You don’t own physical games anymore either. Even the new physical media disc has to connect to the internet to finish downloading the game. The good ole days ow actual physical games ownership are over.
To be fair, there's really no other way, this game could work because typical consumer hardware just doesn't have even have a tiny fraction of the storage required on average, for an entire traversable globe at this level of detail.
@@elmaxlifedid you tried in VR yourself? With the same PC you have to lower the settings that much that it is nearly the same like msfs 2020. Its a shame what Asobo delivered. To get the results like in the video here you have to invest heavily.
@@uberdenwolken4564 I did not no, but there is nothing unusual for the performance to me. VR performance is hard due to high resolution. For PCL we are already talking in 16M+ pixels which is similar as if you were playing a game in 6K resolution(nearly) even though you may need to reduce the settings, the lighting stays spectacular and much better than 2020. There is no secret for better VR performance : - Better PC (RTX 5000 GPU series will be big leap forward) - Dynamic Foveated Rendering or Fixed - Reducing rendered resolution - Using Upscaling methods like DLSS - Reducing game settings It's obvious on the paper that even a RTX 4090 may struggle with high ends headsets for high FPS, VR headsets over 2880x2880 resolution per eye are a better fit for the next NVIDIA GPU gen if you want to enjoy at the same time good resolution and graphics, that's the way it is, expensive tech for now with compromises.
This would be a nice moment for MS to announce Gamepass VR streaming direct to HMD, given a good enough internet connection. P.S. Great flying - you really did the game tech justice as a demonstration, nice one
Why does everything have a dull green hint to it? All the buildings look green? Also the textures look like google satellite view, I was expecting far higher quality rendering based on what Microsoft said pre release.
I tried VR in my Quest 3, it's was a ropey experience. UI elements were not great and things broke easily. Server performance is terrible at the moment, so stuff isn't streaming in correctly if at all. It's a bit of a mess to be honest. However on the odd occasion I've got everything appearing to work, the experience is absolutely incredible, the lighting, clouds and terrain beautiful to behold.
Wow, what a difference. My PG around NY looks terrible. Blocky trees, trees oversized coming out of various buildings, apocalypse looking buildings and ground textures. I have an i9-9900K, 32Gb, 3090, HP G2, FS24 set to TAA and mostly Ultra and no addons. Looks terrible in every city around the world. Maybe my router isn't up to the task? Works perfect for 2020 though.
As I said in the video the first flight through was awful, everything looked extra blocky, then flying over again it got better 😅 I guess it was buffering like a video lol
Anybody else mouse quit working randomly when flying? It’s done that twice on me so far, and I couldnt click on anything in the plane anymore during my flight :/
Hopefully this helps someone....it was unplayable for me, but then I turned off the Live Air Traffic in Flight Conditions and also set the Dynamic VR setting to on and to 30 fps. Now I'm flying around Philadelphia currently at a steady 35 fps. Sucks to not have the Live traffic for now, but until the servers settle down, it may help everyone to turn it off.
Is the performance any better than FS2020? I've got a 4070 Ti, and with some tweaks I could getting it running at about 45-50 fps, but most graphics settings needed to be on medium or lower settings. I've got gigabit internet, so I'm hoping that makes things a little easier on my PC.
@@uberdenwolken4564 Can't say I'm surprised at all. Any other developer would've figured out wtf they're doing 4 years after their last flight sim came out, but not Asobo. As great as FS2020 ended up being after years of bug fixes and necessary improvements, just imagine how great it could've been, and how great FS2024 could be with a competent developer.
Not sure if it's my internet speed but VR for me is absolutely awful. Pixelated, textures aren't loading all the way. Blurry gauges. 1440p flat panel on ultra looks really beautiful but my Quest 3 is a disaster. Anyone else have this issue? I'm running a 4080 Super, i9-14900k, 80 gb DDR4 RAM.
