The perfect ghost recon, for me, incorporates the new mechanics of breakpoint in a lively expansive map like wildlands. I would like to see rappeling and some new team commands, like flank, retreat..
Just played SOCOM 3 with PCSX2 tonight, all I'm saying is they gotta learn a thing or two from that game especially the AI commands. Top tier tactical console third person shooter for me.
I would like to see a survival system as well, especially if you are behind enemy lines. Also, patrols around bases and SOP for military personnel. QRF from near by bases. Oh and a hunter squad can be dispatched to find you if you stay in an area for too long.
Yeah and better cosmetic options and customasation for guns and other stuff. Look what modders doing to breakpoint that is what we want. I dont need jeans and dart vader looking enemies
Call me crazy, but I won't mind some future techs incorporated in but it should be fitting like GRAW and FS, not like BP. I really like Crosscom, friendly tetrapod-drone with limitations and Optical-camo, here's hoping they don't make it way too OP like in BP if fully upgraded.
@@032_m.alfathcirrus5 I'll be a bit "nerdy" on this one, but I think High Tech things work perfectly in FS and GRAW because they are intradiegetic (I mean that they are physically part of the world, the story, they exist). My problem with BP tech is night vision and infrared... when your character has absolutely no goggles on his eyes ! It's pulling a drone out of your back when you don't even wear a backpack, it's taking out of your butt a gigantic rocket launcher and so on... FS' UI was entirely made, in the game story, by the crosscom, and when the glasses were jammed by Bodarks, there was absolutely no UI, and that was absolutely awesome ! I also am an absolute lover of Far Cry 2 minimap for the same reason haha ! I just think it is the absolute BEST way to make a UI, or any tech, believable. Make it physical.
Honestly I would like more of a future soldier type. I don't want a 1 big map copy n paste. Need sandbox maps of different countries. Places in Africa, America, Europe, etc... Feel like with one big map ubisoft goes into lazy mode
@@xxfratosxx8257 Good point actually, maybe Arma sized maps, like 2 or 3 kms square, from everywhere around the globe. Scenaristically though I do not know how they coud pull this out. All out World War 3 ? In FS there is no main enemy until the Bodark shows up, so maybe something like that. Maps all over the world would fit a licence like Army of Two, where the main characters are international mercenaries. For GR, could be a bit tricky. Maybe for a coop PVE game mode out of the main campaign.
They better add a swarm of different helicopters and the option to have an A.I. fly you over zones to HALO/HAHO. Or insert via fast ropes or little birds.
I'd love if they took Breakpoint and went back to full spec ops warfare. Like Flashpoint kinda of idea. Chasing cartels and drones was fun, but I think GR is long overdue to return to classic military counterterrorism or behind the lines spec ops.
If its like Bolivia where the land scape and environment changes in certain areas. I'm all for it. Also i hope they expanded on the gun smith. Where we can pick pistol grips, barrels, handgaurds, different optics, and so on. Along with gear. I want to choose between a shooters and battle belt, Holster, mag pouches, use of Push To Talk (ptt) and so on. I also hope they add more hand to hand take downs because those are fun to watch. Also the Sci-fi stuff is ok as long as its not to much or insanely unreal
Oh and the company's like Haley strategic, Ferro Concepts, Agilite, and Crye have velcro on the front to where you can slap on different plackereds. (Plackered are mag pouches with built in features like pouches and so on)
The setting impressed me tbh... after the bland-land that was Auroa, I thought they'd never learn about map variety and lively-ness lol. Thank god they're using Wildlands' playbook again for this. It's ride or die now for the rest, we'll see.
@@ASQDGAMING hopefully it’s not too far after PC release. The game looks like it has potential. I’ve loved your coverage on ghost recon over the years. Keep up the great work.
I've said it a thousand a dozen times I'll say it again. A mash up of MGSV Army of 2 40th day Operation Flashpoint red river. And you've got your perfect ghost recon game. Mgsv had the unique way of u plotting in your Infil and exfil points so basically your fast travel was a helicopter coming to pick u up and drop u off which I think was great. Also they way boss slung his weapons was great. Army of 2 40th day had this awesome mechanic of a guy being able to carry up to 4 damn weapons 3 that he came with plus 1 that he picked up off the battlefield to use temporarily until it runs dry and he dumps it to go back to his 3 weapons. Also the option to drag down teammate while shooting I found pretty damn immersive. That game also had our guys sling their weapons correctly. Operation Flashpoint had an indepth squad command system that allowed a shit tonne of squad commands for 3 different squads. Combine these mechanics and throw it in a ghost recon game with breakpoint level movement animations and your gold. I think the game should flesh out a narrative story and have 2 different modes. A campaign mode that's liner and a conquest type mode that u can play with your own character model and team mates.
That sounds awesome I haven't played Red River but I've played MGSV and Army of 2 The 40th Day and I like your thinking. Hopefully they can muster even just a little bit of what you said and make a damn good game. I love Breakpoint but it certainly isn't the best game out there. It certainly feels a but lazy at times especially in story and voice acting. Probably the best parts are Gameplay, Operation Motherland, and Sam Fisher.
@@ethanpickett3000they should Also expand on limb and body damage as they've done in breakpoint. For example - get shot in your left arm, you can't reload as fast Get shot in your right arm? You lose ADS stability. Get shot in the legs, you can't run away unless you either have a medkit or a splint to fix your injuries, or if you get shot in the lungs, you'll slowly bleed out unless you have medical attention. Plus food and water should be a major factor in ghost recon project over - food and water should factor into overall stamina alongside endurance. In addition to getting MREs, ghosts should be allowed to hunt wild animals to eat, since special forces operators, hell any military soldier would be taught how to live off the land. Plus - the amount of kit you have on your person should affect your movement speed and fatigue, thus one will need to choose if you want to go in light but have less ammo and supplies, or go in fully-kitted, at the higher chance of fatigue and exhaustion.
They should go back in time to an older vietnam setting and have an origin story of how the ghost came to be. Using gorilla tactics and Rambo inspired traps would be so cool in a dense jungle 💀
Love the location idea! Should allow for diverse load outs from Gucci American gear to Post Soviet camos and modern AK variants. Huge fan of the customization in GR so very hopeful for this :)
Fictional Naiman war could possibly set in regions based off of Mogolia, Kazakhstan and Uzbekistan. This has a lot of potential imo. My only problem is that it will most likely be landlocked and I'd prefer it to have an ocean for some amphibious combat personally. Also, I could have had some CAS from an offshore vessel of some sort and could have used it to deploy from 😮💨 Still, im very excited to hear and see what Ubi has been cooking up. This is make of break for this franchise and Ubi themselves. Check out Black one Blood Brothers. It's a tactcal shooter that used GR1 as their bases.
I mean IF it’s a fictional version of those countries they can always like make up an excuse to have boats like having a small island or lake in the map like the Bolivia one?
