Creating a Rig From Scratch | Smack Studio Tutorial

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  • Опубліковано 4 сер 2024
  • Download on Steam: store.steampowered.com/app/17...
    Visit our website: smackstudio.com/?...
    Join our Discord: smackstudio.com/discord
    Music provided by Garrett Williamson and Argofox.
  • Ігри

КОМЕНТАРІ • 138

  • @SmackStudioGame
    @SmackStudioGame  Рік тому +9

    Thanks for watching!
    Check out our full Smack Studio Tutorial playlist: ua-cam.com/play/PL-RSI-W7p-zJ3dbkjBmEI5cKfAahh6qJd.html

    • @fuzzyotterpaws4395
      @fuzzyotterpaws4395 2 місяці тому

      I've never done anything like this but learned of this game from the Game Grumps and now I have a lot of ideas, so I bought it and I'm going to do my best to do something new and actually create characters!😁❤

  • @madman10769
    @madman10769 11 місяців тому +111

    So your telling me this is both a fighting game..AND a animation software!?!

    • @artheurnkenzacki7697
      @artheurnkenzacki7697 9 місяців тому +6

      Kinda yes

    • @erhan1
      @erhan1 7 місяців тому +1

      I hardly understood it at first

    • @davidagiel8130
      @davidagiel8130 6 місяців тому +5

      I feel like getting this just to make sprite sheets, unless there is a similar option out there?

    • @SrEdgar
      @SrEdgar 5 місяців тому

      Like which ones?
      @@davidagiel8130

    • @teddyplays2890
      @teddyplays2890 5 місяців тому +1

      We truly have been blessed

  • @sagethedemonking3992
    @sagethedemonking3992 10 місяців тому +26

    This is some really cool software. I'm currently studying Animation and used a character I made on Smack Studio as part of an Assignment, it was perfect for what I needed in the short time that I had.

  • @animeswitch
    @animeswitch 8 місяців тому +31

    it would be amazing if you made it easier for doing rpg rigs for top down pixel games. So like walking and running animations for front and back view.

  • @pedrozedde2287
    @pedrozedde2287 Рік тому +15

    Thank you very much, I was waiting for a tutorial like this.

  • @electro___
    @electro___ Рік тому +11

    Very thorough and easy to understand tutorial
    10/10

  • @BitTinker
    @BitTinker 9 місяців тому +1

    Thanks for the great tutorial. The world really needed that piece of software!

  • @timurgayberi9334
    @timurgayberi9334 9 місяців тому +9

    This is literally a game-changer!

  • @ElLocoCarpincho
    @ElLocoCarpincho 11 місяців тому +2

    Thank you very much, I'm loving what can be done with this app

  • @garvador
    @garvador Рік тому +2

    Yep.. this is what I needed. Thank you 👍🏼💯

  • @capuchinosofia4771
    @capuchinosofia4771 Рік тому +2

    This is amazing, thank you for the tutorial!

  • @constanciaeza6227
    @constanciaeza6227 10 місяців тому +3

    super cool! Gonna make an s1 sonic using this rigging system.

  • @pierrelaflotte8540
    @pierrelaflotte8540 9 місяців тому +9

    Is there a tutorial for splitting the sprite parts? And maybe some suggestion for what software to use?

    • @FlygOnLiTe
      @FlygOnLiTe 8 місяців тому +3

      I used aseprite to separate the body parts. It was pretty easy with the selection tool, just copy and paste into new layers. Took about 20-30 min.

  • @fuzzyotterpaws4395
    @fuzzyotterpaws4395 2 місяці тому

    I've never done anything like this but learned of this game from the Game Grumps and now I have a lot of ideas, so I bought it and I'm going to do my best to do something new and actually create characters!😁❤

  • @tikovic8832
    @tikovic8832 7 місяців тому +5

    hey guys! I just bought smack studio in steam, I was developing a pixel game, and I had some questions I'd like to ask, Is it better if you make the character facing forward instead of facing slightly sideways?
    Ps: I'm in love with smack studio!

  • @adamheathyt
    @adamheathyt 2 місяці тому

    this is incredible

  • @Gman18
    @Gman18 9 місяців тому +1

    This looks promesing!

  • @Highlander388
    @Highlander388 Рік тому +1

    Can I make a shoto character that always face the opponent like Ryu, Ken and Terry in smash? Also, is there a way to include hitboxes during iddle? Im really excited about the game and plan to buy it next week!

  • @hunterbennett757
    @hunterbennett757 5 місяців тому

    What would you recommend for the dimensions (I mean that as in the height and width) for these character sprites?

