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It does sadden me to see when unique races, characters, lore and more be slowly forgotten. Though on the flip side it brings a smile upon my face to see when Platinum makes another video shining some light on more lore of the Warcraft Universe.
@@UltimateGamerCC it was mostly how they wasted an amazing chance of development with the Amathet. I was invested in that "titanic creatures uprising to return order to the world" concept. It felt like they could have been so much more, instead of a bunch of half baked quest chains and an event. Hell, the king of the Amathet was a fucking rare mob, and even in their own quests they get played by the Old Gods, to the point some random mob in Ny'alotha is called Amathet too. Sich a cool concept (much like the mantids) ruined by not wanting to nurture new potential threats instead of just forcing them into cannon fodder material.
In the Paragon of the Klaxxi fight, Kil'ruk, the first mantid paragon you awaken, is the only one who doesn't threaten you. Before the fight, he gives you a warning(the other paragons mention this before the fight). He is also the LAST paragon that engages you, almost as if he is hesitant. As if he actually likes the player character and doesn't want to kill us because he's been with us the longest. My headcanon is that Kil'ruk only takes up his blades against us because we already killed several of his brothers and realizes he has a choice, let his brothers all die, or kill the player character.
yeah, the rep bar never goes down from fighting them or any other Mantid, they understand and respect that we are fighting on different sides, even if that makes us enemies.
Its because Mantid value strengh above all, if they fight a Pandaren that slays a lot of them, they won't kill him so that they can train against him in the next swarm (or his progeniture). They're respectful and ask the same treatment in return, they want people to respect their cycle and lifestyle because its their only goal in life. Kil'ruk has a deep appreciation for the main character and praises its strenght, he doesn't want to kill you because it would be such a waste !
Yes, correct. It made me sad to kill them, because they were respectful and understood what "honor" is. But we ended up on opposite sides. He himself says in one of the quests that he is "proud" to fight alongside you. And before he dies he says "Well fought, Wakener. We will meet again..." SoO was wonderfully designed, but also a very sad raid, because we had to kill characters which were a part of our journey - The Fallen Protectors, Nazgrim, Paragons, even Garrosh himself.
One thing you forgot to mention about the mantid in Battle of Azeroth is they were led by a new queen who was the daughter of the one from MoP. But unlike her mother who was controlled by the Sha of Fear, she joined N'zoth willingly, because the mantid worship the Old Gods. She also became a world boss during the Mantid Assault.
@@pastelprincess2018 Oh they do. But it's the Old Gods being dormant and the Mantid still say they will join them because it's the right coice that makes the mantid seem willing.
I think a major point of annoyance for me with the way Blizzard writes expansions, is the throwaway races they add every expansion and then NEVER revisit in future works. There are so many things they could do with some of these races if they just took the time to weave them into a larger narrative over more than one expansion.
Yeah i can see the mole people never ever mattering again. Though in fairness I like that drogbar pop up here and there again. I think it would’ve just been a bit better to see a drogbar city in the dragon isles because they’re already fairly well established
or broken lore quest, we still do not have a conclusion on the quest with th orphan child with the toy dragon, in the cavens of time, that the dragon gards want to kill, for somthing she will do or not do in the future. I cant imagen that the orginal quest creator still work at Blizzard, or the lore note is preserved, after all this time.
I really love all the insectoids from Warcraft's history: the silithids, the A'qir, the Klaxxi, and the Nerubians. I was so disappointed that we didn't actually get to go into the Nerubians' kingdom in Wrath, and keeping hoping for a return to these buggy bois in the future.
Maybe a void expansion could bring us there sometime? With the recent underground zone they just made, doesn’t seem too far out of reach to finally get to see their kingdoms in full. I’m truly hoping with Galakrond potentially coming back, maybe his ties to the void and old gods could tie in the void expansion finally? All just fan speculation. Don’t even play retail anymore but I can’t say I’ll ever stop watching where the story goes! Cheers
@@peeko_luxx2873 With the recent human heritage armor quest showing that Blizzard *can* actually pick up decade-old plot threads and weave them into a compelling story, it gives me hope that they'll continue to do that in the future.
The Nerubian tunnels were actually cut content that was intended to be a huge underground zone in Wrath. They didn't have time to finish them, so Ahn'Kahet and Azjol'Nerub are all we got to see.
@@modelcitizenvlad Yeah. Considering that the still-living Nerubians are out there, somewhere, it would be interesting to see them make a comeback if there's ever a resurgence of the Old Gods. And maybe, finally, we'd get to see Azjol'Nerub in all its modern glory.
There is a reason why I modeled one of my most successful Empires in Stellaris after the Mantid, their lore and story is really cool, and it really fits with the whole "Tree of Life" origin in the game.
@@Bardock059 they were very much a neutral race in WoW, sadly we ended up against them because like all other bugs they had become servants of the void. i was saddened that we had to fight them as well.
@@UltimateGamerCC - What exactly do you mean by "neutral"? They were ALWAYS on the Old Gods' side, it's explicitly stated. They simply accepted our help against a common threat, while still waiting for their masters' return as usual. Even when exalted with them they threaten you with death if you don't join their side when the time comes. lol
@@mokarokas-1727 and yet when you chose to stand strong to your beliefs, and defeat them in combat, rather than curse you in death, they give their respect. they serve the Old Gods but when they werent actively trying to take Azeroth, the Mantid merely focused on strengthening their empire. just because they willingly side with the void, it doesnt make them inherently evil, just like the Warlocks who flirt with the dark powers of the Fel.
@@UltimateGamerCC - Considering the Old Gods' goal is pretty straight-forward and the Mantid live only to be ready to fulfill it (not using their powers for good or anything), I'd say they're very clearly disciples of an inherent evil. They can still be evil without being raving psychopaths who spit curses at you. =)
Honestly, their straight forwardness with everyone makes them likeable. "Wakener, when the time comes, we hope you join our side" and the "well fought, wakener" makes it seem like it's an honor for them to die by your hand. This makes sense considering their survival of the fittest mindset.
N’zoth really should have had his own expansion where we saw the rise of all the old gods’ worshippers, like mantids, assaulting the Alliance and the Horde on all sides.
