I have very happy memories of massing teut knights in black forest with my buddy in high school, being 15 and playing this online on dial up. Now I'm 35 and recently started playing again during lockdown, online with my buddies, doing the same thing whilst my kids have a go and watch. This game is timeless.
I love how very back and forth this one is, even when Shmecker starts the mind games and sets up his perfect counter-army to what he forces his enemy into, Iori keeps things interesting, making it feel like he could bring it back with his cheeky raiding.
8 років тому+6
Totally agree with you! This match is really intense and both are excellent players for sure. Age of Empires 2 is still an awesome game and I'm so glad to see this kind of matches getting showcased. Shout out to both players! :)
I always found it odd that the Teutonic Order got infantry as a unique unit, especially since they were commonly known for their Ritterbruder (meaning Rider-Brother) in reality - the unit in the game appears to be a dismounted Ritterbruder. It seems strange that they're an infantry civilization as well...then again, Age of Empires isn't known for historical accuracy, with gas-powered, remote-control rams and Christian monks converting other Christians to Christianity.
+TheIdiot The Chinese invented gunpowder yet don't have access to gunpowder, villagers can survive in Scandinavia wearing just a pair of shorts, wolves do not prey on sheep, and you can send a villager to repair the wonder he built 180 years ago. Yeah, Age of Empires isn't accurate in the slightest.
+TheIdiot If you ask my complete nonexpert opinion, it looks like the teutonic knight is modeled after crusaders, i.e. people that traveled some 5000 km from the baltic through turkey(today)/east rome and brought nothing but their armor and sword. I can totally see why these guys are tired of hurrying up. Also, the teutonic knights stats on a mounted unit would probably be too strong ;). Anyway, knights of the teutonic order were famous for crossing the world in heavy platemail, not for amazing mounted combat.
+Miss Dark even being the chinese who invented gunpowder, its historically accurate dont let them acces to this type of units, they never develope gunpowder weapons and they had to wait for europeans to bring them some
i always wondered why the teutonic knights leave a huge and stongly colored blood puddle while all the other units just kinda have some red pixels in their dead sprites
I tried something similar recently, in the new expansions to the HD edition they put in siege towers. I prefer to call them "Wooden race-cars." Teutonic Knights in Siege Towers feels like it should be part of the meta, as now you can get Knights to the base of an enemy's castle or inside an enemy's town center without having to worry about things that could normally pick them off. Your thoughts on Teutons in Towers, Res?
Dang, I discovered this in my feed. I'm gonna have to come back and watch this later. I'm laughing too much just thinking about it. This is gonna be good.
I think that Teutonic eco bonus saves you much more wood than the Hun one in games like these. But not ever getting housed is much more convenient. Loved the Heavy Scorpion play, but I kind of think that Hand Cannoneer would also be a strong unit choice. But maybe not, since thy're low on HP. Now, Res, please search your replays for one in which War Elephants are used ;)
+Filip Stysiak Hand Cannoneers vs Cavalry Archers, I don't think I'd want to be on either side of that engagement. Everything just dies is my guess. O.o
hand cannon are mostly anti-infantry/decent vs non-paladin cav, very vulnerable vs decently upped ranged. Has early imp advantage vs castle units. Pretty good vs civs with shit archers and w/out onager use
+Filip Stysiak It's not just the wood saved -- which in Huns case is far more critical despite the total number generally ending up lower, because those houses you don't have to build in the dark age enable you to rush fast and not allow the enemy to capitalise on their farm bonus anyway -- or not being housed, which becomes less and less important when ratings rises -- mind, Huns are particularly popular with expert players, not the kind of players struggling with getting housed. Equally if not more important is the villager time and player eco management time saved by never having to build houses. I'd argue it's the single strongest eco bonus, excepting more situational ones like Vikings' cheap ships. This concludes my confusing two pence.
I always love seeing Teutonic Knights in action--EFFECTIVELY. They're so awesome but too easily countered. I remember one time I won a bloody stalemate in a FFA that had dragged all the way into a tooth-and-nail trash war just because the huge mass of TKs I had saved up plowed through halbs.