  • @slush-e
    @slush-e 7 місяців тому +2

    I jus got the game, its one of the best games,ive always wanted a character i think of in a game with easy implimintation,game is only 15 dollars and worth all 15

  • @TheMasterLynx
    @TheMasterLynx 3 місяці тому

    You may prefer to call body parts Front hand and back hand i.e. Just started fiddeling around with your product, looking if this can help with animations prod. Cool work so far. You may think to include kb shortcuts as in adobe programs as that's pretty standard for artists worldwide

  • @toastedmatt9387
    @toastedmatt9387 Рік тому +2

    Do you have any advice on using this software with small, chibi style sprites? I'm using sprites similar to Pokémon or the Mother series which have very small limbs.

    • @wawiator
      @wawiator 11 місяців тому +3

      Look at the animations you'd want in their respective related games, and make small limbs, try your best to animate with it but you WILL have to remake parts of the animation by hand because this is just a tool and small limbs wont work too well

  • @fuzzyotterpaws4395
    @fuzzyotterpaws4395 2 місяці тому

    How do I make one from scratch? I'm using the drawing tool, but do I need individual parts or something? I don't have anything to import

  • @Ultrazeta120
    @Ultrazeta120 Рік тому +2

    Hey, just bought this yesterday and after making a test sprite work so that I get some level of understanding of how smack studio character creation works. The sprites becomes BIG when I import either the ref image or one of the parts when trying to do what you do.
    how do I make sure it becomes small so that it doesn't go beyond the border and cut off a portion of the character or body part?

    • @SmackStudioGame
      @SmackStudioGame  Рік тому +3

      Check that your original image isnt larger than 256 x 256. You can also use the editor to change the scale of your character.

    • @Ultrazeta120
      @Ultrazeta120 Рік тому +1

      @@SmackStudioGame Thank you, will try that and see if its any better!

  • @barrycopithorne
    @barrycopithorne 9 місяців тому

    I'm pretty confused with front and back view. My character does not copy back view well as everything front with the order is all out of place went switching to back. Even though I pressed Copy front image to back on all sprites.

  • @emb3r371
    @emb3r371 11 місяців тому

    after I get everything rig and add it to the timeline it's all grayed out, what do I do?

  • @bobobo1673
    @bobobo1673 5 місяців тому

    I have a question, can I exports this sprite and animation like a file in mi pc?

  • @pilnisky
    @pilnisky 11 місяців тому +3

    Soo... I did everything correctly? but my character looks crazy in the 3d preview. Very distorted and some parts are missing, any advice?

    • @SIX16ful
      @SIX16ful 8 місяців тому +1

      yo this is literally my same issue did you ever figure this out

  • @bugking3261
    @bugking3261 4 місяці тому

    I made a character taller than the preset range, how can I adjust the preset range to contain my character?

  • @Vizeff
    @Vizeff 11 місяців тому

    Will this program ever support larger images?
    The reason I bought this program was to animate a specific character that is 149x365 pixels large.
    I started on this tutorial, but realised that it does not support my characters size. Will it ever?

  • @Gleeful_Winner
    @Gleeful_Winner 20 днів тому

    is there a way to fix it looking like my character got put into the microwave for 6 hours in the preview? because it just melts and it ruins the entire thing.

  • @BlasphemiaVenefica
    @BlasphemiaVenefica Місяць тому

    what did you use to separate the pixel art?

  • @thebearablefrost7832
    @thebearablefrost7832 11 місяців тому +4

    what did u use to make cut and move your spite parts what program?

  • @Exirock
    @Exirock 5 місяців тому

    I tried place my character into the game, went step by step and when i went to preview and import, mine its all junky, lines all fck up, im missing a layer, idk wtf happen, i kinda was hoping this would work more easily, i will probably give it another go but if its doesnt work i wont bother making my own characters.

  • @surf1n_b1rd84
    @surf1n_b1rd84 4 місяці тому

    yo every time i try and open create a new blank character it just crashes, any advice????

  • @rhysdavis5761
    @rhysdavis5761 5 місяців тому

    one thing i can't figure out. so for example i use the animator to make one of my character's legs, and end the keyframe when the leg is fully extended, lasting about 5 or so frames. Now i can't do any other edits that are over 5 frames for the duration. I'm trying to make a wolf with a walking animation, the walking animation per cycle is about 5 frames, for the legs to fully extend, then 5 to go back, but the key frames is every 5 frames. 5 frames legs out, 5 frames legs can back to neutral, 5 frames same but opposite legs, 5 frames back to neutral and repeat. I now can't use the animator for anything else unless it fits within 5 frames. I want to make the tail move but it's looks jittery. but if i extend the walk the wolf is too slow. How can i have the walk cycle be 5 frames, but then edit something else and have it not influenced by the already exiting key frame for the walk?

