Jim really did it with this one. He flew the airplane all the way to the destination. He had a couple bumps along the way, but at the end of the day, he's the one who took it away.
Challenge Idea: if you miss with a gun, you cannot use it anymore unless you find it on the floor. Which means at one point you probably will be stuck with melee Ex: you can't miss a single bullet with a sniper, but with an ar you can miss as long as you get the kill without reloading. Same for shotguns, you have to kill with a single mag or shell
@@SnowyPFif he doesn’t answer 1. If you die before you kill you can still use the gun 2. Depends if you dump a mag and someone else gets the kill while you were reloading you can’t use it. But if the enemies dies before you waste all the bullets and somone kills steals than you are fine.
Challenge: Third person the whole rank (get two accounts in the same server, spectate one. Control the playing account but only look at the spectating one and it will be like playing in third person)
Challenge idea: all kills have to be within 100-150 studs. If the kill isnt within the range, you must leave, rejoin, and switch to a gun you have not used yet during this challenge... unless you run out of guns to go through. All Metro variants and all Bazaar variants are banned.
Challenge idea: do a one in the chamber challenge where you use a sniper and you can only use one shot at a time. If you get a kill you can shoot again but if you don't get a kill you have to kill someone with a melee
Challenge idea: u can only use one gun for one life, and once you die, you can’t use it again, but you can pick up guns off the floor as long as u have not used them
*"YEA WHAT ARE YOU GONNA DO NOW, WHAT ARE YOU GONNA DO NOW. IM IN YOUR HOUSE, WHAT ARE YOU GONNA-"* **insert death sfx** "Damn they must live in america"
If you guess where the enemy is going to be, then wait until they reach that point without moving the crosshair, its alot easier to snipe with deliberate, accurate shots got this knowledge from tf2
At rank 56 you have to only use the harpoon til you rank up (vid 2) Another challenge: you can only move backwards (have to include all the keys) Another another challenge play with your keyboard upside down and your mouse on the opposite side of your dominant hand :>
next episode idea: from rank 20 to 30 stack the challenges you are given, so like: if you got an ads only challenge at rank 23, you got to do it on 23, and the same challenge till rank 30 + their rank challenges: rank 20: challenge 1 rank 21: challenge 1 and 2 rank 22: challenge 1, 2 and 3 rank 23: challenge 1, 2, 3 and 4 ... its going to be painful, so its comprehensible if you take easier ones first
You should do a maximum recoil gun (gun with an insane amount of recoil set up for even more recoil), cursed set up, melee, alt aim, zip 22, backstab, &/or grenade only challenge(s).
Challange suggestion: Only special movement tech(slides, dolphin dives, super jumps, ect.) without running or walking(but you can use the WASD for the movement tech) and hipfire only
New challenge ideas: 1) Every time someone kills you, you must make the most childish insult you can (Ex. Noob! My mom could do better! Touch some grass nerds! I bet you look like a chipmunk!) 2) The challenges you faced for the last 2 (or maybe 3) ranks must be stacked on each other. (Ex. Burst guns only + hip fire only = pure pain)
Love the vids snowy and I have a challenge for you. You can only reload if you get a kill. If you die you have to wait 3 seconds when you spawn in. Good luck and have fun🫡
Challenge (rank 28 --> rank 29) : walk backward for the whole rank. You cant sprint at All, you cant just stay in a spot no moving and just turn to kill, you can only aim where u walk, exemple : you walk in metro train, when u stop u can only aim where u was facing.