You and Gmoney are the only two ghost recon youtubers I can actually watch, for the two reasons being that you are the only ones that play as the ghosts instead of the real life units, and you two being the only ones that give both good tactical gameplay and being a good source to look at GRPJ news, keep uo the good work guys
The things that makes Wildlands unplayable for me anymore: the ridiculous bullet drop, the slower-than-airosft muzzle velocity that allows enemies to literally dodge bullets, and bullet sponge enemies.
I`m dying to see a GR that has a setting or even a mission in Brazil. Here the drug factions are huge. Rio de Janeiro and Sao Paulo have a considerable number of favelas (slums) and three main drug factions. The CV - Comando Vermelho (Red Command), TCC - Terceiro Comando da Capital (Third Capital Command) and the Milicianos (Militians), the corrupt police that act as one of the factions. For real, the labirint the favelas represent, the three enemies, the people of the favelas that most of the time protect the drug dealers and the corruptions of brazilian government, can provide an unequal challange, for the players and for the developers (unfortunately). I remember one of the MW with a mission in Brazil and it was really good at that time. There was also the Max Payne 3 that sort of done that with certain level of resemblance. Ever since, I haven`t seen any other game exploring the brazilian urban slum environment, which has so much potential.
Yeah Skull and Bones were holding up too many potential games. I really hope they approach the next GR like Wildland with a dynamic weather system kind of like how Gray Zone has planned and maybe a harsher survival aspect to it like snake bites and traps.
The ONE thing I want. Real loadout. Drones are cool but if your bringing a drone. Thats your whole backpack slot. At4? Cool but you better pack slightly lighter. Heavy plates? Move slower take 1-2 more to the midsection. Weapons slung TO THE FRONT
I'm liking the central Asia idea, but main themes for me are the overall tone being grounded and gritty - no Narco Road style or excessive focus on futuristic drones - and the AI squad control being more in-depth and tactical like the original.
@c0ya1 absolutely, and drones should play a part. Just not futuristic drones styled and lit up like space ships, with physics defying movement and being central to the story.
@@aibluefox4309 I really like the tetrapod drone in Future Soldier, very slow moving but it packed one hell of a fire power. Seemed more believable too than BP drones, I think they should keep this one. Make it very rare in the game too and crosscom? Keep that one too, we all love crosscom.
I wanna see more attachments like changing pistol grips, hand guards, suppressors/cans (don’t do like you did with the Hive, Ripples, and Prism suppressor and make it where you can’t change the color), more options for optics like an Sig Romeo for the 516 or MK18 and even allow optics for pistols and toggleable lights for pistols and rifles. I’d love to see them use the Sig MCX or Spear, and a Glock 17 or 19. Even if you can’t get an actual Glock in the game, at least a clone that looks fairly similar to it. I can’t look at the F40 and bs myself anymore
Basically i want Wildlands 2 - but hope there wont be as much Unidad ruining the day and that it wont have any "futuristic" traits like Breakpoint. Also please no MMO-like hub area that is boring to travel to, and no cheesy storyline to work through. Instead a basic map-driven approach with short briefs via comms should be used for story telling (bad guys here, doing this and that, take them out, so we get closer to X). Let us be on the road as much as possible.. I wanna live and breath the land and focus on doing my job in the most effective way. Asia might be good, but i hope there will be enough "biomes" to explore (snow, jungle, forrest, water, mountains - industrial, towns and city areas). It also should be massive like Wildlands, so we can get lost inside the world. Lastly a friendly faction like the Rebels in WL to buy supplies, and some survival aspects would be nice, including hunting wildlife to survive or stealing food and dealing with bad weather (for those who seek another challenge beside fighting bad guys).
Ghost Recon (2001) was the most strategic and intense of all the games in this franchise. I feel Ubisoft opted to sell out to more mainstream and arcade like games for $$$. With the advancement of graphical technology, bringing back realism and strategical features to the franchise would be nice, but I doubt it since they seemed to be catering to gamers that love the no scope 360 bullshit.
Good stuff brother! Love that you are still diligently supporting this community! You keep us motivated! 🤙 As long as the developers strive to improve upon previous GR installments, and ensure the settings provide the maximum range of adjustments for all play styles, I’m confident the next game will be solid…if/when it’s released!
@@ASQDGAMING yep, 🤞 We all know it’s possible, proven by how they initially developed, and then improved Breakpoint with each update. They just need to dig in, invest their time and assets, and make it happen. You specifically, and several other influential community members have definitely provided clear and useful feedback, very specific information that accommodates all play styles and customer preferences on what exactly the new game should have implemented. Theoretically, it’s too easy!
I mean if we get an open world game like wildlands qnd breakpoint I wouldent mind qt all but lean more towards wildlands on the open worlds astedics we got. The ghost mode of wild lands was perfect the last thing we got was absolutely perfect and that should def happen. If we get something along those lines I wont complain. A decent ammount of customization would he another thing we should expect. More variety of pistol customization would be ideal and accessories for said wepons.
Been busy but check in when I can and I have been enjoying the shorts. I did not realize how much the subscriber number grew. Congrats! As for the new Recon game, I think a set up like Wildlands with some of the better features of Breakpoint would be a sweet game especially if they don't rush and don't have to fix a ton of bugs the first six months/year including release day. That's wishful thinking probably but that would be nice. Any location is fine with me as long as it's a big map with lots to do. 😁 Lastly, I don't know anything about how UA-cam works but there is a gaming channel similiar to your situaiton. Several years ago he created another channel with the same name and added a 2 at the end it's grown into the millions. Ever considered ASQD Gaming 2? Maybe things will branch out that way...? LIke I said, I have no idea how it really works but I am just throwing it out there. 🤷♀
The most important thing to me is online co op and a long and immersive campaign. What I'd love to see is space for third party created missions and campaigns
The open world and variation of the nature from Wildlands but with the woods and moistre from Breakpoint. The Weapons from Wildlands but the knife attacks and ability to carry the deads from Breakpoint. A cool story, why we are there (more Wildlands, than Breakpoint/Far Cry lol). The utility and survival functions from Breakpoint, but the handling for that from Wildlands. Without the booster snacks. The enemies from both (humans and mechs/robots). The population from wildlands. The hide mechanic from Breakpoint. ...and some other mixes ... that would be a Ghost Recon ❤️
New subscriber here. If they populate the new breakpoint like wildlands was it will be a great game. Also we need more customizing the battlebelt, plate carrier and pistols. To me that would be a perfect ghost recon game.