5:38 one of my favourite scenes in the lore. After skipping through all of the quest text to exalted, hearing the Paragons basically telling the player "hey, we're cool after all those dailies, but we're actually really bad guys" was really interesting and made me go back to find out their lore.
Mists of Pandaria was underrated and I hate that people pretended to hate it so much while it was live. It arguably had some of the best writing out of most of the expansions. Also... I figured Scythid were just regular ass animals, seeing as they were only present in maybe 1/5 of the entire map of Dragonflight lol. I spent so long in the bad fanfiction that was Shadowlands that I forgot to associate bugs with the Old Gods.
I just feel like what people remember the most about MoP was how homogenised and samey all the classes got with all the changes along with how incredibly unbalanced PvP was. Oh and also pandas. Overall the expansion was actually pretty good. Same with WoD, Warlords is imo a great expansion just let down by its unfulfilled promises and cut content. The leveling experience in WoD is probably the best expansion ever released and it also has probably the best raid ever put out in Blackrock Foundry. Hellfire Citadel is also an all time great raid.
@@Noobie2k7 Idk I thought the classes themselves weren't that bad off (PVE-wise since I don't like PVP and can't speak much on it). The talent system made me unhappy, and I will give credit to people complaining about that. The absence of actual builds was a very real issue. WoD was definitely a massive blow for cut content though, you're right. We were supposed to fight orcs, not demons. Blackrock Foundry was so damn cool in both design and execution, absolutely. I'm glad I'm not the only one that had positive feelings for portions of that expansion.
Except garrosh. I mean they really did the horde too dirty and that was 50% of their base. The bombing of the ramirez was bad itself and t was made worse.
@@badrinath5306 Garrosh was never ready to lead, he was too brash and bloodthirsty. Thrall made a huge mistake the day he gave the reins to Garrosh. and when even the Horde wouldnt go along with his shit, he formed his own Horde and tried to eradicate us all. for a time i thought that Garrosh had honor, but he showed us that he had inherited a lot of the bad blood that enslaved his father.
As i was majorly disappointed in Cata, when MoP got released i quickly jumped on the bandwagon of hate, but learned to love it. It is actually the last expansion i played through completely and can honestly say it is one of the best WoW experiences i got.
God damn that was one stellar voice performance by the Mantid ! props to whomever voiced him and also to those in charge of the effects ! I really appreciate the amount of worldbuilding and lore and how much care was given to them back then, I love MoP for these reason more then gameplay itself !
The Mantid were easily one of my favorite races lore wise that have ever been added to WoW. So happy to see a video on them! I was so sad when we had to kill the Paragons in the Siege of Orgrimmar but like they said…we mantid serve a purpose far greater than theirs or their gods. On the real though, it is insane that the Pandaren managed to live in a land dominated by 3 of the strongest races that possibly ever lived on Azeroth (mogu/mantid/Zandalari). The story of the Shado-Pan is also extremely badass.
Thank you for doing a video on the Mantid! They’re my favorite race in WoW and I’ve gotten 4 characters fully to exalted with them and I plan to do more. I really hope they’re utilized if the old gods come back up, and Kil’ruk has a line about meeting us again, maybe the Paragons could be revived 👀 I’d love to see them again, even if it is as tragic raid bosses.
Bruh, I'll bet money Le'shin knew damn well the mantid would fly over the wall. He's the Thunder King. Having an entire army of bugs flying in the air, pretty much made them easy targets for him to obliterate. So at least while he was around, it wasn't that bad an idea.
To be totally honest a whole mantid themed expansion would be cool. They could do some shit like the zerg in SC, or it would be neat to play with them as a playable race.
I was one of those people who got really invested in the mantid as a concept and was sad when they never really got explored further. Particularly the paragon Kil'ruk's dying words of "we will meet again" always got me theorizing where and when we would see the paragons again, whether it would be in often hinted at Nya'lotha or the Shadowlands. Unfortunately both have come and gone and these words have still yet to be followed up on.
The mantid are one of my all-time favorite races from WoW, and I loved questing with and getting to know the Paragons with their different personalities. They were one of the few examples I enjoyed them both as enemies to slaughter or allies to help. And thus, I was so upset when the Paragons became raid bosses; yes, they were psychotic, but they were my friends too! In my head canon I saw the bow that drops from them as a parting gift to my hunter who quested with them, and to this day she still proudly wears the title Wakener. Thank you for this video covering them and reminding me of the good times I had with them and the fan fiction I wrote about them!
It's really funny since they even fully admit that they are NOT your friends - come the return of the Old God's they're happy to return to their old worship, that being said they hope you heed their warning and join them, as helpful as you've been for sustaining their race. So when they see you in that raid it's a mix of disappointment and understanding - you were given that choice and you've made that choice, so it's the Wakener versus the very Paragons he rescued - insects you got to know but alas know they knew fully well it would come to blows eventually. And that's what I love about the Mantid. They're unapologetic about their origins but pragmatic in the current age. If only BFA capitalized on potential schism and concerns after the tragedy of their empire during MoP...
Hey Platinum! Something you overlooked about their role in Visions of N’zoth! After N’zoth emerged he resurrected the slain Klaxxi and empowered them with the void. We never actually fight the Klaxxi however and presumably they’re still in the Dread Wastes
One of the best memories i have in wow was exploring this gaint wall in pandaria. and falling off of it. i didnt know where the exit was, nor did i have any quests here. i was underleveld and my hearthstone was on cooldown. didnt know any1 who could teleport me, nor did i have the items for it yet. so i moved south, trying too find the gate. eventualy while running from some mobs i came across a cave where one of the paragons was held. i freed him and he led me too the klaxxi`s base, where i finaly found a flightmaster! in thanks, they became the only rep i raised too exalted in all of MoP ^^
I grinded their reputation to exalted and got my Amber Scorpion mount when that content was still current and it was one of the few factions where I actually enjoyed doing the daily quests.
I didn't play MoP, but as I came back to the game for WoD and leveled through the Dread Wastes I ended up being really interested in the klaxxi stuff and returned later to finish the reputation (for the mount) but I loved their story too. The old god reveal was some cool shit. Really hope to see them again, definitely one of my favorite races/factions.
It always gave me a smile when entering the paragons fight in SoO and then recognizing the wakener. All those dailies from early on gave me a slight nostalgia.
