It's great to be able to toss out the junk cards before you start your draw combo.
I would see it as good in the early game too. Prophesy and Precience are amazing, to deny the enemy cards, while generating good gold. A strategy I often pull with that, is destroying all cards under 6 gold. Its especially good, when the enemy has picked cards that create might in the first two rounds, because they will waste their turns regularly just using the tresury , while you use the gold generation to buy expensive cards. Like Rally or Money Exchange. And once you are dominant enough, you can just give the unneeded Psijik cards to the Hlaalu patron.
I've come around to it a bit more since recording this, dreaming cave is very buff but I still dont like it as much as other flex options, but the variety in player picks is a lot of the fun of Tribute =]
What is your stance on agents? Are they good early game/late game? Is it better to patron-sacrifice them ASAP or let them sit on the board? Or are they even good? It seems they are only good if they can sit on the board for longer time... And what was that with that Jeering Shadow buy? Why? Thanks for reply.
First agents are going to depend on the deck and board state. Purple agents for example really need you to have a solid combo engine running already to be worthwhile, while the green poet agent is really good in any deck that it can use its recur effect on and doesn't need a lot of set up. The orange deck agents are really great at slowing your opponents progress with taunt and their combo ability that removes prestige from your opponent, so they're good if you're splashing orange in your deck. As for why I bought something in the video briefly who knows, that background footage I just captured for stock reasons to be in the background while I talked over it, often just trying to get one thing going like setting up a "patron check" scenario. I wouldn't look into too deeply what I was doing in the background on this video. Tomorrow I'll be uploading some games with live commentary where I walk you through my thought process more as I play which will be better for that.
Thanks for the insights, well explained. Have you thought about doing a video that shows how to get more Tribute cards? That would be helpful, thanks again.
Played those decks too for a time, and its defenetly the easy straight forward and solid way to win, especially as long as you have only 4 decks. But a soon as you want to go into more control, its better to limit power generation for more controling options, because that way, you deny your opponent the ability to sprint ahead with just Armory and Rally. To add, green and black are also really good at power generation, but their patron abilities and card abilities are far better for utility than red. On the crow, yes its powerfull, but I found, that it really disrupts opponents when they dont have crow and hlaalu patron abilities to combo. Which is why I try to limit the opponent by only letting 1 of them through deck picking. Aditionally on the crow deck, I really enjoy it, but it has its problems as soon as you start hate picking. If you deny them the cards that combo on 2 they lose a lot of their potential. So its best to leave up their agent cards as bait, while you hate pick the rest. This can best be done by either removing them from tavern with blue, buying them with massive hlaalu gold or using the get card for free abilities from yellow or green. PS: Thanks for the knowledge check example. I havent paid attention to that yet.
@@OldSaltySean1 Once you reach level 7 its just the questline. But yes, black is buff, with power generation and deck thinning and the draw ability of the patron.
Thanks to your advice, I managed to get the rubedite rank achievement. Before that, nothing worked for me. I would really like to see your strategy with playing the Pyandonean deck. So far, I've only played with NPCs and it seemed to me too strong.
I really dont like the Pyandonean deck because it DOMINATES the game when its played. Fortunately most players don't seem to like using it because it's basically a coin flip as to who actually wins with it but it's just so lame that all the other cards start not to matter and it becomes all about the patron power. Itll be a bit but I am planning to do another video about the final two decks in a few weeks.
Have a drink every time Old Salty says "flex decks" I have just done this wwiht a freinds aaand I swear it waszz fuunnszz zZZZzzzzzZZZ x_X P.S. Don't drink and get wasted... your mind is better off not wasted ;)
I feel like I got some math ahead of me! When I play card games I like to calculate statistics and probability. This sounds silly and may not be as applicable in this style of card game, I will be try to do this anyway. Lol
It is ABSOLUTELY applicable to this card game, it's what deck building games are all about! Being aware of what's in your deck and the odds of drawing into your big turn! One of the best players in the game right now is my fellow Tribute professor at ESO University on Discord and they constantly preach how this game is RNG but the best players make it the least random possible.
@@OldSaltySean1 that's how I ran and still run every one of my Yu-Gi-Oh and magic decks. They focus on being as reliable as possible and only focus on moves that will both hurt my opponent whilst helping me get to my next play.
@@OldSaltySean1 Well.. you can calculate every card that your opponent has in hand - and most of the time its game winning knowledge but its soo boring man..
