Could you please post a link to your tierlist? The few frames at the end when you show the entire list is unreadable if you don't know all the icons by heart. Thank you.
39:45 Electric Reload is great by itself. But it's really OP, because it's universal. Here's the list: 1) Makes a TON of electrocuting damage per shot, but it kinda makes you an OSU player, when you need to land 1 single bullet into a weak-spot of enemy (it does no effect if you hit armor). Also, it REALLY overpowered against grunts, because most of them can survive 1 or 2 electrocuting shots. 2) Korlok vines can't shot if you manage to electrocute them, forcing this event die slow and painful. 3) Lootbugs. One shot, reload, collect the goddies. 4) The BEST combo with Zhukovs agains big boys. One bullet to weak spot, reload, switch to your secondary and stuff their butts with lead like a turkey. 5) Electrocution gains bonuses BOTH from IFG and Cryo grenades. I use second one, because swarmers, nexuses and breeders are pain in the ass, as much as macteras. 6) It also works on Bulk Detonators, basically forcing them to crawl in agony. Works on centry bots, forcing them to run and scream like leaf lovers. Works on turrets. Works on tentacles (but only if you land a bulet straight into glowing lazer shooter). Works on dreadnouts of all kinds (funny thing is, it triggers through Gliphid Dreadnought's armored ass, so you basically can stun it a bit with it in IFG field - and f**k it in the ass with Zhukovs. It works against Hive Guard's minions and itself on phase 2 with weak spots, so Zhukovs will deal more damage after landing an effect. 7) And most of all - it saves a LOT of ammo, if you kite your waves right. Because it's mostly takes 1 bullet to make a crowd dissapear. Only guards take 2 shots. For bigger targets it's long and painful death or painful and quick with Zhukovs. If this overclock was with blowthrough rounds - it would be a swarm-deleting machine. 39:50 No, but it stacks with IFG field and Frozen effects. Which is basically multiplying damage from it. Absolute pain!
Ngl im in love with microflechettes OC. I usually take it in combination with the rocket barrage one. I usually go for mods 1/3/2/2or3/3. The reason it feels so good is because once im done shooting all 72 rockets i take it out to kill long distance targets or to keep things perma stuned (like tryjaws, menaces, spreaders and so) and emptying the mag it never takes kinda less than 5 secs (born ready intensifies). So perfect timing to be allways shooting with both your primary and secondary.
neurotoxin absolutely doesn't do the same job as carpet bomber as well. It does DoT which if you're not fearing everything and having your teammates wait and not firing at any bug who's going to die already is just having teammates waste ammo
@@LyritZianagreed, i RARELY see players that understand how neuro rounds work, ill light up an entire group and they will actively chase them down to shoot them, which tells me either very few players play gunner or they just want their kill number to be super high, but i know i dont mind, cuz ill be saving ammo, they will complain about having none cuz they shoot already dead enemies lmfao
Good video! This aligns well with my (limited) experience with the OCs as well as the opinions I've seen from other players who know what they're talking about. I appreciate the way you explain all of them and touch on stuff like fun factor and included build examples.
I say this entire game comes down to fun factor, if you play it super serious all the time then you will eventually grow to hate it cuz you arent having fun no more
I agree with Combat Mobility. I really wanna like it so much but ammo penalty is just too rough, especially when I dont generally run Born Ready. Would prefer some other negative for it.
i'm coming back to DRG after my epic Baldur's Gate 3 run and I got a Desktop now that can play!! I saw the maintenance update and needed this list! Thanks Ron!
this. having less then 1 sec recharge time at all times is so important. Add stun or damage on shield break and youll have a better aggressive venting honestly
If you are running light weight rounds on full electric stubby. You can don't need to take ammo upgrade so you can take damage and you will have more damage than base stubby
Nice list! It's a shame that there are OC sets like the flamethrower and brt(aside from electro mines) that are just the base gun with numbers moved around. They did great with the hurricane OCs by comparison.
I use mini shells on the warthog with turret whip so I have lots of shots to "waste" on my turret. The dmg is not that great but its very ammo efficient, I think I never ever ran out of ammo since using it. Also plastcrete catalyst deals area damage and slows before blowing up
The idea that you not just simply rate overclocks but provide build is 10/10, it screams added value. But you really need to add a link where we can see the full list as the build part covers later rankings.
