I feel like this would be a very cool gimmick for levels where for certain sections you are supposed to be “sneaking around” so there could be something telling you to shush and then you have to play that certain part muted It would be annoying switching back and forth I guess
When I first saw your stuff I remember thinking you were just another mid modern creator, but the way you're able to explore these unique concepts like this is so cool. Can't wait to see more from you
Putting the concept above the ability for it to get rated is based. Also a neat concept, I still feel like there's more room to explore this gimmick and maybe in the future someone will expand upon it
i actually found this level when scrolling through star rated recent levels and happened to have had my game on mute because i was watching youtube. didn't even realize what it was and quit in between the level.
2:56 thanks for the shoutout, and i do love the idea of making a level out of using the volume feature, but i figured pretty much no one would get it, so the comment was made to help out :P
yeah just seeing this, I figured out immediately you used pulsing objects. I play levels with music off all the time so I've always noticed pulsing objects being smaller when there's little sound but a constant size when music is muted.
honestly i actually thought the level was made in the opposite way! thought the pulsing objects were t3 black and when you turned down the volume they would get smaller and make the level visible
What a very cool concept and a interesting idea of this level idea of yours man! Very cool stuff! 👍🏼- And all understandable of it not getitng rated as well. I don't mind it as well. Had nothing else to say in this video of yours, other then it's very cool amd that your awesome AudieoVisual. :) - ❤
That's such an amazing idea! Is there any way for other triggers to recognise the different pulse? I've always been wondering if we could make geometry dash more than a 2 buttons game (if you play in 2p mode obviously), and I've been wondering if the pause button could become a 3rd button, since it would be so useful for minigames (like, for instance ingoing object movements are affected for 1 more frame than the player when pausing? (Just an example at random) Things like that could, in a gimmicky way, make the pause button behave as a 3rd button. This is technically the closest thing I've ever seen, so I was wondering if there's any way to turn it into a new feature for minigames (it's still definitely more complex than just pressing a button, but I think it would be a nice addition nonetheless).
My prediction before watching: it's done using pulsing deco that covers the level when pulsing, and when the music's off it stops pulsing and shows the level. Edit: LFGGGG
Ohhhhh... I get it now. You need a song that doesn't make the pulse block pulses in scale. If you have music on up then it'll pulse and vice versa. Took me almost 10 minutes to figure it out 😂
Extreme congrats on such a good video if you used the windows editor (it sucks). Either way, congrats on a good video. That effect from 0:01 is in the windows editor
Before watching my guess is you used one of the pulsing objects so that with music it pulses and without it doesn’t then you pick a song where the pulsing objects stay big for a long time then put it on the t3 layer
Such a fun gimmick to make a full level out of, great video explanation too!
Eyyy
Hello there!
E
Omg is that vortoraxo the guy dat mad stareo exatremanis omggg
Cringe.
SILENT LEVEL!!11!1!11! 😱😱
🔇🔇🔇🔇🔇🔇🔇
If this is the only silent level, doesn’t that make it the hardest silent level?
The easiest silent level
World's first
Underated comment
1:53 - Spiritual successor to "it was a misinput, MISINPUT"
Amazing video as always
I feel like this would be a very cool gimmick for levels where for certain sections you are supposed to be “sneaking around” so there could be something telling you to shush and then you have to play that certain part muted
It would be annoying switching back and forth I guess
Whoa thats such a sick idea
I think that would be a really good idea for 2.2 platformer mode
When I first saw your stuff I remember thinking you were just another mid modern creator, but the way you're able to explore these unique concepts like this is so cool. Can't wait to see more from you
When are you gonna upload another video 😭😭😭
I honestly wish I have even a small fraction of your creativity like damn it'll probably be really helpful (I think)
Putting the concept above the ability for it to get rated is based.
Also a neat concept, I still feel like there's more room to explore this gimmick and maybe in the future someone will expand upon it
this level is sick, one of my favourite executions of an idea I've ever seen.
Lmao everything about you accidentally revealing it to your chat was perfect
"since you've been gone, i sing this stupid song so i could po-" NO NO WAIT NO
that's like having your search history open and mom comes in the room
i actually found this level when scrolling through star rated recent levels and happened to have had my game on mute because i was watching youtube. didn't even realize what it was and quit in between the level.
0:24 lemme guess, pulsing objects scaled up to cover the level when the music is playing?
I think this is the only level I’ve seen where feature without rate would make sense. Awesome level :]
2:56 thanks for the shoutout, and i do love the idea of making a level out of using the volume feature, but i figured pretty much no one would get it, so the comment was made to help out :P
Imagine a level that needs pausing and turning down the volume at the mid section of the level to pass a part and another part to pause and up volume
we taking the audieo out of audieovisual with this one 🔥🔥🔥🔥
visual
AudieoVisual finally turned audio into visual
This level requires ZERO volume to beat (SECRETS REVEALED)
THEY DONT TEACH YOU THIS IN SCHOOL
Fun fact: this is actually possible, when you make the sound mute the things appears
:O
yeah just seeing this, I figured out immediately you used pulsing objects. I play levels with music off all the time so I've always noticed pulsing objects being smaller when there's little sound but a constant size when music is muted.
The only true silent level
love how you made the thumbnail look like a geometry dash button that you can click on, quite unique
Well, rated now!
Congrats!
This level is so nice you should continue build it :)
wdym its literally finished 😭
Thats the most original gimmick i have ever seen in any video game ever! Thats so sick!