  • @TheXtremeBoltGuy
    @TheXtremeBoltGuy 10 місяців тому +1

    Is there any way to make it so the backside on the depth textures is exactly the same as the front but mirrored? I can’t match them both by hand

    • @SmackStudioGame
      @SmackStudioGame  10 місяців тому +1

      Yes! check the Sync Front box!

    • @TheXtremeBoltGuy
      @TheXtremeBoltGuy 10 місяців тому

      @@SmackStudioGame I just checked the sync front box in 3d textures, it only seems to be syncing the max depth, not the actual depth textures themselves

  • @SirPorpetta
    @SirPorpetta 7 місяців тому

    Can you export to Single sprite or a Spritesheet?

  • @Fluffernater
    @Fluffernater 11 місяців тому +1

    I did everything and mapped the bones, however the preview and editor show the characters limbs being way farther apart than they should be. how do i fix this?
    edit: fixed it through moving the individual bones back into place

  • @dougdeming3115
    @dougdeming3115 4 місяці тому

    Does this editor have any capability to do cloth simulation for like cloaks, capes, robes, dresses?

  • @spang1e858
    @spang1e858 8 місяців тому +1

    Very neat, I am wanting to use this software to create an 8 directional running sprite sheet. Is that something we can do with this program? Is it a tricky thing to do with it?

    • @SmackStudioGame
      @SmackStudioGame  8 місяців тому +1

      You can definitely make multi directional sprites!

    • @spang1e858
      @spang1e858 8 місяців тому +1

      @@SmackStudioGame I believe that I read you need to have your initial sprite facing east. Is that still the case? Would be great if your initial sprite could be facing south

  • @kanmee_
    @kanmee_ 5 місяців тому

    Can you actually do front / back animations?

  • @orcohen1530
    @orcohen1530 Рік тому +1

    idk why its not working good for me... ive done all you done but my sprite only look good on front view, when i click back view its show everything wrong... the head biehnd the torso, the left hand above ... all wrong, my sprites order same as you'rs... head on top and L foot on bottom... really dont know why all wrong... help?

    • @SmackStudioGame
      @SmackStudioGame  Рік тому +1

      Did you copy all front sprites to back? Most likely it has to do with depth and Z positioning of your sprites, keeping trying different locations. Feel free to join our discord for more help. smackstudio.com/discord

  • @Jeffron27
    @Jeffron27 4 місяці тому

    You guys have a video that answers the basics like: the maximum size a character can be in pixels? and other stuff like this?

  • @hampuseden9402
    @hampuseden9402 Рік тому +1

    Is there a way to disable the black outline? And if there is how do you do it?

    • @SmackStudioGame
      @SmackStudioGame  Рік тому +1

      There is a "remove outline" button on the animation rig layer in the timeline.

  • @MackDaddy-eb4yi
    @MackDaddy-eb4yi 9 місяців тому +1

    Would this work in a doom style game or is this mainly for 2d style games?

    • @FlygOnLiTe
      @FlygOnLiTe 8 місяців тому

      It's only for 2d games.

  • @leonardoraele
    @leonardoraele 8 місяців тому +1

    I'm more interested in the animation software than in the fighting game itself. Can I use sprites generated in this software in other games?

    • @SmackStudioGame
      @SmackStudioGame  8 місяців тому +2

      Yes, you can export the animations as png spritesheets and open them in any image editing program! You're free to use them in your other proejcts

  • @Jaredbud
    @Jaredbud 9 місяців тому +3

    What is the software you are using to "pull apart" the fighting robot?

    • @buttercup_saiyan
      @buttercup_saiyan 5 місяців тому

      I used Aseprite for the sprite I drew for this.

    • @Jaredbud
      @Jaredbud 3 місяці тому

      Oh awesome I have that one!! Follow up question...5 months later....how are can the rig be used/imported into, say unreal.

  • @notnilc2107
    @notnilc2107 Рік тому

    good.

  • @burakyldrm9715
    @burakyldrm9715 7 місяців тому

    Hi ! When adding animation at the end, the background and arms remain. How can i fix this ? It looks like i added 2 arms. One stands still and the other moves. Please help me

    • @SmackStudioGame
      @SmackStudioGame  7 місяців тому

      Hey @burakyldrm9715, can you join our Discord? smackstudio.com/discord
      You can post a screenshot in the #help channel so that we can see the problem!