A LOT of setups i have considered cool, useful and unique over my time playing this game, this list is supposed to literally fill a whole video of yours, maybe 2. preety much all of these work quite well and have some interesting capabilities, i hope you have fun with them :) assault rifles: 1.AN-94 OPTIC: COYOTE SIGHT BARREL: MUZZLE BRAKE UNDERBARREL: STUBBY GRIP OTHER: BLUE LASER AMMO:AP ROUNDS desc: my first ever main gun, has a unique 2 round 1800rpm burst feature where the second bullet hits the same stop as the first (similar to the G11K2) but the gun can keep firing afterwards at 600 rpm, also abysmaly low recoil 2.AUG A1 OPTIC: DELTA SIGHT BARREL: T BRAKE UNDERBARREL: ANGLED GRIP OTHER: BLUE LASER AMMO:AP ROUNDS desc: basically a faster firing scar L, it can 4 tap limb to about 165 studs has low recoil and pen, all around good gun. also offers the SWAROWSKI SCOPE for free whitch when paired with delta can deal with foes at basically any range battle rifles: 1.SCAR H OPTIC: EOTECH 552 BARREL: MUZZLE BRAKE UNDERBARREL: ANGLED GRIP OTHER: GREEN LASER AMMO:HP ROUNDS desc: so it 2 taps limb to 45 studs? yea thats stupid, whats more stupid is the fact it 4 taps limb to 132 and 5 taps anywhere. the recoil is very uncontrolable than no? it may look like it, but no, not by a long shot. fun to use def whould recommend 2.G3A3 OPTIC: COYOTE SIGHT BARREL: MUZZLE BRAKE UNDERBARREL: SIDEWAYS GRIP OTHER: GREEN LASER AMMO: X desc: 3 taps torso to 175 studs, 2 taps head anywhere, 3 taps limb to 140 studs. need i say more? relatively low rpm of 540 but makes up for it with damage and its ability to be a BR and a DMR at the same time. alt aim for cqc and use coyote for DMRing 3.HK417 OPTIC: DELTA SIGHT BARREL: T BRAKE UNDERBARREL: ANGLED GRIP OTHER: GREEN LASER AMMO:AP ROUNDS desc: 3 taps torso to, well to anywhere. actually 2 torso and 1 limb. has recoil on the higher side but still managable. 2.4 studs of pen. all of this makes this a very potent gun at all ranges! carbines: 1.L22 OPTIC: delta sight BARREL: muzzle booster UNDERBARREL: angled grip OTHER: GREEN LASER AMMO:HP ROUNDS OPTIC: eotech xps2 BARREL: t brake UNDERBARREL: angled grip OTHER: GREEN LASER AMMO:AP ROUNDS OPTIC: ta33 acog BARREL: muzzle brake UNDERBARREL: sideways grip OTHER: GREEN LASER AMMO:AP ROUNDS desc: 3 setups eh? yea 1st is cqc, 2nd is the all rounder and 3rd is the long range assasin. all 3 have low recoil, but it gets lower the farther u are shooting aka the setups. try them out they all have something cool. 2.MC51SR OPTIC: HALF RING SIGHT BARREL: SQUAD BARREL UNDERBARREL: STUBBY GRIP OTHER: GREEN LASER AMMO:TRACERLESS ROUNDS desc: the ultimate silent assasin. almost undetectable, no radar to worry about and almost unnoticable suppression (0.06). 2 taps torso up to 40 studs and 4 taps anywhere. try flanking some snipers on mirage revamp 3.1858 CARBINE OPTIC: X BARREL: X UNDERBARREL: X OTHER: X AMMO: X desc: wth is this? well just a very underrated gun. it has 130 rpm and 1 taps torso to 80 studs. do with that as you wish :) shotguns: 1.DBV 30-06 OPTIC: PKA BARREL: PARADOX CHOKE UNDERBARREL: STUBBY GRIP OTHER: GREEN LASER AMMO:30-06 desc: best dmr in the game, 2 taps torso anywhere, 1 taps head/ 2 taps limb to around 130 studs. 180 rpm and pinpoint accuracy, 2750 muzzle velocity. (VERY OP) uncamps the campers on desert storm. enjoy! 2.SAIGA-12 OPTIC: X BARREL: SHORTENED BARREL UNDERBARREL: ANGLED GRIP OTHER: RETRACT STOCK AMMO:FLECHETTE desc: This has 15.44 run speed and the choke is unafected, on a shotgun, should be nerfed ASAP pdws: 1.MAC 10 OPTIC: X BARREL: MUZZLE BRAKE UNDERBARREL: SIDEWAYS GRIP OTHER: EXTEND STOCK AMMO: X desc: I have somehow made it a laser. alt aim and enjoy! 2.MP5 OPTIC: Z POINT BARREL: MUZZLE BRAKE UNDERBARREL: ANGLED GRIP OTHER: BLUE LASER AMMO: X desc: strong cqc, and outsnipers snipers bs of its laser like recoil. the thing is a beam, case closed 3.MP5SD OPTIC: OKP-7 BARREL: MUZZLE BRAKE UNDERBARREL: ANGLED GRIP OTHER: BLUE LASER AMMO: X decs: MP5 but better, recoil is similar, damage is a precent down but its integrally suppressed 9/10 4.PPSH-40 OBREZ OPTIC: DELTA SIGHT BARREL: OBREZ BARREL UNDERBARREL: SIDEWAYS GRIP OTHER: REMOVE STOCK AMMO: 35RD BOX MAG desc: hold on, i know what youre thinking, this will be awful, let me prove you otherwise. 1 it 4 taps at 1250 rpm to around 30 studs 2 it has 35 bullets and 3 RUN, and i mean RUN it has a running speed stat of 15.9 (knives have 16). what you do with this is grab it and run as fast as you can, get close to ppl and obliterate them. very good for CTF and KC/TR dmrs: 1.MSG 90 OPTIC: ELECTRA X5 BARREL: MUZZLE BRAKE UNDERBARREL: SIDEWAYS GRIP OTHER: BLUE LASER AMMO: .308 WINCHESTER' desc: it 1 taps head to 110 studs, it 2 taps with head and limb anywhere at 360 rpm. good damage, low recoil, used to be broken with halbek. use the alt aim for close range encounters, its effective in cqc too for some reason... 