Smash Bros' Biggest Failure
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- Опубліковано 4 кві 2024
- Super Smash Bros. Ultimate is supposed to be the ULTIMATE game in the franchise, right? WELL THEN WHY DID THEY MESS UP LITTLE MAC SO BADLY? WHY ISN'T HE VIABLE IN COMPETITIVE PLAY? WHY AM I TYPING IN ALL CAPS?
In this video, I set out to answer all of these questions, and offer some solutions to how I feel Little Mac could be more faithfully represented in Smash.
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DISCORD: / discord
VARIETY CHANNEL: @ducksenpond
TWITTER: / ducks3n
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EDITED BY: yours truly - Ігри
That concludes my month of lil video essays! If you want to see more, please let me know, otherwise I'm just gonna go experiment doing some other stuff
more >:)
Little Mac is legit just Mike Tyson but smash bros 💀
I mean. He did BEAT Prime Mike Tyson.
He’s BETTER than Mike Tyson. Better than the whole WVBA!
He beat someone who could destroy the moon in one single punch
I HATE how they portrayed his personality, in punch out he's almost always acting like a goober, he's smiling in every single win animation, in almost every shot of his face he has a smile, but in smash they didn't do that at all, he's always frowning and he always looks angry, like if you're going to represent him so poorly can you at least get his personality right? Just because he's a boxer doesn't mean he has to be angry all the time
Not as bad as they did mega Man's personality.
I get why they made Mac like this. They leaned into the fact he was a Boxer and were trying to be realistic. This is WHY he sucks HARD in the air, since for us humans, our punches are at our strongest when we're able to push off with our feet.
Doesn’t make sense for Ryu and others
@@Right_BumperThey had something to work with when it came to Ryu and others. All Little Mac can do in Punch Out is dodge and punch.
Watching this video surprised me, because whenever people bring up bad representation, it's always the 64 roster, half of Melee's as well as Sonic. Now I totally agree and would love to see an overhaul in the next Smash, assuming he gets in with the inevitable roster cuts.
I have hope he'll return but I have zero faith in Sakurai to fix what's wrong honestly
@@Ducksen isn't Sakurai not returning for the next Smash installment?
"Little Mac is bad in the air because he never leaves the ground in his games."
**Villager literally flying all over the damn place**
I completely agree on the underdog part being present in Smash. Whenever someone picks the character you know they're already at a disadvantage. Having a little Mac main in tournament straight up feels just like young Mac going up against professionals, and seeing the character play, and somehow win is kind of a magic moment
Alright so, just my guess as to what was going on with Sakurai and the design for Little Mac.
So when it comes to fighting games in general and boxing characters, they, every single time, run into the problem of being torn between being faithful to the sport, or bringing things more in line with how the game works. Usually it's things like removing kicks from the character's kit and replacing them with yet more punches, you know, because boxing has a lot of rules of what is an isn't allowed, even if they realistically wouldn't apply outside of an actual boxing match. Now other fighting games can somewhat get around this by giving the boxer character unique moves like projectiles and the like to cover their weaknesses somewhat.
Little Mac is a different situation.
Outside of stuff like DBFZ and MvC, Smash probably has the largest focus out of any fighting game on air combat. Now while you did say Little Mac does have an aerial attack, compared to most other characters in Smash, Little Mac doesn't spend that much time in the air. Even Kazuya, who's from a series known for trying to be somewhat realistic with it's combat and pulling from actual martial arts, spends a lot more time in the air on average, and that's not even counting the times he's being juggled.
Compared to basically every one of the other actual martial artists in Smash (Ryu, Ken, Terry, Min Min and Kazuya), Little Mac's the most 'normal' of the lot. He didn't learn an entirely fictional martial art that let's you shoot fireballs from your hands, he wasn't born with a mutation that turns your arms into a spring and his mother probably isn't a demon either, he's just a guy.