I'm curious if there rebooting or continuing off of break point storyline hopefully they keep the headquarters lobby and transfer it over to the next game and last but least it would be cool to ride jets and see new vehicles and maybe a possibility to see metal gear solid snake as a crossover since Sam Fisher was in the last 2 games
They gonna have to be on point with the community after the move they pulled that even has us waiting this long for the new game. Gray Zone is definitely what imma be on as soon as it goes early access. Ubisoft really screwed up
I know a lot of people don’t consider nor care about this,but i would love to see some Ragdoll physics for npc’s ,like rdr2 where you can see bullet impacts hitting the body,also dismemberment and dragging your wounded teammate to safety by holding on their bag pack & your teammate could shoot with cover-fire while being dragged (like army of two) better ballistics and different crosshairs to choose from.. Edit: I also wanted a desert environment,so i hate the fact that this game is gonna be located in central asia,the terrain is always mountain & jungle..i wanted war-torned cities and more gritty environments but i guess we won’t have that..
Will be nice if they added more emotes for example Take cover, aiming, crouching, and abilitys to check bodies for ammo instead of it just appearing on the floor, and also more vehicles for attack helicopters, and ground vehicles, and lastly a way to add pouches to your vests, and armorize your pants if needed, and more camos (Edit) one more thing to add, customizing Allied troops, and enemy troops for your desire with different attires and more than four Ai teammates
I would agree with the first person perspective instead of a 3rd person. Really removes the strafing and unfair advantages, puts more realism. Because seeing an enemy on a third person is quite easy but with first person makes it harder to know where the enemy is.
Definitely gotta go back to basics for me. Loved wildlands but wouldnt say no to scrapping an open world and having a few large threaters of operations with some proper scriped missions with challenges and replayability. It all went too online service and co op for me.. Hoping for abit more love for the single player this time. 🙏
The only thing you need to know about "Project Over" is 3rd person is dead... just like the project. If I wanted a first person title, I'd play a first person title. If Ghost Recon becomes a 1st person title, I won't play it for the same reason I don't play first person titles. If I do cave to the first person perspective, I will be playing something else.
They basically have a monopoly on this game type so I'm shocked they haven't put something out yet or someone else hasn't stolen their thunder. People were asking for an AC game set in feudal Japan for years and now that Ghost of Tsushima was such a hit I think RED will land with far less impact if it lands at all so it could happen here. Breakpoint went out like it should have come in and to it's credit I hope they keep a lot of the mechanics but its going to be a once bitten twice shy situation for a lot of fans, me included. It a vocal community and it's well documented what we do and don't want, so just listen and take my money already.
That's what I'm concerned about. What happens if they don't listen and go a different direction. I feel like it could kill the franchise. Fingers crossed they don't screw it up
@MING The only (ironic) saving grace is the truly impressive turnaround that Breakpoint did by listening to fans. That was a completely different game in the end from launch but it was like opening your parachute 100 ft from impact, they saved it but not without a lot of damage to the franchise.
Well lets be honest that was a tactical minded prototype style weapon that had good ideas but was way too heavy and awkward to really carry for true missions but i agree was a fun weapon to roll with I remember when the us military was thinking about using it as a standard replacement for the m4 lol wouldve been a huge mistake imo way too bulky
@@captmoth18 ya man it was a cool ass gun dont get me wrong i used the crap outta that thing i always liked the lonewolf prototype too where it looked around corners with a camera cool ass guns man
@@captmoth18 ya i just meant i think thats why they didnt include it in any of the later titles it was just dated and for the most part unused by the us special forces. I think i say the Malaysian army used them for a while or something could be wrong tho.
I think central Asia will be perfect. Will allow for all types of biomes, and should provide for a very interesting storyline. Always love your content homie! Never get discouraged. Keep ya head up hopefully soon enough you will have much more to cover about Ghost Recon.
the world in wildland is so lively but they completely destroyed that in breakpoint. I have no high hope for the next recon. Espeacially at the state of triple A games recently
Literally my perfect game in ghost recon is breakpoint mechanics, guns, and customization with a wildlands map and mission builds. I can’t speak of future soldier cause I haven’t played it
Whatever they do for the next one, I just want challenging AI. Not "One-shot kill" challenging, but smart, tactically aware AI. Ubisoft games are just too easy and never require smart or tactical solutions
I can def relate to the branching out thing can be difficult as a content creator to do that lol hell even some of the videos I make that seem to do well once flop when I try to do it again haha 😂😂 so its definitely a struggle brother.
Taking some elements from Breakpoint and Wildlands and some of the originals. Giving the choice of first or third person perspective and be able to switch. this is very well done in fallout 76. why not its just a camera angle for the most part.
Better attention to the PVP community as the pvp will be the over all longevity of any game ask anyone what they go back to GRFS for its the PVP conflict mode with respawns and 6v6 loved the WL and BP style pvp as well but thats more ranked and competitive we need a casual qp mode like conflict to just hop in and go solo or with a team
Great analysis. What did you do to get your load out and gear looking this way? Never seen a tucked in top, battle belt, bloused boots and no-backpack build in Wildlands due to customization limitations. Is there a mod for this?