2.BEOWULF TCR OPTIC: COMP AIMPOINT BARREL: MUZZLE BRAKE UNDERBARREL: ANGLED GRIP OTHER: GREEN LASER AMMO: .458 SOCOM desc: it fires fast, and hits hard. it does that in cqc and in long range combat. universal 2 tap torso + 1 limb, low recoil, 400 rpm. very good lmgs: 1.DEPRESSION GUN (COLT LMG) OPTIC: MARS SIGHT BARREL: LOUDENCER UNDERBARREL: STUBBY GRIP OTHER: BLUE LASER AMMO: .20 TACT desc: SUPPRESSION GUN* this thing rocks 700 rpm, 2.1 studs of pen, 30 rounds in a mag, AR ammo pool, 1.47 head multi and the DEPRESSION inducing 3.36 earthquakes of suppression. for comparisom BFG 50 has 4, as long as you shoot in their general direction, you win! 2.AUG HBAR OPTIC: PKA BARREL: MUZZLE BRAKE UNDERBARREL: STUBBY GRIP OTHER: CLOSED BOLT AMMO: .22 LR desc: added by the devs in response to the various "NO RECOIL" setups ppl were posting. abysmaly low dmg but a high head multi (2.5). all in all a bad gun, but can irritate snipers on desert storm and thats why its great xD (LITERRAL LOWEST RECOIL GUN IN THE GAME) 3.MG36 OPTIC: COMP AIMPOINT BARREL: HALBEK DEVICE UNDERBARREL: ANGLED GRIP OTHER: GREEN LASER AMMO: AP ROUNDS desc: the ultimate no hands gun. lay down start shooting and they are dead, thats it 2.7 studs of pen low recoil, bullets go in the middle of the sight, 100 bullets and 750 rpm snipers: 1.MODEL 700 OPTIC: X BARREL: LIGHT BARREL UNDERBARREL: SKELLY GRIP OTHER: REMOVE STOCK AMMO: X desc: 1 taps torso to 95.5 studs, 50 rpm and 1855 muzzle velocity also aim model speed of 20 and a walkspeed of 14.46, makes for a good aim and movement practise gun, and is preety fun to use. 2.BFG 50 OPTIC: ELECTRA X5 BARREL: X / HEAVY BARREL UNDERBARREL: SKELETON GRIP OTHER: REMOVE STOCK AMMO: X OPTIC: COYOTE SIGHT BARREL: LIGHT BARREL UNDERBARREL: SKELETON GRIP OTHER: REMOVE STOCK AMMO: X desc: Its the BFG, what did you expect, 1st setup favors long range and second favors runing and disrespectiong ppl form 5 studs away, aka for the first ppl will hate (you dont want that) you and for the second PPL WILL HATE YOU (you want that) secondaries: 1.HARDBALLER/G40 BARREL:SHORT BARREL desc:putting short barrel on any of these 2 will get you a run speed of 16.2 aka faster than a knife, now pair this with zveihandler and feel free to F your foes 2.PP2000 OPTIC: DELTA SIGHT BARREL: MUZZLE BRAKE OTHER: GREEN LASER AMMO: X desc: a very good "primary secondary" 3 taps to around 50 studs at 600 rpm with low recoil, good for using in a pinch! 3.SKORPION VZ .61 E OPTIC: DELTA SIGHT BARREL: ARS SUPPRESSOR OTHER: BLUE LASER AMMO: RAT SHOT desc: THE DIAAHRREA GUN, it shoots 5 brown projectiles with quite a bit of spread at 1100 rpm, but only with an 11 bullet mag, deletes anyone in a 15 degree cone in front of you, within 40 studs. pair this with any med to long range guns. also flat out works as a primary. very good 4.ARM PISTOL OPTIC: DELTA SIGHT BARREL: COMPENSATOR OTHER: GREEN LASER AMMO: X desc: Good secondary(primary), fast ttk, great in cqc, just plain good. what makes it shine tho is the AR ammo pool it has, whitch makes it viable as backup ammo for well ARs 5.JUDGE OPTIC: X BARREL: MUZZLE BRAKE OTHER: GREEN LASER AMMO: X desc:wanna be a menace? grab this and go killing campers and only campers, JUSTICE SHALL PREVAIL! 6.SUPER SHORTY OPTIC: none BARREL: MUZZLE BRAKE OTHER: TRADITIONAL PUMP AMMO: X desc: ammo pool of shotguns, good option as a secondary too, very consistent and a decently small choke.just about decimates to 50 studs 7.SFG 50 OPTIC: X BARREL: SUPPRESSOR OTHER: BLUE LASER AMMO: .17 INCINERATOR desc: a pocket sniper to get rid of any far away foes, 4000 muzzle velocity, basically makes it a laser while 1 tapping head any range. the .17 incinerator removes the random bullet spread that the 50 BMG round has, thus making this actually viable as a sniper! 8.SAIGA 12 U OPTIC: DELTA SIGHT BARREL: MUZZLE BRAKE OTHER: GREEN LASER AMMO: 9X19mm desc: WHY IS THIS A SECONDARY??? it outpreforms a lot of primaries. 3 taps to 48 studs at 735 rpm, 30 rd mag and 60 reserve. Very good 3rd burst weapon thats it! hope you had a good time!