Well, the Teuton team bonus is kinda worthless with Teutonic Knights because they're so slow they're going to get converted anyway, so in theory TKs are indeed weak against monks. The question is, does this make monks worth it overall if you see the Teuton player creating TKs? Seeing how monks are nerfed by the Teuton bonus against anything that isn't a TK (or a ram, I guess), they might not be worth it. Unlike the lancer line, monks are not cheap enough to be considered cost-effective if they're only going to be used to counter a single type of unit and do terribly against everything else.
Actually the Order of the Teutonic Knights were not the same as the Teutons. The Teutons were a germanic tribe that tried to invade Rome, with the Cimbri, around year 100 before christ. The Order of the Teutonic Knights were crusaders, primarily in north-eastern Europe, in the middle ages. There is over 1000 years between the two.
Teutonic knights are amazing in the situation where the enemy is forced to stand and fight them. I've also found it is nice to garrison them in rams. Let's you focus down buildings and all the enemy can do is build mangonels against that so that's all you have to watch out for. No melee can deal with the rams because you just ungarrison, kill them, jump back in while arrows do nothing
Back when AoE2 was just released I often saw many of my Vietnamese friends massed Teutonic Knights, only to be microed to death with massed HandCannoneers. Ah, memories.
knavishknight it's a huge meta that time. we dont know how to use magonel, it's hard to mass briton longbow, and dont know about hand cannon besides jann of tusk
Hey Resonance, How come you're game is always zoomed out so far? I have a monitor with 1680 x 1050 resolution, however, is much more zoomed in than yours! Playing AOE HD version on steam - if that matters any tips? thanks
Teutonic knights are actualy, in my view, a combo unit- requiring another unit to work. That unit is rams. How to TKs- build rams, build TKs. Load TKs into rams , move towards the enemy. Disembark if melee units get close. Siege is the only problem that this faces.
+Mick Corcoran I've seen a replay of an island map where a player castle-dropped another player's island and let the TKs run amok. They were pretty effective, because they're strong against buildings, while also performing relatively well combat-wise in confined space, as their high HP allows them to catch archers. Rams and TKs make a deadly combination in that kind of situations. In any case, it's not that TKs are useless, but the combination of Teutons being a below-average civ and TKs not stacking up to better UUs. Teutons need something like fully upgradeable arbs, elite skirms and siege rams, or alternatively much faster feudal times and stronger early rushes. As they are, they're trumped by several civilisations in pretty much every category they're supposedly good in.
Johannes Katajamäki Teutons are below average? I thought they would be at least average given that amazing farm bonus. And free murder holes is huge when you have to defend in a pinch. No light cav sucks I guess and those trash wars can suck for them with shortened skirm range(no bracer bites) but that farm discount should at least put them in mid-tier. 60 wood is quite significant in the feudal age when you are moving fast because you have to eeck out every last bit of wood for that extra farm, thus having it cost only 40 wood is quite a big bonus. Plus, not enough players use monks with the Teutons. That 2x healing range means you can easily have them behind your main army of expensive units(mainly pallies and TKs). Teutons also have really solid siege as well, Ironclad also helps them get some extra shots.
I think IOIRI could counter the scorpions using mangonels, both siege weapons have the same range so the cav-archers could defend the mangonels from teutons while keeping a safe distance from the scorpions.
I had three games today and weirdly I got Teuton three times straight (I usually play random civ). I found it extremely powerful to go skirmishers with the Paladins, which slaughter both cavalry archers and pikemen quite well... well i guess i didn't break the meta games
And here I always thought Teutonic Knights were easy to use, just... ...build some rams. ...garrison them. ...use teutonic knight rams to screen the main force (halberdiers, skirmishers, hand cannoneers, onagers, scorpions, bombard cannons). Many choices, but preferably ranged weapons to force the enemy to close in. What are they gonna do, kite your rams with archers? Anyone who closes in will get shredded when the teutonic knights pop out. Then after the fight they duck back in and keep pushing.