💬... j'adore Ghost Recon Wildlands, mais Grey Zone va être un sérieux concurrent à Ghost Recon, alors j'espère vraiment qu'Ubisoft reviendra sur un esprit Wildlands plutôt que Breakpoint que j'ai trouvé vraiment mauvais… ou ce sera la fin de Ghost Recon! 😢 J'ai toujours voulu un remake de Ghost Recon Wildlands… Grey Zone l'a fait!!! 😍
Needs something breathable like wildlands n gritty like breakpoint. A.I. enemy’s more responsive more accurate. Easy to take down. No more bullet sponge enemy’s and no more heavy armored enemy’s. I just been playing coop on the ghost recon Advance ware fighter2 and the enemies in there lay down crouch go behind cover give them that same mechanic. Make them difficult to fight against but also easy to kill. If that makes sense. Yes we are ghost but other militaries out there have good viable soldiers. pMCs in breakpoint should be almost that tier 1-3 operator skill level able to sustain in a good Long fire fight but these guys are just mindless A.I. that run at you n get shot. Only way to get the realism is to put the thing on extreme lol which I don’t care. Take some notes from other realistic shooters like OF dragon rising you can go up to a dead enemy or friendly n extract ammo and other things you may need in the field. Also give us more than 3 operators. Give us a control number if atleast 9 plus your self so 10 total. And let us build a character stats for each one and once they die there dead for good in the game making your choices more viable in combat zone. Kind of like Xcode or the old style ghost recons. Bring that back. Customizing for A.I. team. Give us more voices to choose from. More haircuts more faces maybe add body style from like tone to like a body builder. Gear customization. Let us customize where we want pouches add more chest rigs like micro rigs ex: Haley strategic DC3R/ DC3R heavy n DC3RM and let us use The thorax plate carrier. With Cry JPC n AVS having integrate mag pouches already not using external pouches. Also add Iike ferro concept FCPC and/ slickster. Battle belts let us customize that by choosing a setup up we want or just look up multiple configuration on google or Pinterest. Ley us be able to removed the battle belt completely. Let us Molle backpack to the place carriers. Also most modern plate carriers allow the use to attach front placards. JPC n AVS and other like ferro have backpacks that zipper on let us attach those. Rifle customization if your doing an M4 just have the base m4 and let us choose the stock n rail we want. There’s no need to have 50 variants. Give us the basic quad rail, few Mlock variants, key mod varieties, Mk18 rail, 416, m16 rail, and the LVOA rail in carbine and shirt barrel. AKs so the same with the AR. Just give us the base ak47 and from there let us attach what we want wether we want it be ak74 or ak12. All attachments n sights for every gun. Let us fill the rail space up n place where we want the peq. Let us add lights to the other side of the rail. Now here’s where stuff gets at get Interesting. Say we are rocking a kit that has 6 mags plus one in the gun that’s how much ammo we have to use we have to pick n choose to fights wisely. Each plate carrier n rig will have different amounts but also the battle belt will have mag pouches in there as well. Same goes for the pistol. Have a setting for people who don’t want to play that in-depth and they have what ever cap. If you do do the cap let it end evenly. Also if we want to use an ak let the damn ak mags be seen in the pouches. Or what would be an awesome thing is we pick the carrier or chest rig we want and click customize in the customization tab we can choose pouches with stanag m4 mags pmag m4 mags, Ak47 mags ak74/12 mags, ect. Give us more in-depth customization. Do it for all the guns. There’s alot yins can do. Go look at ground breach and escape from tarkov for weapon customization and gear custom ideas . Also in the next title you guys have a rebel style force that fighting back against the common enemy. Let us attack n claim a base for them there we can carry out mission upgrade them n equip them with Better gear. Maybe customize there clothing and let us attack other bases with them for them to claim and have it as a constant tug of war where the bases you gain can be retaken by the enemy. Add air defense sniper towers. Let Us build a bad ass base. Also add flairs on helicopter n planes to fight again air defenses. Back to A.I. teams. If I customize there guns to run a grenade launcher let them use it. This is my opinion it kinda do way with the 2 primaries for AI. Let them use the primary that they are given for sync shots. Let us attach suppressor to lmgs
I don't mind if it takes longer than said for a new GR just don't release a half finished bug infested game we deserve better i really hope they listen to the devs and not the money men ,if they did breakpoint would have been epic
I feel like they will do both. They will listen to community feedback but they will also listen to the shareholders and people making the decisions high up at Ubisoft to be honest I feel like that is what's going to hurt this game. There will be something in the game that won't sit well with players just like the RPG mechanics in breakpoint. Fingers crossed that I'm wrong
I'm looking forward to the rumored location. However, my confidence in Ubisoft executives is dirt low and without a doubt, they will find a way to jack up the next GR with horrible game design decisions. Just look at Skull and Bones, and what is could and should have been if the executives had not interfered. Remember when executives wanted to shoe horn NFTs into Breakpoint? Remember when gear score and rarity was shoe horned into Breakpoint?
@@ASQDGAMING Do not want to see: Gear levels is something I do not want to see ever again and while on the topic, no FortNite like comestics since that is the annoying industry standard right now. Like to see: This is 50/50 and I want to see a greatly expanded gunsmith like how you discussed in one of your videos. I also want to see greatly expanded cosmetic customization just like the mods from Nexus Mods do. OK, one more thing. I want the map to have a diverse biome that includes all of the biomes from Wildlands and Breakpoint. Doing so will incentivize people to use different clothing and equipment camos to blend in with their environment, which in turn creates player immersion into the video game's world setting
@@ASQDGAMING I agree! it has to be toggleable! But it would also bring back old players because the Og ghost recon was in first person if I recall correctly.
The perfect ghost recon, for me, incorporates the new mechanics of breakpoint in a lively expansive map like wildlands. I would like to see rappeling and some new team commands, like flank, retreat..
I didn't think of those. Good ideas
Just played SOCOM 3 with PCSX2 tonight, all I'm saying is they gotta learn a thing or two from that game especially the AI commands. Top tier tactical console third person shooter for me.
I would like to see a survival system as well, especially if you are behind enemy lines. Also, patrols around bases and SOP for military personnel. QRF from near by bases. Oh and a hunter squad can be dispatched to find you if you stay in an area for too long.
Would personally love to see some optional survival elements thrown into the mix as well.
Fx. Warmth. Cold. Thirst and Hunger. 😊
Yeah and better cosmetic options and customasation for guns and other stuff. Look what modders doing to breakpoint that is what we want. I dont need jeans and dart vader looking enemies
Breakpoint gunfight, future soldier realistic setting and tone, wildlands lively open world, graw 2 tactics. That would be the perfect ghost recon.
Call me crazy, but I won't mind some future techs incorporated in but it should be fitting like GRAW and FS, not like BP. I really like Crosscom, friendly tetrapod-drone with limitations and Optical-camo, here's hoping they don't make it way too OP like in BP if fully upgraded.
@@032_m.alfathcirrus5 I'll be a bit "nerdy" on this one, but I think High Tech things work perfectly in FS and GRAW because they are intradiegetic (I mean that they are physically part of the world, the story, they exist).
My problem with BP tech is night vision and infrared... when your character has absolutely no goggles on his eyes ! It's pulling a drone out of your back when you don't even wear a backpack, it's taking out of your butt a gigantic rocket launcher and so on...
FS' UI was entirely made, in the game story, by the crosscom, and when the glasses were jammed by Bodarks, there was absolutely no UI, and that was absolutely awesome !
I also am an absolute lover of Far Cry 2 minimap for the same reason haha ! I just think it is the absolute BEST way to make a UI, or any tech, believable. Make it physical.
Honestly I would like more of a future soldier type. I don't want a 1 big map copy n paste. Need sandbox maps of different countries. Places in Africa, America, Europe, etc... Feel like with one big map ubisoft goes into lazy mode
@@xxfratosxx8257 Good point actually, maybe Arma sized maps, like 2 or 3 kms square, from everywhere around the globe. Scenaristically though I do not know how they coud pull this out.
All out World War 3 ?
In FS there is no main enemy until the Bodark shows up, so maybe something like that.
Maps all over the world would fit a licence like Army of Two, where the main characters are international mercenaries. For GR, could be a bit tricky. Maybe for a coop PVE game mode out of the main campaign.
They better add a swarm of different helicopters and the option to have an A.I. fly you over zones to HALO/HAHO. Or insert via fast ropes or little birds.
I'd love if they took Breakpoint and went back to full spec ops warfare. Like Flashpoint kinda of idea.
Chasing cartels and drones was fun, but I think GR is long overdue to return to classic military counterterrorism or behind the lines spec ops.