I developed kind of a unique strategy. I pick psyjic deck first, because these are the worst cards and then its about who picks the least bad cards or picks cards at all, its kinda who picks a card first looses...^^
I just wish that Marujhin's daily quests didn't require to get an actual win just to complete the requirements. It's frustrating to keep losing several times in a row to players who are just better than me and I feel like a r-word. I've asked guildies who have the last two patron decks to do a match with me and teach me the strategy in dealing with them, but they're too damn involved with the ranked matches that I'm essentially left out of the lurch. It's just like the special ed curriculum growing up: if you start out in there, you're essentially zerg-food to the Mad-Max-style mobs when society dies.
Hey no worries, its just a game and if it's making you feel bad to play it consider taking a break or playing something else. I am working on a deck tech guide for the final two decks but it likely wont be out for a couple weeks. For Red Eagle it's really good about deleting cards (which is very strong, it means you'll draw cards you want more often) and generating power in small combos. I'll be honest I'm still trying to figure out what to do against Sorc King. It's a pretty head scratching deck but it seems to be the plan is to pick up some early income and then try and race your opponent using its patron power (which I dont like at all) but can be beaten if you get an engine online quickly. I hope that helps but seriously dont beat yourself up, the game is complicated and still very very new! But it's not worth playing if it's making you feel bad about yourself!
This is a good video of tips to beat a player that doesn't know these tips. But strategy in the higher ranks of play comes down to using all the information you have to it's fullest. For example, in the game you showed where on turn 1 going 2nd you spend 5 gold on a non-gold agent when there is a rally on board, your opponent just gained a massive advantage in gold to try to get that rally. Now while personally I would always have spent 2 gold converting my pelin starter to a writ on that turn, your strategy is an equally valid, if more short-term line. But Only If you then realize your disadvantage and barter or otherwise remove the rally asap.
So one quick note, most of the footage in the background was mostly playing NPCs doing whatever, not thinking too critically, so don't look too deep into it lol, but I agree, and there's always going to be a zillion different strategies that change depending on the combination of decks and what the tavern spits out for people, but this was meant as just a general idea for players following up from the beginner tips. But I appreciate the constructive criticism and thank you for watching!
There's one big issue with any strategy. It's called RNG. You can cry, sweat and scream but if you're an unlucky fella like me it's difficult to win no matter what. I patiently build my deck, I pick up an OKish card and can't do anything else and in place of that card pops out another one, super op like The Armory for my opponent to take in 5 seconds
It happens and I mentioned that in the video, 100% win rate is impossible but good players still have a much higher win rate than others. I would say its 75% skill, 25% luck
@@OldSaltySean1 it just feels weird. In ESO's pve if you know mechanics in dungeons and trials you don't need luck to "win" but I guess it can't be helped, luck plays much highier role in a card game compared to scripted rpg fights
Honestly, I hate that I have to watch vids like this lol. I really like making my own strategies but then I start losing all because other people watch vids of people who teach them strategies they never would have thought of on their own or maybe would have like a year later. Thus...you can't just organically create strategies and develop your own play style, you HAVE to get into the Game Theoretic META builds despite literally NO ONE conjuring up those strategies on their own. Thus, people who I can tell are really bad at the game end up beating me only because of RNG or because they're clearly using a premade OP strategy they found online. Part 1 of why I hate the internet lol.
I mean every strategy I've made so far I've made on my own but its just for deck selection and cards to look out for. Tribute is a very reactionary game where you react to what the table gives you and what your opponent is doing. I've even changed my attitude about several cards after seeing them in different deck combos where they outperform an environment I'm more used to. Part of the fun of the game =)
Hey gang, something someone pointed out to me that I COMPLETELY overlooked was how big an issue it is to refer to their decks by their color names for those who are colorblind. For a quick reference the decks are: Red for St. Pelin, Yellow for Hlaalu, Blue for Psijiic, Purple for Crows, Green for Hunding, Orange for Rhajin, Black for Red Eagle and Teal for Sorcerer King. Apologies for anyone this negatively impacted and I'll definitely be more conscious of it on any videos in the future!
@Drew Taylor Haha thanks for letting me know, I asked a few people after getting a couple different results of the pronunciation and was eventually like screw it, if people are mad about it they can be mad, but I'm glad I got it right! And yeah crows and hunding can be very strong together.
