Hello, is there a way to render objects with the lighting properties because whenever an object is rendered, the render of that object doesn’t include the lighting from either cycles or Eevee
@@sumstudio7695Thanks for the reply, but the lighting in viewport doesn’t match the lighting in the render, do you know a reason why this could be happening?
@@Herbertis123 Well, at the moment I don't know what the cause is. If possible, please send me the .blend file and I'll look into it. Go to the product page via the link in the description and send me via "Ask a Question".
Python: Traceback (most recent call last): File "C:\Users\PC\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons ender_multi_objects\__init__.py", line 88, in execute bpy.context.scene.sna_tempcampos = bpy.data.objects[bpy.context.scene.camera.data.name].location KeyError: 'bpy_prop_collection[key]: key "Camera.001" not found' It gives this error and I am using blender 3.6
If possible, could you please tell me about the process you followed using the Ask a Question on the right side of the product page? It would be helpful if you could send me a video of the Blender screen up until the error occurs.
Hello, is there a way to render objects with the lighting properties because whenever an object is rendered, the render of that object doesn’t include the lighting from either cycles or Eevee
The render basically just looks completely flat, and doesn’t include ANY lighting
This addon just repeats the process of moving the camera and doing a normal render, so it shouldn't affect the lighting.
@@sumstudio7695Thanks for the reply, but the lighting in viewport doesn’t match the lighting in the render, do you know a reason why this could be happening?
@@Herbertis123 Well, at the moment I don't know what the cause is.
If possible, please send me the .blend file and I'll look into it.
Go to the product page via the link in the description and send me via "Ask a Question".
Python: Traceback (most recent call last):
File "C:\Users\PC\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons
ender_multi_objects\__init__.py", line 88, in execute
bpy.context.scene.sna_tempcampos = bpy.data.objects[bpy.context.scene.camera.data.name].location
KeyError: 'bpy_prop_collection[key]: key "Camera.001" not found'
It gives this error and I am using blender 3.6
Is there an object “Camera.001” in the scene?
yes
If possible, could you please tell me about the process you followed using the Ask a Question on the right side of the product page?
It would be helpful if you could send me a video of the Blender screen up until the error occurs.