If its like Bolivia where the land scape and environment changes in certain areas. I'm all for it. Also i hope they expanded on the gun smith. Where we can pick pistol grips, barrels, handgaurds, different optics, and so on. Along with gear. I want to choose between a shooters and battle belt, Holster, mag pouches, use of Push To Talk (ptt) and so on.
I also hope they add more hand to hand take downs because those are fun to watch. Also the Sci-fi stuff is ok as long as its not to much or insanely unreal
Oh and the company's like Haley strategic, Ferro Concepts, Agilite, and Crye have velcro on the front to where you can slap on different plackereds. (Plackered are mag pouches with built in features like pouches and so on)
Gas system too, last customizeable in FS, more than a decade ago.
The setting impressed me tbh... after the bland-land that was Auroa, I thought they'd never learn about map variety and lively-ness lol. Thank god they're using Wildlands' playbook again for this. It's ride or die now for the rest, we'll see.
I feel like greyzone warfare could be a good game for you to cover. It definitely has inspiration from GR.
Should have a video going up tomorrow about it
Does anybody know if Greyson is actually going to come to consoles?
@WaRDawG19D Yes it is planned to come to next gen consoles. But they don't have a definitive time frame yet
@@ASQDGAMING hopefully it’s not too far after PC release. The game looks like it has potential. I’ve loved your coverage on ghost recon over the years. Keep up the great work.
I've said it a thousand a dozen times I'll say it again.
A mash up of
MGSV
Army of 2 40th day
Operation Flashpoint red river.
And you've got your perfect ghost recon game.
Mgsv had the unique way of u plotting in your Infil and exfil points so basically your fast travel was a helicopter coming to pick u up and drop u off which I think was great. Also they way boss slung his weapons was great.
Army of 2 40th day had this awesome mechanic of a guy being able to carry up to 4 damn weapons
3 that he came with plus 1 that he picked up off the battlefield to use temporarily until it runs dry and he dumps it to go back to his 3 weapons.
Also the option to drag down teammate while shooting I found pretty damn immersive.
That game also had our guys sling their weapons correctly.
Operation Flashpoint had an indepth squad command system that allowed a shit tonne of squad commands for 3 different squads.
Combine these mechanics and throw it in a ghost recon game with breakpoint level movement animations and your gold.
I think the game should flesh out a narrative story and have 2 different modes.
A campaign mode that's liner and a conquest type mode that u can play with your own character model and team mates.
That sounds awesome I haven't played Red River but I've played MGSV and Army of 2 The 40th Day and I like your thinking. Hopefully they can muster even just a little bit of what you said and make a damn good game. I love Breakpoint but it certainly isn't the best game out there. It certainly feels a but lazy at times especially in story and voice acting. Probably the best parts are Gameplay, Operation Motherland, and Sam Fisher.
@@ethanpickett3000they should Also expand on limb and body damage as they've done in breakpoint.
For example - get shot in your left arm, you can't reload as fast
Get shot in your right arm? You lose ADS stability.
Get shot in the legs, you can't run away unless you either have a medkit or a splint to fix your injuries, or if you get shot in the lungs, you'll slowly bleed out unless you have medical attention.
Plus food and water should be a major factor in ghost recon project over - food and water should factor into overall stamina alongside endurance. In addition to getting MREs, ghosts should be allowed to hunt wild animals to eat, since special forces operators, hell any military soldier would be taught how to live off the land.
Plus - the amount of kit you have on your person should affect your movement speed and fatigue, thus one will need to choose if you want to go in light but have less ammo and supplies, or go in fully-kitted, at the higher chance of fatigue and exhaustion.
@@c0ya1 I wish Ubisoft could do anything the three of us have said. Unfortunately it's Ubisoft 🤷♂️.
They should go back in time to an older vietnam setting and have an origin story of how the ghost came to be. Using gorilla tactics and Rambo inspired traps would be so cool in a dense jungle 💀
That would be a great idea..
As a Viet I approve this 100%
Can't go that far back, wouldn't attract a large player base
@@ASQDGAMING
Pretty much, the market is craving modern era shooters with modern era gears.
@@032_m.alfathcirrus5but at the very least add equipment from vietnam era to the game for either cosmetic or else
Ghost Recon 2: Summit Strike was set just west of Mongolia, in Kazakhstan. IMO I liked it better than GR2 set in Korea
Love the location idea! Should allow for diverse load outs from Gucci American gear to Post Soviet camos and modern AK variants. Huge fan of the customization in GR so very hopeful for this :)
You and me both. Fingers crossed they get it right
Fictional Naiman war could possibly set in regions based off of Mogolia, Kazakhstan and Uzbekistan. This has a lot of potential imo. My only problem is that it will most likely be landlocked and I'd prefer it to have an ocean for some amphibious combat personally.
Also, I could have had some CAS from an offshore vessel of some sort and could have used it to deploy from 😮💨
Still, im very excited to hear and see what Ubi has been cooking up. This is make of break for this franchise and Ubi themselves.
Check out Black one Blood Brothers. It's a tactcal shooter that used GR1 as their bases.
I mean IF it’s a fictional version of those countries they can always like make up an excuse to have boats like having a small island or lake in the map like the Bolivia one?
@@andrewnguyen2234 we could potentially get something based on the Caspian sea and not make it landlocked.
You and Gmoney are the only two ghost recon youtubers I can actually watch, for the two reasons being that you are the only ones that play as the ghosts instead of the real life units, and you two being the only ones that give both good tactical gameplay and being a good source to look at GRPJ news, keep uo the good work guys
Much love bro! 👊
A couple friends and myself, just started to replay Ghost Recon Wildlands. Need a break from Div 2.
The things that makes Wildlands unplayable for me anymore: the ridiculous bullet drop, the slower-than-airosft muzzle velocity that allows enemies to literally dodge bullets, and bullet sponge enemies.
I`m dying to see a GR that has a setting or even a mission in Brazil. Here the drug factions are huge. Rio de Janeiro and Sao Paulo have a considerable number of favelas (slums) and three main drug factions. The CV - Comando Vermelho (Red Command), TCC - Terceiro Comando da Capital (Third Capital Command) and the Milicianos (Militians), the corrupt police that act as one of the factions.
For real, the labirint the favelas represent, the three enemies, the people of the favelas that most of the time protect the drug dealers and the corruptions of brazilian government, can provide an unequal challange, for the players and for the developers (unfortunately).
I remember one of the MW with a mission in Brazil and it was really good at that time. There was also the Max Payne 3 that sort of done that with certain level of resemblance. Ever since, I haven`t seen any other game exploring the brazilian urban slum environment, which has so much potential.
Yeah Skull and Bones were holding up too many potential games. I really hope they approach the next GR like Wildland with a dynamic weather system kind of like how Gray Zone has planned and maybe a harsher survival aspect to it like snake bites and traps.