Shield Battery Booster is easily Overtuned. You completely missed the -5 shield regen cooldown reduction it has now. Which by its own already makes it an S rank. No need to mess with overheating your gun to get insane shield regen. Couple it with shield regen reduction and your shield is always regening all the time. Stepped on a cactus? By the time you realize your shield is full again. Even if it didn't have all the nice other boosts just this alone makes it insane, since it drastically boosts survival, even while you're not using the gun. That it also synergizes with its boost is just now the cherry on top of easily the strongest OC for a scouts main ATM.
100% agree. Scout becomes very tanky with this OC and the damage is excellent too. It is the only overclock that for me makes the drak feel like a strong option over the other guns.
Scout is the easiest class to avoid the chip damage that it helps with though since you can constantly grapple away from enemies, and use your nades to disable for a revive or other emergency. So your reasoning for it being S tier is in large part for survivability, but if you aren’t having survivability issues I don’t see how it’s very good compared to options that boost your damage or general effectiveness
@RathVantas Being able to re-enter combat faster is in itself a DPS boost. If you have to grapple away and play super safe while you're shield is still on CD then you losing DPS. Plus it works while using your secondary, which almost no other OC can do. And this is all being oblivious to the fact that if you're not being hit then it's giving you what is basically the single largest boost to both DPS and ammo efficiency in the game. Seriously, the math on the DPS boost is pretty bonkers too. But really. Survival is king in this game. It may not be flashy, or super noticeable at times. But in my experience playing with it I'm basically never going down. It's rare the day I get even a single down these days. And nothing kills your damage like being down :P
something funny with rocket barrage is comboing it with the heat mod. You build heat insanely fast without needing a driller running flamethrower. Combo this with the volatile bullets and you get incredibly strong damage with the revolver.
The one at the end is squished together, that guy is asking if there is a higher resolution version of the tierlist because its extremely hard to read like that
Return to Sender for the Breach Cutter can actually be really good if you just change your t4 and t5 upgrades to armor breaking and triple lines. it can clear hoards, melt pretorians, and with loose node can rip the caretakers vents apart without a driller! i pair it with the exact same stubby you use with EM Refire Booster so it slows down and finishes off whatever the Breach Cutter cant.
I actually like to use Supercooling Chamber for my Scout's M1000 because I found myself using Focused Shots a lot while using Minimal Clips and Hipster. For crowd control I use the Boltshark with the Pheromone Bolts and Fire Bolts together; and the Pheromone Canister. I use the Pheromone effect for drawing in bugs around a Fire Bolt I shot onto a larger enemy or even the ground. I'll even have a Steeve Grunt Guard in there to take the brunt of the aggro.
I got AI Stability and Overdrive Booster as two of my first OCs. So both are S tier, eh? I'm not a huge fan of scout and my engineer is really fun with Breach Cutter which I have no OCs for. But I'm gonna try the Shard Diffractor one soon.
@@firesong7825 I just unlocked Shard Diffractor and tried that booster OC. And duuude, that thing hits so hard. Melts dreadnaughts super fast. Idk yet if I'll prefer it over Breach Cutter though, probably going back to BK once I get an OC for itt
I'm a big fan of Stunner myself, but I'd consider it more of a C tier. I don't think it closes too many kills that you wouldn't otherwise get, and while the increased stun chance is alright, Engi already has access to a pretty wide variety of stuns and CCs. Not to mention it doesn't do anything at all for big targets who are stun-immune. The one saving grace is that it's a clean and offers no drawbacks to taking it, but it still has to compete with its contemporaries, and practically speaking almost every other Warthog option is better.
Also while I'd argue down Fat Boy to A tier, you didn't really cover its value as a defensive tool. RJ250 might have better horde clear on a first pass, Fat Boy's lingering radioactive zone makes it great for missions like Escort and Salvage. It has immense potential value if it's paced tactically - maybe with the assistance of repellant platforms to corral targets into the damage zone.
I really want to love turret arc, but it needs a major change. That change is it needs to activate and create an arce between all turrents by only hitting 1. Right now its still too cumbersome, and will get you killed on hi haz levels having to take the time to re-setup turrets, and hit both turrets. 90% of the time I can't see both turrets, or you have to keep moving so only one is easy to shoot. If it worked just like discharge, and made the arc after shooting one turret it would be phenominal.
Dude. You clearly underestimate the power of EFS m1000. Build is 13111. Its basically the only build you need for m1000 (maybe not counting hipster) in anything that's not a modded difficulty.
