Yup, The Ward is actually working for C-consciousness, mostly unaware but they are. They are eliminating all the threats to C-consciousness and in the end it takes over the world with your help. Strelok was right.
Strelok was an agent of C-con, between the games clear sky (second time he enters the center of the zone) and shadow of Chernobyl (Third time he enters the center of the zone) he gets taken by c-con, same as scar and they get stuck in the S.T.A.L.K.E.R. program. However, Strelok is able to somehow break trough the brainwashing after being presumed dead and taken away with one of the death trucks. You can find a document in one of the last levels that conforms this.
There are no good endings in this game, they are all morally grey People say Ward ending is the most good one, but they implanted video camera in your eyes, and also likely programmed you to act as STALKER program agent. With that in mind, I would never side with Ward, they smelled fishy from the beginning. Scar was looney and a suspect from the very start, to find him an agent of C-Consciousness on top of it. Strelok going rogue at the end, and becoming nothing more than another C-Consciousness agent, which he was through a brainwashing of a Stalker program, by the way. Those trucks in Trilogy tat he is saved from is actually trucks of brainwashed agents of C-Consciousness planted across the Zone, to do what C-Consciousness tells them or what is beneficial to its' survival. I went with Strelok, but the fact that there was a point where Korshunov flat out tells you that Scar and Strelok are agents of the C-Consciousness, that should have been a question that Skiff was supposed to ask Strelok later, but no...he was too concerned about running Strelok's errands. In the scheme of things I wasn't sure if Strelok needs to be gone, but...in the end he goes rogue and chooses to control the Monolith soldiers as the Monolith did in the past, exact same scenario, only now it's Strelok and not Faust. If Skiff is submerged in the pod, he allows the zone to spill across the world, further endangering everyone, and that somehow is a "good ending" too? None of it is for human's future, and strangely Ward ending supposedly destroys the zone, but do we really see it, while Korshunov went into the pod? As if they didn't brain wash him before that. Honestly, the real good ending would be if Strider succeeded at the beginning of the game, I sided with Strider at every turn, as he was the only real good guy who tried to do right for his people and to ensure future for the Zone by making his soldiers work at Waste Processing Plant and do other projects to contribute to the zone, rather than destroy the community
its a game, why siding with environment activist? we got them in real life lmao. i did the ward ending, pure egoism where you "get away with it" kindof, very few games let you be the selfish bad guy and be victorious in the end. i also like the strelok one, making the monolith 40 IQ npcs on your side, based.
So the skit ending is really the best. It doesn’t spill all over the world but creates zones in basically every country. It allows the zone to be kinda itself without the c consciousness or anyone having its hand in it. Basically making zones without any mutants or monolith. Just a place of physics breaking anomalies which are very useful. And it allows the zone and its cruelty to end given that every country has one of its own. Not to mention it would literally bring a new age to humanity given the availability to study it without any groups trying to destroy or hinder scientific progress
@@PeteL-u1d Im still crossing my fingers that Skif's ending is ultimately that. A Zone allowed to expand without humans trying to control and torture it could be a very neat picture indeed!
Ward ending is WAY WAY worse: basically they found a way to connect to stream what ANYONE in the world is seeing; basically big brother without even needing surveillance
@@_Hell_. I did, I played the whole game that way. I obviously meant I wish the guys who spoke English could have at least kept Slavic accents like they did in the first game.
Russian, you mean Russian. Ukrainians are Russians. Not all, just, over 90% of them that don't even speak "Ukrainian" like Zelensky, who can't speak Ukrainian either.
Em first game was exactly like this in terms of plot. It just was made not so good delivered thats why you and many people ignored it. Replay the game and pay attention to what happens. Its litteraly one line , its only different because there was no cinematics through the game. Despite it why americanization is bad? Idk where you find it but sounds like third world insufficiency syndrome.
I just realized Strelok can't be a c-consciousness agent, as he's not damaged by the TVs on the lab when dark one collapses
If you`ll kill strelok in your own ending, you`ll see that he IS agent.
Yup, The Ward is actually working for C-consciousness, mostly unaware but they are. They are eliminating all the threats to C-consciousness and in the end it takes over the world with your help. Strelok was right.
