Getting started with user acquisition campaigns | Unity

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  • Опубліковано 27 тра 2024
  • In this tutorial we'll show you how to start acquiring users for your app or game using the Unity Ads network. You will learn about everything needed to run your first ad campaign such as: campaign types, bidding options, creative packs, bids and budgets, targeting options and connecting to attribution partners.
    Learn more: on.unity.com/3QYvF55
    Timestamps:
    0:20 Adding an app or game to a campaign
    0:49 Selecting a campaign goal
    1:14 Choosing a bid strategy
    1:36 Adding creative packs
    1:52 App store page destinations
    2:27 Targeting countries
    2:38 Setting bids and budgets
    2:58 Adding measurement partner attribution
    3:04 Additional targeting options
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КОМЕНТАРІ • 12

  • @aierV
    @aierV 51 хвилина тому

    very helpful

  • @mr_nooob7389
    @mr_nooob7389 25 днів тому +1

    Hello, I want to install it on the name, but
    It gives an aign in error, what should I do?

  • @lemetamax
    @lemetamax Місяць тому +6

    Need best practices, tips and tricks....

  • @juliaalder2007
    @juliaalder2007 28 днів тому

    What if we want to sell castles, ruins, temples, etc., on the asset store and need a little bit of terrain around that for our demo videos or example scenes? Can we use the Terrain Tools Sample Assets? These EULA license doesn't allow us to resell and if these textures, brushes, objects are in the project it's like reselling, even if it's only for decoration/demo purposes? What can we do?

  • @aRondomPerson
    @aRondomPerson Місяць тому +2

    Omgg first!!

  • @indieguy7297
    @indieguy7297 Місяць тому +11

    So we pay Unity money to get the game exposed to other players, then if they choose to buy it Unity takes another cut? This entire system looks so clunky and overly complex, shame all the marketplaces and storefronts are oversaturated and gatekept by massive corporations. Maybe some day we'll eventually come up with a system where good games can be put on the front page of the store and make money and build consumer trust, but until then it's just going to be all this murky double dipping and advertising manipulations and gatekeeping of storefronts.

    • @Hookooo
      @Hookooo 29 днів тому +4

      Good games don't try to milk their user base for every penny and at the end Google and Apple only want to make money from the app store instead of providing a good experience for the users.

  • @IchJov-fx3ku
    @IchJov-fx3ku 19 днів тому

    The problem from Palestine this iPhone MacOS okay

  • @raysidit9004
    @raysidit9004 23 дні тому

    A company without managers and without a manager and without employees.
    I'm going to file a class action lawsuit because you don't fire the managers who sell their shares.
    There is no difference between this and stealing money from the company.
    They hurt the company and cause the shares to go down.
    I am organizing a large group of investors. The lawsuit will be for all of our losses - in my opinion it will exceed one million dollars.

  • @Caydos
    @Caydos 26 днів тому +2

    I'm glad they lost so many of their userbase. They willingly hired EA's ex CEO hence they deserve the backfire. Unreal all the way f unity.