DANG!!! I was afraid that I would do that! I appreciate the look out, and will pin your comment so others can see! The changes I missed are: Swiftmend healing increased by 20%. Lifebloom heal over time increased by 20%. Lifebloom bloom healing increased by 30%. Cenarion Ward healing increased by 20%. My commentary: In all of my testing of druid, it was honestly a blood bath. How I didn't get flamed, I'll never know lol. But people were dying left and right and I feel like I couldn't do anything do save them. All of the sweeping buffs to their hots will help a ton in this regard, but also the core spot healing of Cenarion Ward, swiftmend especially, and lifebloom will literally be life savers. These buffs also play a key role in Tank healing, as in shadowlands you would play a build that put cenarion ward and lifebloom on the tank, as well as other hots, and then swiftmend them to extend the duration. This spot healing for the tank and rescue healing of swiftmend will play another massive role in bringing druids power level back, and giving them great tank healing as well! Huge fan!
Is rsham dead with the ascendence and AG nerfs!!? Or they chillen because they were just so powerful now in WWi it’s not a massive gut punch? Ascendance on 2mins is much better than 3
How on earth did I not even see that? That is MASSIVE because like you said, primordial wave is GIGA. Appreciate you! EDIT: Actually, this change only applies to Enhancement Shaman since it's under their category, unfortunately.
It's listed in enhancement section but wowhead tww talent calc shows 30second pwave for all 3 specs. Unless PTR is still 45sec for resto/ele then I think all 3 specs benefit.
Resto Druid buffs make me happy, despite not having played it. Druid main, and neither Feral or Balance seem great, and my guild doesn't need tanks, so I was feeling a bit stuck there. Might end up on Resto Druid instead then, since I've been offseason healing a lot for said guild (been flex filling raids and always ended up healer simply because nobody wants to anymore lol). Currently maining Monk, still super excited for those changes and the Hero talents, but Druidlife ftw.
I even forgot to mention some more druid nerfs, check the pinned comment! Druid life is a good life. Monk life is a good life. Can't go wrong with either!
That happened to me in Vanilla and I’ve been playing Resto druid off and on ever since. Not only that I did learn to love being a healer and I’ve since played a ton of MW monk and a fair amount of Resto shaman. I learned to heal for PVE raiding and now I do it almost exclusively in PVP. Maybe you’ll run with it.
Interested on how the logs make out. I think we'll see an increase in relative power for druid and evoker, maybe up to mistweaver level. A relative decrease in hpal, and a lower tier with shammy, and the priests under them.
LOL I know right. The devs kinda need to see comments like this, because no matter how fun or good it is, a lot of people flat out don't want to put up with their limitations all tier.
As far as I understand it, the nerfs to % health healing is because they increased total health massively. If they kept the % of health heals the same, they would be stronger than intended.
im happy with this. i always preferred chiji over yulon. i did yulon for raids ofc but now maybe i can pick chiji in some fights without feeling like letting my team down :D
Hey mate, I was playing Yulon in raid the whole patch, a month ago I started to play chi ji and it's a fucking revelation, got better HPS (constant healing less bursting), got mana like always ahah and so much funnnnnnn ! Try it. Do it. Never come back
The confusing part in 24:3525:02 is because if you pause in this duration and check the patch notes, it seems like they changed the duration of the shield as well but also the amount, twice, as if there was a change in between that got left outside (because it was outdated) yet incorrectly finalized and hence why it's showing up as two separate instancies where only one of them has the actual (probably) value of the Yulon's Grace's percentage amount of shield. Which one is it? Got no clue it could be either xD just Blizzard things. xD Blizzard is in superposition, again! xD
I need people to understand this basic thing. Hero talents, just like normal talents, are not meant to be balanced around more than 1 type of content, they might be able to give you that impression now that things are on the "easy mode" because of how scaling works, it's basically an illusion of power, but you will see, the harder the content gets, the more fitting one will be over the other for the corresponding content and the more changes you will see to tune them better as well. In an ideal world, i wish it was not like this because that would be very nice and actually allow for different play-styles, but i am not so sure if it's even possible under this framework Blizzard has created.
