Here's a slightly adjusted version of this (I don't use RPG Maker so errors may be present): Make a variable and use it to store a Map ID (may not exist but idk). Once you enter a dark cave, warp to a pitch black map where you can't move. Record the Map ID of the cave map you were supposed to enter to the variable. Make Flash skill. If used in the pitch-black map, call a dark cave common event. Include white fade-out/in (may not exist). Warp to map ID in variable.
Thanks!
Here's a slightly adjusted version of this (I don't use RPG Maker so errors may be present):
Make a variable and use it to store a Map ID (may not exist but idk).
Once you enter a dark cave, warp to a pitch black map where you can't move.
Record the Map ID of the cave map you were supposed to enter to the variable.
Make Flash skill.
If used in the pitch-black map, call a dark cave common event.
Include white fade-out/in (may not exist).
Warp to map ID in variable.