You Need This FREE Unreal Engine 5 VR Resource for Developers | Exploring Barney's Basement

Поділитися
Вставка
  • Опубліковано 5 лют 2025

КОМЕНТАРІ • 76

  • @SentientArt
    @SentientArt 3 місяці тому +23

    Thank you for sharing our work on your UA-cam channel! I hope the larger community will have as much fun playing with the project as we have had making it!

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому +5

      @@SentientArt I was happy to, if you guys have any other awesome VR or unreal engine related stuff in the future that you want me to share just reach out!

  •  3 місяці тому +8

    Could you make a series of tutorial videos? Your videos are amazing. I'm new to Unreal and I'm having a hard time figuring out where to start to create VR. Could you make videos on how to make a home menu similar to Alyx, how to make an item menu, how to pull distance, create weapons, etc. Keep up the great work.

    • @VVOXMUSIC
      @VVOXMUSIC 2 місяці тому

      I second that comment!

  • @joshuavadrot4324
    @joshuavadrot4324 3 місяці тому +1

    This is EXACTLY what i'm searching for !
    I can't wait to see your tutorials after that! Thanks for all !!

  • @Megasteakman
    @Megasteakman 3 місяці тому +3

    I used this environment for a short film and we were blown away by the quality! I had to tear out all the VR stuff but thanks for the video: reminds me I should go back and check out how they were implementing physics on the hands!

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому

      @@Megasteakman glad you liked it, also please send me the film!

    • @dontgotomychannel9403
      @dontgotomychannel9403 3 місяці тому

      can you make a tutorial on how to do that? I cannot focus on vr aspect right now

    • @Megasteakman
      @Megasteakman 3 місяці тому

      @@dontgotomychannel9403 You can use it for a film straight away without modifications, but some people on the team found dealing with the gizmos and icons annoying so I just cleaned out/deleted the bp content.

  • @campocalypse
    @campocalypse 3 місяці тому +2

    Idk if the stars aligned or what last night, but I was trying to find a high quality map that I could convert to VR just to play around, literally hours ago!
    Thanks a lot man, you're doing the Lords work 👍

  • @SilentJinxStudio
    @SilentJinxStudio 3 місяці тому

    wow thank you so much. the launch of my game was rough and this asset pack may actually help me fix all the issues with my hands. this is so helpful!

  • @motoday3580
    @motoday3580 3 місяці тому +1

    Cool , Great project, I will definitely test it. I'm waiting for your videos every day )))

  • @javierzafra3493
    @javierzafra3493 3 місяці тому +1

    I have started with vr and im watching your videos thanks you so much for your tutorials and i hope u can do a serie doing a game 1 day. Thank you veru much

  • @ArtfulRascal8
    @ArtfulRascal8 3 місяці тому +1

    omg🥵❤‍🔥 im excited to try this out. iv been working on learning how to dev vr for the last year and iv come a long way. but still SO far from being a functional vr dev. i do have a project started. i have music i produced for it as well as some low moly models for fauna. anyway, im hoping this project helps me understand some key points better. im going to sub to you because its SO hard to find fellow VR devs in unreal. i appreciate you showing this tool off.

  • @FeuerDrache0702
    @FeuerDrache0702 4 місяці тому +1

    I wonder how this could work alongside finger tracking- that physics system looks really promising!
    Your channel is truly underrated! (Also I am just starting to work on something truly special for vr ;) Keep up the content!

    • @QuinnKuslich
      @QuinnKuslich  4 місяці тому +1

      @@FeuerDrache0702 good to hear, and I appreciate the kind words!!! I’m thinking the same thing about the finger tracking

    • @FeuerDrache0702
      @FeuerDrache0702 4 місяці тому

      @@QuinnKuslich Something that could also be really epic if you covered it would be vr multiplayer. Getting it to work, have someone join, etc. This would be some more work but hugely helpful!

    • @QuinnKuslich
      @QuinnKuslich  4 місяці тому +2

      @@FeuerDrache0702 you know that was always a big blocking point for me. I know some other creators have looked at it, but I’ve always wanted to create my own template for it. The ones on the marketplace are always full of so much stuff. I just want a simple setup to build on top of. So that’s one of my ideas in the backlog after I finish my HLA series

  • @EthanFilms
    @EthanFilms 4 місяці тому +1

    I kinda feel like my 1080 wouldn't handle this scene well, but wow does this cool!! Love how the hands can physically hold an object. Id love to try this. Thanks for showing us!

