Seems to me, only the last 2 softwares can track full body totally. Question: If I used my laptop camera for full body tracking, is it enough to do so? Hmhmhm...
Depends on camera quality. I used a cheap logitech camera with 30fps 720p res and it was fine. I now use a logitech 60fps with 1080p res and I notice I move a little more smooth and my facial expressions are read a little better. I even used my phone on a few and worked nearly like the camera.
I don't have trackers to test, but as shown in VNyan, you can combine XR and 3 other tracking sources, VMM and VSeeFace also have that option. Warudo also has it but might take some work since it has hundreds of nodes to play with.
I have the same issue. XR Animator shows my avatar being able to bend all the fingers according to my movement, but they do not transfer over to VNyan, with the exception of my thumbs. I don't know what went wrong and how to fix this. :(
@roxaroo that is odd. It works fine for me except on VMM. Have you tried restarting the software and checking that the tracking is Mediapipe? There's VMC setting in VNyan too that shows what to track and not to track.
There's a lot of tutorials for Vive trackers. You search "vtuber vive tracking." I tried something called VMC before for my oculus, but it requires monthly donations to support entire body tracking. Once you connect the trackers to that software, you can connect it to a vtuber software.
Awesome
Seems to me, only the last 2 softwares can track full body totally. Question: If I used my laptop camera for full body tracking, is it enough to do so? Hmhmhm...
Depends on camera quality. I used a cheap logitech camera with 30fps 720p res and it was fine. I now use a logitech 60fps with 1080p res and I notice I move a little more smooth and my facial expressions are read a little better. I even used my phone on a few and worked nearly like the camera.
Can you combine XRAnimator with slimevr trackers so use XR for face and hands and for the rest of your body use slimevr ?
I don't have trackers to test, but as shown in VNyan, you can combine XR and 3 other tracking sources, VMM and VSeeFace also have that option. Warudo also has it but might take some work since it has hundreds of nodes to play with.
hello! i recently tried out xr animator. its great but my finger tracking does not send to vnyan. is there a way to fix this?
Are you using Media Pipe tracking in XR? That is the one that should work with full body. You should also keep a little distance from the camera.
I have the same issue.
XR Animator shows my avatar being able to bend all the fingers according to my movement, but they do not transfer over to VNyan, with the exception of my thumbs.
I don't know what went wrong and how to fix this. :(
@roxaroo that is odd. It works fine for me except on VMM. Have you tried restarting the software and checking that the tracking is Mediapipe? There's VMC setting in VNyan too that shows what to track and not to track.
Does anyone have a tutorial for how to do this with index/vive trackers? I’ve only seen softwares/cheaper products, but I already have FBT on index!
There's a lot of tutorials for Vive trackers. You search "vtuber vive tracking." I tried something called VMC before for my oculus, but it requires monthly donations to support entire body tracking. Once you connect the trackers to that software, you can connect it to a vtuber software.