I have a challenge for you. You can play an entire rank like normal, but you must play the video *"10 HOURS of silence broken up by metal pipe falling sound effect"* in the background. Have fun being jumpscared!
sorry about making the challenge from last time too hard Another challenge could be that every mag dump/when a mag runs out, you have to swap between secondary and primary, (if your primary runs out of rounds in the mag swap to your secondary, once your secondary runs out, you can swap back to the primary and reload). Added challenge, you can't reload or swap mid mag (optional)
if you did not know crouching reduces recoil by 15% and going prone by 30% so that is why the gun seemed so much more accurate (scar l is sill a beam though)
Challenge idea: You have to pick up the gun of anyone you kill and use it for the rest of that life. Once you die, you can use your own gun again, but as soon as you get a kill you have to use the gun they dropped.
Challenge idea: One in the chamber, you can only fire one round from a gun and you'll have to either pick up another gun or respawn. No melees, no grenades and no secondaries unless you pick one up.
Challenge idea : Only kill people using tropes from games and shows and such. It cud be like killing someone using the chosen one melee and high ground or using a pistol and making an enemy 'dodge this'
Glad you enjoyed my challenge! So here is another and its a bit simpler: If you die use the same class of gun as your killer. Ex: died to ar, use ar; died to sniper, use sniper etc.
I have a challenge: when you die to someone you have to go find their gun that they killed you with and use that as the only way to gain xp (other than tags and capturing hills ofc)
Challenge: If you miss you have to find a new gun on the ground and use it. you can also use secondarys and melees but same applys, if you miss with them you have to pick up a new one!
you should do like the John Wick method where u get a kill with one gun but then you have to swap to the gun from the guy that you just killed and yea add stuff in idk there videos about it
Jim really did it with this one. He flew the airplane all the way to the destination. He had a couple bumps along the way, but at the end of the day, he's the one who took it away.
Bro just casually hits rank 20 while my brother has been playing for a while and is rank 20 something 💀
On a Smurf I’d say it’s possible to hit rank 20 in a good few hours, it’s really not as hard as you think
On a Smurf I’d say it’s possible to hit rank 20 in a good few hours, it’s really not as hard as you think
@@bvlb137 yuh my brothers just bad and rage quits a lot lol
@@Bear-ob9fdAs someone who's the worst at first person shooters, yet still likes them, I know exactly how your brother feels
@@taterds7858 fr
Challenge Idea: if you miss with a gun, you cannot use it anymore unless you find it on the floor.
Which means at one point you probably will be stuck with melee
Ex: you can't miss a single bullet with a sniper, but with an ar you can miss as long as you get the kill without reloading.
Same for shotguns, you have to kill with a single mag or shell
lets say i find the gun on the floor and then i die with it before i miss. can i still use it?
also with the ar lets say im shooting someone and then they die before i use the whole mag but i get an assist, would that count as a miss?
phantom forces nuzlocke
@@SnowyPFif he doesn’t answer
1. If you die before you kill you can still use the gun
2. Depends if you dump a mag and someone else gets the kill while you were reloading you can’t use it. But if the enemies dies before you waste all the bullets and somone kills steals than you are fine.
@@SnowyPF yes.
Challenge: Third person the whole rank (get two accounts in the same server, spectate one. Control the playing account but only look at the spectating one and it will be like playing in third person)
THATS ACTUALLY GENIUS
@@jocipopovics7909snowy has already done it before. not genius; just common sense
Oh GOD. I love it.
@@ncokatana learn what common sense is, fucking hell you are off by miles
@@ncokatana big talk coming from someone using a semicolon
Challenge idea: all kills have to be within 100-150 studs. If the kill isnt within the range, you must leave, rejoin, and switch to a gun you have not used yet during this challenge... unless you run out of guns to go through. All Metro variants and all Bazaar variants are banned.
Challenge idea: do a one in the chamber challenge where you use a sniper and you can only use one shot at a time. If you get a kill you can shoot again but if you don't get a kill you have to kill someone with a melee
snowy is the reason we have daily challenges in the game now.
I never thought of that but you're absolutely right
Now i have to kill 200 people with any pdw
Challenge Idea: Take the comment above and below this one and do both for one rank! Love your content :)
Challenge idea: u can only use one gun for one life, and once you die, you can’t use it again, but you can pick up guns off the floor as long as u have not used them
Or play with inverted controls…
*"YEA WHAT ARE YOU GONNA DO NOW, WHAT ARE YOU GONNA DO NOW. IM IN YOUR HOUSE, WHAT ARE YOU GONNA-"* **insert death sfx**
"Damn they must live in america"
challenge idea: Use grenades only for one rank... trust me it ain't that hard. It also teaches you physics and good time judgement.