I started my journey during MoP and I loved the expansion for the most part. The Klaxxi were my first reputation grind since I got quite invested in the Lore behind them and wanted to know more, The Mantis and Mogu were very interesting and well implemented unfortunately they were yet another race to be forgotten and left behind. I'm curious if they will make a retcon regarding N'zoth or Y'sharaj(?) and give the Mantis another chance to shine.
Logically they´re probably in absolute shambles, massive losses during MoP with the Sha of Fear/Paragons siding with Garrosh, and then mere years later their relatively fresh Empress gets put down during the Nzoth incursions where they threw their lot in again. People forget that new Empress you get into power during MoP was a worldboss at the end of BFA.
Imagine that due to the mantids' increase of strength after each swarm that a paragon wakes up to find, he's only as strong as your average foot soldier
The Mantid stand out to me as as Warcraft villains in that they truly feel like a noble adversary. They honor your help to them but make it clear where their allegiances lie and warn you that they WILL stand against you when the time comes. And when that time came and were defeated, they praise your valor for being willing to fighr the battle they warned you against.
The mantid never joined Garosh, they were just drawn to the heart of the old god. They were basically raiding Orgrimmar the same time the players were.
The Mantid are one of my very fave factions. Pandaria's lore is underrated as it is, but these guys were especially awesome The first faction in Pandaria I got to Exalted for the title, iirc This Wakener would've totally joined them
So, we have: - Nerubian 2.0: more civilized, but still evil. - Related to an evil entity related to Old God: Number #364 - They try to save their race, but at the same time they want us dead (even though we help them) - They are ungrateful: joining the Horde of a tyrannical warlord even though we are "allies" (rare Mantid moment in the Horde) - They wonder why we kill them when they are the ones who can't seem to stop worshiping the evil entity related to Old God: Number #364 (makes the Nerubian look like true heroes among all the insect tribes since they were not influenced by dark whispers) - They proceed to be evil again as if they didn't learn their lesson.
It's pretty funny that they made them mantis-based, when they're CLEARLY meant to invoke the vibes of LOCUSTS (queen hierarchy from bees/ants notwithstanding)
I wonder how creepy it will be if we were to see Aqir Centipedes? The typical centipede can wrap itself around prey item, so this will be a huge disadvantage for player characters.
Man I love MoP lore, it was so cool to bring back Y'shaarj in form of 7 different beings and actually kill them one after another throughout the expansion. It gave lot of the content a nice continuation and more investment than say the current last boss of Abberus raid who's name i can't even remember, and he's seemingly communicating/drawing power from some old gods which should be pretty damn exciting, yet i'd rather fight another Sha or Sha-controlled mantid.
Considering that the visage form of Iridikron the madeup new earth dragon villain.... is a Qiraji bug person; I think we will see more of the bug people. Maybe not the mantid necessarily, but the nerubians and qiraji could return.
All the WoW bug villains tend to be forgotten about very quickly, despite them being some of the most unique and coolest of races. Cause they're "creepy bug people" it's easy to make them throwaway villains but I wish they would get some sort of redemption. The world of Warcraft (heh) has SO many cool races, and we'll never ever ever ever get to play as any of them :) Now go back to playing elf model # 6.
Because remaking gear to fit into the framing of these races does take a lot of time, which is why it took so long to have the ones we got in bfa and dragonflight
This is a great video, i have always loved these bug guys since i returned to WoW durning MoP and its great to see the lore all in one place. keep up the great work
Unpopular opinion but these guys' potential was wasted by Siege of Orgrimmar and even more by BFA, it was so much more interesting having a bug race as (reluctant) allies instead of enemies for once and learning more about their alien society and history while slowly befriending them. The fact that they worshipped an old god was by far the least interesting thing about them, you can only hear "mwuahaha the Old One will devour you" so many times before it gets boring.
you may not have liked where the story with them went, but it made sense, unlike some turns (Sylvanas) it was lore based, all bugs had heard the Old Gods whispers, even the Mantid as they slept. we cannot help that they had sworn loyalty to the void at least 10,000 years ago and even when we fight them, The Klaxxi never lower their friendship status with us, they understand that we are on different sides and they respect that.
@@UltimateGamerCC I would disagree that it made sense by the time of BFA. They had no business pledging loyalty to another old god (we know the various old gods hate each other) and launching another invasion of Pandaria after losing their old Empress, much of their population, most of their kypari trees, most of the Klaxxi council, and ALL of the Paragons during the events of MoP. The Empire was in a miserable state and would have been ripe for reform. We know it's possible for the insectoid races to abandon the old gods, the nerubians did it. I would have at least liked to see some mantids fight demons alongside us during Legion. Old gods and the Legion hate each other and it was literally foreshadowed in the Fear bit of the Burdens of Shaohao that the mantid would be needed to help fight the Legion.
@@Guy_GuyGuy Its because of the new queen which we kill in the events, Mantid had nothing to do with N'Zoth, their new Queen was controlled by him and made a pact for strengh with its army (she was also corrupted). The empire lost 80% of its strengh by loosing their Parangons, 2 empresses in a raw and half their country + "citizens". N'Zoth just didn't care and took over their army to solidify his.
@@Guy_GuyGuy literally in the video "Our Gods Were Many And Powerful" meaning they worshipped ALL the Old Gods. yes, they revered Y'Shaarj the most, but like their insect brethren, they serve the void as a whole, rather than JUST Y'Shaarj. as for fighting the Demons, they kept to their empire after MoP, as they did for thousands of years, they didnt even fight during the time of the Sundering. so again it makes sense upon their built in lore.
“Now, watch them attack me. Pitiful! Do they think to take vengeance for their fallen? Do they come to challenge ME? I, who have won a hundred wars? I, who stood alone against thousands and still shouted for my enemies to come? No, these saurok will crumple before me like paper before the flame!” - Skeer the Bloodseeker, A Mantid Warrior
MoP is probably my top, maybe second, expansion. The mantid and Klaxxi were so awesome and I enjoyed following their story and eventually becoming their enemy. I'm with yah on being upset at their lack of additional use.