@@sinemacula1327 Not really, he said that the teutonic knights inside the rams can be used to screen the main force and that's where he mentioned onagers and bombards. but he didn't mention his composition would include onagers and bombards.
imperial age teutonic knights are basically strong against all castle age units except mangonels (they need fire support for ranged units). So I can see why he went with them here
Nguyen Huy Duc Teutons generally match up quite well against Saracens imo. Saracens are forced to overuse the market for their economy and while it can help at times, the market does not GAIN you any resources, it only balances the economy differently. With a good scout+knight rush, Teutons can force the Saracens to go full camels+ mamelukes which TKs totally crush, and camels are almost as expensive as knights(mamelukes are more expensive btw) so the Saracens can't transition into siege properly despite having really damn good siege. The only way Saracens win this is with a monk rush, which is almost unique to them. And.... yeah monks can cripple the Teutons quite badly due to lack of light cavs, although that conversion resistance bonus helps a little bit against this.
@@anirudhviswanathan3986 no, it DOES gain you ressources because you can sell stone and buy stuff faster than you could gather it normally - at least a few times until in-/deflation kicks in. But it's obviously much weaker of a long-term bonus than the cheaper farms are.
I always seam to be the only person that likes AoE3 ;-; people say it doesn't feel like an Age of Empires game which is true but it's still a good game
ADJAX I like them becouse they are well rounded, and work as a denial for civs that rely on uniques.I've beaten mass mamelukes using samurai and some backup
The teutonic knights where one of my favorites, They look badass. Maybe The Celtic warriors (i cant remember their names, i played this years ago) where cooler than them.
2-3 Mangonels/Onagers would have crushed this armycomp 25:34 . Teutonic knights seem like a worse option. Not very effective and those 40 dead pikeman were missed micro 25:45 from the hun player. Teutonic knights are a defensive unit and only thrive by mistakes from the opponent. Both players refuse to transition into some Mangonel/Onagers =( which would be ideally for both players. Atleast Resonance had fun commentating :>.
uhm, teutonic knights, as slow as they might be, can still just walk away from the mangonel and wait until their own mangonel is there to challenge the enemy mangonel.
no, they are very niche untis that are bad more often than not. BUT they are probably one of the best units inside that niche. Also, imperial age teutonic knights are almost impervious to castle age units, lol
This guys gold: behind his TC, between two woods
My gold: in the middle of the map near 10 wolves out in the open
Are you playing Gold Rush?
yes
I have very happy memories of massing teut knights in black forest with my buddy in high school, being 15 and playing this online on dial up.
Now I'm 35 and recently started playing again during lockdown, online with my buddies, doing the same thing whilst my kids have a go and watch.
This game is timeless.
OMG YES. I've been waiting for mass Teutonic knights since forever.
I love how very back and forth this one is, even when Shmecker starts the mind games and sets up his perfect counter-army to what he forces his enemy into, Iori keeps things interesting, making it feel like he could bring it back with his cheeky raiding.
Totally agree with you! This match is really intense and both are excellent players for sure. Age of Empires 2 is still an awesome game and I'm so glad to see this kind of matches getting showcased. Shout out to both players! :)
I always found it odd that the Teutonic Order got infantry as a unique unit, especially since they were commonly known for their Ritterbruder (meaning Rider-Brother) in reality - the unit in the game appears to be a dismounted Ritterbruder. It seems strange that they're an infantry civilization as well...then again, Age of Empires isn't known for historical accuracy, with gas-powered, remote-control rams and Christian monks converting other Christians to Christianity.
+TheIdiot The Chinese invented gunpowder yet don't have access to gunpowder, villagers can survive in Scandinavia wearing just a pair of shorts, wolves do not prey on sheep, and you can send a villager to repair the wonder he built 180 years ago.
Yeah, Age of Empires isn't accurate in the slightest.
People on horses see further than two-story houses.
maybe the monks convert other parts of cristianity as maybe some units are Orthodox and some others are Catholic aswell as Protestant?