Honestly I don't have issues with calling them by color because I'm colorblind, I have issues with it because I'm dumb and can't make the connection between what the deck is and what you're trying to explain fast enough lol
@@Grizzly_Khan Word lol, I'll def try and correct it in future videos for both reasons lol
But how do you get the other decks
@@acemac79 You get the Ansei deck by assembling five fragments from around high isle, you get Rhajin from completing the Flower of Chivalry meta achievement, you get Red Eagle by hitting rank 7 in the skill line and finishing the tales of tribute questline, and you get Sorc King Orgnum by hitting rank 8 in the skill line and playing all the tales of tribute founders. Let me know if you need further help and I can post some links to some articles on how to do so.
This was extremely helpful - thank you for making this series! Looking forward to the next one to watch you play. Meanwhile, I'm going to keep unlocking my next two decks.
Thank you and thanks for watching! Unlocking decks is the first thing I'd tell everyone to do because they make the game so much deeper and make it so much more fun!
I've come to really enjoy the Psijic Loremaster deck. Being able to see into your draw deck and control what you pull next can be really helpful, especially in combination with Duke of Crows. The Dreaming Cave has become one of my all time favourite cards, thanks to the very useful standalone play affect of being able draw a card, and see the next 4 cards after that to potentially help my Crow combo, with a very nice 2 Power bonus for only a combo of 2 Psijic cards.
As for Rajhin... I just unlocked his deck. I played him once. Never again. Probably around 10 rounds on non-stop being spammed with Bewilderment cards flooding my deck, even while I was actively destroying them as often as I could. The final score was 2-6 when I gave up because the game was going nowhere.
Agreed on the blue one, but actually its good with every deck because unlike crows the utility comes with just one card and not the combo. Try it with green, red or even yellow and you perform good.
On the Rajhin deck XD I had a similar game, especially when you play it with the 3 support colours yellow, violett and blue. The trick to that matchup is blue card filtering and Money Exchange, for a patron win. If you cant achive the patron win, you can use the double patron ability to sac cards to the yellow patron until you have a turn with enough money to win from the crow patron. Its actually quite effective against players that dont work well with outside of generating might.
He also combos well with either the green or the black one. Since the bewilderments dont mean a thing against the greens option to put cards from your cooldown pile on top of your deck or the blacks power to get rid of your own cards.
I havent tried it yet, but I imagine, that it also works good with the turkis patron, since his ability is getting power for every 6 /4 (if he favors you) cards you own. So the more the enemy stacks your deck, the better. XD
Dreaming cave is definitely super buff but I love Rahjin. If your opponent is spamming curses you have to start going for card buys. His curses cant keep up with real card buys but he's a great coin dump when you're also buying other cards.
Yeah there's a lot of decks that can get around him, it's a lot of the fun of Tribute!
Hi man, thx for the guides. I love your sense of homour! Dont be so negative about comments...
Haha no worries, just poking a bit of fun
this is exactly what i needed. thank you.
Glad to hear it, thanks for watching!
I had a perfect game where I had purple deck for mainly draws a few psijc cards to remove some unwanted stuff and armory (5 power red card) for some prestige. It felt disgusting to use
In combo they can be SUPER buff
Love your vids...and thank you very much.
Thank you and thanks for watching!
Nice video, but, I'm colorblind and I couldn't know which decks you were talking about :_)
Maybe add a legend on the description like "Saint Pelin = Red" , that could be helpful :D
Ty, and sry for the complaint xD
I realized almost right after I uploaded that I hadn't accounted for the colorblind so 1000 apologies on that, I'll try and consider that in the future!
@@OldSaltySean1 All good mate :D, keep the good work! :)
This sounds a lot like playing neutral. How do i skip neutral and punch the other player in the face
Red deck go brrrrrr
A background in auto chess games will really help with ToT. It's all about getting the most value out of your turns and peaking at the right time.
I'm too dumb for chess but I absolutely believe you! That sounds spot on!
Hi Phil swift with flex deck here
OH YOU
I like to combine the blue and purple decks. Using the extra turns from the purple deck and the deck filtering of the blue deck, I can create endless combos, going through my entire deck multiple times until I run out of time. Using this method, I can go from little to no prestige to winning the game in a single turn. It is a challenge to get up and running though and I have lost many games where the opponent has been focused on power cards, while I'm still trying to get the cards I need for extended combos.
I'm a bigger believer in it now, my main strategy right now relies on doing something similar but using black to delete most of my deck instead and drawing the entire Purple deck multiple times. Very fun.
The Psijic cards can be useful in the endgame, if you're stacking purple for card draw. It's great to be able to toss out the junk cards before you start your draw combo.