So that leaves him in the situation of being from a game series based on a rather strict combat sport (And being like one of the few characters to actually fight fairly) while also having not really anything too out there in terms of ability. If they committed to the whole 'rookie fighter who's not quite on par with the others on a physical level', he'd be the Smash equivalent of Dan Hibiki, and Dan was entirely designed to be bad on purpose, which goes against the whole underdog situation.
Now one thing Little Mac does have going for him that they did stick to was the fact he's surprisingly fast, so they leaned into it. However, being fast isn't really enough in Smash (It definitely helps a lot tho). They could've possibly pulled a Ness and gave Little Mac some signature moves from other boxers in Punch Out (Which would rep the series better), but at that point it feels even less like Little Mac. Super armour seems to be a 'solution' Sakurai does a lot for characters who are lagging behind a bit, and he even mentions something to this effect with Kazuya, who, in his own series, only has super armour on like 3 moves out of about 78. This is kind of ironic because they also gave Kazuya a great combo game, an actual good recovery for basically no reason, and a hilariously buffed Rage Drive compared to Tekken.
Essentialy, from the way I look at it, they were torn between making a functional Smash character, making a boxing character, and making a Punch Out rep, and Little Mac is the result.
I did think about the Ness approach of giving him other fighters abilities - Aran Ryan's fucking glove on a glove would've been great. It is very out of character for Mac though - I genuinely think they should've just bit the bullet and made him kick. Yes, he's a boxer, but I think if I was fighting literal gods I'd bend the rules of my fighting style a LITTLE.
Well he has a bit to go off of in his home series that he could go off as a character, like the general evasion in his series, making reads and having good reactions to win a game where getting hit is detrimental. I don’t necessarily think they were primarily designing him with boxing realism in mind (it is a factor though) but more like they were designing him with the general idea of hit and not get hit, which is the core idea of punch out. That being said I think there are better ways to design a boxer around this philosophy, it isn’t necessarily true that a boxer automatically has a crap air game, you can still suspend belief on that as seen with numerous martial arts based fighters in fighting games being able to pull it off, I think a better way to design him around the hit and don’t get hit philosophy in punch out is mainly around evasive options and honestly for the sake of making him somewhat whole and being able to interact with other characters, maybe giving him better aerials, just low tier ones though at least then it wouldn’t be bottom tier and he’d have more ability to get in the opponents face and initiate more close combat encounters, I still think him not having the best aerials is still somewhat integral for his character design and balance, speaking of, you’d probably have to nerf his ground dominance in this case and shield considering buffs to evasive options and for his gimmick, I think it being more of a snowball mechanic, like gaining it after not getting hit for a certain amount of time or after getting a certain number of hits and/or amount of damage would be more accurate. I think a better way to design a character is to be more accurate to their home series, at least then you wouldn’t like them because you don’t like how punch out plays on smash as opposed to not liking them cause they’re a different character
Put respect on my 4 foot king 🥹
I have nothing but respect for him, it's Sakurai's fault he isn't the king he truly is!!!
@@Ducksen PREACH BROTHA !!!
PREACH !!!
Amen 🙏
It's funny that Sakurai talked about how much he loves Punch-Out!! when Little Mac was revealed, and how it's a masterpiece alongside Super Mario Bros. 💀
Anyways, I think the concept behind Mac's design is in line with his character, but they overcompensated just to make him unique.
I agree with replacing the KO Punch with the Star Punch as a Neutral Special. For a Star Punch, he can have a 1-3 star KO Punch variants that ignores blocking/Shields. He can get a star by hitting an opponent during their cooldown windows, out of his Slip Counter, and out of his parry. And if he gets hit once he loses all his Stars. It'd replicate Punch-Out's gameplay loop with Mac needing to figure out an opponent's openings.
I also don't mind Mac having a bad air game, but they took it too far. Characters like Ganondorf struggle in the air because they have bad air mobility. They made air speed above average, with his attacks too weak when they could've been combo extenders like you mentioned.