You can use electric reload for GK2 with Zhukovs with more damage to electrified enemies in tier 5 to easily kill big single targets, it is very cool and personally for me it deserves s or op rank
Thanks for the awesome content. One question: You don't include Thermo-Necro Catalyst into any of the coilgun builds. Even after all the buffs, is it still a meme? If I wanted to try to make it work, any suggestions?
It is good, but only if you are running fire with the minigun or the Hurricane, and that is why I didn't have it on the builds. It is pretty fun to run with the new Backfeeding Module.
Combat Mobility should be at least A tier. Super fun and good OC. Salvo mode too. On close range its a heavy shotgun and if you are hitting weak spot, its even more deadly. Deserve S tier imo.
Disagree - the combat mobility downside is massive, and rocket salvo while definitely fun is not really game changing for most situations and definitely not an entire tier above the other rocket OCs (outside of minelayer) like you’re suggesting
The Subata OCs are garbage, how can it not have any proper OC that just properly buffs basic stats like damage, ammo and reload speed. Mini Shells is C tier?! As if, solid A tier, how can you put Special Powder in S and Mini Shells in C?!
Guess who unlocked all his weapons OCs a few days ago ?
Same here. I was like why am I getting only blanks? Then I was like but I don't have 3 of each? Looking forward to future OCs.
Obama?
Awesome Kale, hope that you enjoy using them and have fun with some different builds.
Same
Joe Biden's wife?
Could you please post a link to your tierlist? The few frames at the end when you show the entire list is unreadable if you don't know all the icons by heart. Thank you.
Yeah it's very hard to read at the end. A Google Spreadsheet would be great. Maybe I tried my luck.
@@RehPetr meanwhile, 8 months later, no link to tier list
39:45
Electric Reload is great by itself. But it's really OP, because it's universal. Here's the list:
1) Makes a TON of electrocuting damage per shot, but it kinda makes you an OSU player, when you need to land 1 single bullet into a weak-spot of enemy (it does no effect if you hit armor). Also, it REALLY overpowered against grunts, because most of them can survive 1 or 2 electrocuting shots.
2) Korlok vines can't shot if you manage to electrocute them, forcing this event die slow and painful.
3) Lootbugs. One shot, reload, collect the goddies.
4) The BEST combo with Zhukovs agains big boys. One bullet to weak spot, reload, switch to your secondary and stuff their butts with lead like a turkey.
5) Electrocution gains bonuses BOTH from IFG and Cryo grenades. I use second one, because swarmers, nexuses and breeders are pain in the ass, as much as macteras.
6) It also works on Bulk Detonators, basically forcing them to crawl in agony. Works on centry bots, forcing them to run and scream like leaf lovers. Works on turrets. Works on tentacles (but only if you land a bulet straight into glowing lazer shooter). Works on dreadnouts of all kinds (funny thing is, it triggers through Gliphid Dreadnought's armored ass, so you basically can stun it a bit with it in IFG field - and f**k it in the ass with Zhukovs. It works against Hive Guard's minions and itself on phase 2 with weak spots, so Zhukovs will deal more damage after landing an effect.
7) And most of all - it saves a LOT of ammo, if you kite your waves right. Because it's mostly takes 1 bullet to make a crowd dissapear. Only guards take 2 shots. For bigger targets it's long and painful death or painful and quick with Zhukovs. If this overclock was with blowthrough rounds - it would be a swarm-deleting machine.
39:50
No, but it stacks with IFG field and Frozen effects. Which is basically multiplying damage from it. Absolute pain!
Now this is an underrated comment, it's inspired me to make a build around your points, I generally play hazard 4-5, I hope it impresses me!
Here are the rankings for the Driller's weapons and their overclocks as in this video:
Flamethrower (CRSPR Flamethrower)
Lighter Tanks: A-Tier.
Sticky Additive: B-Tier.
Compact Feed Valves: A-Tier.
Fuel Stream Diffuser: A-Tier.
Face Melter: B-Tier.
Sticky Fuel: S-Tier.
Cryo Cannon
Improved Thermal Efficiency: A-Tier.
Tuned Cooler: B-Tier.
Flow Rate Expansion: C-Tier.
Ice Spear: A-Tier.
Ice Storm: A-Tier.
Snowball: A-Tier, but specifically noted as S-Tier on a Mactera Plague Mission.
Corrosive Sludge Pump
Hydrogen Ion Additive: B-Tier.
AG Mixture: B-Tier.
Volatile Impact Mixture: S-Tier.
Disperser Compound: S-Tier.
