Mayhem Brawler UPDATE, ITS DIFFERENT NOW!!!

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  • Опубліковано 18 жов 2024

КОМЕНТАРІ • 13

  • @donniebravo19
    @donniebravo19 2 роки тому +5

    "It's Different Now!" - Face

  • @tekkennerdable
    @tekkennerdable 2 роки тому +2

    Im hoping for being able to throw weapons while jumping and more characters. Great update!

  • @truemperahzentertainment6133
    @truemperahzentertainment6133 2 роки тому

    Just received it today so what is the difference it's unopened so far?

  • @Ronnie06spartan
    @Ronnie06spartan 2 роки тому +1

    So is the game different now?
    Joking aside, looks like a fun game. Plan on picking it up

  • @donniebravo19
    @donniebravo19 2 роки тому +3

    😎👊💥👊😎 Wes

  • @ChaossX77
    @ChaossX77 2 роки тому +1

    Can you do back attacks in this game?

  • @barryklinedinst6233
    @barryklinedinst6233 2 роки тому

    Is the update out now?

  • @rayshawnhoward5068
    @rayshawnhoward5068 2 роки тому

    I can't lie I like Mayhem browlers more than all 3 final fight games the only thing missing in mayhem browlers is online play if not they should have added a CPU friend just in case you don't have anybody to play with this game need more contact added to it to be on the level of SOR4

  • @warrenmcintyre7488
    @warrenmcintyre7488 2 роки тому

    I hope they make all the boss characters dlc one by one I bet the witch character is going to have really nice combos lol

  • @chriscangelosi9438
    @chriscangelosi9438 2 роки тому

    Game is 40% off on playstation store.

  • @MrJimbo-ew9vk
    @MrJimbo-ew9vk 2 роки тому

    I'd like to see some more individualization of the three characters.
    Trouble, with his claw-like hands, seems like he could be a stand-up striking specialist. Maybe add some extra basic combo finishers (like with Zero Team, where holding down on the d-pad/stick during a combo finishes the combo with a throw and holding up finishes with a high-damage uppercut). Maybe finishing a basic combo with a special costs half a power level. Maybe make his dash attack less slippery and more easy to hit with (more hit boxes), especial when cancelled from a Basic Combo. Or perhaps an extra attack activated by down, down, attack that is a powerful, albeit unsafe uppercut. How about making weapons last longer when used by Trouble?
    Star is striking me as someone who emphasizes air combat and specials. As far as specials go, maybe give her an extra power level or give her a special ability that uses three power levels (doesn't have to be an attack - could be a Battle Circuit-style status buff). I would like to see Star's air combo abilities expanded upon. Maybe an air dash and air dash attack. How about a longer air combo?
    Dolphin is the grappling special, obviously. What other things could Dolphin do while holding an enemy? Grab special? Grab air special? Warriors of Fate-style grapple combos? What else could one do with the ability to move around and jump while carrying an enemy (now I'm not saying Hero Concept should shamelessly rip-off Floyd Iraia's Double Slam, but I am asking how they can take further advantage of/expand upon these two abilities)?
    I'm getting sick of seeing new beat-em-ups with the same three generic characters: Normal Guy, Stronger-But-Slower version of Normal Guy, and Faster-But-Weaker version of Normal Guy. Your thoughts?

  • @chriscangelosi9438
    @chriscangelosi9438 2 роки тому

    Its because of your mansplaining I subscribed 🤣 keep it up!