I've watched 3-4 vids now of these tutorials and not only do i feel educated but they way i'm being told of specifics feels like i've paid money to have this knowledge lol can't wait to see future vids for tekken 8
If you buffer FF and do the f2+4 afterwards you can do a isw without moving an inch making the hand animation indistinguishable from your other 10f throw the giant swing
So helpful, loved the training setting suggestions as well. I've been struggling for this for the last year I've been playing King, and could not figure out how to practice it properly.
Instant Shining Wizard is definitely scary. I've seen some people perform it so fast that I can't even see the forward inputs when they do it. I agree that it can be hard to see coming lol
Doing it like that can help you with the buffer timing. You can do F N F F 2+4, or F F N F 2+4 Doing F F F will of course get it as well as long as you're fast enough. F N F F 2+4 is how I learned to perform the shining wizard for some of those tight combos!
Yea technically the name changes. The one that hits the opponents in mid air is called Running Jaguar Bomb. The one that hits them while they are standing on the ground is the Shining Wizard. Overall in the community though it just gets called shining wizard :)
On your controller of choice, F will mean moving forward. The * symbol will stand for "neutral" which means pressing nothing. And then it will be forward forward again, so pressing that button twice quickly. The Forward, Forward will be the same as a Dash, so it's just there as another way to visualize it :)
@@GatorOfWar bro .. the main part ... close range ISW ... ff n f+1. The diificulty is when i try to do it in close range. Somehow . i dont get the 3rd "f". for example u/f+3 , then 1,2 or d/f 2,1 then ISW seems impossible. However funny that I can execute Giant swing powerbomb. ( f,b,d,f+3+4 ) or d+3+4 , 1+2). I tried in both TTT2 and Tekken 6
@@mastervinay82 you mean the FF1 combo with the iSW? Or just in general the close range one? For the combo, it helps to buffer a forward input. Try this input instead F n FF really fast while you're jab is recovering. The first F input will be right near the end of the jab recovery, and the other 2 F will come after you've recovered already from the jab. It's a tight window for sure! And when it comes to doing iSW point blank, it will mainly depend on your speed. You have to be very fast with the notation to land it up close
@@GatorOfWar both ISW with ff1 combo and point blank. MY fff+2+4 speed sucks. Be it fnff or ffnf. Also I tried low sweep kick (db3)+ giant swing combo but to no luck. I guess it's not meant for ttt2🤣
@@mastervinay82 are you referring to landing a normal hit db3 and buffering giant swing? If so that one you have to either delay it a ton, or buffer it slowly Yea the iSW stuff can be very speed dependent, keep working on getting those fast forward inputs back to back. You got this!
I've watched 3-4 vids now of these tutorials and not only do i feel educated but they way i'm being told of specifics feels like i've paid money to have this knowledge lol can't wait to see future vids for tekken 8
Happy to help!
This video is a 10/10. Keep it up with this style!
Thank you! Glad you enjoyed :)
If you buffer FF and do the f2+4 afterwards you can do a isw without moving an inch making the hand animation indistinguishable from your other 10f throw the giant swing
So helpful, loved the training setting suggestions as well. I've been struggling for this for the last year I've been playing King, and could not figure out how to practice it properly.
It's definitely tricky stuff. I'm glad you were able to find a way to better practice it :)
Good luck on the training and thank you for the feedback!
Superb tutorial, straight to the point. Subscribed!
Thank you for the support!
Awesome stuff! Now I have proper way to practice!
Thank you! Happy to help!
Really underrated guide. This deserve way more views! I smashed the subscribe button
Thank you so much for the kind words and support!
This is like doing Mishima hell sweeps only a couple feet away. Hard to see coming just because you don't expect it.
Instant Shining Wizard is definitely scary. I've seen some people perform it so fast that I can't even see the forward inputs when they do it. I agree that it can be hard to see coming lol
thanks! helped me with dragu iwr2 as well
Glad it helped you! Yea the inputs are basically identical :) Be sure to go out there and smash some faces with that iwr2!
really good video!
Thank you!
Thx for the tutorial. It Will help when practice isw
Thank you for the feedback! I hope it helps you :)
I just lvoed you channel.
Thank you for the kind words! :)
do a tutorial on King's wavedash next please.
Will do my best!
ua-cam.com/video/XHBYiN5AKPM/v-deo.html
@@GatorOfWar you're actually the goat bro 👑🐐
It’s driving me crazy because that’s a peer bomb and the shining wizard is a jumping knee strike off the opponents knee
Good Vidéo !
Thank you!
Awesome bro
Thank you for the kind words!
omg yes ty
Good luck with the training!
Bro what means Dash and f?
So you mean the input command is F N F F 2+4 ?
Doing it like that can help you with the buffer timing. You can do F N F F 2+4, or F F N F 2+4
Doing F F F will of course get it as well as long as you're fast enough. F N F F 2+4 is how I learned to perform the shining wizard for some of those tight combos!
thanks
Happy to be able to help!
aren't shining wizard the one you do while the opponent on land? not midair?
Yea technically the name changes. The one that hits the opponents in mid air is called Running Jaguar Bomb. The one that hits them while they are standing on the ground is the Shining Wizard. Overall in the community though it just gets called shining wizard :)
If you think iSW is hard. you havent used ff1 in combos(i think ff1 is harder than iSW)
Using FF1 in combos is pretty tough lol, Even after using it for so long I still drop it sometimes
Shining Beast Wizard making trash disappear.
What mean F* FF AND Dash?
On your controller of choice, F will mean moving forward. The * symbol will stand for "neutral" which means pressing nothing. And then it will be forward forward again, so pressing that button twice quickly. The Forward, Forward will be the same as a Dash, so it's just there as another way to visualize it :)
Thank you bro
Wth... I can't get it.. been 3 days💔
You can do it, don't give up. What part are you having the most trouble with?
@@GatorOfWar bro .. the main part ... close range ISW ... ff n f+1. The diificulty is when i try to do it in close range. Somehow . i dont get the 3rd "f". for example u/f+3 , then 1,2 or d/f 2,1 then ISW seems impossible. However funny that I can execute Giant swing powerbomb. ( f,b,d,f+3+4 ) or d+3+4 , 1+2).
I tried in both TTT2 and Tekken 6
@@mastervinay82 you mean the FF1 combo with the iSW? Or just in general the close range one? For the combo, it helps to buffer a forward input. Try this input instead F n FF really fast while you're jab is recovering. The first F input will be right near the end of the jab recovery, and the other 2 F will come after you've recovered already from the jab. It's a tight window for sure!
And when it comes to doing iSW point blank, it will mainly depend on your speed. You have to be very fast with the notation to land it up close
@@GatorOfWar both ISW with ff1 combo and point blank. MY fff+2+4 speed sucks. Be it fnff or ffnf.
Also I tried low sweep kick (db3)+ giant swing combo but to no luck. I guess it's not meant for ttt2🤣
@@mastervinay82 are you referring to landing a normal hit db3 and buffering giant swing? If so that one you have to either delay it a ton, or buffer it slowly
Yea the iSW stuff can be very speed dependent, keep working on getting those fast forward inputs back to back. You got this!
Looks suspicious 🙂
Gator
rotaG
aren't shining wizard the one you do while the opponent on land? not midair?
it's essentially the same thing. People use the name interchangeably because it has the same input and properties.