  • @starlaser100
    @starlaser100 9 місяців тому

    What is the standard canvas size that you use to make the sprites

    • @SmackStudioGame
      @SmackStudioGame  9 місяців тому

      256x256 is the largest supported size. You can also check out our character templates here for reference: imgur.com/a/U3NTBz0

  • @celivalg
    @celivalg 9 місяців тому +1

    okay, so I could never justify paying for art software, because I'm not an artist, my skills are lacking and I feel like I would be wasting money... but what you've made is a game AND an art software... I've crossed the bridge of wasting money on games a long time ago! this means I can justify buying this! yay!

  • @nalonone6135
    @nalonone6135 7 місяців тому

    Is it possible to mirror or duplicate bones for easy doing L et R part ?

    • @SmackStudioGame
      @SmackStudioGame  7 місяців тому +1

      Not currently, but that's a good ide for future development!

  • @apollyon4529
    @apollyon4529 Рік тому +2

    Is there an external software I can view / edit my sprite sheet as an animation with?

    • @SmackStudioGame
      @SmackStudioGame  Рік тому +1

      Here are some of the programs our community uses, Aseprite, Photoshop, Pixi Editor, Microsoft Paint, Piskel, and Photopea.

    • @apollyon4529
      @apollyon4529 Рік тому

      @@SmackStudioGame Thanks! Also what should I do if my preview is wildly different from my sprite?

    • @jimblob1567
      @jimblob1567 9 місяців тому

      its the 3d depth i believe. im struggling with it myself for my own fighter@@apollyon4529

  • @ravart7359
    @ravart7359 Рік тому

    is there a way to hide the bone when in animation mode ?

    • @AdrianKomaromi-ks3ov
      @AdrianKomaromi-ks3ov 3 місяці тому

      i never used it but i guess just click the eye icon on the Animation rig layer.

  • @user-ec9rl7xl2m
    @user-ec9rl7xl2m 3 місяці тому

    I don't know why, but it's program just vanish a half of pixel art that i made in 3D preview

  • @ed_artorias
    @ed_artorias 5 місяців тому

    Is there no way to do it from scratch totally? I mean, without an already existing sprite and sprite parts. Can't i draw the actual sprite from 0 in the software?

    • @SmackStudioGame
      @SmackStudioGame  5 місяців тому

      Yes! You can start with a completely blank template!

  • @misomeperdonas4646
    @misomeperdonas4646 Рік тому

    wooooooooooooo

  • @MattiusFincham
    @MattiusFincham 6 місяців тому

    I've assembled my rig, but upon moving the parts in the animator, things like his head become attached from the skeleton.

  • @neonmusic1068
    @neonmusic1068 10 місяців тому

    I did everything you did and my characters limbs went further away and the resolution of the character decreased. Could you help

    • @SmackStudioGame
      @SmackStudioGame  10 місяців тому

      Hey, we'd be happy to help- any chance you can join our Discord so that you can post screenshots? smackstudio.com/discord
      We have a dedicated #help channel there for questions like this!

  • @user-oj1xp2jp9v
    @user-oj1xp2jp9v Рік тому

    Can i export a character so i can import it in to an other game
    like rivals of aether

  • @blood_and_bacon1257
    @blood_and_bacon1257 10 місяців тому

    can we just use this game as character sprite editor for other game engine

    • @SmackStudioGame
      @SmackStudioGame  10 місяців тому +1

      Yes, you can create animations in Smack Studio and then export them as png spritesheets. You're free to use them in any project!

  • @fiddletomiko
    @fiddletomiko 8 місяців тому

    Time to make my babies move

  • @fkcai
    @fkcai 8 місяців тому

    Crrrrrud I can’t even get my file in the app. Idk what I’m doing wrong

  • @cotec6393
    @cotec6393 Рік тому

    it says to me fatal error and then crashes when trying to import

    • @SmackStudioGame
      @SmackStudioGame  Рік тому +1

      Make sure you aren't using a .gif or an image with transparency, we'd love to get more info, could you dm us on twitter or join our discord? smackstudio.com/discord

  • @pedroroggla8129
    @pedroroggla8129 5 місяців тому

    im wondering if this software can run under an integrated intel graphic card

    • @SmackStudioGame
      @SmackStudioGame  5 місяців тому

      Check out the system requirements on our steam page!
      store.steampowered.com/app/1739300/Smack_Studio/

    • @pedroroggla8129
      @pedroroggla8129 5 місяців тому

      @@SmackStudioGame i dont think i can run it... thats sad

    • @SmackStudioGame
      @SmackStudioGame  5 місяців тому

      ​@@pedroroggla8129 very sorry to hear that! We would obviously love for everyone in the world to be able to run it, and we may add support for more hardware in the future 😊

    • @pedroroggla8129
      @pedroroggla8129 5 місяців тому

      @@SmackStudioGame dont worry i dont have the perfect set up, its more of a pc to play live music

  • @Zenith_Star69
    @Zenith_Star69 7 місяців тому

    How do I turn off outlines?