If you guess where the enemy is going to be, then wait until they reach that point without moving the crosshair, its alot easier to snipe with deliberate, accurate shots
got this knowledge from tf2
At rank 56 you have to only use the harpoon til you rank up (vid 2)
Another challenge: you can only move backwards (have to include all the keys)
Another another challenge play with your keyboard upside down and your mouse on the opposite side of your dominant hand :>
next episode idea: from rank 20 to 30 stack the challenges you are given, so like:
if you got an ads only challenge at rank 23, you got to do it on 23, and the same challenge till rank 30 + their rank challenges:
rank 20: challenge 1
rank 21: challenge 1 and 2
rank 22: challenge 1, 2 and 3
rank 23: challenge 1, 2, 3 and 4
...
its going to be painful, so its comprehensible if you take easier ones first
You should do a maximum recoil gun (gun with an insane amount of recoil set up for even more recoil), cursed set up, melee, alt aim, zip 22, backstab, &/or grenade only challenge(s).
Challange suggestion: Only special movement tech(slides, dolphin dives, super jumps, ect.) without running or walking(but you can use the WASD for the movement tech) and hipfire only
New challenge ideas:
1) Every time someone kills you, you must make the most childish insult you can (Ex. Noob! My mom could do better! Touch some grass nerds! I bet you look like a chipmunk!)
2) The challenges you faced for the last 2 (or maybe 3) ranks must be stacked on each other. (Ex. Burst guns only + hip fire only = pure pain)
Love the vids snowy and I have a challenge for you.
You can only reload if you get a kill. If you die you have to wait 3 seconds when you spawn in. Good luck and have fun🫡
Challenge idea, only limb shots (only snipers if you want an extra challenge)
Luckily the limb hit box is better
Challenge (rank 28 --> rank 29) : walk backward for the whole rank. You cant sprint at All, you cant just stay in a spot no moving and just turn to kill, you can only aim where u walk, exemple : you walk in metro train, when u stop u can only aim where u was facing.
Good job on the quad!
my first was at rank 41...I'm at rank 42...
A LOT of setups i have considered cool, useful and unique over my time playing this game, this list is supposed to literally fill a whole video of yours, maybe 2.
preety much all of these work quite well and have some interesting capabilities, i hope you have fun with them :)
assault rifles:
1.AN-94
OPTIC: COYOTE SIGHT
BARREL: MUZZLE BRAKE
UNDERBARREL: STUBBY GRIP
OTHER: BLUE LASER
AMMO:AP ROUNDS
desc: my first ever main gun, has a unique 2 round 1800rpm burst feature where the second bullet hits the same stop as the first (similar to the G11K2) but the gun can keep firing afterwards at 600 rpm, also abysmaly low recoil
2.AUG A1
OPTIC: DELTA SIGHT
BARREL: T BRAKE
UNDERBARREL: ANGLED GRIP
OTHER: BLUE LASER
AMMO:AP ROUNDS
desc: basically a faster firing scar L, it can 4 tap limb to about 165 studs has low recoil and pen, all around good gun. also offers the SWAROWSKI SCOPE for free whitch when paired with delta can deal with foes at basically any range
battle rifles:
1.SCAR H
OPTIC: EOTECH 552
BARREL: MUZZLE BRAKE
UNDERBARREL: ANGLED GRIP
OTHER: GREEN LASER
AMMO:HP ROUNDS
desc: so it 2 taps limb to 45 studs? yea thats stupid, whats more stupid is the fact it 4 taps limb to 132 and 5 taps anywhere. the recoil is very uncontrolable than no? it may look like it, but no, not by a long shot. fun to use def whould recommend
2.G3A3
OPTIC: COYOTE SIGHT
BARREL: MUZZLE BRAKE
UNDERBARREL: SIDEWAYS GRIP
OTHER: GREEN LASER
AMMO: X
desc: 3 taps torso to 175 studs, 2 taps head anywhere, 3 taps limb to 140 studs. need i say more? relatively low rpm of 540 but makes up for it with damage and its ability to be a BR and a DMR at the same time. alt aim for cqc and use coyote for DMRing
3.HK417
OPTIC: DELTA SIGHT
BARREL: T BRAKE
UNDERBARREL: ANGLED GRIP
OTHER: GREEN LASER
AMMO:AP ROUNDS
desc: 3 taps torso to, well to anywhere. actually 2 torso and 1 limb. has recoil on the higher side but still managable. 2.4 studs of pen. all of this makes this a very potent gun at all ranges!
carbines:
1.L22
OPTIC: delta sight
BARREL: muzzle booster
UNDERBARREL: angled grip
OTHER: GREEN LASER
AMMO:HP ROUNDS
OPTIC: eotech xps2
BARREL: t brake
UNDERBARREL: angled grip
OTHER: GREEN LASER
AMMO:AP ROUNDS
OPTIC: ta33 acog
BARREL: muzzle brake
UNDERBARREL: sideways grip
OTHER: GREEN LASER
AMMO:AP ROUNDS
desc: 3 setups eh? yea 1st is cqc, 2nd is the all rounder and 3rd is the long range assasin. all 3 have low recoil, but it gets lower the farther u are shooting aka the setups. try them out they all have something cool.