Goo Bomber Special: B-Tier.
Sludge Blast: A-Tier.
Ngl im in love with microflechettes OC. I usually take it in combination with the rocket barrage one. I usually go for mods 1/3/2/2or3/3. The reason it feels so good is because once im done shooting all 72 rockets i take it out to kill long distance targets or to keep things perma stuned (like tryjaws, menaces, spreaders and so) and emptying the mag it never takes kinda less than 5 secs (born ready intensifies). So perfect timing to be allways shooting with both your primary and secondary.
neurotoxin absolutely doesn't do the same job as carpet bomber as well. It does DoT which if you're not fearing everything and having your teammates wait and not firing at any bug who's going to die already is just having teammates waste ammo
That just sounds like your teammates being bad, not the OC being bad. If your teammates understand how it works, they'll save their ammo.
@@LyritZianagreed, i RARELY see players that understand how neuro rounds work, ill light up an entire group and they will actively chase them down to shoot them, which tells me either very few players play gunner or they just want their kill number to be super high, but i know i dont mind, cuz ill be saving ammo, they will complain about having none cuz they shoot already dead enemies lmfao
Good video! This aligns well with my (limited) experience with the OCs as well as the opinions I've seen from other players who know what they're talking about. I appreciate the way you explain all of them and touch on stuff like fun factor and included build examples.
I say this entire game comes down to fun factor, if you play it super serious all the time then you will eventually grow to hate it cuz you arent having fun no more
Nice tier list. Very approachable and you keep it to play feel, not just min maxing stats.
Hey, thanks!
I agree with Combat Mobility. I really wanna like it so much but ammo penalty is just too rough, especially when I dont generally run Born Ready. Would prefer some other negative for it.
Yeah I like it but it can be a bit strange to use.
Combat Mobility deserve A tier at least. I don't have much issue with the ammo tbh unless you playing solo.
i'm coming back to DRG after my epic Baldur's Gate 3 run and I got a Desktop now that can play!! I saw the maintenance update and needed this list! Thanks Ron!
Sounds great! Hope that you enjoy the new PC!
@@ReapeeRon Are these all still unchanged?
@@muaythai193 I think that they are.
@@ReapeeRon Thanks! Do you have a link with an hd pic of the tier list?
Lol crazy, I just finished playing DRG and I’m reading this while waiting for BG3 to load
i think that you missed the shield battery booster cuts significantly the amount of time the shield delays recharge, regardless of manual heat dump.
this. having less then 1 sec recharge time at all times is so important. Add stun or damage on shield break and youll have a better aggressive venting honestly
@@Rohar_Tha_D i am not sure how effective the armor options really are. i only go with extra time after revive.
If you are running light weight rounds on full electric stubby. You can don't need to take ammo upgrade so you can take damage and you will have more damage than base stubby
Nice list! It's a shame that there are OC sets like the flamethrower and brt(aside from electro mines) that are just the base gun with numbers moved around. They did great with the hurricane OCs by comparison.
I use mini shells on the warthog with turret whip so I have lots of shots to "waste" on my turret. The dmg is not that great but its very ammo efficient, I think I never ever ran out of ammo since using it.
Also plastcrete catalyst deals area damage and slows before blowing up
Awesome, mini shells can be a very fun overclock. Plastcrete is always something fun and pretty strong to mess around with.
The idea that you not just simply rate overclocks but provide build is 10/10, it screams added value. But you really need to add a link where we can see the full list as the build part covers later rankings.
Shield Battery Booster is easily Overtuned. You completely missed the -5 shield regen cooldown reduction it has now. Which by its own already makes it an S rank.
No need to mess with overheating your gun to get insane shield regen. Couple it with shield regen reduction and your shield is always regening all the time. Stepped on a cactus? By the time you realize your shield is full again.
Even if it didn't have all the nice other boosts just this alone makes it insane, since it drastically boosts survival, even while you're not using the gun. That it also synergizes with its boost is just now the cherry on top of easily the strongest OC for a scouts main ATM.
I fully support u. And the damage buff together with accuracy is so nice to jump around an kill from a far.
100% agree. Scout becomes very tanky with this OC and the damage is excellent too. It is the only overclock that for me makes the drak feel like a strong option over the other guns.