Whew I really appreciate this lol. I had accidentally uploaded the wrong video, so then had to upload it again and forgot to change description the second time!
HALLLLP , I need help! I usually hpally for CE but my love is rsham. I meta swap for title push always whilst playing hpally through raid. I always have the option to pick at the beginning of the season. Hpally is my second fave healer so I’m stuck now!! Do I rsham or hpally for season 1 :( !
I wish I could answer that question for you, I really do! I will say that if you are the only hpal in the raid, then your raid lead might value that slot a bit more. But tbh either one can get CE, so I'm sure they wouldn't really mind the swap! Do what you want to!
@@LBNinja7 No complaints about the length of the video, definitely enjoy the deep analysis per class. It's very similar to madskillz and jak, it's pretty great!
The reason i don't like our Mastery anymore it's because, in 2024, it's crystal clear to the player, that it's so simple, to the point it just looks like a control knob for Blizzard to control the amount of healing throughput instead and just that, no noticeable skill is involved, and it has nothing to make it makes it as interesting as the rest of the classes. I don't mean it's not doing its job that's an entire different discussion i think. Rather, i what i mean is, MW has a really, REALLY, cool kit and all, but does that mean that they also shouldn't have a better, more satisfying Mastery? (*cries in HPriest as well because most of its Mastery just ends up as overhealing most of the time anyway, so the value of the stat basically gets wasted, especially in Raids where people get snipped which where it makes sense to stack it but also not for this reason and JESUS, at the same thing can happen with MW's mastery so also cries in MW* xD fml! xD jk) It's not extremely bad conceptually, but it's so baseline level it kinda...."hurts"? :S
I think they want tank healing to be like it used to in shadowlands. You used to have your lifeblooms, beacons, externals for tanks but now it's almost always for DPS since tanks are self sufficient. I really like having tank healing back tbh
So you see the tank nerfs, as difficult healing already is keeping dps alive now we will have to try even harder and heal tanks much more? So this is negatively effect people wanting to take on the responsibility in learning healer. Do you see that too? Am I just being to pessimistic?
Although it adds a new challenge, metas where healers also need to heal tanks have existed in the past. I'd argue having to help your tank pull big pulls will make them better players in the long run than if they went on almost ignoring the tank like hey do now
It's for sure good, but not the biggest buff in the world. Since AT now splits between up to 5 allies, healing everyone for ~4% more of your damage is nice but won't break the bank.
You forgot to mention the real buffs to Restoration Druid Core Spells (almost all spells +20%)
Still ass
DANG!!! I was afraid that I would do that! I appreciate the look out, and will pin your comment so others can see! The changes I missed are:
Swiftmend healing increased by 20%.
Lifebloom heal over time increased by 20%.
Lifebloom bloom healing increased by 30%.
Cenarion Ward healing increased by 20%.
My commentary: In all of my testing of druid, it was honestly a blood bath. How I didn't get flamed, I'll never know lol. But people were dying left and right and I feel like I couldn't do anything do save them. All of the sweeping buffs to their hots will help a ton in this regard, but also the core spot healing of Cenarion Ward, swiftmend especially, and lifebloom will literally be life savers. These buffs also play a key role in Tank healing, as in shadowlands you would play a build that put cenarion ward and lifebloom on the tank, as well as other hots, and then swiftmend them to extend the duration. This spot healing for the tank and rescue healing of swiftmend will play another massive role in bringing druids power level back, and giving them great tank healing as well! Huge fan!
You missed Shaman's CD reduction on primordial wave (45s -> 30s), which is significant with the boosted healing wave and spot healing style as well.
Is rsham dead with the ascendence and AG nerfs!!? Or they chillen because they were just so powerful now in WWi it’s not a massive gut punch? Ascendance on 2mins is much better than 3
How on earth did I not even see that? That is MASSIVE because like you said, primordial wave is GIGA. Appreciate you!