2.MC51SR
OPTIC: HALF RING SIGHT
BARREL: SQUAD BARREL
UNDERBARREL: STUBBY GRIP
OTHER: GREEN LASER
AMMO:TRACERLESS ROUNDS
desc: the ultimate silent assasin. almost undetectable, no radar to worry about and almost unnoticable suppression (0.06). 2 taps torso up to 40 studs and 4 taps anywhere. try flanking some snipers on mirage revamp
3.1858 CARBINE
OPTIC: X
BARREL: X
UNDERBARREL: X
OTHER: X
AMMO: X
desc: wth is this? well just a very underrated gun. it has 130 rpm and 1 taps torso to 80 studs. do with that as you wish :)
shotguns:
1.DBV 30-06
OPTIC: PKA
BARREL: PARADOX CHOKE
UNDERBARREL: STUBBY GRIP
OTHER: GREEN LASER
AMMO:30-06
desc: best dmr in the game, 2 taps torso anywhere, 1 taps head/ 2 taps limb to around 130 studs. 180 rpm and pinpoint accuracy, 2750 muzzle velocity. (VERY OP) uncamps the campers on desert storm. enjoy!
2.SAIGA-12
OPTIC: X
BARREL: SHORTENED BARREL
UNDERBARREL: ANGLED GRIP
OTHER: RETRACT STOCK
AMMO:FLECHETTE
desc: This has 15.44 run speed and the choke is unafected, on a shotgun, should be nerfed ASAP
pdws:
1.MAC 10
OPTIC: X
BARREL: MUZZLE BRAKE
UNDERBARREL: SIDEWAYS GRIP
OTHER: EXTEND STOCK
AMMO: X
desc: I have somehow made it a laser. alt aim and enjoy!
2.MP5
OPTIC: Z POINT
BARREL: MUZZLE BRAKE
UNDERBARREL: ANGLED GRIP
OTHER: BLUE LASER
AMMO: X
desc: strong cqc, and outsnipers snipers bs of its laser like recoil. the thing is a beam, case closed
3.MP5SD
OPTIC: OKP-7
BARREL: MUZZLE BRAKE
UNDERBARREL: ANGLED GRIP
OTHER: BLUE LASER
AMMO: X
decs: MP5 but better, recoil is similar, damage is a precent down but its integrally suppressed 9/10
4.PPSH-40 OBREZ
OPTIC: DELTA SIGHT
BARREL: OBREZ BARREL
UNDERBARREL: SIDEWAYS GRIP
OTHER: REMOVE STOCK
AMMO: 35RD BOX MAG
desc: hold on, i know what youre thinking, this will be awful, let me prove you otherwise. 1 it 4 taps at 1250 rpm to around 30 studs 2 it has 35 bullets and 3 RUN, and i mean RUN it has a running speed stat of 15.9 (knives have 16). what you do with this is grab it and run as fast as you can, get close to ppl and obliterate them. very good for CTF and KC/TR
dmrs:
1.MSG 90
OPTIC: ELECTRA X5
BARREL: MUZZLE BRAKE
UNDERBARREL: SIDEWAYS GRIP
OTHER: BLUE LASER
AMMO: .308 WINCHESTER'
desc: it 1 taps head to 110 studs, it 2 taps with head and limb anywhere at 360 rpm. good damage, low recoil, used to be broken with halbek. use the alt aim for close range encounters, its effective in cqc too for some reason...
2.BEOWULF TCR
OPTIC: COMP AIMPOINT
BARREL: MUZZLE BRAKE
UNDERBARREL: ANGLED GRIP
OTHER: GREEN LASER
AMMO: .458 SOCOM
desc: it fires fast, and hits hard. it does that in cqc and in long range combat. universal 2 tap torso + 1 limb, low recoil, 400 rpm. very good
lmgs:
1.DEPRESSION GUN (COLT LMG)
OPTIC: MARS SIGHT
BARREL: LOUDENCER
UNDERBARREL: STUBBY GRIP
OTHER: BLUE LASER
AMMO: .20 TACT
desc: SUPPRESSION GUN* this thing rocks 700 rpm, 2.1 studs of pen, 30 rounds in a mag, AR ammo pool, 1.47 head multi and the DEPRESSION inducing 3.36 earthquakes of suppression. for comparisom BFG 50 has 4, as long as you shoot in their general direction, you win!
2.AUG HBAR
OPTIC: PKA
BARREL: MUZZLE BRAKE
UNDERBARREL: STUBBY GRIP
OTHER: CLOSED BOLT
AMMO: .22 LR
desc: added by the devs in response to the various "NO RECOIL" setups ppl were posting. abysmaly low dmg but a high head multi (2.5). all in all a bad gun, but can irritate snipers on desert storm and thats why its great xD (LITERRAL LOWEST RECOIL GUN IN THE GAME)
3.MG36
OPTIC: COMP AIMPOINT
BARREL: HALBEK DEVICE
UNDERBARREL: ANGLED GRIP
OTHER: GREEN LASER
AMMO: AP ROUNDS
desc: the ultimate no hands gun. lay down start shooting and they are dead, thats it 2.7 studs of pen low recoil, bullets go in the middle of the sight, 100 bullets and 750 rpm
snipers:
1.MODEL 700
OPTIC: X
BARREL: LIGHT BARREL
UNDERBARREL: SKELLY GRIP
OTHER: REMOVE STOCK
AMMO: X
desc: 1 taps torso to 95.5 studs, 50 rpm and 1855 muzzle velocity also aim model speed of 20 and a walkspeed of 14.46, makes for a good aim and movement practise gun, and is preety fun to use.