The ONE thing I want. Real loadout. Drones are cool but if your bringing a drone. Thats your whole backpack slot. At4? Cool but you better pack slightly lighter. Heavy plates? Move slower take 1-2 more to the midsection. Weapons slung TO THE FRONT
I'm liking the central Asia idea, but main themes for me are the overall tone being grounded and gritty - no Narco Road style or excessive focus on futuristic drones - and the AI squad control being more in-depth and tactical like the original.
Well, for the drone part, it is 2024 - Military combat drones have been in the IRL meta for decades at this rate.
@c0ya1 absolutely, and drones should play a part. Just not futuristic drones styled and lit up like space ships, with physics defying movement and being central to the story.
@@aibluefox4309
I really like the tetrapod drone in Future Soldier, very slow moving but it packed one hell of a fire power. Seemed more believable too than BP drones, I think they should keep this one. Make it very rare in the game too and crosscom? Keep that one too, we all love crosscom.
I wanna see more attachments like changing pistol grips, hand guards, suppressors/cans (don’t do like you did with the Hive, Ripples, and Prism suppressor and make it where you can’t change the color), more options for optics like an Sig Romeo for the 516 or MK18 and even allow optics for pistols and toggleable lights for pistols and rifles. I’d love to see them use the Sig MCX or Spear, and a Glock 17 or 19. Even if you can’t get an actual Glock in the game, at least a clone that looks fairly similar to it. I can’t look at the F40 and bs myself anymore
Man just give us Ghost Recon Wildlands settings with Breakpoint content, movements, and better graphics
Couldn't agree more, give us operation motherland on steroids in a wildland style map with breakpoint movement and systems.
@ASQDGAMING I was hoping someone could do a mod or something I still play breakpoint but no longer than 15 mins they really killed it for me
I don't have that much faith left in Ubisoft.
Basically i want Wildlands 2 - but hope there wont be as much Unidad ruining the day and that it wont have any "futuristic" traits like Breakpoint. Also please no MMO-like hub area that is boring to travel to, and no cheesy storyline to work through. Instead a basic map-driven approach with short briefs via comms should be used for story telling (bad guys here, doing this and that, take them out, so we get closer to X). Let us be on the road as much as possible.. I wanna live and breath the land and focus on doing my job in the most effective way.
Asia might be good, but i hope there will be enough "biomes" to explore (snow, jungle, forrest, water, mountains - industrial, towns and city areas). It also should be massive like Wildlands, so we can get lost inside the world. Lastly a friendly faction like the Rebels in WL to buy supplies, and some survival aspects would be nice, including hunting wildlife to survive or stealing food and dealing with bad weather (for those who seek another challenge beside fighting bad guys).
Agreed
Ghost Recon (2001) was the most strategic and intense of all the games in this franchise. I feel Ubisoft opted to sell out to more mainstream and arcade like games for $$$. With the advancement of graphical technology, bringing back realism and strategical features to the franchise would be nice, but I doubt it since they seemed to be catering to gamers that love the no scope 360 bullshit.
My go to for Ghost Recon news 🙏🏾✌🏾
Good stuff brother! Love that you are still diligently supporting this community! You keep us motivated! 🤙
As long as the developers strive to improve upon previous GR installments, and ensure the settings provide the maximum range of adjustments for all play styles, I’m confident the next game will be solid…if/when it’s released!
Fingers crossed that they take all of our feedback from the last 5 years and handcraft the Ghost Recon game that we all want and need
@@ASQDGAMING yep, 🤞
We all know it’s possible, proven by how they initially developed, and then improved Breakpoint with each update. They just need to dig in, invest their time and assets, and make it happen. You specifically, and several other influential community members have definitely provided clear and useful feedback, very specific information that accommodates all play styles and customer preferences on what exactly the new game should have implemented. Theoretically, it’s too easy!
Definitely looking forward to an Asia location, that would be awesome. And its about time you pushed a video bro!😂
Lol 😆
I mean if we get an open world game like wildlands qnd breakpoint I wouldent mind qt all but lean more towards wildlands on the open worlds astedics we got. The ghost mode of wild lands was perfect the last thing we got was absolutely perfect and that should def happen. If we get something along those lines I wont complain. A decent ammount of customization would he another thing we should expect. More variety of pistol customization would be ideal and accessories for said wepons.
Breakpoint mechanics + Spartan mod + Wildlands map like
Agreed 💯
Been busy but check in when I can and I have been enjoying the shorts. I did not realize how much the subscriber number grew. Congrats!
As for the new Recon game, I think a set up like Wildlands with some of the better features of Breakpoint would be a sweet game especially if they don't rush and don't have to fix a ton of bugs the first six months/year including release day. That's wishful thinking probably but that would be nice. Any location is fine with me as long as it's a big map with lots to do. 😁
Lastly, I don't know anything about how UA-cam works but there is a gaming channel similiar to your situaiton. Several years ago he created another channel with the same name and added a 2 at the end it's grown into the millions. Ever considered ASQD Gaming 2? Maybe things will branch out that way...? LIke I said, I have no idea how it really works but I am just throwing it out there. 🤷♀
Glad to see you again
The most important thing to me is online co op and a long and immersive campaign. What I'd love to see is space for third party created missions and campaigns
The open world and variation of the nature from Wildlands but with the woods and moistre from Breakpoint. The Weapons from Wildlands but the knife attacks and ability to carry the deads from Breakpoint. A cool story, why we are there (more Wildlands, than Breakpoint/Far Cry lol). The utility and survival functions from Breakpoint, but the handling for that from Wildlands. Without the booster snacks. The enemies from both (humans and mechs/robots). The population from wildlands. The hide mechanic from Breakpoint. ...and some other mixes ... that would be a Ghost Recon ❤️
New subscriber here. If they populate the new breakpoint like wildlands was it will be a great game. Also we need more customizing the battlebelt, plate carrier and pistols. To me that would be a perfect ghost recon game.
I hope it has a GPS like in Wildlands.
Breakpoint did not have one.
Some like to travel by road instead of flying helicopters everywhere.
Great video brother! Hoping for the best in the upcoming GR title. 🙏🏻🙏🏻🙏🏻
I'm curious if there rebooting or continuing off of break point storyline hopefully they keep the headquarters lobby and transfer it over to the next game and last but least it would be cool to ride jets and see new vehicles and maybe a possibility to see metal gear solid snake as a crossover since Sam Fisher was in the last 2 games
Most likely a reboot based off how bad Breakpoint was
So glad you make these videos bro. Can’t wait for the new game. Especially now on ps5!!
Sorry it's been so long since I made a video. I appreciate you watching
They gonna have to be on point with the community after the move they pulled that even has us waiting this long for the new game. Gray Zone is definitely what imma be on as soon as it goes early access. Ubisoft really screwed up
Excited for the setting
Greyzone is everything that GR fans want pretty much. Just do that. UBISOFT JUST DO THAT
Congrats on breaking 100k subs ASQD!
