Maybe you should try it with the APHE. It’s not very high penning but would probably perform a lot better than the heat with side and rear shots. Great video btw!
Gaijin hates HEAT. Whoever claims that shape charge works as in a realistic game like in real life, I would gladly put it in a metal box and hit with the smallest RPG. When overpressure metal fragments and intense heat cooks it alive... And if we add ammo in that equation.... And Don't worry, 30 mm ammo travels through rock, you collide with any object half a meter away, APFSDS bounce from 50 mm armor, even if it travels through dirt, Fagot on the BMP-1 and 2 drops down at meter, maybe meter and half, fly bellow whole tank and continue behind the tank.... If you wanna op, a broken tank, get TAM. Have great APFSDS, Fast, fast turret traverse, demolish everything and completely break every game. Even better get a premium TAM 2 IP...
The PT-76B is one of my favorite sleepers. "Oh it's paper thin, not as fast as other light tanks, and it's got a 73mm gun with no truely viable AP shells... What do you mean he's already hit a double ace this match?" As with everything. Aiming well (and praying to the soul of Lenin) is key. Edit: It's also very funny to bully Jumbos with it, assuming the HEAT-FS actually disables the MG.
(respectfully) yeah no. There is a stark difference between "aim well" and "hit that singular pixel, or else you might as well have a nerf gun." Especially when that single pixel isn't guaranteed. More than that, the thing *never* bully's jumbos. If a Jumbo is managing to get shot by a PT it was either already heavily engaged or the player needs help having their pants put on. The PT is utter dogshit and only stays at 5.3 because it can sometimes overpressure M18s, M36s, and the like.
@@codyfrench7668 I've not had any level of egregious difficulty getting the gun to work in my experience. Admittedly though, it could be that I've just gotten accustomed to dealing with the BS thanks to playing too much top tier, and that's skewing my perception. So, fair enough.
I still use this tank in BR 7.0, still one of my best
w vid, better quality than some youtubers with 100k+ subs
I really apreciate this, thank you so much.
fr
Maybe you should try it with the APHE. It’s not very high penning but would probably perform a lot better than the heat with side and rear shots. Great video btw!
Yeah, its similar to the jumbo aphe
nice video, i liked watching it
wow great video, i watched the whole thing. Surprised you didn't take any cas or backup tanks
Sometimes i have back ups, sometimes i dont, i kinda always waste them pretty quickly, and i dont really play cas as i havent played much planes.
Today I play PT-76 and today I hit 3 ammo racks directly and did no damage 💀
500% booster moment
fr
Gaijin hates HEAT. Whoever claims that shape charge works as in a realistic game like in real life, I would gladly put it in a metal box and hit with the smallest RPG. When overpressure metal fragments and intense heat cooks it alive... And if we add ammo in that equation....
And Don't worry, 30 mm ammo travels through rock, you collide with any object half a meter away, APFSDS bounce from 50 mm armor, even if it travels through dirt, Fagot on the BMP-1 and 2 drops down at meter, maybe meter and half, fly bellow whole tank and continue behind the tank....
If you wanna op, a broken tank, get TAM. Have great APFSDS, Fast, fast turret traverse, demolish everything and completely break every game. Even better get a premium TAM 2 IP...
nice video, i like your energy. Keep going !
Thanks
Its rank 3 so its actually just fun idk why
The PT-76B is one of my favorite sleepers.
"Oh it's paper thin, not as fast as other light tanks, and it's got a 73mm gun with no truely viable AP shells... What do you mean he's already hit a double ace this match?"
As with everything. Aiming well (and praying to the soul of Lenin) is key.
Edit: It's also very funny to bully Jumbos with it, assuming the HEAT-FS actually disables the MG.
(respectfully) yeah no. There is a stark difference between "aim well" and "hit that singular pixel, or else you might as well have a nerf gun." Especially when that single pixel isn't guaranteed. More than that, the thing *never* bully's jumbos. If a Jumbo is managing to get shot by a PT it was either already heavily engaged or the player needs help having their pants put on. The PT is utter dogshit and only stays at 5.3 because it can sometimes overpressure M18s, M36s, and the like.
@@codyfrench7668 I've not had any level of egregious difficulty getting the gun to work in my experience.
Admittedly though, it could be that I've just gotten accustomed to dealing with the BS thanks to playing too much top tier, and that's skewing my perception. So, fair enough.
Well, something has to deal with the panthers.
Imagine if this tank was French: it will be at 7.3
No no no, it would be 9.7 since it has a stabilizer, the french dont get it at that br
17:50 mmmm I'd say 9.0/10 but still 8.0 I can see that, playstyles are always dif!
i follow you,i hpe you can recieve the war thunder creator
Thanks, bro