2.BFG 50
OPTIC: ELECTRA X5
BARREL: X / HEAVY BARREL
UNDERBARREL: SKELETON GRIP
OTHER: REMOVE STOCK
AMMO: X
OPTIC: COYOTE SIGHT
BARREL: LIGHT BARREL
UNDERBARREL: SKELETON GRIP
OTHER: REMOVE STOCK
AMMO: X
desc: Its the BFG, what did you expect, 1st setup favors long range and second favors runing and disrespectiong ppl form 5 studs away, aka for the first ppl will hate (you dont want that) you and for the second PPL WILL HATE YOU (you want that)
secondaries:
1.HARDBALLER/G40
BARREL:SHORT BARREL
desc:putting short barrel on any of these 2 will get you a run speed of 16.2 aka faster than a knife, now pair this with zveihandler and feel free to F your foes
2.PP2000
OPTIC: DELTA SIGHT
BARREL: MUZZLE BRAKE
OTHER: GREEN LASER
AMMO: X
desc: a very good "primary secondary" 3 taps to around 50 studs at 600 rpm with low recoil, good for using in a pinch!
3.SKORPION VZ .61 E
OPTIC: DELTA SIGHT
BARREL: ARS SUPPRESSOR
OTHER: BLUE LASER
AMMO: RAT SHOT
desc: THE DIAAHRREA GUN, it shoots 5 brown projectiles with quite a bit of spread at 1100 rpm, but only with an 11 bullet mag, deletes anyone in a 15 degree cone in front of you, within 40 studs. pair this with any med to long range guns. also flat out works as a primary. very good
4.ARM PISTOL
OPTIC: DELTA SIGHT
BARREL: COMPENSATOR
OTHER: GREEN LASER
AMMO: X
desc: Good secondary(primary), fast ttk, great in cqc, just plain good. what makes it shine tho is the AR ammo pool it has, whitch makes it viable as backup ammo for well ARs
5.JUDGE
OPTIC: X
BARREL: MUZZLE BRAKE
OTHER: GREEN LASER
AMMO: X
desc:wanna be a menace? grab this and go killing campers and only campers, JUSTICE SHALL PREVAIL!
6.SUPER SHORTY
OPTIC: none
BARREL: MUZZLE BRAKE
OTHER: TRADITIONAL PUMP
AMMO: X
desc: ammo pool of shotguns, good option as a secondary too, very consistent and a decently small choke.just about decimates to 50 studs
7.SFG 50
OPTIC: X
BARREL: SUPPRESSOR
OTHER: BLUE LASER
AMMO: .17 INCINERATOR
desc: a pocket sniper to get rid of any far away foes, 4000 muzzle velocity, basically makes it a laser while 1 tapping head any range. the .17 incinerator removes the random bullet spread that the 50 BMG round has, thus making this actually viable as a sniper!
8.SAIGA 12 U
OPTIC: DELTA SIGHT
BARREL: MUZZLE BRAKE
OTHER: GREEN LASER
AMMO: 9X19mm
desc: WHY IS THIS A SECONDARY??? it outpreforms a lot of primaries. 3 taps to 48 studs at 735 rpm, 30 rd mag and 60 reserve. Very good 3rd burst weapon
thats it!
hope you had a good time!
I have a challenge for you.
You can play an entire rank like normal, but you must play the video *"10 HOURS of silence broken up by metal pipe falling sound effect"* in the background.
Have fun being jumpscared!
Awesome video again. I also saw myself in there a couple times which was cool :)
Challenge: you can only get kills if you're under a police car on warehouse. Just crawl backwards to get under.
Nothing sounds better than hearing that headshot sound😂
sorry about making the challenge from last time too hard
Another challenge could be that every mag dump/when a mag runs out, you have to swap between secondary and primary, (if your primary runs out of rounds in the mag swap to your secondary, once your secondary runs out, you can swap back to the primary and reload). Added challenge, you can't reload or swap mid mag (optional)
Challenge idea: Buy the expensive Grenade category you can afford and you can't stop using it until you ranked up.
Challenge idea Every time you die you have to unbind a key (for example forward is not w it is nothing and you cant move forward)
finally a good challenge
Loving the longer vids snowy keep it up!
Challenge idea: inspect gun kills, meaning you have to press h and while the inspect animation is playing you have to kill someone in that window
Challenge: ‘Basketball’, You can only kill by bouncing grenades off a wall. If you get a kill any other way then you must join a different server.