I know a lot of people don’t consider nor care about this,but i would love to see some Ragdoll physics for npc’s ,like rdr2 where you can see bullet impacts hitting the body,also dismemberment and dragging your wounded teammate to safety by holding on their bag pack & your teammate could shoot with cover-fire while being dragged (like army of two) better ballistics and different crosshairs to choose from..
Edit: I also wanted a desert environment,so i hate the fact that this game is gonna be located in central asia,the terrain is always mountain & jungle..i wanted war-torned cities and more gritty environments but i guess we won’t have that..
Will be nice if they added more emotes for example Take cover, aiming, crouching, and abilitys to check bodies for ammo instead of it just appearing on the floor, and also more vehicles for attack helicopters, and ground vehicles, and lastly a way to add pouches to your vests, and armorize your pants if needed, and more camos
(Edit) one more thing to add, customizing Allied troops, and enemy troops for your desire with different attires and more than four Ai teammates
Congrats on all the new subs.
I would agree with the first person perspective instead of a 3rd person. Really removes the strafing and unfair advantages, puts more realism. Because seeing an enemy on a third person is quite easy but with first person makes it harder to know where the enemy is.
Definitely gotta go back to basics for me. Loved wildlands but wouldnt say no to scrapping an open world and having a few large threaters of operations with some proper scriped missions with challenges and replayability. It all went too online service and co op for me.. Hoping for abit more love for the single player this time. 🙏
The only thing you need to know about "Project Over" is 3rd person is dead... just like the project.
If I wanted a first person title, I'd play a first person title. If Ghost Recon becomes a 1st person title, I won't play it for the same reason I don't play first person titles. If I do cave to the first person perspective, I will be playing something else.
Glad you are back !
If they make a newer GR Project Over hope it has some elements of wildlands and meele of breakpoint action
Hopefully it’s more like wildlands and less like breakpoint
lol no
Sadly I don't think we'll ever get another non-fiction location for the franchise. I'll take what they got though.
More missions and side missions that are not the same to be honest a safe zone you can custom make would be pretty cool
ASQD is back! 😂👍
I would love option to jump out of plane on a Halo jump, deploy out of a submarine also
Central Asia should be fun to see
They basically have a monopoly on this game type so I'm shocked they haven't put something out yet or someone else hasn't stolen their thunder. People were asking for an AC game set in feudal Japan for years and now that Ghost of Tsushima was such a hit I think RED will land with far less impact if it lands at all so it could happen here. Breakpoint went out like it should have come in and to it's credit I hope they keep a lot of the mechanics but its going to be a once bitten twice shy situation for a lot of fans, me included. It a vocal community and it's well documented what we do and don't want, so just listen and take my money already.
That's what I'm concerned about. What happens if they don't listen and go a different direction. I feel like it could kill the franchise. Fingers crossed they don't screw it up
@MING The only (ironic) saving grace is the truly impressive turnaround that Breakpoint did by listening to fans. That was a completely different game in the end from launch but it was like opening your parachute 100 ft from impact, they saved it but not without a lot of damage to the franchise.
All I want is for the XM8 to come back to the series. Loved it in ghost recon 2 but haven't really seen it since. I do miss it
Well lets be honest that was a tactical minded prototype style weapon that had good ideas but was way too heavy and awkward to really carry for true missions but i agree was a fun weapon to roll with
I remember when the us military was thinking about using it as a standard replacement for the m4 lol wouldve been a huge mistake imo way too bulky
@HVTMuddvain I just want back cuz pretty and future look. For the time to me at least lol
@@captmoth18 ya man it was a cool ass gun dont get me wrong i used the crap outta that thing i always liked the lonewolf prototype too where it looked around corners with a camera cool ass guns man
@HVTMuddvain sounds interesting, that second one
@@captmoth18 ya i just meant i think thats why they didnt include it in any of the later titles it was just dated and for the most part unused by the us special forces. I think i say the Malaysian army used them for a while or something could be wrong tho.
Wildlands remastered Ubisoft
➡️ Ubisoft you cant fail !!
I think central Asia will be perfect. Will allow for all types of biomes, and should provide for a very interesting storyline.
Always love your content homie! Never get discouraged. Keep ya head up hopefully soon enough you will have much more to cover about Ghost Recon.
the world in wildland is so lively but they completely destroyed that in breakpoint. I have no high hope for the next recon. Espeacially at the state of triple A games recently
Agreed
Needs more urban environments
Literally my perfect game in ghost recon is breakpoint mechanics, guns, and customization with a wildlands map and mission builds. I can’t speak of future soldier cause I haven’t played it
@Ubisoft plz keep third person
From the creators of Skull and Bones..... i want to die
No. From the publisher. Not same studio working on it.
@@fubarexress6359 yhes but Ubisoft is a horrible publisher that forces every dev to make live service games
I mean are we supposed to be surprised? This is Ubisoft's IP through and through since back then.
@@pleasekillyoursefAnd not wanting us to own games
Whatever they do for the next one, I just want challenging AI. Not "One-shot kill" challenging, but smart, tactically aware AI. Ubisoft games are just too easy and never require smart or tactical solutions
I can def relate to the branching out thing can be difficult as a content creator to do that lol hell even some of the videos I make that seem to do well once flop when I try to do it again haha 😂😂 so its definitely a struggle brother.
ASQD branch out into division 2!!! Love the channel my guy
Taking some elements from Breakpoint and Wildlands and some of the originals. Giving the choice of first or third person perspective and be able to switch. this is very well done in fallout 76. why not its just a camera angle for the most part.
Central Asia would be cool. Somewhere like Mongolia. 0lains mountains and jungle.
How about include OPTIONAL tag and bag open and clear tactics in buildings like Rainbow Six Vegas.
I hope the game gun sounds are better something like insurgency sandstorm or better for quality gun fights
Better attention to the PVP community as the pvp will be the over all longevity of any game ask anyone what they go back to GRFS for its the PVP conflict mode with respawns and 6v6 loved the WL and BP style pvp as well but thats more ranked and competitive we need a casual qp mode like conflict to just hop in and go solo or with a team
id love to see a Ghost Recon Vietnam
Perfect ghost recon would be on with a offline mode
Wird Zeit das es Endlich kommt!🥹👍
You deserve it bro
Great analysis. What did you do to get your load out and gear looking this way? Never seen a tucked in top, battle belt, bloused boots and no-backpack build in Wildlands due to customization limitations. Is there a mod for this?
That's the lone wolf costume skin. That's why it looks like that
TKS ASQD :)
I hope we get more that 5 outfit slots maybe 10
4 days late but congrats on 161k subs!