+TheIdiot If you ask my complete nonexpert opinion, it looks like the teutonic knight is modeled after crusaders, i.e. people that traveled some 5000 km from the baltic through turkey(today)/east rome and brought nothing but their armor and sword. I can totally see why these guys are tired of hurrying up. Also, the teutonic knights stats on a mounted unit would probably be too strong ;). Anyway, knights of the teutonic order were famous for crossing the world in heavy platemail, not for amazing mounted combat.
+Miss Dark even being the chinese who invented gunpowder, its historically accurate dont let them acces to this type of units, they never develope gunpowder weapons and they had to wait for europeans to bring them some
You're a great commentator man!
This series is like the best thing that has happened to AoE 2 in a while. Great job Resonance !!
"Teutons economy you know is pretty good, you know their farms costing %20 less food"
Teutonic farms costing food confirmed.
i always wondered why the teutonic knights leave a huge and stongly colored blood puddle while all the other units just kinda have some red pixels in their dead sprites
+HECKproductions It's all of their testosterone pouring out.
+Zefirate Why do I imagine them being bloated blood sacks now? dear god. xD
probs because they have to be hit at most 100 times to die imagine all the wounds
xD
Jude O Cathain They have high quality plate mail though.
25:40 that was a beautiful maneouvre, tempting those pikes into following the knights and pulling them straight into the oncoming Teutonic knights.
I tried something similar recently, in the new expansions to the HD edition they put in siege towers. I prefer to call them "Wooden race-cars." Teutonic Knights in Siege Towers feels like it should be part of the meta, as now you can get Knights to the base of an enemy's castle or inside an enemy's town center without having to worry about things that could normally pick them off.
Your thoughts on Teutons in Towers, Res?
@Resonance22 Im pretty sure L_Clan_Shmeker was Daut back when he was in L_Clan.
+patotorrat Yes, it is: www.aoczone.net/viewtopic.php?f=166&t=23934
Dang, I discovered this in my feed.
I'm gonna have to come back and watch this later. I'm laughing too much just thinking about it. This is gonna be good.
I think that Teutonic eco bonus saves you much more wood than the Hun one in games like these. But not ever getting housed is much more convenient.
Loved the Heavy Scorpion play, but I kind of think that Hand Cannoneer would also be a strong unit choice. But maybe not, since thy're low on HP.
Now, Res, please search your replays for one in which War Elephants are used ;)
+Filip Stysiak Hand Cannoneers vs Cavalry Archers, I don't think I'd want to be on either side of that engagement. Everything just dies is my guess. O.o
+angelowl89 wrong, cav archers easily kill hc, specially with some hussar shield
Tested then? I defer to your experience in that case.
hand cannon are mostly anti-infantry/decent vs non-paladin cav, very vulnerable vs decently upped ranged. Has early imp advantage vs castle units. Pretty good vs civs with shit archers and w/out onager use
+Filip Stysiak It's not just the wood saved -- which in Huns case is far more critical despite the total number generally ending up lower, because those houses you don't have to build in the dark age enable you to rush fast and not allow the enemy to capitalise on their farm bonus anyway -- or not being housed, which becomes less and less important when ratings rises -- mind, Huns are particularly popular with expert players, not the kind of players struggling with getting housed. Equally if not more important is the villager time and player eco management time saved by never having to build houses. I'd argue it's the single strongest eco bonus, excepting more situational ones like Vikings' cheap ships. This concludes my confusing two pence.
Now do mass Beserkers, there is an awesome match where this gets initiated
+Dobbs351 YES some beserks lease
I always love seeing Teutonic Knights in action--EFFECTIVELY. They're so awesome but too easily countered. I remember one time I won a bloody stalemate in a FFA that had dragged all the way into a tooth-and-nail trash war just because the huge mass of TKs I had saved up plowed through halbs.
+Based Pharaoh Teutonic Knights: Champions with an extra dose of MANLINESS.
For those who don't already know,
L_clan_shemker = DauT
aoczone.net/viewtopic.php?f=186&t=69712
+Kunal Shah Really? wow that explain a lot
Res... You're killing it mate! Keep it up :)
Great video as always/ Nice to see these less used units getting some exposure.