I love how no one talks about how in MoP they literally just put East Asia in the game. The Pandaren are meant to be modern day China, The Mogu were old Imperial China, The Yaungol are the Mongols, and the Mantid are the Imperial Japanese. Seriously take a look at how their cultures are portrayed in the game. Pandaren are more communal and care more about what they perceive as the "greater good" even if that means doing something objectively wrong, aka Communist China. Mogu are slavers with constant in fighting that results in countless Emperors each seemingly worse than the last, who eventually united and created an extremely powerful empire (Qing China) but then crumbled once again to infighting (Warlord 1920ish-1949) and are now just a small remnant holding onto what little territory they have left (Taiwan). Yaungol are nomadic tribes, that once united and conquered great swathes of territory but are now just a tiny spec in the grand scheme of things. The Mantid have blind, almost hivemind like loyalty to their Empress thinking she's a divine being, exactly how the Imperial Japanese viewed the Emperor. They conquer, are seemingly unstoppable but eventually fall when they make too many enemies. IT IS LITERALLY JUST IRL LORE
Surprisingly, the mantid are great herb farmers. Although they love to haggle prices, their unique strains native to Townlong Steppes really pack a punch! 🌿🌿🌿
I said before Warcraft movie was released, I've said it many times since and I will keep saying it! Imagine if there was a TV Series based on Warcraft Lore. Heck, we could get multiple shows/spin offs focusing on different races/factions/time periods/continents etc.. etc..
@@MoonTurky Yeah, it's not like everything is set in stones and nothing can be changed when adopting to a live action show. We are talking about characters here, their journey can (and almost every time) be changed for a movie or tv show. Heck Blizz retcons their own stuff within the game every few years.
More videos please. Your videos are insightful, drawing and awsome as far as content and how playful and entertaining they are to me and other viewers I'm almost certain. Thank you for your content.
Somebody should've told the Klaxxi that we've already bodybagged two old gods (at the time of MoP, C'Thun and Yogg) so maybe they're on the wrong side.
i very much remember them, i started in MOP, not even a teen yet and i loved them lol, my paladin (the chr i made at that time) is still transmogged as he was when i got exalted with them, he still uses a aber sword for his apperance, and he rides on their aber mount if we are on the ground (ofc he has their tabard aswell) i personally think they are a very cool race
Klaxxi is the only questline I remember from WoW. It was actually good. I played a ton of that game while slowly hating it more and more, mostly because most of my favorite people were hardcore into it and I enjoyed playing a 'bad' game with them more then something I preferred with strangers.
Mogu and Mantid remain the only new enemy factions that were added to WoW instead of riding on the RTS's coattails that felt like they could really stand on their own legs and were underutilized. Sucks that they never really made it out of the expansion - Leishen and the Mantid were super interesting. Wasn't a huge fan of Pandaria as a backdrop thematically, but the writing in it was far better than any other expansion before or after.
It does sadden me to see when unique races, characters, lore and more be slowly forgotten. Though on the flip side it brings a smile upon my face to see when Platinum makes another video shining some light on more lore of the Warcraft Universe.
Yeah, BfA made an awful mess out of them. Just like with the tol'vir. Both were awesome.
Da hell u a time travel or what? Your comment is an hour old yet the video got uploaded only 30 mins ago
@@alejandronieto4212 what was wrong with the Tol'vir??
@@UltimateGamerCC it was mostly how they wasted an amazing chance of development with the Amathet. I was invested in that "titanic creatures uprising to return order to the world" concept. It felt like they could have been so much more, instead of a bunch of half baked quest chains and an event. Hell, the king of the Amathet was a fucking rare mob, and even in their own quests they get played by the Old Gods, to the point some random mob in Ny'alotha is called Amathet too.
Sich a cool concept (much like the mantids) ruined by not wanting to nurture new potential threats instead of just forcing them into cannon fodder material.
At least we get to fight Kael'Thas 3 different times.
In the Paragon of the Klaxxi fight, Kil'ruk, the first mantid paragon you awaken, is the only one who doesn't threaten you. Before the fight, he gives you a warning(the other paragons mention this before the fight). He is also the LAST paragon that engages you, almost as if he is hesitant.
As if he actually likes the player character and doesn't want to kill us because he's been with us the longest.
My headcanon is that Kil'ruk only takes up his blades against us because we already killed several of his brothers and realizes he has a choice, let his brothers all die, or kill the player character.
yeah, the rep bar never goes down from fighting them or any other Mantid, they understand and respect that we are fighting on different sides, even if that makes us enemies.
Its because Mantid value strengh above all, if they fight a Pandaren that slays a lot of them, they won't kill him so that they can train against him in the next swarm (or his progeniture). They're respectful and ask the same treatment in return, they want people to respect their cycle and lifestyle because its their only goal in life. Kil'ruk has a deep appreciation for the main character and praises its strenght, he doesn't want to kill you because it would be such a waste !
He also appears in short story Death From Above
Yes, correct. It made me sad to kill them, because they were respectful and understood what "honor" is. But we ended up on opposite sides. He himself says in one of the quests that he is "proud" to fight alongside you. And before he dies he says "Well fought, Wakener. We will meet again..." SoO was wonderfully designed, but also a very sad raid, because we had to kill characters which were a part of our journey - The Fallen Protectors, Nazgrim, Paragons, even Garrosh himself.
One thing you forgot to mention about the mantid in Battle of Azeroth is they were led by a new queen who was the daughter of the one from MoP. But unlike her mother who was controlled by the Sha of Fear, she joined N'zoth willingly, because the mantid worship the Old Gods. She also became a world boss during the Mantid Assault.
Willingly is i feel an overstatement... the Mantid i feel like are more forced into serving
@@pastelprincess2018 The flat out say that when the old gods return, they will serve. That seems pretty willing.
@@kyleellis1825 they are made by tje old gods, i can see how the mantid would have a hardwire to serve their masters like the other bug race [Quraji)
@@pastelprincess2018 Oh they do. But it's the Old Gods being dormant and the Mantid still say they will join them because it's the right coice that makes the mantid seem willing.
I think a major point of annoyance for me with the way Blizzard writes expansions, is the throwaway races they add every expansion and then NEVER revisit in future works.
There are so many things they could do with some of these races if they just took the time to weave them into a larger narrative over more than one expansion.