The one criminal aspect to his representation is the lack of MUSIC. Glass Joe, Disco Kid, Bear Hugger, Soda Popkinski all have BANGER themes. The Credits and Option Menu themes are iconic. Why aren't they in the game?!?!?!?! It's like FF7 all over again
Music is definitely a huge issue I didn't touch upon in the video, they have a whole OST of remixes to choose from and opt for the most generic themes...
The Mac mains getting flash backs from smash 4 ledges
Lol
I played a bit of Smash 4 online recently and jesus Mac was even worse back then.
@@Ducksen as a Kirby main I honestly hate fighting mac online cause I know I can just pull him off stage without actually giving them a fair fight
The star pinch would be a way better alternative to KO punch. Like if he parries, deals enough damage or counters he’ll fill it up and can deal extra damage but taking excessive damage depletes it, giving more incentive to avoid hits while also being a much better, balanced and less polarising mechanic, I’d watch mock rocks video, he explains it why better than I ever could
Yeah!! Like just balancing Mac around the Star Punch alone would make him feel a lot more like he's straight out of Punch-Out, since you'd be bobbing and weaving to make sure you don't lose it as soon as you get it.
Being a Little Mac main I think he's sort of balanced in a twisted way. He's both strong and fast (probably to show how he was able to compete with guys twice his size), compensated by a lack of a decent recovery move.
What I really like of him though is his counter, even if it takes a long time to master. Beating an opponent by the force of his own move is priceless.
...Welcome to the club, been a Bowser and Sonic moveset hater since day fricking one. Like jeez, the only character i main that i feel truly happy with the moveset they've been given is Mega Man.
I think what the smash team was going for was making little Mac similar to other boxers from other fighting games. Normally those characters would hit hard while on the ground, have some armor moves, and usually lack good options for dealing with aerial opponents.
I think the super armor was a lazy attempt to recreate the counter punch mechanic from Punch-Out!! WIi. It's basically a lazy way to ensure like 'even though you didn't use the move first (sometimes) your attack still wins out.' But obviously that's like the worst possible way to do it and I completely agree that it makes no sense that he's so strong.
Star Punch would have been so cool. I think what they could have done instead, is make it so you earn a star if you hit your opponent during the starting frames of one of their attacks. That would be a better way to represent the counter punch. And then you can burn the Star Punch at any time, whether you have 1, 2, or 3 stars, and it'll go away the second you get hit just once.
Also, near the beginning you say that he should be a "light, speedy fighter that doesn't do a lot of damage." Again, I'll agree his damage is too high to be accurate, he definitely is already a light and speedy fighter. His run speed is extremely fast and I'm pretty sure he is a lightweight character in the game. And even if he is average weight, or something, he may as well be light because he dies to one hit offstage anyways.
I remember watching a RelaxAlax video about Little Mac, where basically he came to the conclusion that Little Mac was inspired a lot more off of real life boxing than off of Punch-Out!!, and that's the reason why he's horrible in the air. Because for a real world human being to throw an effective punch, they need to be on the ground to channel movement up from their legs and into their punch (or something like that idk), and obviously you can't do that if you're in the air. But as mildly interesting as a Smash fighter being based on real boxing might be, I definitely don't think it was worth sacrificing what could have been so much great representation and a functionally interesting and unique character for.
You know those easter eggs with Pit and Fox on their respective stages, where there would be some dialogue relevant to the fight spoken by some of the other characters? That would be kind of cool to see with Doc on the Boxing Ring. Maybe he'd give you some actually relatively useful piece of advice about the matchup, or maybe he'd just talk about chocolate instead or something, just like in Punch-Out!!.
Anwyays that's all I have to say great video!