EDIT: Actually, this change only applies to Enhancement Shaman since it's under their category, unfortunately.
It's listed in enhancement section but wowhead tww talent calc shows 30second pwave for all 3 specs. Unless PTR is still 45sec for resto/ele then I think all 3 specs benefit.
Resto Druid buffs make me happy, despite not having played it. Druid main, and neither Feral or Balance seem great, and my guild doesn't need tanks, so I was feeling a bit stuck there. Might end up on Resto Druid instead then, since I've been offseason healing a lot for said guild (been flex filling raids and always ended up healer simply because nobody wants to anymore lol).
Currently maining Monk, still super excited for those changes and the Hero talents, but Druidlife ftw.
I even forgot to mention some more druid nerfs, check the pinned comment!
Druid life is a good life. Monk life is a good life. Can't go wrong with either!
That happened to me in Vanilla and I’ve been playing Resto druid off and on ever since. Not only that I did learn to love being a healer and I’ve since played a ton of MW monk and a fair amount of Resto shaman. I learned to heal for PVE raiding and now I do it almost exclusively in PVP. Maybe you’ll run with it.
Interested on how the logs make out. I think we'll see an increase in relative power for druid and evoker, maybe up to mistweaver level. A relative decrease in hpal, and a lower tier with shammy, and the priests under them.
biggest buff to healing is the tank nerfs. lol.
BIG facts. I was going to mention this but editted it out since the video was already long lol
Ongoing effort, ongoing algorithm :) thanks for the summary and your thoughts mate !
Appreciate you!!
the shield of the righteous change is not a nerf to hpal, since they took the armor buff a while ago from that spell for holy
Moreno a counter balancing nerf I'd say
I literally go to evoker, see if they got a range buff then I move past evoker sections
LOL I know right. The devs kinda need to see comments like this, because no matter how fun or good it is, a lot of people flat out don't want to put up with their limitations all tier.
i do the same 😂
As far as I understand it, the nerfs to % health healing is because they increased total health massively. If they kept the % of health heals the same, they would be stronger than intended.
Youre right! Health pools are massive now so it only makes sense they scale these things back!
im happy with this. i always preferred chiji over yulon. i did yulon for raids ofc but now maybe i can pick chiji in some fights without feeling like letting my team down :D
Exactly! I don't need it to be better, I would like it competitive though!
Hey mate, I was playing Yulon in raid the whole patch, a month ago I started to play chi ji and it's a fucking revelation, got better HPS (constant healing less bursting), got mana like always ahah and so much funnnnnnn ! Try it. Do it. Never come back
The confusing part in 24:35 25:02 is because if you pause in this duration and check the patch notes, it seems like they changed the duration of the shield as well but also the amount, twice, as if there was a change in between that got left outside (because it was outdated) yet incorrectly finalized and hence why it's showing up as two separate instancies where only one of them has the actual (probably) value of the Yulon's Grace's percentage amount of shield.
Which one is it? Got no clue it could be either xD just Blizzard things. xD
Blizzard is in superposition, again! xD
Terrific... mistweaver is nerfed. Now I have to learn something else.
Lolol
It may still be the play so don't swap yet! I'll be testing and let you know!
I need people to understand this basic thing.
Hero talents, just like normal talents, are not meant to be balanced around more than 1 type of content, they might be able to give you that impression now that things are on the "easy mode" because of how scaling works, it's basically an illusion of power, but you will see, the harder the content gets, the more fitting one will be over the other for the corresponding content and the more changes you will see to tune them better as well.
In an ideal world, i wish it was not like this because that would be very nice and actually allow for different play-styles, but i am not so sure if it's even possible under this framework Blizzard has created.
Thanks for the video! Drink that water!
It absolutely HIT im ngl lol
So I can fistweave in raids now and be viable ❤ yes 🙏 🙏
I still have to test it, but these changes are definitely moving the slider!! Will let you know after testing!