Wow that sounds cool ima gonna try this when i get it
Scout is the easiest class to avoid the chip damage that it helps with though since you can constantly grapple away from enemies, and use your nades to disable for a revive or other emergency. So your reasoning for it being S tier is in large part for survivability, but if you aren’t having survivability issues I don’t see how it’s very good compared to options that boost your damage or general effectiveness
@RathVantas Being able to re-enter combat faster is in itself a DPS boost. If you have to grapple away and play super safe while you're shield is still on CD then you losing DPS. Plus it works while using your secondary, which almost no other OC can do.
And this is all being oblivious to the fact that if you're not being hit then it's giving you what is basically the single largest boost to both DPS and ammo efficiency in the game. Seriously, the math on the DPS boost is pretty bonkers too.
But really. Survival is king in this game. It may not be flashy, or super noticeable at times. But in my experience playing with it I'm basically never going down. It's rare the day I get even a single down these days. And nothing kills your damage like being down :P
something funny with rocket barrage is comboing it with the heat mod. You build heat insanely fast without needing a driller running flamethrower. Combo this with the volatile bullets and you get incredibly strong damage with the revolver.
Yeah that does light things up quite fast.
There is a way that you can share this tier list? i struggle to read the names at the end. Thanks!
Is there a clean version of the complete tier list at the end? It's hard to see since the font is squished together, thanks for all the hard work!
Yes, there is one at the very end of the video. Also thanks for watching!
The one at the end is squished together, that guy is asking if there is a higher resolution version of the tierlist because its extremely hard to read like that
Return to Sender for the Breach Cutter can actually be really good if you just change your t4 and t5 upgrades to armor breaking and triple lines. it can clear hoards, melt pretorians, and with loose node can rip the caretakers vents apart without a driller! i pair it with the exact same stubby you use with EM Refire Booster so it slows down and finishes off whatever the Breach Cutter cant.
I would put Carpet Bomber on A tier, it is way more fun than Neuron Toxin Payload
That's fair I do like running it like a high RoF flak cannon.
I actually like to use Supercooling Chamber for my Scout's M1000 because I found myself using Focused Shots a lot while using Minimal Clips and Hipster. For crowd control I use the Boltshark with the Pheromone Bolts and Fire Bolts together; and the Pheromone Canister. I use the Pheromone effect for drawing in bugs around a Fire Bolt I shot onto a larger enemy or even the ground. I'll even have a Steeve Grunt Guard in there to take the brunt of the aggro.
Next time u make a tier list, Cut the lists into: Gunner, Scout, Driller and Engineer please
Very accurate guide, actually. As someone with 500+ hours, I support this tier list.
who cares dude
Thanks!
@@APKAK-1465 you seem pretty frustrated at this random comment that is just giving someone praise
so uh.. you, actually.
@@lucy_derg not mad i just dont get the point of people saying stuff like this
@@APKAK-1465 I'm calling the cringe Police
I think Fat Boy needs 20 rounds in my honest opinion
28:42
If BRT had critical effect upgrade, like poison, stun or mini-explosives via reload, it would me much better. Something like Zhukovs.
Tried to do that and got the overclock that I wanted first try hahah
Anyway, thank you for the help
Hovershot is OP in the right hands, touching the floor is for drillers
I got AI Stability and Overdrive Booster as two of my first OCs. So both are S tier, eh?
I'm not a huge fan of scout and my engineer is really fun with Breach Cutter which I have no OCs for. But I'm gonna try the Shard Diffractor one soon.
GK2's AI stability is fun. Breach Cutter is still my favorite gun by far though.
@@firesong7825 Yeah, GK2, even with this overclock is so basic. I guess Scout is basic, or very unbasic but has basic weapons
@@firesong7825 I just unlocked Shard Diffractor and tried that booster OC. And duuude, that thing hits so hard. Melts dreadnaughts super fast. Idk yet if I'll prefer it over Breach Cutter though, probably going back to BK once I get an OC for itt
Reatomizer was fun when it worked like a copy paste gun where shooting a frozen enemy made it so your next shot froze enemies.
As a greenish-greybeard with about 60% of overclocks unlocked, thanks for this display.
Also DRG, please give me overclocks for my secondaries,,,,
you gonna do this agin for the new overclocks?
I'm a big fan of Stunner myself, but I'd consider it more of a C tier. I don't think it closes too many kills that you wouldn't otherwise get, and while the increased stun chance is alright, Engi already has access to a pretty wide variety of stuns and CCs.
Not to mention it doesn't do anything at all for big targets who are stun-immune.
The one saving grace is that it's a clean and offers no drawbacks to taking it, but it still has to compete with its contemporaries, and practically speaking almost every other Warthog option is better.