I feel like Kirby was one of the biggest "misrepresentations" when we take into account his home series and what he should have, could have, and would have been if he was shown a little bit more love by the devs, if you know Kirby then you'll get what I mean, out of any smash bros character in the game, across all his series entries, Kirby has had one of the most expansive, versatile and massive move sets of any character, simply folding Kirby into a character that uses mostly uninspired moves and which utilises very bland animations, is simply one of the biggest injustices for a character with some of the most potential in the smash bros roster, in fact, competitively Kirby is just dogwater anyway, he always misses out, and as a Kirby main that hurts 😭😭
Idk, from what i've seen most of Kirby's moveset references his series pretty well, Kirby's whole thing is copy abilities, and most of his moves are based on those abilities, his main move even has him copying other characters.
I think that little mac more represents boxing as a whole. Like in real life boxing. He only uses his arms, he's not very good at moving around, and his recovery is weak. I think it was supposed to be more like what a normal boxer in smash bros would be like. I'm still extremely pissed though because I love punch out.
I guess that's why it's frustrating though, Little Mac is anything but a normal boxer
Wait...who are you again?
oh, you know
@@Ducksen wait are you that one guy who made those pizza tower Waifu toppins animations
@@saudispopit3602 Nice.(I hope it's ironic due to his feelings on that in the video "lessons on a panda", but I guess it solidifies the point)
About the special boxing ring
Smash ultimate actually has a secret button combo that you press before picking the stage that allows the special boxing ring.
I can’t remember it exactly, but I’m pretty sure it’s with the shoulder buttons
I didn't think their was anyone on earth as passionate about this particular topic as me but here you are! This is like, every thought ive ever had about Little Macs smash moveset compiled into a video. Its like my thoughts are coming out of another mans mouth. Cool video i give thumbs up 👍
I've literally been saying this. Not a single smash dev actually played Punch-Out I have been thoroughly convinced for years
Little mac's bad air is more so built on boxing as a martial art being completely grounded
Fun fact - little Mac is little Mac in super punch out which was confirmed by Nintendo it's self plus the boxing EA game that guessed little Mac on the game cube also calls him little Mac.
you know it's sad that despite back then that punch out was a well known and respected series all little mac is known for is being the bad in the air guy in smash. Keep in mind punch out is one of nintendo's oldest series up there with mario and donkey kong, had mike tyson in one of the games, had the super punch out protagonist in final night round 2 on the gamecube, had the simpsons doing punch out wii commercials, and little mac was heavily requested to join smash for the longest time, sad to see the series relevance fall this far.
One thing i think you forgot to talk about is Little Mac’s voice in Smash.
In Punch Out Wii, he actually sounds like a teenager trying to fit in with the big boys. He sounds tough but a bit dorky.
In Smash, he just sounds like a basic “punchy mcpunch” guy. Deep voice, basic grunts, he doesn’t even shout “Yeah!” when he wins in Smash.
Further proving the point that this isn’t Little Mac.
Great point. I never looked into who voices him because he never actually speaks, but as it turns out, he was not voiced by the same guy who voiced him in Punch-Out Wii. They went above and beyond to get all the original voice actors to voice background characters in the Persona 5 stage, but couldn't be bothered to contact the guy who originally voiced Little Mac? 💀
I appreciate you talking about this, I've had an issue with macs moveset and depiction since wii u
They couldn’t even be bothered to port over the banger character themes from wii. That’s how you know they hate Punch Out 💀
You know, given how 'simple' Punch-Out is and your status as a niche internet celebrity with animation talent, I wonder why you haven't tried to make your own Punch-Out?
funny you say that
Mixing counter and K.O Punch together to accurately create how Star Punch works in Wii would be sick. Call out an opponent's attack, gain a star on your meter and hit them back harder depending on the star amount you've accumulated. Also, it be sick if Doc appeared with Mac during matches like Pokemon Trainer.
I would love to see a moveset redesign from you with mac. I never played the wii version, but I am really interested with your ideas oh how he would work from attacks to specials to even final smash ideas.
