Magical Quest 3: Donald, DUCK! -Part 04: Wet Duck

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  • Опубліковано 4 жов 2024
  • Donald goes swimming! What does not go swimmingly: Me and the controls of this game.
    I feel like I deserve decapitation for failing so badly, but welp, there you go.
    In this episode: Donald bravely swims forward towards the land, then fails to climb out of the water. At least he can't starve to death down here, there are lots of crabs to eat.

КОМЕНТАРІ • 8

  • @solenkierke4059
    @solenkierke4059 Рік тому

    I literally just went to this area to practice, and I'll reiterate what you have to do.
    Hold Up.
    That's literally all you have to do to trigger it. Jump and hold Up, and you'll latch onto columns.
    I'll comment properly later.

  • @ComradeReptiloid
    @ComradeReptiloid Рік тому

    Hey, kind off topic, but I can't contact you on the forums. What is that global mod pack from 2006 for MOO 3 you was referring to _(that is not Ultima Orion)?_

    • @Libluini
      @Libluini  Рік тому

      2012, and it was MASTER mod. It comes with the perk of being on moddb.com, instead of a long-dead German website only reachable by wayback machine, like UO was.

    • @ComradeReptiloid
      @ComradeReptiloid Рік тому

      @Libluini Check spam folder comments and unblock one of them, please. YT is getting too crazy with autodetection lately

    • @Libluini
      @Libluini  Рік тому

      Friend, there aren't any messages waiting for my approval, if UA-cam disappeared one of your comments, it's not in any way visible to me.

    • @ComradeReptiloid
      @ComradeReptiloid Рік тому

      @Libluini gotcha, there weren't any links, but I guess the mere mention of the other website names triggers autodeletion.
      Anyway, I have a question concerning your LP. Do you watch major fights unfold during late turns? The reason I'm asking is that in my version, the game starts to freeze and stutter as soon as PD ships start hitting fighter packs until DirectX error appears if there are a lot of fleets being present in the combat.
      Edit: forgot to mention that I'm playing my own modcack with ton of tweaks slapped on top of translated Ultima Orion, Strawberry, Chocolate and Tropical.
      _On side note:_ if you take suggestions for the next LP take a look into Space Empires 5 or Star Ruler 1.

    • @Libluini
      @Libluini  Рік тому

      @@ComradeReptiloid my framerate drops into the single digits sometimes, but since auto-resolve sometimes ends with fleets stalling out, I sometimes have to take things into my own hands. Either Windows 7 (the OS on my old notebook) runs the game better than modern machines, or it's just a case of too many different mods doing too many different things to the poor game engine.
      Alternatively, the way MO3 "works", it wouldn't surprise me if there's a difference between someone looking at a battle and someone actively taking control. (My guess then would be that the added strain of the game's AI trying to control your ships is the final straw.)
      Most of the time I'm still using auto-resolve, because I now have regularly 8+ huge battles per turn, +4-8 minor ones. If I'd try running them all myself, that would make each turn something like 1+ hours longer.