Isnt Schmecker an ancient alias from Daut? Ahh, the early days of aoc/aom.
+Kolenschopper thats what I remember too
+Kolenschopper would make sence considering his loveof skorpions
Any civ with good siege, you can bet Daut WILL love it.
would monks have been a good counter to the tuetonic?
yes
No because of the teutons team bonus
Well, the Teuton team bonus is kinda worthless with Teutonic Knights because they're so slow they're going to get converted anyway, so in theory TKs are indeed weak against monks. The question is, does this make monks worth it overall if you see the Teuton player creating TKs? Seeing how monks are nerfed by the Teuton bonus against anything that isn't a TK (or a ram, I guess), they might not be worth it. Unlike the lancer line, monks are not cheap enough to be considered cost-effective if they're only going to be used to counter a single type of unit and do terribly against everything else.
only against teutonic knights
Teutons lacks Light Cavalry and TK are slow as fuck so I think Monks would be good :)
I love these break the meta games, for some reason I just want to break the mets everytime I watch these videos lol
Love this series, so much variation and unconventional tactics.
"The only way to use TK is pushing slowly, the problem is they are really good at that"
- Spirit of the Law -
#PikesOutForHarambe
so what race has the teutonic knight?
Actually the Order of the Teutonic Knights were not the same as the Teutons. The Teutons were a germanic tribe that tried to invade Rome, with the Cimbri, around year 100 before christ.
The Order of the Teutonic Knights were crusaders, primarily in north-eastern Europe, in the middle ages. There is over 1000 years between the two.
Woohoo, my fav unit gets its win at last xD Thanks Res, great game!
Hey, Resonance22. Do you happen to have any successful "Mass War Elephant" Break the Meta Games in store for us?
great vid love how he used a mind game strat to win and not just a better civ or unit.
I was gonna sleep but then I saw this
i find really amusing your teutonic almost "kinda arnold" impression of teutonic knights
Teutonic knights are amazing in the situation where the enemy is forced to stand and fight them.
I've also found it is nice to garrison them in rams. Let's you focus down buildings and all the enemy can do is build mangonels against that so that's all you have to watch out for. No melee can deal with the rams because you just ungarrison, kill them, jump back in while arrows do nothing
everyone thinks huns are unbreakable on arabia but look at all the break the meta matches where someone pulls a wierd trick and destroys the huns
It's honestly really dependant on your map. Grey simply couldn't do anything to blues economy which is what Huns excel at. Really smart play by blue.
"Oh it's just some rams"
"Oh fuck Teutonic knights."
Really enjoying this series!
Back when AoE2 was just released I often saw many of my Vietnamese friends massed Teutonic Knights, only to be microed to death with massed HandCannoneers. Ah, memories.
knavishknight it's a huge meta that time. we dont know how to use magonel, it's hard to mass briton longbow, and dont know about hand cannon besides jann of tusk
Always good vídeos res22! Teutonic Knights + Siege is so OP. Realy dificult to counter.
I liked the video right at the beginning Just because it's a "break the meta"
Elite Cataphract is more powerful than the Teutonic elite?
How do you ideally counter cavalry archers?
+Bulhakas combination of skirmishers and hussars is a cheap counter
Knights and skirmishers seem good.
Thanks.
camels
Pokemon Theories and Logic And Mamelukes :P
Love this series Res
Would Teutonic Knights be a good answer to something like... Mass Berserk?
#AoE2NoobAskingRandomQuestionsThatPopIntoMyHead
+MrHeesman straight up mass on mass with no supporting units, yes TK would beat mass beserkers
there's a good video with 300 beserks vs 75 tuetonic knights, the tuetonic knights win
Why does it seem like the players never pick up the relics? Is there a particular reason?
+Doctorr Mario It's tedious.
I'd love to see you do some Break The Meta for DE.
Arent onagers more effective vs cav archers than scorpions?
onagers are alos much easier to dodge so I can't say for sure. Also, onagers are slower than scorpions.