Many of these inaccuracies fall more on Sakurai's own interpretations and biases of the characters and trying to base their movesets around that interpretation, all while sprinkling in a few references here and there so the character doesn't feel too out of touch with their source material.
Plus It may also be likely that he does this to fit with the pseudo-realistic art style and "mature" tone Smash has had since Brawl.
Bad air, their I answered your question. (Also Wario dosent have Wario land transformations. So yeah.)
NOT THE ONLY ANSWER AND ALSO WARIO IS BADLY REPRESENTED TOO
@@Ducksen true. Just wanted to be the first comment.
@@Ducksen I’d argue Wario is represented properly, his moves feel extremely in character to the crude crusader.
It is sad that smash doesnt do reworks. Kirby and samus have had very inaccurate movesets since the first game and they still havent changed them in the slightest
I don't know what do you mean
The logic behind it is that they probably don't want people who have gotten used to the inaccurate movesets to have to relearn their favorite character. But I think change is good if it makes the character more accurate...
i think the main problem with little mac is
how do you put a boxer in a game like smash bros?
a game where air fighting is really common, its really hard to think on a way to add a boxer, specially an outboxer like little mac, which his main strenght is to wait your opponent attacks first so you can counter.
yea i still think not adding the star punch was horrendous, but what else are you gonna do with his moveset?
Well, they've worked with a lot less. Piranha Plant for example is literally a potted plant and they made a much more coherent moveset for him. I genuinely think they just didn't care when making Little Mac.
@@Ducksen the problem little mac has there is that his fighting style is the complete opposite of how smash plays (boxing being a ground fight while smash having all this plataforming and stuff)
And while piranha plant does have a coherent moveset is because like other characters that dont really fight like village, this exact thing makes them easier to create a moveset, with piranha plant you have all of this types of piranha plants that had appeared in many mario games, you just gotta think on a good way to use them in fighting, while with villager they use the classic "attacks that aren't really attacks" (for example phoenix wright in umvc3)
But with little mac you have an already set fighting style, you can't just change it as easily.
Although i do agree they did my boy really dirty here, i still think it does represent his sport pretty decent for what smash bros is
I still thinking of a way to add little mac's fighting style properly while also making it work for smash
Really liked the vid! (Also i already played punch out wii no need to star punch me)
As a Little Mac main, a Punch Out fanatic and a major contributor of the Smash Wiki's Little Mac pages as a result, I can see where Mr. Sakurai was going with Little Mac's design. He's still very poorly represented, but I do see the ill-fated good intentions.
Little Mac wasn't trained to wield a sword, or run at the speed of sound, or save the world-- he's just a normal guy living in New York City and just trying to make a living in the harsh world of competitive boxing. Mac was made to play like a real life boxer with fast movement speed, swift counterattacks, and being able to bob and weave through an opponent's defenses while also tanking hits to cut through their stamina like butter.
Unfortunately, boxing is a hemmed-in sport with very strict laid out rules that must be adhered to, or else you risk being disqualified and banned from competing. Punch Out's boxers don't even follow these rules most of the time because they're so strict! Compared to every other boxer in Punch Out, Little Mac is the only one who sticks even close to official real life boxing rules, aside from Glass Joe and of course, Mr. Sandman.
This is part of the reason why Little Mac is the way he is-- he doesn't cheat (aside from being underage). He plays fair in a ring where no one else does, and this extends to his appearance in Smash. Little Mac saw Smash's insane set of rules and stuck to the one he knows, which is respectable, if not foolish.
Something else to account for in terms of Mac's bizarre rise in power in Smash is to take it from the perspective of someone who does not box; even a featherweight's punch can feel like you are being punched by a heavyweight boxer to someone who is not properly trained. It also gives the players perspective on just how much more powerful Mac's opponents in the ring are-- if he can strong arm Bowser or Ganondorf in Smash, but barely scratch the boxers in Punch Out, just how much stronger are they!? Why is Mac being put up against them if he's only a flyweight? HOW IS HE ALLOWED TO BOX IF HE'S ONLY 17!?
