On my first playthrough I lost the weapon under the debris when the bulldozer came into the giant's tomb. I can't help but think there must be more to this. like maybe there's a weak wall somewhere that only breaks for that weapon?
Incredibly worthless endeavor. The jawbone doesn’t even replace your default melee weapon. It’s completely worthless. You can’t carry it with you beyond zones or repair it as only Indy’s default equipped melee weapon can be repaired. Machine Games what the bed on this quest, an incredible waste of potential. A barrier that could only be accessed with this melee weapon, an enemy guarding something that can only be defeated by it or even just being able to pocket it to replace your default would’ve been the smart thing to do. Instead we’re stuck with tools that should last an aeon but break after hitting someone 3 times. Weak as piss.
Can you please explain how we can get this to the surface??
On my first playthrough I lost the weapon under the debris when the bulldozer came into the giant's tomb. I can't help but think there must be more to this. like maybe there's a weak wall somewhere that only breaks for that weapon?
I just dont know how to get this weapon to the surface
@@rikbevin2066 Throw it.
@@drakocarrion got to the car and tried throwing it up then it vanished
I brought it to the surface and killed a bunch of guards. No achievement or anything. Strange puzzle.
how did you get it to the surface?
@rikbevin2066 I back tracked up the spiral staircase. I killed all the guards until the weapon broke but there was no reward sadly.
Incredibly worthless endeavor. The jawbone doesn’t even replace your default melee weapon. It’s completely worthless. You can’t carry it with you beyond zones or repair it as only Indy’s default equipped melee weapon can be repaired. Machine Games what the bed on this quest, an incredible waste of potential. A barrier that could only be accessed with this melee weapon, an enemy guarding something that can only be defeated by it or even just being able to pocket it to replace your default would’ve been the smart thing to do. Instead we’re stuck with tools that should last an aeon but break after hitting someone 3 times. Weak as piss.