    • @QuinnKuslich
      @QuinnKuslich  4 місяці тому +3

      @@EthanFilms definitely give it a look, it’s free!!! Also I’m thinking I will try to optimize it and make that into a tutorial. I’ll need to get some of my tech art friends to help me.

  • @Sagatsu_Dante
    @Sagatsu_Dante 2 місяці тому

    Young man, continue with your videos, they have helped me a lot. But what is your PC configuration?

  • @HomikiGaming
    @HomikiGaming 3 місяці тому +1

    Cant wait for new video

  • @seasidesandies3334
    @seasidesandies3334 3 місяці тому

    Looking forward to move content man!

  • @robinj6997
    @robinj6997 3 місяці тому

    Really cool project, and nice that people are sharing their projects for free. Godot has XR Tools which is everything needed as an open source project. Is there anything similar in Unreal?
    It would be fun to see some performance and visual comparison of Barney's Basement using forward rendering instead of deffered rendering. I see some lumen and temporal related bugs, which would be hard to remove otherwise. MSAA would cool. I'm gonna test in flat mode for now, I'm waiting for an adapter for my headset.

  • @_Clivey
    @_Clivey 3 місяці тому

    thank you, nice project I didnt know about

  • @ThatDankCheese
    @ThatDankCheese 3 місяці тому +1

    This looks great! Looking forward to your Half Life Alyx series 👍

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому

      @@ThatDankCheese I have a few videos posted already, procedural grip poses and thumbstick locomotion, if you wanna check them out!

    • @ThatDankCheese
      @ThatDankCheese 3 місяці тому +1

      @QuinnKuslich I did watch the locomotion one, and it was very helpful. I'll be following along for the grip video soon. I got locomotion set up with my own project and it's amazing to see the things I've made in blender now at scale in Vr, So cool! Thanks again!

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому

      @@ThatDankCheese glad I could help!

  •  3 місяці тому

    If you made a VR model similar to alyx with weapons, doors, drawers, main menu and Pluzze examples and sold it on unreal market I would definitely buy it.

  • @walter-o6y4h
    @walter-o6y4h 4 місяці тому +1

    what an amazing find! that's basically half life alyx in a nutshell

    • @QuinnKuslich
      @QuinnKuslich  4 місяці тому

      @@walter-o6y4h for the most part! It needs some polishing in some parts but I definitely can’t complain. They did an amazing job!

  • @ih4286
    @ih4286 3 місяці тому

    This is great, Thanks

  • @Frrk
    @Frrk 3 місяці тому

    Wow, thanks for the tip!

  • @TrustFailsNow
    @TrustFailsNow 3 місяці тому

    Thank you legend🏅

  • @serafm
    @serafm 3 місяці тому

    Fuck yes, i just got my precise finger collision set up. Was working on getting snap poses and the procedural grip poses set up with it

  • @rezaj.mousavi7310
    @rezaj.mousavi7310 3 місяці тому

    that's great ...WOW

  • @Reflection_Light777
    @Reflection_Light777 4 дні тому

    do these scenes look more detailed than the HL Alyx game?

    • @QuinnKuslich
      @QuinnKuslich  4 дні тому

      @@Reflection_Light777 yes but they don’t run as well

  • @gamejamreject
    @gamejamreject 3 місяці тому

    I have a 3060 ti and it is super slow so this project is for base 3080. Also do you use virtual desktop or oculus link for your testing?

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому

      I’m using oculus link, for all my testing. However, the project is super slow for me too. I have to drop the graphics settings from down to medium to run well. It definitely needs optimization. But I more wanted to share it. Because it’s a free asset people can download.

    • @gamejamreject
      @gamejamreject 3 місяці тому

      @@QuinnKuslich got it, it does look good when i put it on medium but ive been just messing with high settings in vanilla projects and its ok depending on the amount of lights.

  • @peterallely5417
    @peterallely5417 3 місяці тому

    When this came out a few months ago I wasn’t able to get it playing with a 3080

  • @raymondturpin3265
    @raymondturpin3265 27 днів тому

    What do I do after I download it?

    • @QuinnKuslich
      @QuinnKuslich  27 днів тому

      Open it in Unreal 5.3 and mess around with it

    • @raymondturpin3265
      @raymondturpin3265 27 днів тому

      @@QuinnKuslich I just got it figured out. Needed to have 5.3 open already then open file. Thanks. Im very very new to Unreal.