Here's hoping in the next Smash game, Mac's moveset is a perfect mix of Punch Out representation and real life boxing to make him the best he possibly can be.
if little mac was supposed to represent punch out as a whole then why didn't he have like a costume of the blonde guy
They atleast gave k rool some justice lol
True, and it’s one of the reasons why K. Rool is so fun for me to play as, he’s given pretty decent representation from his series, now if only his moves were buffed, having his crown immediately respawn back on his head after he loses the crown so it can’t just be used against him, and if he was faster (just like how he is in the DKC series) that way he can at least fare better competitively so he can get out of the lowest tier, he should at least be on the same level as Bowser being B tier, and I’d hope for Ganondorf to get this sort of treatment as well in terms of representation.
They focused on making him a boxer and not little mac
I know clones and Echo Fighters are supposed to be made using little resources but some of them like Toon Link and Dark Samus were also done dirty.
Toon Link's moveset never deviated even after being in two games after Brawl, never incorporated anything from Wind Waker, Phantom Hourglass or Spirit Tracks which have plenty of stuff to work with like Skull Hammer, Deku Leaf, Grappling Hook, Ballad of Gales Final Smash, etc.
Then Dark Samus is a character I wanted since the Brawl days and could've perfectly been playable in Smash 4 to give Metroid a little more deserved representation since they were so adamant about Ridley. Had she been in a past game she would perhaps be more of a semi clone like Luigi or Falco, having a more aggressive take on Samus' moveset.
Now who knows if both characters might even make it in a new game and they never tapped that potential which is a shame.
you did NOT have to include that clip where Ludvix got violated by the ganon 💀
also I should mention punch out representation is pretty weak imo, there is no major circuit theme or super punch out music, there is no assist trophy (bald bull doing his bull charge would be perfect imo), there is no boss either (mr. sandman as a boss please and maybe super macho man as a stage hazard so all 3 mainstay punch-out bosses are here), no mii costumes not even one based on mac himself, and his classic mode route is weak with it just being a brawler themed one like captain falcons which should have been given to the mii brawler (which none of the mii's have classic mode routes btw)
If i did a classic mode Route for little mac it'd go
Mac's Last Stand (based on many of the opponents mac fights in punch out and they'd all be HP Battles and have Mac with less hp than his opponent to reference mac being the underdog)
Match 1: vs. Pichu (a glass joe nod since pichu was originally a joke character and is still the lightest character in the game, Plays Minor Circuit theme on regular boxing ring)
Match 2: vs. King K Rool (A king hippo nod since both are fat kings who have associations with islands and king k rool is the 2nd heaviest character in the game with a iron gut gimmick, plays Minor Circuit theme on regular boxing ring again)
Match 3: vs. Ryu (Piston Hondo nod due to similar asthetics, plays Major Circuit theme on hazardless boxing ring)
Match 4: vs. Wario (Bear Hugger nod due to similar athetics again, plays Major Circuit theme on hazardless boxing ring)
Match 5: vs. Cpt. Falcon (Super Macho Man nod once again due to similar asthetics, Plays World Circuit theme on BF boxing ring)
Match 6: vs. Jigglypuff (Mr. Sandman nod since both are known putting you to sleep, plays World Circuit theme on BF boxing ring)
bonus stage
Match 7: vs. Giant Donkey Kong (obvious reference and plays jogging/countdown theme on FD Boxing Ring)
I really like your idea for Classic Mode, the fact that Mac's actual classic mode doesn't reference Punch Out NES or Wii lends more credence to the idea Sakurai hasn't touched Punch-Out since the arcade game 💀
8:23 this rant wasn’t trivial to me in the slightest, I might not be the biggest punch out fan(I’ve only played super punch out and I didn’t even beat it) but this was a beautiful rant good sir
Villager mentioned LET'S FUCKING GO
GANONDORF HURTS MORE
Edit: I commented that immediately after seeing the "Little Mac is the biggest failure" text, I should've waited
The biggest travesty is that there is no Aran Ryan spirit
They didn’t remove the Punch Out stage in ultimate actually, you press what I think is a shoulder button, and then select it and that will give you the stage.