They will do Cloud based VR using AV1 encoding, so no XBX required and it won't be powerful enough anyway to do encoding and decoding at that resolution
unfortunatelly it's not, the nighttime is a disaster, they changed the lighting system and everything in the cockpit glare as neon, the performance is crap compared to 2020
@@uberdenwolken4564It's only due to servers being hammered by users, once they fix it then will be better, that's weakness of cloud based game requires time to fix it
@@Tyrielwood It's a bit of a mess atm, many players can't even get past the loading screen. Others can get in, but experiences vary even there. I finally got past the loading screen, then got stuck on character/avatar creation. Managed to get past avatar creation now, but can't load into any actual flights. It'll be a few days before everything settles down if not longer.
@@Tyrielwood After selecting a plane and a flight or activity, I just get a loading circle in the bottom right continually. It doesn't hang or lockup, just won't do anything. It's a known issue with the servers being overloaded atm.
The one good thing I can say is, I’ve worked on Microsoft products for 30 years. Every one is garbage upon release. They use their customers as their quality control team. Always been a shit company. But hey, Bill Gates founded it. What do we expect 🤷♂️ But should get better, once they start working on all of our complaints.
Is the Cloud really the Key?
I could not get it working.
@ParadiseDecay on game pass or steam?
Great question.
For 197 million square miles maps for sure it is
Definitely the answer is still up in the air...
FYI: I just started downloading MSFS 2028 - you can´t start early enough
@@IchGlaubEsHacktWohl ahahaha good idea 😂
LOL good one
`Yet another game that you don't own after you "buy" it :-/
Yep as soon as they decide to pull servers for good which they will do one day it will be unplayable
You don’t own physical games anymore either. Even the new physical media disc has to connect to the internet to finish downloading the game. The good ole days ow actual physical games ownership are over.
To be fair, there's really no other way, this game could work because typical consumer hardware just doesn't have even have a tiny fraction of the storage required on average, for an entire traversable globe at this level of detail.
This is the way
@@maxington26yeah msfs2020 was already an enormous file size even with some cloud stuff, having it all locally would be amazing but way too big.
Did you stream to AVP with ALVR or Steam Link or another software?
Took me a while to realize that furry thing in front of you wasn't a hood ornament . 😅
LOL 🤪
Looks amazing! How do you launch the game in VR tho? I didn't see that as an option in steam, nor was the game listed in VR supported game
Ctr and tab
how the hell did you get the apple vision pro to work with this?!
also, does the extra resolution of the VisionPro panels tax your system?
I don't see any difference with the 2020 version.
check your eyes!
@@elmaxlifedid you tried in VR yourself? With the same PC you have to lower the settings that much that it is nearly the same like msfs 2020. Its a shame what Asobo delivered.
To get the results like in the video here you have to invest heavily.
@@uberdenwolken4564 I did not no, but there is nothing unusual for the performance to me. VR performance is hard due to high resolution. For PCL we are already talking in 16M+ pixels which is similar as if you were playing a game in 6K resolution(nearly)
even though you may need to reduce the settings, the lighting stays spectacular and much better than 2020.
There is no secret for better VR performance :
- Better PC (RTX 5000 GPU series will be big leap forward)
- Dynamic Foveated Rendering or Fixed
- Reducing rendered resolution
- Using Upscaling methods like DLSS
- Reducing game settings
It's obvious on the paper that even a RTX 4090 may struggle with high ends headsets for high FPS, VR headsets over 2880x2880 resolution per eye are a better fit for the next NVIDIA GPU gen if you want to enjoy at the same time good resolution and graphics, that's the way it is, expensive tech for now with compromises.
Looks like crap in VR
you can see tiny cars
This would be a nice moment for MS to announce Gamepass VR streaming direct to HMD, given a good enough internet connection.
P.S. Great flying - you really did the game tech justice as a demonstration, nice one
You gave a better tour than most Americans could haha! Bravo!
@@theVRpilot I used to live there tho, it's cheating :P
@@Tyrielwood Love it! Great job. Thanks for showing off MSFS and sharing your input!
