Star citizen is changing the flight model... again

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 15

  • @JL-rj9fl
    @JL-rj9fl 4 дні тому +1

    I'm cautiously optimistic about the flight model; however, I'm still concerned this concept wasn't locked down years ago.

    • @ZyvhurStudios
      @ZyvhurStudios  4 дні тому +2

      Yes, here's hoping they decide on something they can stick too for 1.0

  • @oceanaa967
    @oceanaa967 4 дні тому

    A agree with you about the flight madale

  • @finnlass2565
    @finnlass2565 4 дні тому +1

    Just the same as our irl universe things constantly change. And wether it be good or bad I’m around for it. I like to tune in and get opinions from others. Been watching this channel since it started pretty much. Cool video. Cool ideas.

    • @ZyvhurStudios
      @ZyvhurStudios  4 дні тому +1

      Thanks :D, I really look forward to seeing what they do with all this

  • @AAK625
    @AAK625 4 дні тому +1

    I wasn’t a big fan of the mode switching or fact that you cannot run your whole ship at one time. My main issue is the speed limiter reset that occurs each time you exit QT. I don’t know if that is a Master Modes attribute, but I know the delay between finishing QT and resuming regular propulsion has certainly increased and I dislike that.

    • @ZyvhurStudios
      @ZyvhurStudios  4 дні тому +1

      More setting still need persistence for sure

  • @David-Kynaston
    @David-Kynaston 4 дні тому +1

    The one thing thats been killing me since master modes became a thing they are NOT changing. The tier factor will only just make dieing more a thing and just another time sink. Once we all reach tier 5 it will just be the same thing. NO SHIELDS!

    • @ZyvhurStudios
      @ZyvhurStudios  4 дні тому +1

      Yeah I was hoping they would talk more about shields too

  • @operator9858
    @operator9858 2 години тому

    i was top 20 racer for most of a decade but ever since yogi showed up i can barely even fly my ship even all these years later and master modes is just confusing in too many situations and too undefined. really wish they had a better plan with all this.

  • @BizzleMade1
    @BizzleMade1 4 дні тому

    So they are still not going to give us shields. That is so damn dumb. Get a power source that can't power everything. Use nav mode and can't have protection but attackers got weapons. They attack you in nav mode going their fastest, you have to switch to the slowest mode, wait for the shields to come up which they won't cause you are being attacked, and then you die.Great freaking idea.
    No shields is the worst thing about master modes and now people get weapons in nav mode. Yeah, that seems very balanced 👍

  • @kevinm3751
    @kevinm3751 4 дні тому

    GOOD, they are finally figuring out what we have been screaming at them for the last what 4+ years is the direction they should have went in the first place! This does not mean they have finally figured it out and we can only cringe and hope they dont try to include some other ignorant mechanic and build this the way it ALMOST was before they introduced this joke called master modes!

  • @nerdglider
    @nerdglider 4 дні тому

    As someone who doesn’t do much combat I don’t know much about the fight geometry but I’m excited for quantum boost and exploring tons of unique poi’s.

    • @ZyvhurStudios
      @ZyvhurStudios  4 дні тому +1

      boost will be a welcomed change for sure :)