Hey now- yeah you right. I love little Mac both as a character and a fighter, but god he can be rough to play
Well, the star punch wouldn’t be usable. In the punch out games, you get stars when you hit a character when they’re open. It would be impossible to get those in a fighting game, since the star punch was made for a game that you have to memorize. The only chance you MIGHT get to get a star is when your opponent taunts, but your opponent just wouldn’t take that risk
This is not little mac this is big mac with fucking big smash attacks 💀
Would’ve been cooler if instead of super armor little Mac just dodged the attack if you timed it right, making his playstyle closer to the games.
i think little mac is based off him retiring, cause he did retire in punch out wii, so this may be like what happened to little mac after retirement, and he takes his skill to smash bros, but the kid should have learned an air game
I just want to be able to Side B after getting hit offstage. Thats all I’m asking for Sakurai 😭
1:15 That ganon clip is from a ludvix video.
I don't know how I know that.
6:00 But dude, little mac already has super-human strenght to knock out a 400 pounds fighter while only being 103. His star puncg is already super-human.
3:11 OMG I was friends with BYLETH when I had discord!!
I remember as a kid my Mom bought Punch-zut for us but I sadly weas never able to play it since we didn't have a Wii balance board which it required
I just looked up the box art out of curiosity to double check and it said compatible not required...
Kid me you fucked up.
WELL NOW YOU GOTTA GO PLAY IT!!
@@Ducksen I sadly either lost the copy or had it sold/traded since I thought I couldn't play it
Technically the ko punch does has a reference yes little mac did not originally ever use punch but smash 4 and smash ultimate are different the smash 4 little mac ko punch is the 1-2 star punch on the wii but the smash ultimate ko punch does has an original reference because with ko punch in small ultimate is the jump yes it may sound weird but if you remember the star punch in the NES punch out he jumps doing the uppercut I know it doesn’t mean anything I just want to say it
6:29 little mac wii:😃😁
little Mac smash:😏😎
Mac is way too simplistic in terms of design to the point that it's so unfun to fight and play. I like some aspects of his kit, but he doesn't play like Mac at all. He has pretty severe weaknesses and rather than trying to give him tools to deal with said weakenesses they triple drowned on his strengths and made him extremely volatile. Incineroar is also a very simple character but they actually gave him tools to try and deal with his harder matchups to try and make him more well rounded and he's generally a lot more well liked.
Thinking about, I’m surprised they never created another Punch Out, or at least, remastered it on the Switch. 🤔
DONKEY.
KONG.
oh wait i thought this was a video on race.
Your last vid (remakes one) made me play punch out...
I completed it already
One thing they did correctly with Little Mac: he never kicks since he isn't a kickboxer.
>:I
I think macs normals are fine, but his armor makes no sense, his roll is weird cuz it has bad intangibility, when hes got a lot in punch out
His KO punch is primarily built off getting hurt, when he builds meter in punch out by not getting hit, the reverse
His counter should prolly paralyze on the ground
Id say more but id rather make a vid
I’m super happy you noted his absolute botched personality, after all my time of playing smash bros that’s been my only serious gripe with the character designs
What was the chat gpt moveset tho?
Punch out!! Wii Is so fire if you look inside the boiler in hell you'll see its fueled by Punch out!! Wii. You'll also see the Nintendo higher ups in hell for not even making a Punch out!! Switch or even making a 1 to 1 port of the Wii game
The star punch should honestly be neutral b or up b
I always felt like they made him incredibly strong because in his games he's fighting literal freaks of nature and is able to win. Just because he's weak in the context of his game doesn't mean he would be weak when facing people outside of his universe.