Yeah i can see the mole people never ever mattering again. Though in fairness I like that drogbar pop up here and there again. I think it would’ve just been a bit better to see a drogbar city in the dragon isles because they’re already fairly well established
Exactly! Tuskarr, introduced in wotlk were so awesome! It is a shame they never reappeared :(
@@wesik06 wdym theyre back quite a bit in DF
isn't that what the allied race thing is about
or broken lore quest, we still do not have a conclusion on the quest with th orphan child with the toy dragon, in the cavens of time, that the dragon gards want to kill, for somthing she will do or not do in the future. I cant imagen that the orginal quest creator still work at Blizzard, or the lore note is preserved, after all this time.
I really love all the insectoids from Warcraft's history: the silithids, the A'qir, the Klaxxi, and the Nerubians. I was so disappointed that we didn't actually get to go into the Nerubians' kingdom in Wrath, and keeping hoping for a return to these buggy bois in the future.
Maybe a void expansion could bring us there sometime? With the recent underground zone they just made, doesn’t seem too far out of reach to finally get to see their kingdoms in full. I’m truly hoping with Galakrond potentially coming back, maybe his ties to the void and old gods could tie in the void expansion finally? All just fan speculation. Don’t even play retail anymore but I can’t say I’ll ever stop watching where the story goes! Cheers
@@peeko_luxx2873 With the recent human heritage armor quest showing that Blizzard *can* actually pick up decade-old plot threads and weave them into a compelling story, it gives me hope that they'll continue to do that in the future.
The Nerubian tunnels were actually cut content that was intended to be a huge underground zone in Wrath. They didn't have time to finish them, so Ahn'Kahet and Azjol'Nerub are all we got to see.
@@modelcitizenvlad Yeah. Considering that the still-living Nerubians are out there, somewhere, it would be interesting to see them make a comeback if there's ever a resurgence of the Old Gods. And maybe, finally, we'd get to see Azjol'Nerub in all its modern glory.
@@Maria_Erias There was a singular uncorrupted hive lord nerubian in BFA but the players killed it during an island expedition :/
honey wake up ! new platinum WoW video
Thanks bb
Klaxxid: "I told you not to call me that, Wakener"
he said to his sylvanas body pillow
I'm grabbing the camera
There is a reason why I modeled one of my most successful Empires in Stellaris after the Mantid, their lore and story is really cool, and it really fits with the whole "Tree of Life" origin in the game.
RP is even better with the upcoming Galactic Paragons dlc.
Lmao , check fire emblem content:
Stellaris content
Check wow :
Stellaris content
"really cool" literlaly the most basic ass insectoids.
How did you build the empire?
I play criminal syndicate in multiplayer and spam branch officess :D
I always thought that there was a sadness in the Klaxxi that reminded me of the Sin'dorei, I don't know why.
I haven't forgotten the mantid, they live rent free in my head.
Probably the most memorable story line for me that came out of Pandaria.
Paragon of the Klaxxi was a great twist in the story and a great raid fight
Honestly, I didn't want to kill the klaxxi 🥺 They are nice people
@@Bardock059 they were very much a neutral race in WoW, sadly we ended up against them because like all other bugs they had become servants of the void. i was saddened that we had to fight them as well.
@@UltimateGamerCC - What exactly do you mean by "neutral"? They were ALWAYS on the Old Gods' side, it's explicitly stated. They simply accepted our help against a common threat, while still waiting for their masters' return as usual. Even when exalted with them they threaten you with death if you don't join their side when the time comes. lol
@@mokarokas-1727 and yet when you chose to stand strong to your beliefs, and defeat them in combat, rather than curse you in death, they give their respect. they serve the Old Gods but when they werent actively trying to take Azeroth, the Mantid merely focused on strengthening their empire. just because they willingly side with the void, it doesnt make them inherently evil, just like the Warlocks who flirt with the dark powers of the Fel.
@@UltimateGamerCC - Considering the Old Gods' goal is pretty straight-forward and the Mantid live only to be ready to fulfill it (not using their powers for good or anything), I'd say they're very clearly disciples of an inherent evil. They can still be evil without being raving psychopaths who spit curses at you. =)
Honestly, their straight forwardness with everyone makes them likeable.
"Wakener, when the time comes, we hope you join our side" and the "well fought, wakener" makes it seem like it's an honor for them to die by your hand. This makes sense considering their survival of the fittest mindset.
Ive never thought of that before, huh
N’zoth really should have had his own expansion where we saw the rise of all the old gods’ worshippers, like mantids, assaulting the Alliance and the Horde on all sides.
The Scythid technically aren't even a race; they are categorized as beasts, mere animals. Was disappointed that I couldn't tame one on my hunter!
maybe there is a Bug taming book.
I assume they're at like Makrura level intelligence.
5:38 one of my favourite scenes in the lore. After skipping through all of the quest text to exalted, hearing the Paragons basically telling the player "hey, we're cool after all those dailies, but we're actually really bad guys" was really interesting and made me go back to find out their lore.
Mists of Pandaria was underrated and I hate that people pretended to hate it so much while it was live. It arguably had some of the best writing out of most of the expansions.
Also... I figured Scythid were just regular ass animals, seeing as they were only present in maybe 1/5 of the entire map of Dragonflight lol. I spent so long in the bad fanfiction that was Shadowlands that I forgot to associate bugs with the Old Gods.
I just feel like what people remember the most about MoP was how homogenised and samey all the classes got with all the changes along with how incredibly unbalanced PvP was. Oh and also pandas. Overall the expansion was actually pretty good. Same with WoD, Warlords is imo a great expansion just let down by its unfulfilled promises and cut content. The leveling experience in WoD is probably the best expansion ever released and it also has probably the best raid ever put out in Blackrock Foundry. Hellfire Citadel is also an all time great raid.
@@Noobie2k7 Idk I thought the classes themselves weren't that bad off (PVE-wise since I don't like PVP and can't speak much on it). The talent system made me unhappy, and I will give credit to people complaining about that. The absence of actual builds was a very real issue.
WoD was definitely a massive blow for cut content though, you're right. We were supposed to fight orcs, not demons. Blackrock Foundry was so damn cool in both design and execution, absolutely. I'm glad I'm not the only one that had positive feelings for portions of that expansion.