Hey Resonance,
How come you're game is always zoomed out so far?
I have a monitor with 1680 x 1050 resolution, however, is much more zoomed in than yours!
Playing AOE HD version on steam - if that matters
any tips?
thanks
+zingzingzingbahh he plays at 1920 x 1080
I love your style of commentating "ehhhhh, Teutonic Knights they give me cooties" xD
Why did this work? The Hun player had a ton of Cavalry Archers too
Because it's DauT. DauT is a god
Teutonic knights are actualy, in my view, a combo unit- requiring another unit to work. That unit is rams. How to TKs- build rams, build TKs. Load TKs into rams , move towards the enemy. Disembark if melee units get close. Siege is the only problem that this faces.
Tuetons have bloodlines?
Keep up the good stuff! Break the meta is great!
does anyone know how to get the cd version to work?
WHO!!!! dismisses the Teutonic knights as a completely unless unit.... WHO!!! stand and face me!!!
+Mick Corcoran I've seen a replay of an island map where a player castle-dropped another player's island and let the TKs run amok. They were pretty effective, because they're strong against buildings, while also performing relatively well combat-wise in confined space, as their high HP allows them to catch archers. Rams and TKs make a deadly combination in that kind of situations.
In any case, it's not that TKs are useless, but the combination of Teutons being a below-average civ and TKs not stacking up to better UUs. Teutons need something like fully upgradeable arbs, elite skirms and siege rams, or alternatively much faster feudal times and stronger early rushes. As they are, they're trumped by several civilisations in pretty much every category they're supposedly good in.
Johannes Katajamäki
Teutons are below average? I thought they would be at least average given that amazing farm bonus. And free murder holes is huge when you have to defend in a pinch. No light cav sucks I guess and those trash wars can suck for them with shortened skirm range(no bracer bites) but that farm discount should at least put them in mid-tier. 60 wood is quite significant in the feudal age when you are moving fast because you have to eeck out every last bit of wood for that extra farm, thus having it cost only 40 wood is quite a big bonus. Plus, not enough players use monks with the Teutons. That 2x healing range means you can easily have them behind your main army of expensive units(mainly pallies and TKs).
Teutons also have really solid siege as well, Ironclad also helps them get some extra shots.
Teutons if used correctly can offer a big shock to your opponent even when he thinks he is outbooming or outnumbering you
Is that really your voice?
Did they forget the Onager?
31:43
+pb25801705
I came here to post this. Oh damn, dat shot.
I think IOIRI could counter the scorpions using mangonels, both siege weapons have the same range so the cav-archers could defend the mangonels from teutons while keeping a safe distance from the scorpions.
lyric jam
Actually mangonels have only 7 range, while Schmeckers scorpions had 8 range, so it would not have been a good answer.
I had three games today and weirdly I got Teuton three times straight (I usually play random civ). I found it extremely powerful to go skirmishers with the Paladins, which slaughter both cavalry archers and pikemen quite well...
well i guess i didn't break the meta games
Transitioning from Teutons Knights into Teutonic Knights :P
I think yuri needed siege earlier to end that castle from smecker
Teutons are a top tier defensive civ, the outcome isn't really surprising
Really great game plus TT+scorpions will be so slow and hard micro on army. Blue was really good player too.
Everyone loves Teutonic knights!
And here I always thought Teutonic Knights were easy to use, just...
...build some rams.
...garrison them.
...use teutonic knight rams to screen the main force (halberdiers, skirmishers, hand cannoneers, onagers, scorpions, bombard cannons). Many choices, but preferably ranged weapons to force the enemy to close in.
What are they gonna do, kite your rams with archers? Anyone who closes in will get shredded when the teutonic knights pop out. Then after the fight they duck back in and keep pushing.
A few onagers would destroy that army...
@@sinemacula1327 Of course dude, but I'm talking about the army he mentioned, I'm not saying that onagers are the ultimate choice...
@@sinemacula1327 which 2? Are we reading the same comment?