Until you realize the people Mac is fighting in Smash have fought off universal threats at the strongest and near-immortals as a result of toon force at the weakest (maybe that’s a lie, villager and isabelle are there too)
I love Smash but the next game seriously needs to make the character representation a LOT better
5:04 Isn't Up-B based on the 3 star punch?
no
at least he’s usable…a little.
OKAY ILL PLAY THE DAMN GAME PLEASE RELEASE MY FAMILY
The star punch is the up b animation
nuh uh www.ssbwiki.com/Rising_Uppercut
@Ducksen look at how that 3star punch Mac jumps up into a corkscrew motion then look at the up b where Mac jumps up in the same but longer animation to make it a recovery
if it was the star punch it would just be called the star punch man. there's not even any stars in the animation. if you go frame by frame it's just a bunch of generic sparks
@Ducksen yes but they are still both a corkscrew punches hence why it was used I do agree that adding stars would make it more on point but the motions are still the same references it's like how some of the generic sword slashes on the fire emblem cast are referencing combat animations from their games
Sheesh, I get he's not an air fighter, but give him a break damnit.
We have little mac with better aerials. His name is King K Rool.
Also, E rank? He aint THAT bad after the buffs.
He still will never be as bad as Sonic who got worse representation as the franchise went on
Dude, you have no idea how long I have tried to defend Little Mac like you have, and did you even know Mac's body moves before the I-frames kick in for his rolls, they couldn't make his dodge good. They literally made him bad because underdog, but don't worry because the smash community will understandably know why we had such a hard time. (laughs because they intentionally became some of the worst people ever to those who truly love him, mocked us to oblivion and believe we are just naturally bad at the game while also getting DLC characters who just are an upgrade to some of the base roster characters)
Smash Ultimate is to me the most disappointing game of all time, and they did this crap twice to me when they made Banjo-Kazooie a budget base game character. I can't believe the world really had to take a dump on my childhood, this sucks.
So I really understand you. Hopefully our boy will be corrected in the future with the most correct respect.
5:15 this overly complicated moveset for WHO?
A single Smash Character that is not good in the Air.
Ganondorf sucks more but he hits like a Truck. Little Mac is speedy and hit's fairly okay compared to Ganondorf. And the Air game from both of them is bad.
Why does everyone including you, fail to mention the fact that Little Mac actually becomes an air fighter in Mike Tyson’s Punch Out when doing uppercuts? You even had Mike Tyson’s Punch Out gameplay
I thought it was CJ from GTA at the Thumbnail
Also, i kinda Disagree, Sonic is the worst represented Character
Yo, your discord link is broken :/
The discord link is ded
I didnt play punchout for more than 2 mins at my mothers ex husbands when i was 10.
What the difference between star and k0 punch?
I wouldve liked goofy lil mac winscreens.
Fighting lil mac never seems fair. U cheese him or he cheeses u w a punch. I might enjoy a diff take.
Little Crack
He looks like a grown man and not a seventeen-year-old.
I don't have a Wii! leave me alone!
Ganondorf
They should add my grandma to smash bros….
you know what i agree
subbed
HEY! First YOU play Super Mario 3D World on the Nintendo Switch, then maybe I’ll play Punch Out on the Wii
o t h e r w i s e i t s t h e
s l e d g e h a m m e r f o r y o u
It's crazy how Smash does this weird thing with it's characters were they take artistic liberties for them. And while that's very cool and creative of them, it feels unnecessary for the characters if there's already source material that would get the job done.
Yeah especially with third parties they're extremely careful to make every single move a reference but with Nintendo first parties they tend to just pull shit out of their ass. Maybe Sakurai likes Nintendo games less than other games? lol
If there fun to play I don’t give a single shit, and i like mac
Banana
Punch out propaganda
rage of the gladiator better
U really just complained and only gave a 15 second clip of how you would fix little Mac lmfao
Any character would get done dirty by being added to Sm*sh Br*s