Why does everything have a dull green hint to it? All the buildings look green? Also the textures look like google satellite view, I was expecting far higher quality rendering based on what Microsoft said pre release.
Me to, flying in cities The buildings look like apocalyptic ghosts....
I agree, the green tint is weird
I'm wondering, was the game simulating a ting to the canopy to reduce glare? Is that a real option? Otherwise yes, that was strange...
Thats a reflection off of the $ piling up at MS
Use OPenXR Toolkit to tune
Hey what are your pc specs and how many FPS do you get in VR? thank you
This is what vr needs, more simulators. I bet you vr will really blow up with more games like this instead of shooting games.
No. All VR needs to become popular is a way to remove motion sickness.
The most important question: Does it have dynamic foveated rendering?
Not by default
What’s is your pc specs to do VR and what PC VR program/software do you use?
Low fly-by in NYC … what could possibly go wrong?!
How on earth are you playing msfs with apple vision?? What kind of wizardry is that?
Thanks a lot for the video ! Could you share your alvr, steamvr and other graphics settings ?
I tried VR in my Quest 3, it's was a ropey experience. UI elements were not great and things broke easily. Server performance is terrible at the moment, so stuff isn't streaming in correctly if at all. It's a bit of a mess to be honest. However on the odd occasion I've got everything appearing to work, the experience is absolutely incredible, the lighting, clouds and terrain beautiful to behold.
Wow, what a difference. My PG around NY looks terrible. Blocky trees, trees oversized coming out of various buildings, apocalypse looking buildings and ground textures. I have an i9-9900K, 32Gb, 3090, HP G2, FS24 set to TAA and mostly Ultra and no addons. Looks terrible in every city around the world. Maybe my router isn't up to the task? Works perfect for 2020 though.
Im really wondering what the streaming requirements are actually gonna be. Like am I gonna have to buy my ISPs most expensive service.
Their servers are getting hammered so it won't be loading in properly ATM. It has been a terrible launch
As I said in the video the first flight through was awful, everything looked extra blocky, then flying over again it got better 😅 I guess it was buffering like a video lol
Can you may share your settings and how you managed to get reprojection running on the AVP? ALVR does not provide it…
Thanks a lot! 🙏🙏
Anybody else mouse quit working randomly when flying? It’s done that twice on me so far, and I couldnt click on anything in the plane anymore during my flight :/
Same
Does it support VR controllers?
Hopefully this helps someone....it was unplayable for me, but then I turned off the Live Air Traffic in Flight Conditions and also set the Dynamic VR setting to on and to 30 fps. Now I'm flying around Philadelphia currently at a steady 35 fps. Sucks to not have the Live traffic for now, but until the servers settle down, it may help everyone to turn it off.
Great video thanks for sharing. Could you provide your system specs?
Hi Tyriel, just curious what resolution you were using in the AVP, I know you said you had to lower it but to what extent?
@@jackr.749 I was around 2440 each eye, but ALVR is not very optimized
@@Tyrielwood Thank you Tyriel! 😁
Hand tracking should be possible via the Steam Streaming App[previously only available in the Beta of the App]on the Q3
Is the performance any better than FS2020? I've got a 4070 Ti, and with some tweaks I could getting it running at about 45-50 fps, but most graphics settings needed to be on medium or lower settings. I've got gigabit internet, so I'm hoping that makes things a little easier on my PC.
You just have to find out yourself... They said they made most of the game run from the cloud but don't know if that pertains to pc too
Its worse, I tried it. Much worse.
yeah not going well here on the bigscreen beyond.
Not good at all in VR
@@uberdenwolken4564 Can't say I'm surprised at all. Any other developer would've figured out wtf they're doing 4 years after their last flight sim came out, but not Asobo. As great as FS2020 ended up being after years of bug fixes and necessary improvements, just imagine how great it could've been, and how great FS2024 could be with a competent developer.
When do we get through the lens for the Apple Vision Pro?
