I am almost 50 years old, I had this game in the 80s. I never mastered the game. In the end I just loaded Thrust so I could listen to the music. I am still a gamer...
I took my c64 into school when we had a show and tell class back in 86. I tried to get yie-ar kung fu to load up from tape and it kept dropping out before the ocean loader music kicked in. I put this In with the volume cranked up on the massive crt tv on a stand. It was a freeze frame version so no loading music etc. When it loaded and the title music kicked in, everyone was sat there opened mouthed. I let it play for about a minute until the teacher told me to turn it down.
This was £1.99 back in ‘85, I remember buying it!! Fast forward almost 40 years and I’m still listening. Played it back last year and I’m still hopeless at it 😮
Worked in a busy computer shop in the south of the UK (Statacom) and we'd always be loading games just for the music (mostly C64 OFC!). This was def a fave of mine, Hubbard a legend of course..
Fun facts: These tunes are not data files interpreted by a player, as you might expect. Instead, they're dedicated machine code programs that, when called 50 times per second, write a series of commands to a simple 3 voice synthesizer. Each tune is a different program. The people who made these tunes were both composers and assembly language programmers. They had additional restrictions in that the programs could only take up a small portion of the total CPU time, since they needed to run concurrently with the game logic.
@@rogerdahl0 I just thought of an excellent analogy based on your insightful comment. Composing a SID tune is like cooking a new meal. One must understand how to use different tools and techniques: following instructions; preparing all the ingredients; tool maintenance; and personal health and safety. In addition, different amounts of each ingredient, as well as different ingredients may be needed. Sometimes, it may even be necessary to experiment with different tools and techniques to find the optimum balance of all the ingredients to satisfy one's perception of the food in terms of appearance, smell, texture and taste. However, this may not always result in positive feedback from the customers. Nevertheless, such feedback can help one to become more experienced in the kitchen to cater towards others at the tables. In short, every SID tune is different and, therefore, requires a different set of routines than another, just as every cooking recipe calls for a different list of ingredients and techniques.
@@rogerdahl0 Yes, that's because of the limitations of the SID chip, which truly test one's creative capacity, programming and music skills. Thanks! I appreciate your response.
I often wonder what my dad thought when I was sitting in the corner of the room listening to this stuff on my 14" Pye TV. To us it was amazing but what about people who were born in the 30's?
MrDirkles I know for a fact that this music drove my mum up the wall and she didn’t understand it in any way so I know what you mean. I imagine that it was just noise to our parents.
@@inphanta maybe my dad loved the monty on the run theme as I can't remember him switching of the electricity at the mains. Unlike when I developed a liking for guns and roses:)
I still have THRUST for my Commodore 64 as a tape version 😺👍🕹️. Now, i need to look for its sequel, THRUST II 😹. The best thing about this game is the music 🎵🎶 by Rob Hubbard 😺👍. Big retrospective like 👍 from Vantaa, Finland 🇫🇮.
Famously, Thrust's music was given a low rating by Zzap! 64, but this was because (it was discovered later) there was a bug either in their review copy or the SID chip of the review machine. Zzap clarified the error subsequently.
09/2023... still love it
THE megatune.
When I was in school in 1987 I pumped this through our class room at our school party. :)
I am almost 50 years old, I had this game in the 80s. I never mastered the game. In the end I just loaded Thrust so I could listen to the music. I am still a gamer...
A fantastic game it was as well. I don't remember playing it on 8-bit although I probably did: it was difficult enough on the Atari ST!
Same herw, many of these C64 games were just too damn frustrating, but I loaded them to listen to the music XD
hehe...me to 52 years old...
I’m with you on this.. I’m 48
We don't stop gaming because we get older - we get older if we stop gaming!
I took my c64 into school when we had a show and tell class back in 86. I tried to get yie-ar kung fu to load up from tape and it kept dropping out before the ocean loader music kicked in.
I put this In with the volume cranked up on the massive crt tv on a stand.
It was a freeze frame version so no loading music etc.
When it loaded and the title music kicked in, everyone was sat there opened mouthed.
I let it play for about a minute until the teacher told me to turn it down.
I'm more impressed in the same way about the C64 and SID music than I am about today's computers. It's because of the low RAM, awesome jam of the C64.
Those drums!
I used to load the game up and just have the music play over and over. It was better than anything on the radio where I lived at the time.
This is my favourite Rob Hubbard C64 theme tune, ever!
This was £1.99 back in ‘85, I remember buying it!! Fast forward almost 40 years and I’m still listening. Played it back last year and I’m still hopeless at it 😮
Worked in a busy computer shop in the south of the UK (Statacom) and we'd always be loading games just for the music (mostly C64 OFC!). This was def a fave of mine, Hubbard a legend of course..
Fun facts: These tunes are not data files interpreted by a player, as you might expect. Instead, they're dedicated machine code programs that, when called 50 times per second, write a series of commands to a simple 3 voice synthesizer. Each tune is a different program. The people who made these tunes were both composers and assembly language programmers. They had additional restrictions in that the programs could only take up a small portion of the total CPU time, since they needed to run concurrently with the game logic.