Oh, i thought it is exasperation
No matter how you play this level, there is either no audio or no visuals
I figured it out before watching the vid! Really smart idea :)
This is absolutely the most useful idea i have ever seen.
Silent clubstep real
good job man, really cool idea
its ironic that your name is AudieoVisual and this level is only possible with no audio
Yeah LOL arb was saying now i gotta make a level with no visuals
honestly i actually thought the level was made in the opposite way! thought the pulsing objects were t3 black and when you turned down the volume they would get smaller and make the level visible
“Music makes you lose control”
Here's some captions for the start. "OOOOUATSUPAMs MANEVISHOEAL"
What a very cool concept and a interesting idea of this level idea of yours man! Very cool stuff! 👍🏼- And all understandable of it not getitng rated as well. I don't mind it as well. Had nothing else to say in this video of yours, other then it's very cool amd that your awesome AudieoVisual. :) - ❤
love how the eyestrike emoji is a lbr f1 reference
imagine remaking stereo madness like that and naming the level "silent stereo madness"
Silent Madness
Sick level, sick concept, that’s all there is to it.
cool, fyi, when your sound is really low, theres a huge pulse at the start, you can make secret messages like that
3:25 the music kinda syncs. Also very noice concept👍
That’s exactly how I thought it worked! I played it a week ago! Awesome as usual.
Ayyy nice, thank you so much
@@Audieo Yw! Always!
This is so cool, ima make "Do you hear that II"
I stargrind with music off half the time to have UA-cam videos play in the background lol
really puts the audieo to the visual
Bro took “Silent” Circles to the next level
cant wait for the person to beat do you hear that with sound to prove this title wron
A really creative Idea right here.
Now that’s what I call “Silent levels.”
I forgot about this gimmick, thx fir reminding me
no way, SILENT CLUBSTEP
That's such an amazing idea! Is there any way for other triggers to recognise the different pulse? I've always been wondering if we could make geometry dash more than a 2 buttons game (if you play in 2p mode obviously), and I've been wondering if the pause button could become a 3rd button, since it would be so useful for minigames (like, for instance ingoing object movements are affected for 1 more frame than the player when pausing? (Just an example at random) Things like that could, in a gimmicky way, make the pause button behave as a 3rd button. This is technically the closest thing I've ever seen, so I was wondering if there's any way to turn it into a new feature for minigames (it's still definitely more complex than just pressing a button, but I think it would be a nice addition nonetheless).
levels like these make me realise how creative GD creators are, and how little creativity i have
I am so glad I played this before this video was made. Absolute banger :D
there you are bbg
This is impressive. Good job dude.
the only silent level in GD easier than the regular one.
Should I try to beat this with black on black icons
Cool ahh concept! So creative.
Silent clubstep.
3:23 the dash orb syncs so well help
I thought it would be a hard-to-count tuplet rhythm, or something else that goes against the music. This is really clever, though!
Your level got rated
Gotta love how do you just randomly slide the sound bar into the negatives lmao
Silent Obamastep
Do you think I should continue my member ship after it’s gone?
it's probably the sound blocks that change with sound
what do you edit on?
its just harder to complete it at a volume higher than 0, but its still possible
me when i get clickbaited ._.
Orbs and other objects change based on the music, along with the volume inserted. I bet it has to do with that.
coolest gimmick in gd I've ever seen
i saw this level recently and i wanted to remake this concept but ended up delaying that idea, now everyone's gonna make it before me😭😭
Hope that your channel reaches 1 million subscribers😊😊
Imagine "Silent Do You Hear That" 💀
I saw it in the magic tab recently!
i dont believe silent club anymore with that prefix
Bro really went fnaf 2 song💀
silent circles getting real soon
I guess Robtop disagreed with you because he rated the level lol
the singing was the best part of the video
Well you can do sinc trick where it tricks your brain into jumping into a spike
My prediction before watching: it's done using pulsing deco that covers the level when pulsing, and when the music's off it stops pulsing and shows the level.
Edit: LFGGGG
Bizarre, noticeably an improvement from the last, also I’m sure I guessed it right I left three incoherent comments explaining it lol
oh hey the level got rated
Ohhhhh... I get it now. You need a song that doesn't make the pulse block pulses in scale. If you have music on up then it'll pulse and vice versa. Took me almost 10 minutes to figure it out 😂
Extreme congrats on such a good video if you used the windows editor (it sucks). Either way, congrats on a good video.
That effect from 0:01 is in the windows editor
i think thats just his intro sound and it sounds like the wii sports golf safe sound
Why are you so creative? goddamn that's crazy
"No one was able to guess what it was."
Meanwhile me who guessed it in the seconds it took for me to click on the video, too predictable.
the art in this level is so cool but the hamsa makes me laugh every time i see it
Bro should be named Visual after this.
this is such a zany idea.
Got featured lmao
finally, a level for deaf people (:
Before watching my guess is you used one of the pulsing objects so that with music it pulses and without it doesn’t then you pick a song where the pulsing objects stay big for a long time then put it on the t3 layer
I think I was right🎉 although I probably didn’t explain well so maybe not 😅
0:39 bg level is maui by dashdude
True, that level goes so hard
@@Audieo yeah
Bro that level is higher quality than your UA-cam pfp
really cool level, but it's unplayable if your p1 color is black
instantly knew how it was done, still very entertaining video
Why is this level give me chill
You know you made it when nexus made a level on your video
casually slides the music slider out of bounds btw