Also while I'd argue down Fat Boy to A tier, you didn't really cover its value as a defensive tool. RJ250 might have better horde clear on a first pass, Fat Boy's lingering radioactive zone makes it great for missions like Escort and Salvage. It has immense potential value if it's paced tactically - maybe with the assistance of repellant platforms to corral targets into the damage zone.
I really want to love turret arc, but it needs a major change. That change is it needs to activate and create an arce between all turrents by only hitting 1. Right now its still too cumbersome, and will get you killed on hi haz levels having to take the time to re-setup turrets, and hit both turrets. 90% of the time I can't see both turrets, or you have to keep moving so only one is easy to shoot. If it worked just like discharge, and made the arc after shooting one turret it would be phenominal.
What’s the better weapon overall for
Driller flamethrower or sledge pump or cyro cannon?
Great list, but that image at the end is impossible to read.
Ron back with the best deep rock content this side of the hoxxes
Thank you very much Jacob!
I dont see mortar rounds in AA. Where ?
I have not updated this as of season 5.
@@ReapeeRon i would love too see where new OC'Splaced
Dude. You clearly underestimate the power of EFS m1000. Build is 13111. Its basically the only build you need for m1000 (maybe not counting hipster) in anything that's not a modded difficulty.
Just shredds + kills mactera, trijaw, spitter, spreader in one focus shot + dot
what secondary do you take with this?
It can be a pretty nice overclock. It's just one of those overclocks that it isn't for me.
Do you have the picture of the tierlist?
Help me please. Special powder OR double barrel ?
special powder, very useful once you incorporate it into your playstyle. it can save you if you have trouble with the grapple
@@timcal2136 Yeah i picked special powder and its a absolute BLAST xD But hoonestly i dont think i would take it in elite deep dive xD
i cant see half the tier list because of the window with the weapon perks pls post link to photo
Please post the final image so we can read it all in its entirety...
thanks for this tier list
Any time
Full list and some builds? Son of a bitch im excited.
How many oc’s are ther
160 I think. I could be wrong about that.
Tierlist enjoyers, we’re eating good
You can use electric reload for GK2 with Zhukovs with more damage to electrified enemies in tier 5 to easily kill big single targets, it is very cool and personally for me it deserves s or op rank
Thanks for the awesome content. One question: You don't include Thermo-Necro Catalyst into any of the coilgun builds. Even after all the buffs, is it still a meme? If I wanted to try to make it work, any suggestions?
Hellfire
It is good, but only if you are running fire with the minigun or the Hurricane, and that is why I didn't have it on the builds. It is pretty fun to run with the new Backfeeding Module.
You said cycle overload if your favorite overclock for the Loki lol
Yo you cant see the whole list most of the video and the one moment we do its so small we cant read it
nice editing bro
can you send the link of this tier list? text is unreadable
Looks like Bulldog's Six Shooter is missing.
it's around 21:16 tho Ron forgot to place a timestamp for it
good stuff as always
Appreciate it!
thanks!
The otzdarva of drg
Thanks! I love Otz! Such a cool guy.
Also otz played drg but only for 90 min or so we need more drg from him tbh
I like men, ROCK AND STONE
i adore goo bomber special
Thanks Ron.
You bet
I'm a hoverclock enjoyer
Combat Mobility should be at least A tier. Super fun and good OC. Salvo mode too. On close range its a heavy shotgun and if you are hitting weak spot, its even more deadly. Deserve S tier imo.
Disagree - the combat mobility downside is massive, and rocket salvo while definitely fun is not really game changing for most situations and definitely not an entire tier above the other rocket OCs (outside of minelayer) like you’re suggesting
wheres the screenshot?
Candace Cape
Obie Summit
Bettye Forges
Rylan Groves
Garth Grove
Man, magic bullets is horrible. Deals -1 damage and basically a straight downgrade compared to base.
Vilma Drive
The Subata OCs are garbage, how can it not have any proper OC that just properly buffs basic stats like damage, ammo and reload speed. Mini Shells is C tier?! As if, solid A tier, how can you put Special Powder in S and Mini Shells in C?!
Terrible take lmao
Doesn't elephant rounds actually decrease the accuracy tho?
Like yes sure it increases recoil like crazy but it also adds a lot of max bloom
Yes it does give you a larger bloom and you have more time to recover from the recoil.
It increases first shot accuracy, but the recoil/spread is way higher to compensate