Except garrosh. I mean they really did the horde too dirty and that was 50% of their base. The bombing of the ramirez was bad itself and t was made worse.
@@badrinath5306 Garrosh was never ready to lead, he was too brash and bloodthirsty. Thrall made a huge mistake the day he gave the reins to Garrosh. and when even the Horde wouldnt go along with his shit, he formed his own Horde and tried to eradicate us all. for a time i thought that Garrosh had honor, but he showed us that he had inherited a lot of the bad blood that enslaved his father.
As i was majorly disappointed in Cata, when MoP got released i quickly jumped on the bandwagon of hate, but learned to love it. It is actually the last expansion i played through completely and can honestly say it is one of the best WoW experiences i got.
God damn that was one stellar voice performance by the Mantid ! props to whomever voiced him and also to those in charge of the effects !
I really appreciate the amount of worldbuilding and lore and how much care was given to them back then, I love MoP for these reason more then gameplay itself !
The Mantid were easily one of my favorite races lore wise that have ever been added to WoW. So happy to see a video on them!
I was so sad when we had to kill the Paragons in the Siege of Orgrimmar but like they said…we mantid serve a purpose far greater than theirs or their gods.
On the real though, it is insane that the Pandaren managed to live in a land dominated by 3 of the strongest races that possibly ever lived on Azeroth (mogu/mantid/Zandalari). The story of the Shado-Pan is also extremely badass.
Thank you for doing a video on the Mantid! They’re my favorite race in WoW and I’ve gotten 4 characters fully to exalted with them and I plan to do more.
I really hope they’re utilized if the old gods come back up, and Kil’ruk has a line about meeting us again, maybe the Paragons could be revived 👀
I’d love to see them again, even if it is as tragic raid bosses.
Bruh, I'll bet money Le'shin knew damn well the mantid would fly over the wall. He's the Thunder King. Having an entire army of bugs flying in the air, pretty much made them easy targets for him to obliterate. So at least while he was around, it wasn't that bad an idea.
the Klaxxi stuff in MOP was so fun tbh, from their aesthetics, to their lore, it was all fun
To be totally honest a whole mantid themed expansion would be cool. They could do some shit like the zerg in SC, or it would be neat to play with them as a playable race.
They could make a cameo in TWW next expansion as fellows of the Nerubians.
The same as mogus or Vrykul as titan forged peoples.
I know people hated Dread Wastes, but I kind of liked it. It felt like being across enemy lines of a corrupted swarm. I dug it.
I was one of those people who got really invested in the mantid as a concept and was sad when they never really got explored further. Particularly the paragon Kil'ruk's dying words of "we will meet again" always got me theorizing where and when we would see the paragons again, whether it would be in often hinted at Nya'lotha or the Shadowlands. Unfortunately both have come and gone and these words have still yet to be followed up on.
And they're never going to be relevant again
I really enjoyed their questlines in Pandaria.
The mantid are one of my all-time favorite races from WoW, and I loved questing with and getting to know the Paragons with their different personalities. They were one of the few examples I enjoyed them both as enemies to slaughter or allies to help. And thus, I was so upset when the Paragons became raid bosses; yes, they were psychotic, but they were my friends too! In my head canon I saw the bow that drops from them as a parting gift to my hunter who quested with them, and to this day she still proudly wears the title Wakener. Thank you for this video covering them and reminding me of the good times I had with them and the fan fiction I wrote about them!
It's really funny since they even fully admit that they are NOT your friends - come the return of the Old God's they're happy to return to their old worship, that being said they hope you heed their warning and join them, as helpful as you've been for sustaining their race.
So when they see you in that raid it's a mix of disappointment and understanding - you were given that choice and you've made that choice, so it's the Wakener versus the very Paragons he rescued - insects you got to know but alas know they knew fully well it would come to blows eventually.
And that's what I love about the Mantid. They're unapologetic about their origins but pragmatic in the current age. If only BFA capitalized on potential schism and concerns after the tragedy of their empire during MoP...
absolutely love the running gag of having an a-posing semi afk rogue as our character insert
Hey Platinum! Something you overlooked about their role in Visions of N’zoth! After N’zoth emerged he resurrected the slain Klaxxi and empowered them with the void. We never actually fight the Klaxxi however and presumably they’re still in the Dread Wastes
Brings me joy each time platinum posts a new video. Always well written/animated.
The Klaxxi was my favorite rep grind in mop. I appreciated how they acknowledge what you do for them, but still say they will fight you.
Man the title made me think this was going to be a whole list and I was really curious how many villains everyone actually forgot about.
Yes please, more of this please. Seeing more of the races of Azeroth makes it seem so much more special unlike focusing on the horde or alliance stuff
I still use Kil'ruk's furious blade as my one-handed sword mog to this day.
The story of the Mantid is one of my favorites in all of WoW, it’s such a deeply interesting storyline
Can't wait to revisit this in MOP classic where Zvardikuz can use his Corrupted Ashbringer
I'm glad you did a video on the Mantid! I love all of the Old God creations and followers.
One of the best memories i have in wow was exploring this gaint wall in pandaria.
and falling off of it.
i didnt know where the exit was, nor did i have any quests here. i was underleveld and my hearthstone was on cooldown. didnt know any1 who could teleport me, nor did i have the items for it yet.
so i moved south, trying too find the gate. eventualy while running from some mobs i came across a cave where one of the paragons was held. i freed him and he led me too the klaxxi`s base, where i finaly found a flightmaster!
in thanks, they became the only rep i raised too exalted in all of MoP ^^
I grinded their reputation to exalted and got my Amber Scorpion mount when that content was still current and it was one of the few factions where I actually enjoyed doing the daily quests.
same
I adore both them and the nerubians, two of my favourite fantasy races with awesome and unique lore.
I didn't play MoP, but as I came back to the game for WoD and leveled through the Dread Wastes I ended up being really interested in the klaxxi stuff and returned later to finish the reputation (for the mount) but I loved their story too. The old god reveal was some cool shit. Really hope to see them again, definitely one of my favorite races/factions.
yeah, we got to see them again in BFA during N'Zoth invasions in Pandaria, they were all over a mine that was there.