I would see it as good in the early game too. Prophesy and Precience are amazing, to deny the enemy cards, while generating good gold. A strategy I often pull with that, is destroying all cards under 6 gold. Its especially good, when the enemy has picked cards that create might in the first two rounds, because they will waste their turns regularly just using the tresury , while you use the gold generation to buy expensive cards. Like Rally or Money Exchange. And once you are dominant enough, you can just give the unneeded Psijik cards to the Hlaalu patron.
I've come around to it a bit more since recording this, dreaming cave is very buff but I still dont like it as much as other flex options, but the variety in player picks is a lot of the fun of Tribute =]
What is your stance on agents? Are they good early game/late game? Is it better to patron-sacrifice them ASAP or let them sit on the board? Or are they even good? It seems they are only good if they can sit on the board for longer time... And what was that with that Jeering Shadow buy? Why? Thanks for reply.
First agents are going to depend on the deck and board state. Purple agents for example really need you to have a solid combo engine running already to be worthwhile, while the green poet agent is really good in any deck that it can use its recur effect on and doesn't need a lot of set up. The orange deck agents are really great at slowing your opponents progress with taunt and their combo ability that removes prestige from your opponent, so they're good if you're splashing orange in your deck.
As for why I bought something in the video briefly who knows, that background footage I just captured for stock reasons to be in the background while I talked over it, often just trying to get one thing going like setting up a "patron check" scenario. I wouldn't look into too deeply what I was doing in the background on this video. Tomorrow I'll be uploading some games with live commentary where I walk you through my thought process more as I play which will be better for that.
Thanks for the insights, well explained. Have you thought about doing a video that shows how to get more Tribute cards? That would be helpful, thanks again.
I would but aside from the ones that come from using the patron powers the new unlocks from just doing clues is just an RNG grind from boxes
Played those decks too for a time, and its defenetly the easy straight forward and solid way to win, especially as long as you have only 4 decks.
But a soon as you want to go into more control, its better to limit power generation for more controling options, because that way, you deny your opponent the ability to sprint ahead with just Armory and Rally. To add, green and black are also really good at power generation, but their patron abilities and card abilities are far better for utility than red.
On the crow, yes its powerfull, but I found, that it really disrupts opponents when they dont have crow and hlaalu patron abilities to combo. Which is why I try to limit the opponent by only letting 1 of them through deck picking.
Aditionally on the crow deck, I really enjoy it, but it has its problems as soon as you start hate picking. If you deny them the cards that combo on 2 they lose a lot of their potential. So its best to leave up their agent cards as bait, while you hate pick the rest. This can best be done by either removing them from tavern with blue, buying them with massive hlaalu gold or using the get card for free abilities from yellow or green.
PS: Thanks for the knowledge check example. I havent paid attention to that yet.
Black is so buff, I'm behind on the Tribute grind since making all these but I'm planning to unlock it asap
@@OldSaltySean1 Once you reach level 7 its just the questline. But yes, black is buff, with power generation and deck thinning and the draw ability of the patron.
Thanks to your advice, I managed to get the rubedite rank achievement. Before that, nothing worked for me.
I would really like to see your strategy with playing the Pyandonean deck. So far, I've only played with NPCs and it seemed to me too strong.
I really dont like the Pyandonean deck because it DOMINATES the game when its played. Fortunately most players don't seem to like using it because it's basically a coin flip as to who actually wins with it but it's just so lame that all the other cards start not to matter and it becomes all about the patron power. Itll be a bit but I am planning to do another video about the final two decks in a few weeks.
Have a drink every time Old Salty says "flex decks"
I have just done this wwiht a freinds aaand I swear it waszz fuunnszz zZZZzzzzzZZZ
x_X
P.S.
Don't drink and get wasted... your mind is better off not wasted ;)
Drink responsibly 😂
I feel like I got some math ahead of me! When I play card games I like to calculate statistics and probability. This sounds silly and may not be as applicable in this style of card game, I will be try to do this anyway. Lol
It is ABSOLUTELY applicable to this card game, it's what deck building games are all about! Being aware of what's in your deck and the odds of drawing into your big turn!
One of the best players in the game right now is my fellow Tribute professor at ESO University on Discord and they constantly preach how this game is RNG but the best players make it the least random possible.
@@OldSaltySean1 that's how I ran and still run every one of my Yu-Gi-Oh and magic decks. They focus on being as reliable as possible and only focus on moves that will both hurt my opponent whilst helping me get to my next play.
@@OldSaltySean1 Well.. you can calculate every card that your opponent has in hand - and most of the time its game winning knowledge but its soo boring man..