💬... j'adore Ghost Recon Wildlands, mais Grey Zone va être un sérieux concurrent à Ghost Recon, alors j'espère vraiment qu'Ubisoft reviendra sur un esprit Wildlands plutôt que Breakpoint que j'ai trouvé vraiment mauvais… ou ce sera la fin de Ghost Recon! 😢
J'ai toujours voulu un remake de Ghost Recon Wildlands… Grey Zone l'a fait!!! 😍
Excited ,however please o please .ake it offline as well....omg
Hurry up Ubisoft bring this game project over out and incorporate the brilliant weapons and orders wheel from wildlands and THIRD PERSON
Needs something breathable like wildlands n gritty like breakpoint. A.I. enemy’s more responsive more accurate. Easy to take down. No more bullet sponge enemy’s and no more heavy armored enemy’s. I just been playing coop on the ghost recon Advance ware fighter2 and the enemies in there lay down crouch go behind cover give them that same mechanic. Make them difficult to fight against but also easy to kill. If that makes sense. Yes we are ghost but other militaries out there have good viable soldiers. pMCs in breakpoint should be almost that tier 1-3 operator skill level able to sustain in a good Long fire fight but these guys are just mindless A.I. that run at you n get shot. Only way to get the realism is to put the thing on extreme lol which I don’t care. Take some notes from other realistic shooters like OF dragon rising you can go up to a dead enemy or friendly n extract ammo and other things you may need in the field. Also give us more than 3 operators. Give us a control number if atleast 9 plus your self so 10 total. And let us build a character stats for each one and once they die there dead for good in the game making your choices more viable in combat zone. Kind of like Xcode or the old style ghost recons. Bring that back. Customizing for A.I. team. Give us more voices to choose from. More haircuts more faces maybe add body style from like tone to like a body builder. Gear customization. Let us customize where we want pouches add more chest rigs like micro rigs ex: Haley strategic DC3R/ DC3R heavy n DC3RM and let us use The thorax plate carrier. With Cry JPC n AVS having integrate mag pouches already not using external pouches. Also add Iike ferro concept FCPC and/ slickster. Battle belts let us customize that by choosing a setup up we want or just look up multiple configuration on google or Pinterest. Ley us be able to removed the battle belt completely. Let us Molle backpack to the place carriers. Also most modern plate carriers allow the use to attach front placards. JPC n AVS and other like ferro have backpacks that zipper on let us attach those. Rifle customization if your doing an M4 just have the base m4 and let us choose the stock n rail we want. There’s no need to have 50 variants. Give us the basic quad rail, few Mlock variants, key mod varieties, Mk18 rail, 416, m16 rail, and the LVOA rail in carbine and shirt barrel. AKs so the same with the AR. Just give us the base ak47 and from there let us attach what we want wether we want it be ak74 or ak12. All attachments n sights for every gun. Let us fill the rail space up n place where we want the peq. Let us add lights to the other side of the rail. Now here’s where stuff gets at get Interesting. Say we are rocking a kit that has 6 mags plus one in the gun that’s how much ammo we have to use we have to pick n choose to fights wisely. Each plate carrier n rig will have different amounts but also the battle belt will have mag pouches in there as well. Same goes for the pistol. Have a setting for people who don’t want to play that in-depth and they have what ever cap. If you do do the cap let it end evenly. Also if we want to use an ak let the damn ak mags be seen in the pouches. Or what would be an awesome thing is we pick the carrier or chest rig we want and click customize in the customization tab we can choose pouches with stanag m4 mags pmag m4 mags, Ak47 mags ak74/12 mags, ect. Give us more in-depth customization. Do it for all the guns. There’s alot yins can do. Go look at ground breach and escape from tarkov for weapon customization and gear custom ideas . Also in the next title you guys have a rebel style force that fighting back against the common enemy. Let us attack n claim a base for them there we can carry out mission upgrade them n equip them with Better gear. Maybe customize there clothing and let us attack other bases with them for them to claim and have it as a constant tug of war where the bases you gain can be retaken by the enemy. Add air defense sniper towers. Let Us build a bad ass base. Also add flairs on helicopter n planes to fight again air defenses. Back to A.I. teams. If I customize there guns to run a grenade launcher let them use it. This is my opinion it kinda do way with the 2 primaries for AI. Let them use the primary that they are given for sync shots. Let us attach suppressor to lmgs
I really hope they don't screw this up.
You and me both
Aurora was an awesome world to play on. I don't want a jungle or dessert only setting.
Me neither but Wildlands world was way better than Auroa
Hop on Helldivers. That's still going strong now
If it's ONLY first person; that's going to really suck. Make it 3rd and 1st person... make everyone happy !!
I don't mind if it takes longer than said for a new GR just don't release a half finished bug infested game we deserve better i really hope they listen to the devs and not the money men ,if they did breakpoint would have been epic
I feel like they will do both. They will listen to community feedback but they will also listen to the shareholders and people making the decisions high up at Ubisoft to be honest I feel like that is what's going to hurt this game. There will be something in the game that won't sit well with players just like the RPG mechanics in breakpoint. Fingers crossed that I'm wrong
Project over... interesting name...maybe it could be the end of NOMADS story 😮
Very possible
I hope we get sequel
If Sweet Baby is going to be anywhere near this product, it's a deal breaker.
?
I love this game
Waffle with the 1,000 metre sniper shot
Gotta up the friendly AI. It's all just too rarded in WL.
I'm looking forward to the rumored location. However, my confidence in Ubisoft executives is dirt low and without a doubt, they will find a way to jack up the next GR with horrible game design decisions. Just look at Skull and Bones, and what is could and should have been if the executives had not interfered. Remember when executives wanted to shoe horn NFTs into Breakpoint? Remember when gear score and rarity was shoe horned into Breakpoint?
What's one thing that you don't want to see and one thing that's a must have in the next ghost recon
@@ASQDGAMING Do not want to see:
Gear levels is something I do not want to see ever again and while on the topic, no FortNite like comestics since that is the annoying industry standard right now.
Like to see:
This is 50/50 and I want to see a greatly expanded gunsmith like how you discussed in one of your videos. I also want to see greatly expanded cosmetic customization just like the mods from Nexus Mods do.
OK, one more thing. I want the map to have a diverse biome that includes all of the biomes from Wildlands and Breakpoint. Doing so will incentivize people to use different clothing and equipment camos to blend in with their environment, which in turn creates player immersion into the video game's world setting
If we get full first person it will be perfect!
That would be the death of the franchise if it's first person only. Needs to be 3rd or have the option to toggle between both perspectives
@@ASQDGAMING I agree! it has to be toggleable! But it would also bring back old players because the Og ghost recon was in first person if I recall correctly.
Most importantly offline mode
Mongoria what the hail, why are the ghosts going over there lmao?
Who knows lol
Guessing it has to do with China/CCP. They are the biggest modern day threat afterall
I’m guessing it’s against China, Russia, etc.
Should branch out and cover some more splinter cell
... what Splinter Cell?
@Draliseth they are remaking the original