It always gave me a smile when entering the paragons fight in SoO and then recognizing the wakener. All those dailies from early on gave me a slight nostalgia.
The Klaxxi are dope, I loved doing their dailies. Freeing the Paragon's was super fun.
I haven't forgotten. Mists remains as my favorite expansion
I started my journey during MoP and I loved the expansion for the most part. The Klaxxi were my first reputation grind since I got quite invested in the Lore behind them and wanted to know more, The Mantis and Mogu were very interesting and well implemented unfortunately they were yet another race to be forgotten and left behind. I'm curious if they will make a retcon regarding N'zoth or Y'sharaj(?) and give the Mantis another chance to shine.
Logically they´re probably in absolute shambles, massive losses during MoP with the Sha of Fear/Paragons siding with Garrosh, and then mere years later their relatively fresh Empress gets put down during the Nzoth incursions where they threw their lot in again. People forget that new Empress you get into power during MoP was a worldboss at the end of BFA.
Honestly, between the Mantid, the Mogu and the Sha as a whole, Pandaria has some really strong foes.
Imagine that due to the mantids' increase of strength after each swarm that a paragon wakes up to find, he's only as strong as your average foot soldier
They would make the perfect playable insect race
The Mantid stand out to me as as Warcraft villains in that they truly feel like a noble adversary.
They honor your help to them but make it clear where their allegiances lie and warn you that they WILL stand against you when the time comes.
And when that time came and were defeated, they praise your valor for being willing to fighr the battle they warned you against.
Saurok from Pandaria were also cool. Not as fleshed out as Mantid, but still a great backstory and culture that barely anyone knows.
These videos have become my only form of contact with the Warcraft franchise
Nice , I always love how we tried to save the Mantis instead of destroying them like the AQ
Didn't play MoP but man, this lore is great! Thanks for putting this together Plat!
Yessss..
The mantid are one of my all time favorite races in all of WoW, they are a marvelous expansion upon the Aqir alongside Nerubians and Qiraji.
The mantid never joined Garosh, they were just drawn to the heart of the old god. They were basically raiding Orgrimmar the same time the players were.
i wish blizzard or someone hire you to make a 2 hour wow movie man ur videos rock i need more lore xD
The Mantid are one of my very fave factions. Pandaria's lore is underrated as it is, but these guys were especially awesome
The first faction in Pandaria I got to Exalted for the title, iirc
This Wakener would've totally joined them
With all the insectoid races you could literally create a 3rd faction of them
So, we have:
- Nerubian 2.0: more civilized, but still evil.
- Related to an evil entity related to Old God: Number #364
- They try to save their race, but at the same time they want us dead (even though we help them)
- They are ungrateful: joining the Horde of a tyrannical warlord even though we are "allies" (rare Mantid moment in the Horde)
- They wonder why we kill them when they are the ones who can't seem to stop worshiping the evil entity related to Old God: Number #364 (makes the Nerubian look like true heroes among all the insect tribes since they were not influenced by dark whispers)
- They proceed to be evil again as if they didn't learn their lesson.
I really hope some day in the far future we will be able to play as Mantid.
the Mogu probably: "They FLY now?!"
Now i kinda hope Plat does a rapid fire video of all the Paragons' lore lol
It's pretty funny that they made them mantis-based, when they're CLEARLY meant to invoke the vibes of LOCUSTS (queen hierarchy from bees/ants notwithstanding)
I wonder how creepy it will be if we were to see Aqir Centipedes?
The typical centipede can wrap itself around prey item, so this will be a huge disadvantage for player characters.
Man I love MoP lore, it was so cool to bring back Y'shaarj in form of 7 different beings and actually kill them one after another throughout the expansion. It gave lot of the content a nice continuation and more investment than say the current last boss of Abberus raid who's name i can't even remember, and he's seemingly communicating/drawing power from some old gods which should be pretty damn exciting, yet i'd rather fight another Sha or Sha-controlled mantid.
Considering that the visage form of Iridikron the madeup new earth dragon villain.... is a Qiraji bug person; I think we will see more of the bug people. Maybe not the mantid necessarily, but the nerubians and qiraji could return.
All the WoW bug villains tend to be forgotten about very quickly, despite them being some of the most unique and coolest of races. Cause they're "creepy bug people" it's easy to make them throwaway villains but I wish they would get some sort of redemption. The world of Warcraft (heh) has SO many cool races, and we'll never ever ever ever get to play as any of them :)
Now go back to playing elf model # 6.
Because remaking gear to fit into the framing of these races does take a lot of time, which is why it took so long to have the ones we got in bfa and dragonflight
@@BeyondDaX Right. And it's not like Blizzard has the resources to do this, either. They're a struggling small indie company after all.
@@CadaverJunky8 Yeah, struggling to fill in Bobby's and activisions' pockets.
This is a great video, i have always loved these bug guys since i returned to WoW durning MoP and its great to see the lore all in one place. keep up the great work
yo dude where are you? are you alive?
As always, your content is excellent and brings a jolt of joy whenever I get notified of a new upload!
i find the sha scarier than the void, because of one thing: the void can be summoned and de-summoned, meanwhile the sha NEVER GO AWAY
Unpopular opinion but these guys' potential was wasted by Siege of Orgrimmar and even more by BFA, it was so much more interesting having a bug race as (reluctant) allies instead of enemies for once and learning more about their alien society and history while slowly befriending them. The fact that they worshipped an old god was by far the least interesting thing about them, you can only hear "mwuahaha the Old One will devour you" so many times before it gets boring.
you may not have liked where the story with them went, but it made sense, unlike some turns (Sylvanas) it was lore based, all bugs had heard the Old Gods whispers, even the Mantid as they slept. we cannot help that they had sworn loyalty to the void at least 10,000 years ago and even when we fight them, The Klaxxi never lower their friendship status with us, they understand that we are on different sides and they respect that.
@@UltimateGamerCC I would disagree that it made sense by the time of BFA. They had no business pledging loyalty to another old god (we know the various old gods hate each other) and launching another invasion of Pandaria after losing their old Empress, much of their population, most of their kypari trees, most of the Klaxxi council, and ALL of the Paragons during the events of MoP. The Empire was in a miserable state and would have been ripe for reform. We know it's possible for the insectoid races to abandon the old gods, the nerubians did it.