@@kracejiciAlchymista I respect people who play with their heart as well as their head 😂
I developed kind of a unique strategy. I pick psyjic deck first, because these are the worst cards and then its about who picks the least bad cards or picks cards at all, its kinda who picks a card first looses...^^
Sounds like a good idea to me!
Active commentary in-game really helps
Glad to hear it, I'll be looking to do commentary games once a month on the channel!
I just wish that Marujhin's daily quests didn't require to get an actual win just to complete the requirements. It's frustrating to keep losing several times in a row to players who are just better than me and I feel like a r-word. I've asked guildies who have the last two patron decks to do a match with me and teach me the strategy in dealing with them, but they're too damn involved with the ranked matches that I'm essentially left out of the lurch. It's just like the special ed curriculum growing up: if you start out in there, you're essentially zerg-food to the Mad-Max-style mobs when society dies.
Hey no worries, its just a game and if it's making you feel bad to play it consider taking a break or playing something else. I am working on a deck tech guide for the final two decks but it likely wont be out for a couple weeks. For Red Eagle it's really good about deleting cards (which is very strong, it means you'll draw cards you want more often) and generating power in small combos. I'll be honest I'm still trying to figure out what to do against Sorc King. It's a pretty head scratching deck but it seems to be the plan is to pick up some early income and then try and race your opponent using its patron power (which I dont like at all) but can be beaten if you get an engine online quickly. I hope that helps but seriously dont beat yourself up, the game is complicated and still very very new! But it's not worth playing if it's making you feel bad about yourself!
I'm on such a losing streak that I have NFI how I managed to win the first few ranked games I played
Lol it happens, people who are still playing now have been playing for a while, dont worry, just have fun with it!
blue deck good
ROOD DUDE....
but also you right, I've been sleeping on it a bit
This is a good video of tips to beat a player that doesn't know these tips. But strategy in the higher ranks of play comes down to using all the information you have to it's fullest. For example, in the game you showed where on turn 1 going 2nd you spend 5 gold on a non-gold agent when there is a rally on board, your opponent just gained a massive advantage in gold to try to get that rally. Now while personally I would always have spent 2 gold converting my pelin starter to a writ on that turn, your strategy is an equally valid, if more short-term line. But Only If you then realize your disadvantage and barter or otherwise remove the rally asap.
So one quick note, most of the footage in the background was mostly playing NPCs doing whatever, not thinking too critically, so don't look too deep into it lol, but I agree, and there's always going to be a zillion different strategies that change depending on the combination of decks and what the tavern spits out for people, but this was meant as just a general idea for players following up from the beginner tips. But I appreciate the constructive criticism and thank you for watching!
My opponent picks Crow, I puke in disgust
Based
Totally didn't consider Tithe.
Its buff!
There's one big issue with any strategy. It's called RNG. You can cry, sweat and scream but if you're an unlucky fella like me it's difficult to win no matter what. I patiently build my deck, I pick up an OKish card and can't do anything else and in place of that card pops out another one, super op like The Armory for my opponent to take in 5 seconds
It happens and I mentioned that in the video, 100% win rate is impossible but good players still have a much higher win rate than others. I would say its 75% skill, 25% luck
@@OldSaltySean1 it just feels weird. In ESO's pve if you know mechanics in dungeons and trials you don't need luck to "win" but I guess it can't be helped, luck plays much highier role in a card game compared to scripted rpg fights
@@TheTuSiK Yep! That's more or less what it breaks down too, they're apples and oranges
this is the worst card game ive ever played
Hey alright
@@OldSaltySean1 let's play old maid ithink it's up ur ally
True, it completely sucks and I don't know why the developers put it into their mmorpg....
@@MichaelKerr71 i told them to put something like es legends in itll be a hit. but this is just aweful
Honestly, I hate that I have to watch vids like this lol. I really like making my own strategies but then I start losing all because other people watch vids of people who teach them strategies they never would have thought of on their own or maybe would have like a year later. Thus...you can't just organically create strategies and develop your own play style, you HAVE to get into the Game Theoretic META builds despite literally NO ONE conjuring up those strategies on their own. Thus, people who I can tell are really bad at the game end up beating me only because of RNG or because they're clearly using a premade OP strategy they found online. Part 1 of why I hate the internet lol.
I mean every strategy I've made so far I've made on my own but its just for deck selection and cards to look out for. Tribute is a very reactionary game where you react to what the table gives you and what your opponent is doing. I've even changed my attitude about several cards after seeing them in different deck combos where they outperform an environment I'm more used to. Part of the fun of the game =)