Great video! Wrong info in description;)
Whew I really appreciate this lol. I had accidentally uploaded the wrong video, so then had to upload it again and forgot to change description the second time!
@@LBNinja7 Haha no worries my man! Great videos I've watched nearly all of your healer hero talent ones and they are fantastic! Keep up the good work!
HALLLLP , I need help! I usually hpally for CE but my love is rsham. I meta swap for title push always whilst playing hpally through raid. I always have the option to pick at the beginning of the season. Hpally is my second fave healer so I’m stuck now!! Do I rsham or hpally for season 1 :( !
I wish I could answer that question for you, I really do! I will say that if you are the only hpal in the raid, then your raid lead might value that slot a bit more. But tbh either one can get CE, so I'm sure they wouldn't really mind the swap! Do what you want to!
Shaman, bro. What’s better, 4 elements, or just one light? Not even close.
Ele still don't take a nerf? That's good
We see you making us stay for 40 minutes to get that youtube check... I'll go ahead and watch 5 times.
LOL if only you knew how little I make from doing this :p But seriously, thank you for the support and I'll make my next few vids shorter!
@@LBNinja7 No complaints about the length of the video, definitely enjoy the deep analysis per class. It's very similar to madskillz and jak, it's pretty great!
I have a feeling that people don't understand how powerful Resto Shaman is going to be.
I dont see it
@@Aikicyoaz That's the point I was trying to make.
The reason i don't like our Mastery anymore it's because, in 2024, it's crystal clear to the player, that it's so simple, to the point it just looks like a control knob for Blizzard to control the amount of healing throughput instead and just that, no noticeable skill is involved, and it has nothing to make it makes it as interesting as the rest of the classes.
I don't mean it's not doing its job that's an entire different discussion i think.
Rather, i what i mean is, MW has a really, REALLY, cool kit and all, but does that mean that they also shouldn't have a better, more satisfying Mastery?
(*cries in HPriest as well because most of its Mastery just ends up as overhealing most of the time anyway, so the value of the stat basically gets wasted, especially in Raids where people get snipped which where it makes sense to stack it but also not for this reason and JESUS, at the same thing can happen with MW's mastery so also cries in MW* xD fml! xD jk)
It's not extremely bad conceptually, but it's so baseline level it kinda...."hurts"? :S
Interesting that they buffed heals and massively nerfed some tanks .
I think they want tank healing to be like it used to in shadowlands. You used to have your lifeblooms, beacons, externals for tanks but now it's almost always for DPS since tanks are self sufficient. I really like having tank healing back tbh
Hey bud can you link the changes in your video. also if you reference any video can you link that to.
Adding these to the description now! Sorry I had hit upload at about midnight last night so just forgot!
@@LBNinja7 all good figured I mention it.
So you see the tank nerfs, as difficult healing already is keeping dps alive now we will have to try even harder and heal tanks much more? So this is negatively effect people wanting to take on the responsibility in learning healer. Do you see that too? Am I just being to pessimistic?
Although it adds a new challenge, metas where healers also need to heal tanks have existed in the past. I'd argue having to help your tank pull big pulls will make them better players in the long run than if they went on almost ignoring the tank like hey do now
@@LBNinja7 true. I would argue I done want it to go back to classic lol. Hopefully this will be a balance we need?
I think its a net positive for healers!
@@AikicyoazI never had as much fun as in scarlet monastery lol
@@benkelly7182 lolol
yooo wth. i feel like that ancient teachings buff is huuge?
It's for sure good, but not the biggest buff in the world. Since AT now splits between up to 5 allies, healing everyone for ~4% more of your damage is nice but won't break the bank.
@@LBNinja7 but if only 1 player has lost health he receives all healing
That's true but honestly pretty rare. But this is still a great change don't get me wrong!
just wait.. blizzard will kill this game before its even out.
Shit balancing .. blend boring skills..everything nerfed for their SUPER E-SPORTS!
Man, those Master of Harmony changes aren't very harmonious...
Or masterful...