  • @Nynex
    @Nynex 3 місяці тому

    Heads up, I couldnt get this to run on a AMD. Demo and UE Project. It uses a lot of DLSS and NVIDIA only stuff

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому +1

      @@Nynex man I’m sorry about that. I have an Nvidia card so it wasn’t even something I thought about. Do you think it relies on Dlss?

    • @Nynex
      @Nynex 3 місяці тому

      @@QuinnKuslich I do, the plugins werent loading and got a black screen in the demo. I also tried this a while back and just remembered i couldnt get it to work. Just a heads up when youre making your HL:ALYX tutorials which I am looking forward to.

    • @-Burs
      @-Burs 3 місяці тому +1

      @@Nynex Talking about "black screen in the demo" - I get it on my 4080 too (just hearing the sound). Weird, because all other UE5 demos I've tried run without issues. Too bad now that's I've seen how gorgeous it looks.

  • @rezaj.mousavi7310
    @rezaj.mousavi7310 3 місяці тому

    Hello, I have a problem and that is that I want to use the grab system of Unreal Engine and on the other hand I want to have physics on my hands and interact with the environment, do you think you want to make a tutorial on this basis?

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому

      @@rezaj.mousavi7310 yeah that’s what I’m trying to figure out next, basically a way to marry the two that makes it feel realistic

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому

      @@rezaj.mousavi7310 also unreal physics system is not advanced enough for you to grab things primarily with collision you would always have to have some sort of grab system in place

  • @DECKSER1
    @DECKSER1 2 місяці тому

    does it work if I download UE 5.3.2 then open the map in 5.5? Because I can't open it in UE5.5

  • @Tommyboi7566
    @Tommyboi7566 3 місяці тому

    Cool beans

  • @unfinishedbusiness81
    @unfinishedbusiness81 3 місяці тому

    How to lower graphic setting like you said. I am using an RTX3060 and its too much for it

    • @unfinishedbusiness81
      @unfinishedbusiness81 3 місяці тому +1

      I tried editing the GameUserSettings txt file but it keeps reverting to higher settings. I also tried running exe with arguments but didnt work. Any idea would be apprecited?

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому +1

      @@unfinishedbusiness81 once you run it press zero and it will drop it from high-quality down to low quality

    • @unfinishedbusiness81
      @unfinishedbusiness81 3 місяці тому

      @@QuinnKuslich Than will try it out

  • @РодионОвчинников-ч2ь
    @РодионОвчинников-ч2ь 3 місяці тому

    Project crush after launch. Fatal error: [\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] Shader compilation failures are Fatal.
    System:
    Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz 2.90 GHz
    32 GB RAM
    GTX 1070
    And most of plugins require UE 5.3 and because of this, the project does not run on UE 5.4

  • @rojo8399
    @rojo8399 3 місяці тому +1

    You win if you can find the super secret glowing water bottles of god in this map.

  • @MooseheadStudios
    @MooseheadStudios 4 місяці тому

    keep cooking

    • @QuinnKuslich
      @QuinnKuslich  4 місяці тому

      @@MooseheadStudios damn I’m getting so much support on this one 😂 I appreciate it!

  • @MickaelSchaack
    @MickaelSchaack 3 місяці тому

    Waw

  • @endgamedevs
    @endgamedevs 3 місяці тому

    To be specific, PCVR not VR. Because I feel like this is a huge red flag for VR developers. If you develop just for PCVR, is kind of a very small fraction of the VR population. While adults are trying to build 5 year old projects in unreal, we have teenagers building quick games and making millions in Meta. Just as an FYI

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому +1

      @@endgamedevs yeah you are technically right however it would be very good for a developer to take this project and practice optimization and lighting to make it run on Meta. it’s built for PCVR however it can be adapted to run on quest

    • @Nynex
      @Nynex 3 місяці тому

      @@QuinnKuslich Hint hint :) I think you should try to optimize on a video

    • @QuinnKuslich
      @QuinnKuslich  3 місяці тому +2

      @@Nynex yeah, you’ve got the right idea and it’s definitely something I’ve been thinking about. But I gotta finish my half-life Alex series 1st.

    • @serafm
      @serafm 3 місяці тому +1

      its about pushing the medium forward

    • @endgamedevs
      @endgamedevs 3 місяці тому

      @@serafm Yeah pushing the medium forward I guess is a nice way of putting it. Is just a very general way of looking at it. UE5 is doing the pushing, by looking at the asset all you are learning is PCVR. What would be your goal after seeing that? To make a nice looking PCVR game? To push what? Is a bit like window shopping but no return on investment for your time. If you found a way to make it for the standalone VR then is HUGE return on investment for you! or whoever does it.