Strelok was an agent of C-con, between the games clear sky (second time he enters the center of the zone) and shadow of Chernobyl (Third time he enters the center of the zone) he gets taken by c-con, same as scar and they get stuck in the S.T.A.L.K.E.R. program. However, Strelok is able to somehow break trough the brainwashing after being presumed dead and taken away with one of the death trucks. You can find a document in one of the last levels that conforms this.
@@hyena2956 are spoilers okay for you?
@@pavlolipetskyi3203 Yeah, i've seen all endings. Don't worry about it.
There are no good endings in this game, they are all morally grey
People say Ward ending is the most good one, but they implanted video camera in your eyes, and also likely programmed you to act as STALKER program agent.
With that in mind, I would never side with Ward, they smelled fishy from the beginning. Scar was looney and a suspect from the very start, to find him an agent of C-Consciousness on top of it.
Strelok going rogue at the end, and becoming nothing more than another C-Consciousness agent, which he was through a brainwashing of a Stalker program, by the way. Those trucks in Trilogy tat he is saved from is actually trucks of brainwashed agents of C-Consciousness planted across the Zone, to do what C-Consciousness tells them or what is beneficial to its' survival.
I went with Strelok, but the fact that there was a point where Korshunov flat out tells you that Scar and Strelok are agents of the C-Consciousness, that should have been a question that Skiff was supposed to ask Strelok later, but no...he was too concerned about running Strelok's errands. In the scheme of things I wasn't sure if Strelok needs to be gone, but...in the end he goes rogue and chooses to control the Monolith soldiers as the Monolith did in the past, exact same scenario, only now it's Strelok and not Faust.
If Skiff is submerged in the pod, he allows the zone to spill across the world, further endangering everyone, and that somehow is a "good ending" too? None of it is for human's future, and strangely Ward ending supposedly destroys the zone, but do we really see it, while Korshunov went into the pod? As if they didn't brain wash him before that.
Honestly, the real good ending would be if Strider succeeded at the beginning of the game, I sided with Strider at every turn, as he was the only real good guy who tried to do right for his people and to ensure future for the Zone by making his soldiers work at Waste Processing Plant and do other projects to contribute to the zone, rather than destroy the community
its a game, why siding with environment activist? we got them in real life lmao. i did the ward ending, pure egoism where you "get away with it" kindof, very few games let you be the selfish bad guy and be victorious in the end. i also like the strelok one, making the monolith 40 IQ npcs on your side, based.
So the skit ending is really the best. It doesn’t spill all over the world but creates zones in basically every country. It allows the zone to be kinda itself without the c consciousness or anyone having its hand in it. Basically making zones without any mutants or monolith. Just a place of physics breaking anomalies which are very useful. And it allows the zone and its cruelty to end given that every country has one of its own. Not to mention it would literally bring a new age to humanity given the availability to study it without any groups trying to destroy or hinder scientific progress
The perfect ending would have been Scars ending, if it wasnt just an illusion.
@@PeteL-u1d Im still crossing my fingers that Skif's ending is ultimately that. A Zone allowed to expand without humans trying to control and torture it could be a very neat picture indeed!
Ward ending is WAY WAY worse: basically they found a way to connect to stream what ANYONE in the world is seeing; basically big brother without even needing surveillance
I really wish they would have given us some Ukrainian accents at the very least. Great story, though, and such a pretty game.
Totally get what you mean
Use ukranean voice-over 😂
@@_Hell_. I did, I played the whole game that way. I obviously meant I wish the guys who spoke English could have at least kept Slavic accents like they did in the first game.
Russian, you mean Russian. Ukrainians are Russians. Not all, just, over 90% of them that don't even speak "Ukrainian" like Zelensky, who can't speak Ukrainian either.
@@sidhawk in poland we had "lektor" , one man dub the all voices, and it was legendary.
Holy shit the english voices are so bad and ironically more forced sounding than the fake accents.
Americanized cod bulshit. This is not what stalker was about
Em first game was exactly like this in terms of plot. It just was made not so good delivered thats why you and many people ignored it. Replay the game and pay attention to what happens. Its litteraly one line , its only different because there was no cinematics through the game.
Despite it why americanization is bad? Idk where you find it but sounds like third world insufficiency syndrome.