I would have at least liked to see some mantids fight demons alongside us during Legion. Old gods and the Legion hate each other and it was literally foreshadowed in the Fear bit of the Burdens of Shaohao that the mantid would be needed to help fight the Legion.
@@Guy_GuyGuy Its because of the new queen which we kill in the events, Mantid had nothing to do with N'Zoth, their new Queen was controlled by him and made a pact for strengh with its army (she was also corrupted). The empire lost 80% of its strengh by loosing their Parangons, 2 empresses in a raw and half their country + "citizens". N'Zoth just didn't care and took over their army to solidify his.
@@Guy_GuyGuy literally in the video "Our Gods Were Many And Powerful" meaning they worshipped ALL the Old Gods. yes, they revered Y'Shaarj the most, but like their insect brethren, they serve the void as a whole, rather than JUST Y'Shaarj.
as for fighting the Demons, they kept to their empire after MoP, as they did for thousands of years, they didnt even fight during the time of the Sundering. so again it makes sense upon their built in lore.
@@UltimateGamerCC Make sense of it if you must, it's still deeply unsatisfying.
I really want these guys as a playable race
"I do not like you very much" said the Tsundere Mantid Race.
The Dread Wastes questline is a bug dating sim where the only character archetype available is tsundere, change my mind.
“Now, watch them attack me. Pitiful! Do they think to take vengeance for their fallen? Do they come to challenge ME? I, who have won a hundred wars? I, who stood alone against thousands and still shouted for my enemies to come? No, these saurok will crumple before me like paper before the flame!”
- Skeer the Bloodseeker, A Mantid Warrior
MoP is probably my top, maybe second, expansion. The mantid and Klaxxi were so awesome and I enjoyed following their story and eventually becoming their enemy. I'm with yah on being upset at their lack of additional use.
I love the mantid
Would have been cool if platinum talked about the different paragons and their stories
I love how no one talks about how in MoP they literally just put East Asia in the game. The Pandaren are meant to be modern day China, The Mogu were old Imperial China, The Yaungol are the Mongols, and the Mantid are the Imperial Japanese. Seriously take a look at how their cultures are portrayed in the game. Pandaren are more communal and care more about what they perceive as the "greater good" even if that means doing something objectively wrong, aka Communist China. Mogu are slavers with constant in fighting that results in countless Emperors each seemingly worse than the last, who eventually united and created an extremely powerful empire (Qing China) but then crumbled once again to infighting (Warlord 1920ish-1949) and are now just a small remnant holding onto what little territory they have left (Taiwan). Yaungol are nomadic tribes, that once united and conquered great swathes of territory but are now just a tiny spec in the grand scheme of things. The Mantid have blind, almost hivemind like loyalty to their Empress thinking she's a divine being, exactly how the Imperial Japanese viewed the Emperor. They conquer, are seemingly unstoppable but eventually fall when they make too many enemies.
IT IS LITERALLY JUST IRL LORE
Surprisingly, the mantid are great herb farmers. Although they love to haggle prices, their unique strains native to Townlong Steppes really pack a punch! 🌿🌿🌿
I remember the “oh crap” moment I had when they mentioned their “sister kingdoms”, telling you exactly who they are and what they want.
The Mantid and Pandaria have a special place in my heart. =‘(
I said before Warcraft movie was released, I've said it many times since and I will keep saying it!
Imagine if there was a TV Series based on Warcraft Lore. Heck, we could get multiple shows/spin offs focusing on different races/factions/time periods/continents etc.. etc..
Nightmare, imagine trying to make a show out of the most nonsensical stupid lore ever made, good luck lmao
@@MoonTurky Yeah, it's not like everything is set in stones and nothing can be changed when adopting to a live action show. We are talking about characters here, their journey can (and almost every time) be changed for a movie or tv show. Heck Blizz retcons their own stuff within the game every few years.
When MoP was current i mained Klaxxi and never took that tabard off. They were the coolest!
no one cares
Honestly I loved the Mantid storyline so much
They didn't betray us, because they specifically said what they said. They actually warned us.
More videos please. Your videos are insightful, drawing and awsome as far as content and how playful and entertaining they are to me and other viewers I'm almost certain. Thank you for your content.
"Omg pandaria is SO KIDDY AND LAME"
the mantid:
I wish they added the mantid as a playable race, now that the old gods have been cleansed there is no reason for them to still be bad guys
Not sure they have been cleansed. They've been showing up in the lore an awful lot, this expansion.
I'm interested to see if the Mantid will make a reappearance in either War Within or Midnight.
Love the Mantid! Probably my favorite NPC civilization in WoW
Somebody should've told the Klaxxi that we've already bodybagged two old gods (at the time of MoP, C'Thun and Yogg) so maybe they're on the wrong side.
i very much remember them, i started in MOP, not even a teen yet and i loved them lol, my paladin (the chr i made at that time) is still transmogged as he was when i got exalted with them, he still uses a aber sword for his apperance, and he rides on their aber mount if we are on the ground (ofc he has their tabard aswell) i personally think they are a very cool race
What I like most about the Mantid is that they are voiced by the same guy who did Invader Zim
Klaxxi is the only questline I remember from WoW. It was actually good. I played a ton of that game while slowly hating it more and more, mostly because most of my favorite people were hardcore into it and I enjoyed playing a 'bad' game with them more then something I preferred with strangers.
Im also territorial and aggressive when i do dungeons
Mogu and Mantid remain the only new enemy factions that were added to WoW instead of riding on the RTS's coattails that felt like they could really stand on their own legs and were underutilized. Sucks that they never really made it out of the expansion - Leishen and the Mantid were super interesting. Wasn't a huge fan of Pandaria as a backdrop thematically, but the writing in it was far better than any other expansion before or after.
It was doomed since the faction war was happening.
I have not forgot about the Klaxxi
Those zones crawling with mantid were so creepy. Like ants nest but ants being mansized. Swarms indeed
Even when they warned me about it, I still felt bad having to kill them
Garrosh's response to Taran Zhu was beautiful editing hahaha
the mogu built a wall
but the mantid could fly
it seems like a pretty big design issue to me
Unfortinately, we couldn't see Y'shaarj(