    • @SmackStudioGame
      @SmackStudioGame  7 місяців тому

      There's a button on the main timeline, next to the name of the layer on the left side of the timelines (it looks like a little man with an outline)

  • @AI_Roleplay
    @AI_Roleplay Місяць тому

    sadly 256x256 px is too big to import properly

  • @nicolasgrijalba1855
    @nicolasgrijalba1855 11 місяців тому

    what's the name of the program 0:41

  • @TurboThunderbolt
    @TurboThunderbolt 11 місяців тому

    ok so in order for it to import the entire sprite properly it HAS to be a PSD or equivalent file

    • @SmackStudioGame
      @SmackStudioGame  11 місяців тому +1

      You can insert .png and .jpg as long as the background is a solid color

    • @TurboThunderbolt
      @TurboThunderbolt 11 місяців тому

      @@SmackStudioGameah ok I rewatched that part and realized what was going on, so derp on my part lol

  • @TheraVoltCupping
    @TheraVoltCupping 3 місяці тому

    I absolutely hate how no one has mentioned how to split up the sprites litteraly the most important part

    • @Shannon4710
      @Shannon4710 Місяць тому

      You open the sprite in some image editing software and you put the different parts of the sprite in different layers using the selection tools based on what bodyparts should be able to move without moving parts closer to the "root" of the body. As they show in the video you place the different parts separate from each other on the image you import from so you can import one part at a time.
      As they also briefly showed when separating certain parts, like the head and torso in this video, you need to fill in holes left in the bodyparts that may otherwise look weird when animated.

  • @killensuckaz
    @killensuckaz 4 місяці тому

    Showing how you broke the sprite up in layers and how you saved it should be gone over more indepth. You spend less then 15 seconds on one of the most important parts.

  • @thebestyoutuber-cz2rv
    @thebestyoutuber-cz2rv 5 місяців тому

    can u make it free because i need the animation software

    • @70aon
      @70aon Місяць тому

      Then buy it

  • @alejandrovelasco6068
    @alejandrovelasco6068 Рік тому

    i love us

  • @davidhand9721
    @davidhand9721 8 місяців тому

    Who's your dealer? My last stamp bag didn't come with this software.

  • @captainmagma408
    @captainmagma408 3 місяці тому

    The 3d part completely ruined my sprite, made it all lengthy

  • @sairentokir5060
    @sairentokir5060 10 місяців тому

    I wish i had a computer, BUT ALL I GOT IS.. A PHONE.

  • @Ensign_games
    @Ensign_games Місяць тому

    as a sprite artist this just feels wrong
    I don't hate it though but like it just feels wrong to me

  • @grosnain
    @grosnain Місяць тому

    i bought the program. BUT... this is too bad the sprite editor is not a stand alone.
    You should make a stand alone version. Seriously.

  • @DemiHavok420
    @DemiHavok420 4 дні тому

    Except, idk how to do anything outskde of the game like make the 2d art, or what programs to use for that, or breaking it up like you did here... Might have to refund. This is far more work than fun.
    Everyone in the comments said it was easy and good, but this gets more complicated the more i try to even start making a character... Might be good and fun, if it didn't require third party software with zero guidance. Even the tutorials are all over the place.

  • @SentinelXmenEnjoyer
    @SentinelXmenEnjoyer 5 місяців тому +4

    Pls mobile support 🥺🥺🥺

  • @panquesitoelgato
    @panquesitoelgato Рік тому

    TUTORIAL IN SPANISH PLEASEEEEEEEEEEEE

  • @eliascardenas2240
    @eliascardenas2240 3 місяці тому

    póngalo en español :(

  • @ganf
    @ganf Рік тому

    My Character is 173 pixels tall. It only loads half of his head. Didn't you say the canvas is 256 * 256 pixels? That should be enough. My disappointment is immeasurable and my day is ruined.

    • @cannibleflower4960
      @cannibleflower4960 11 місяців тому

      What application did you make the Original art work in? By maybe the canvas size isn't fully correct as it says it I was having a similar problem struggling myself until I went to pixel studio made a little over a 100 by 100 pixels canvas exported and brought it it back in and it actually imported it correctly for me, you might need to do something similar

  • @harvey6813
    @harvey6813 11 місяців тому

    *Promo SM*

  • @dimensionalx4617
    @dimensionalx4617 4 місяці тому

    i see good animation software 🥲