Castle Game Engine - Michalis Kamburelis || Castle Game Engine

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  • Опубліковано 5 лют 2023
  • The talk will present Castle Game Engine, an open-source cross-platform 3D and 2D game engine. Speaker will briefly describe the engine usage and then focus on some of the engine unique features. He will show how they did the editor on top of Pascal components and RTTI. He will describe how they rely on open standards like glTF and X3D and their modern graphic features, like Physically-Based Rendering. The speaker explain why they chose to use modern Object Pascal for the development of both engine and the applications.
    Talk recorded at Game Industry Conference 2022!
    #GameIndustryConference #opensource
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  • Наука та технологія

КОМЕНТАРІ • 3

  • @didisoftgd
    @didisoftgd Рік тому +7

    I learnd pascal more than 30 years ago. Now I know a lot of different programing languages but pascal is still my favorite. Some years ago i found the Castle Game Engine and after a short learning periode you can do such a lot funny stuff with it. I love it.

  • @kindavacant7843
    @kindavacant7843 Рік тому +6

    Pascal is a great language due to its being strictly typed. Found out about this engine today and love how tightly its integration is with the Lazarus IDE. Going to give it a twirl.

  • @vcolino
    @vcolino Рік тому +2

    Fantastic! I just want to use this engine just for learning Pascal. It's so unlike any other game engine...