Challenge idea: grenade only but you cant cook it
For the long range kill challenge, they should add a range finder scope.
Always makes my day when snowy uploads
challenge: every time you kill someone, you taunt someone (teabag, shooting their body, or spinning)
if you did not know crouching reduces recoil by 15% and going prone by 30% so that is why the gun seemed so much more accurate (scar l is sill a beam though)
CHALLENGE IDEA: You are only aloud to use bare fists and grenades for an entire rank
Challenge idea: You have to pick up the gun of anyone you kill and use it for the rest of that life. Once you die, you can use your own gun again, but as soon as you get a kill you have to use the gun they dropped.
Challenge idea: One in the chamber, you can only fire one round from a gun and you'll have to either pick up another gun or respawn. No melees, no grenades and no secondaries unless you pick one up.
I have an idea! Open a case and whatever gun you get you have to use it for the whole rank
challenge idea: get a mouse with programalble buttons and you can only use that for the level as your controls
Next challenge should be use only semi auto on all guns
HOLY CRAP!!! Also, I'm surprised the challenge went well because every time I tried it I got sweat on lmao, whoever reads this have a great day! :)
your in the thumbnail : O
this man on a bad day is me on a great day 💀
6:48 You sir, have won the internet for today!!! 🤣🤣🤣🤣🤣
💀
Every time you die, you have to randomly generate a number and set it as your FOV
Good job Hector 👍
Good stuff dawg
Challenge idea : Only kill people using tropes from games and shows and such. It cud be like killing someone using the chosen one melee and high ground or using a pistol and making an enemy 'dodge this'
An innovative snowy classic as always
Certified Snowy Challenge: Only grenades
Challenge Idea: frag only
Glad you enjoyed my challenge!
So here is another and its a bit simpler: If you die use the same class of gun as your killer.
Ex: died to ar, use ar; died to sniper, use sniper etc.
challenge idea: don't kill only objectives
(not pain i swear)
already did that in ep 1
another challenge: once you stop walking, you cannot move anymore for the rest of the round (out of ideas lmao)
I have a challenge: when you die to someone you have to go find their gun that they killed you with and use that as the only way to gain xp (other than tags and capturing hills ofc)
Challenge idea: use every gun you have until you rank up
Matter of fact I do, with the an 94 I have an 8* scope blue Lazer, muzzle break and stubby grip setup turning it into a dmr literally as u said
Challenge: Play on max sensetivity for 15 kills
every times when i see a point throw da frag
Challenge idea: be scoped in the whole rank.
Challenge Idea: Only assist to rank up if you somehow killed someone reset
challenge: only you can use the dolphin to move
22:59 HAND OF GOD P90
i did the no ui thing and somehow i instantly started playing better, very interesting
Another challenge is you can’t jump or super jump (can’t remember if slide is in pf if it is no sliding)
Ay challenge only trick shot kills with no scopes with the m60 no sprinting or spotting
Good to use sniper for no misses because the sniper is more powerful than a pistol and shotgun/automatic is more likely to miss so.
Challenge idea: Use the harpoon mod when you unlock the ks-23
M17 goated fr
Challenge: No jumping (diving and vaulting included.)
bro this video came out 9 minutes ago and people are saying omg can we just appreciate like bro😭
Challenge idea: use only grenades 1 rank and switch them every round
Challenge: If you miss you have to find a new gun on the ground and use it. you can also use secondarys and melees but same applys, if you miss with them you have to pick up a new one!
its crazy how today youre above rank 400
“38 deaths that’s gotta be a record” meanwhile me with my 79 deaths 👀
another challenge: u have to aim all the time, always
Phantom Forces with out UI Looks good
new sub, in fact u have the same name as me on roblox :D
Challenge: Only move by dolphin diving and super jumping
Challenge: You can only move by super jumping
you should do like the John Wick method where u get a kill with one gun but then you have to swap to the gun from the guy that you just killed and yea add stuff in idk there videos about it
For me burst AN-94 is default, like since when is auto the main firing mode now. Keep the gun unique!
The c79 is a good sight imo
you can only get wallbangs for a challenge
I know i am late for this, but i use the burst an-94, and it is the only burst i can use effectively
challenge: hold A the entire time (cant let go of it at all)
Challenge: you can only move while scoping
Lvl up only with kills of the tags game mode or only with granades
Challenge idea: turn gui and hud to the biggest setting
Oh no, the free trial ended. I need to renew it! *Dies of Laughter*
Turn in-game gui to max, make ragdoll funniness Down to the bottom and make name tags disabled ALSO DISABLE SQUAD SPAWNING. Thank you enjoy
surely when you unlock the bfg you will spend the entire rank going for cena shots right...
you should’ve use an94 back in the past, it’s the most broken gun ever, i got my first 68 kills game with it
Wallbang kills only, or headshot kills only
Ranks get long enough without challenges😭
I know a challenge: Only use pistols! :)
Melee (and nade {if needed} only
Challenge idea: you must use your keyboard and mouse backwards (handcam if possible pls)
Challenge: Play only using the touch pad