A STEVE GUIDE To Your OFFENSE, DEFENSE & TIPS Around KEY MOVES
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- Опубліковано 2 сер 2024
- So you know which tools are good with Steve but how exactly do you implement these tools in your gameplay? This guide is aimed at helping you improve your offense & defense based around Steve's key moves whilst also giving you some tips and tricks such as frame traps, flow charts and setups to help you get the most out of the counter punching paragon himself. If you are unclear about something specific please let me know in the comment section
#tekken8 #t8 #tekken #stevefox #t8steve
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TIMESTAMPS
00:00 - Intro
00:42 - How To Implement Steve's Jabs
09:05 - How To Optimally Use DF1
15:28 - More Ways To Use B1
27:44 - You Should Still Use DF2
34:33 - Steve's Best Power Mid You Shuld Use
37:10 - Insane Potential Of UB2
41:14 - Steve's Go To Low Poke
43:41 - Steve's Godike Low
46:40 - DB3,2 Is Good Again
49:11 - Peekaboo For Max Offense
55:35 - Steve's Duck Cancel Is Godlike
58:40 - Cheapness Of Manual LionHeart
1:01:34 - Steve's Heat
1:04:28- Any Feedback? - Ігри
Fantastic work dude, super comprehensive and easy to understand. I have about 250 lines in my notepad document and I haven't even touched the other guides yet.
Wow thank you bro I'm speechless!
That means a lot
hell ye a nemy video getting recognition big swag
Lets go!🫡🔥🔥
This is an awesome Guide!
I also find it useful to review the replay list and find patterns on most common scenarios you encounter in rank and create frameworks for them.
I hope this helps.
i did not finish the video yet but i already can tell its great finally a good steve guide
Thank you bro😊
you are the best! very educational and informative videos, keep it up, cheers!!!
Thank you soo much
I'm glad it was if help😊
This is an amazing guide! I’ll definitely have to watch this back with practice mode open 😅 thank you for your effort putting this out
Wow thank you soo much😅
Awesome guide bro thanks!
@@iceberg3544 thank you!
Glad it was helpful
nice guide i will definetly look into this thx
Thank you
🎉🔥, I liked this guy back in Tekken 7👍
Great guide 👍
Thank you
A guide for Steve let’s go ❤
LFG!🫡🫡🔥🔥
Thank you
Anytime bro😊
FIRE
🫡🫡
love your accent man good video 😂
Thank bro
Appreciate😅😅
I mean technically lee has a 11 frame counter hit thats pretty nutty just saying 👀
🎉
🫡
21 12f punish is now the most broken punish in this game.
if you do pkb cancel after 21 you are what +11/12 point zero range.
this leads into guaranteed mixup nothing you can do.
b2 is 100% guaranteed if opponent presses anything even rage art ( except f1 raven)
and if opponent presses nothing you can open him up with db32.
this is straight up a true 50/50 after a 12f punish dear lord use it before it gets nerfed
if you land the b2 it’s additional 52 dmg… and at the wall potentially 100…
and if you hit him with the db32 you dealt 50dmg and are again +4 …
FROM A 12 F MOVE this is ridiculous
Thanks for the ideas man, I just use 21 as a poke to allow me to start pkb pressure but your advice will definitely increase my effectiveness.
@@2DGirls4lyf db32 is frame perfect otherwise opponent can backdash and punish . try going for d21 in the beginning there you have 2-3 frames time to beat nearly everything except rage art thats again frame perfect with d21
@@ranges787 awesome, I'm looking forward to hitting the lab!
Want to beat Steve? Duck.
Only duck when he’s being predictable. Being obvious with your ducking is an easy way to get Ws22 looped, PKB UF2 Launched, or eat any other mids unnecessarily
Do u train I need help
No I don't
Not yet atleast
First
Steve's low game is a joke when most other characters can launch a combo from the low. Steve is super easy to lab coz 90% of his moves are middle and high.
Easier said than done
He is very safe and compact making it very difficult to punish him heavily.
And you can't be very aggressive against him because of his CH tools
@@GamerNemy Can you recommend some videos that demonstrate how to effectively use Steve against rushers?
Demonstrate using it in action not in practise mode
@mikebelmont5919 Dude, that has been Steve's architype since Tekken 5.
Hwoarang for example has always been a good matchup for him because of that fact.
At the end of the day, knowledge is meant to be shared and it's free...It's up to you to accept it
I main Steve since T5, he had planty of launchers before T8
B1 is actually -12 even with the flicker cancel u can get punished
it probably will never be fixed ngl
@@tristanherb49 fr i think so too i dont think the devs have seen this
@@supakaioshinI'm sure a top Korean Steve player has emailed about it long time ago.
They do not want Steve, Nina, Law, Kaz to be good. No legacy characters. King, Paul, and Yoshi have always been very popular but low win rate....
New meta for legacy characters. B1 with Steve is old tech.
Like Nina, the new tech is chain throws. They literally want you to do chain throws lol
Huh? B1 is -1 with flicker cancel
@@90sPotatoAccording to the frame data, yes. However, in reality he can get punished at -12. Try it in practice mode.