AVP was discontinued
@@marksmith2913 I can go buy one at the Apple Store today
How is vr controller support? Does it have something like "comfort mode" for yoke from x-plane? Or it's the same it was in msfs2020?
i'm still waiting for ur installer to finish updating
Do you know if its support hand tracking?
PC Specs?
Not sure if it's my internet speed but VR for me is absolutely awful. Pixelated, textures aren't loading all the way. Blurry gauges. 1440p flat panel on ultra looks really beautiful but my Quest 3 is a disaster. Anyone else have this issue? I'm running a 4080 Super, i9-14900k, 80 gb DDR4 RAM.
The same to me .Awful blurry textures.Rtx 4090 Quest 3.
Would love a video with settings optimization to get 60fps without reprojection. I cant stand reprojection
Xbox needs to make XSX compatible with Quest 3. Would love to play MSFS 24 in VR on XSX. Even though it won't look this good.
They will do Cloud based VR using AV1 encoding, so no XBX required and it won't be powerful enough anyway to do encoding and decoding at that resolution
Is it though?
Where do you buy it and how much does it cost
Bro, use google 🙄
4:59 So close to being banned day one! Lol 😂 crashing into the wtc is probably frowned upon!
People with low to average rated hardware upset they are having trouble running the game at full ultra 😂
This is the best game that XBOX made in the last decade. By far!
unfortunatelly it's not, the nighttime is a disaster, they changed the lighting system and everything in the cockpit glare as neon, the performance is crap compared to 2020
Xbox Cloud gaming got added to standalone quest 😶
there is a black box in VR?
You have a what... so you're running over 60fps? I don't know what you said.
@@jartran retrojection, it uses depth and motion vectors to calculate the next frame
@@Tyrielwood Gotcha! Thank you, sir. Keep up the good job.
Better than 2020?
Nope, worse in performance and same unrealistic physics
@@uberdenwolken4564It's only due to servers being hammered by users, once they fix it then will be better, that's weakness of cloud based game requires time to fix it
You could do this with different headsets
How did you get to do it with the avp
@@keyser1975 I made a guide on the channel 🫡
Sure. If You dont mind awful stutter…
Yeah can see it stuttering, does the same on my quest 3. Might get a wired dp vr headset.
@@johnw65uk There are no VR headsets where this is smooth. Performance is poor across the board.
I thought it looked like crap in vr.
City colour looks crap.
I got seasick.
Msfs 2024 is really beautiful and textures are super realistic! But performance in VR still sucks …. No improvement from 2020.
It sucks.
Bigly. Regret giving them $200
Can’t even play it 😂
New York is a disaster compare to 2020 with the samscene addons
Dude literally copied the same video title from his MSFS2020 video. Low effort UA-camrs lol
VR is pretty buggy compared to 2020. Performance worse with DX12. Lower frame rates. Intermittent operable controls. Flight Planning app awful.
Reflections look crap! The whole thing is way too freaking taxing on the hardware, running shit...
Too many stutters
The game does not work now!
@@maik849 it clearly does.
@@Tyrielwood It's a bit of a mess atm, many players can't even get past the loading screen. Others can get in, but experiences vary even there. I finally got past the loading screen, then got stuck on character/avatar creation. Managed to get past avatar creation now, but can't load into any actual flights. It'll be a few days before everything settles down if not longer.
@@MoleUK1 what stops you from getting in the game? The mouse not showing up or something else?
@@Tyrielwood After selecting a plane and a flight or activity, I just get a loading circle in the bottom right continually. It doesn't hang or lockup, just won't do anything. It's a known issue with the servers being overloaded atm.
Looks like crap in VR
The one good thing I can say is, I’ve worked on Microsoft products for 30 years. Every one is garbage upon release. They use their customers as their quality control team. Always been a shit company. But hey, Bill Gates founded it. What do we expect 🤷♂️ But should get better, once they start working on all of our complaints.
Play DCS World game .. Way better