@@sinemacula1327 Not really, he said that the teutonic knights inside the rams can be used to screen the main force and that's where he mentioned onagers and bombards. but he didn't mention his composition would include onagers and bombards.
@@jhonatanjk1251 i lol'd so hard when you said which 2? you coudnt possibly be serious when you said that -_-
Halberdy-ers?
The Teutons player could've just strted off with Scorpions though rather than Teutonic Knights. Mass Scorpions decimate mass Pikemen
Teutonic knights get more cav archers on the field.
Mr Rhombus He would've made Cavalry Archers anyway because he was Huns.
Tocaraca Nope, he would've gone into cavalry more. Teutonic Knights prevent that.
Mr Rhombus Oh yeah
imperial age teutonic knights are basically strong against all castle age units except mangonels (they need fire support for ranged units). So I can see why he went with them here
love this series :D
Mass TK are actually awesome against mamelukes.
ANSIcode it takes forever to hit and run tc with mameluke. it's really nightmare as sacaren when i play aok with my friend 20 yrs ago
Nguyen Huy Duc
Teutons generally match up quite well against Saracens imo. Saracens are forced to overuse the market for their economy and while it can help at times, the market does not GAIN you any resources, it only balances the economy differently.
With a good scout+knight rush, Teutons can force the Saracens to go full camels+ mamelukes which TKs totally crush, and camels are almost as expensive as knights(mamelukes are more expensive btw) so the Saracens can't transition into siege properly despite having really damn good siege. The only way Saracens win this is with a monk rush, which is almost unique to them. And.... yeah monks can cripple the Teutons quite badly due to lack of light cavs, although that conversion resistance bonus helps a little bit against this.
@@anirudhviswanathan3986 no, it DOES gain you ressources because you can sell stone and buy stuff faster than you could gather it normally - at least a few times until in-/deflation kicks in. But it's obviously much weaker of a long-term bonus than the cheaper farms are.
I always seam to be the only person that likes AoE3 ;-; people say it doesn't feel like an Age of Empires game which is true but it's still a good game
it's funny that the teutonic knight is every casual player's fav unit
+patricio torre they used to be mine but the samurai are now
+patricio torre Well. They are stylish.
Some good player like them to, no ?
ADJAX true that, damm teuton's with their anti-sword, anti-spear capes
I like samuraï for the quickness of how they are produced.
ADJAX I like them becouse they are well rounded, and work as a denial for civs that rely on uniques.I've beaten mass mamelukes using samurai and some backup
The teutonic knights where one of my favorites, They look badass. Maybe The Celtic warriors (i cant remember their names, i played this years ago) where cooler than them.
hey u commentate good, inflections of the voice make it entertaining :)
very good match
can anyone count how often he sayed Shmeke in this video xD
2-3 Mangonels/Onagers would have crushed this armycomp 25:34 . Teutonic knights seem like a worse option. Not very effective and those 40 dead pikeman were missed micro 25:45 from the hun player. Teutonic knights are a defensive unit and only thrive by mistakes from the opponent. Both players refuse to transition into some Mangonel/Onagers =( which would be ideally for both players. Atleast Resonance had fun commentating :>.
fuck off bitxh
uhm, teutonic knights, as slow as they might be, can still just walk away from the mangonel and wait until their own mangonel is there to challenge the enemy mangonel.
Why did the Germans invent the Panzer? All's they needed was the Teutonic Knight xD
TEUTONIC KNIGHTS are actually one of the best units if u know how to use them.
no, they are very niche untis that are bad more often than not. BUT they are probably one of the best units inside that niche. Also, imperial age teutonic knights are almost impervious to castle age units, lol
Mass mangonels would had wacked those teutons.
+Tudor Renegade He invested so much gold into that pikemen upgrade ? Please ? Compared to all those teutonic knights and elite upgrade.
I still think that Shmeker outplayed and outboomed his opponent and that's what won him the game, not the teutonic knights.
FUCK YES RES
Dude can we be friends in steam and play together ? I want to get better at the game and no one wants to play with me because my elo raiting !
first. resonance is nub... lululululul