Roger Dahl I think this is pretty much common knowledge to anyone who grew up with a C64 to be fair. :)
@@inphanta Yes, I wrote it for later generations who might discover this music :)
@@rogerdahl0Thanks for the insight! I never knew how challenging this type of programming really is. It's why I am so fond of SID tunes.
@@rogerdahl0 I just thought of an excellent analogy based on your insightful comment.
Composing a SID tune is like cooking a new meal. One must understand how to use different tools and techniques: following instructions; preparing all the ingredients; tool maintenance; and personal health and safety. In addition, different amounts of each ingredient, as well as different ingredients may be needed. Sometimes, it may even be necessary to experiment with different tools and techniques to find the optimum balance of all the ingredients to satisfy one's perception of the food in terms of appearance, smell, texture and taste. However, this may not always result in positive feedback from the customers. Nevertheless, such feedback can help one to become more experienced in the kitchen to cater towards others at the tables.
In short, every SID tune is different and, therefore, requires a different set of routines than another, just as every cooking recipe calls for a different list of ingredients and techniques.
@@rogerdahl0 Yes, that's because of the limitations of the SID chip, which truly test one's creative capacity, programming and music skills.
Thanks! I appreciate your response.
Rob is the Beethoven of computer game music.
This is beyond awesome. Has more soul than "copyright free" music you find on UA-cam nowadays..
Can't believe that in 20 months this will be 40 years old and it will still be just as awesome then!
I hear ya man. I have similar memories.
Still gives me goosebumps !
Rob is a legend !!!
Legend of computer game music
+Wayne Hosking
I get really annoyed when I hear Scrillex or whatever it is called because I think the sounds are ugly but I think this is beautiful.
Big grin on my face as it kicks in. Proper computer game tunes!
Rob Hubbard, Martin Galway, Ben Daglish... Great musicians!!!
Don't forget Jeroen Tel
and tim follin!
and Fred Gray
@@tygattyche2545 of course :)
There's so many. Always thought Hubbard, Galway and David Whittaker were the most reliable in terms of producing tunes I liked.
I often wonder what my dad thought when I was sitting in the corner of the room listening to this stuff on my 14" Pye TV. To us it was amazing but what about people who were born in the 30's?
MrDirkles I know for a fact that this music drove my mum up the wall and she didn’t understand it in any way so I know what you mean. I imagine that it was just noise to our parents.
@@inphanta maybe my dad loved the monty on the run theme as I can't remember him switching of the electricity at the mains. Unlike when I developed a liking for guns and roses:)
I still use a commy 64.
it was all about that music. that game was just too hard!
I would wait for what seemed like hour's for this to load on tape....Just to listen to this!
Yes, still my favourite puter track, even 30 or so years later. Love the remix as well!
My favourite from Rob Hubbard
Rob Hubbard kicked ass on c64. Very boring games became playable just because of his skills with the SID. Great memories
I still have THRUST for my Commodore 64 as a tape version 😺👍🕹️.
Now, i need to look for its sequel,
THRUST II 😹.
The best thing about this game is the
music 🎵🎶 by Rob Hubbard 😺👍.
Big retrospective like 👍 from
Vantaa, Finland 🇫🇮.
Famously, Thrust's music was given a low rating by Zzap! 64, but this was because (it was discovered later) there was a bug either in their review copy or the SID chip of the review machine. Zzap clarified the error subsequently.
great music by the master himself Rob Hubbard
Ron Hubbard was one of the best music composers on the c64
I kinda feel like many of the other composers had a set style, but Rob had phases, he really did push the SID to its limits.
I love this. 😍
Think my favourite rob Hubbard tune was monty on the run
God this brings back soooo many HAPPY memories. Thank You.!!
One person is a Spectrum fan.
+Theweregrape
That is a highly - not very likely - explanation for a dislike.
+Jonas Rosenven True but it's funny
Only when I feel really weird I give in to my inner Spectrum vibe. Not even sure if it's 8bit. lol
ST owner
That's enough of that!,...I'm a speccy 128 owner and fan but I still like c64 tunes, in fact my fav 8-bit soundtrack is Target Renegade on C64!
Talent!
PPOT made a great cover of this classic superb Hubbard song !
masterpiece!
Amen brother!
What a tune! :D
i used to buy games if they had a rob hubbard soundtrack..just to hear his music..even if the game was shit...
Same here, can you imagine doing that now 🤣
Sounds a bit like A Forest by The Cure at the start
Has anyone listened to visa rostas vocally 2 version of this tune.Its ace.
Great music, but a friggin hard game
Ha! Probably more than I could ever do! I used to load it just to hear the music......on my C64 datasette!
great track I prefer the Atari ST version this is good as well.
Well this is the original. ;)
I didn’t know there was a YM version though. I’ll have to check it out. :)
Great game. Great music. I'm producing a c64 movie. Msg me
I'm going to receive some hate for this, but as much as I love Mr. Hubbard's music, I like the version from the Atari VCS port a lot better.
Begone, thee spawn of Satan!
The port for the VCS is indeed truly impressive considering the very limited hardware compared to the C64.