Camera Mapping in Maya

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 70

  • @lesterofficial6999
    @lesterofficial6999 8 років тому +1

    Thanks for the tutorial! Planning to do Camera Projection for my Final Year Project in my school ( Visual Effects ) !

  • @bkangg
    @bkangg 8 років тому +1

    I appreciate you taking time to make this tutorial. Thanks

  • @FrameMakerzzzMediaPvtLtd
    @FrameMakerzzzMediaPvtLtd 9 років тому

    Dude you just got a new subscriber coz i have been doing this camera project from long time and learned cool tricks every time i youtube but you friend got the coolest and easiest way to describe it.

  • @davorgolemovic8831
    @davorgolemovic8831 5 років тому

    Great tutorial, thanks. Tom Meade book is fantastic :D

  • @walouinsanityshed
    @walouinsanityshed 7 років тому

    Thanks, that helped a lot, i tought camera UV projection was the only option and that worked poorly

  • @hanialadham4336
    @hanialadham4336 3 роки тому

    Thanks for the clear tutorial!

  • @OliverPietern
    @OliverPietern 9 років тому

    With SanctusMatchCamera (free script) you have the same camera calibration way like 3ds max and Cinema 4d. And a clean result after one minute!

  • @djbierge
    @djbierge 7 років тому +1

    Awesome! Thank you very much, very useful tutorial!

  • @Elliottebbs
    @Elliottebbs 8 років тому

    very nice tutorial thanks man

  • @stjepanmazalovic6766
    @stjepanmazalovic6766 9 років тому

    wow *_____* maya is amazing

  • @legar83
    @legar83 9 років тому

    will try this for sure. will i be able to go a full 90 degrees with the rendercam from say one of the boxes/bins and render a good image of the box textured from projected cam? I also wonder if a 2d image can be made from a rendered scene with geometry and camera for projection already in place?

  • @Whiachy
    @Whiachy 6 років тому

    That kind of blew my mind seeing the animated camera. Did you guys also do a tutorial with video as opposed to a static image?

  • @SeanLake3D
    @SeanLake3D 6 років тому

    What sort of programs are you talking about 6:18 in your video that find the focal length, etc? I know in Blender there's an easy camera plugin called BAM for camera calibration, etc. You mean to tell me a 15k program doesn't have something like this?

  • @ShaneCasserly
    @ShaneCasserly 5 років тому

    okay, so I follow ian hubert who does this alot in his videos. do I absolutely need to line the camera up if Im not making a 1 to 1? is there a more rough and dirty approach to this?

  • @CryptoFeeders
    @CryptoFeeders 5 років тому

    you are great trainer can u make tut on using maya golaem crowd in simple steps, bcoz their website show long ways. please make simplest tut on it.

  • @piterpb7188
    @piterpb7188 8 років тому

    very very nice thank you

  • @michealeudy6387
    @michealeudy6387 9 років тому +1

    So here is the question. I can do all of this just fine. However, when I set sometihng on the ground it doesn't cast shadows. How do I get it to cast shadows on the project ground plane?

    • @Uncoded2K10
      @Uncoded2K10 8 років тому

      +Micheal Eudy i'm also stuck with this, did you manage to find a fix? :(

    • @arifulislamsunny2992
      @arifulislamsunny2992 5 років тому

      Put a shadow catcher shader on a plane.

  • @fabersoul_beats
    @fabersoul_beats 9 років тому

    i dont know what it is im doing wrong but the camera calibration and movement in this software is really fucking me in the head

  • @buttshark1203
    @buttshark1203 7 років тому

    Helpful, thanks!

  • @ByNinjaEdits
    @ByNinjaEdits 9 років тому +1

    thanks so much, very helpful

    • @ellychand2661
      @ellychand2661 6 років тому

      Matteo Sabba hello. Do you know to make the camera render? Tq

  • @alexeykurilo4381
    @alexeykurilo4381 4 роки тому

    Hello there, my camera projection renders are much more blurry then my initial image that i projected.. can you help me with fixing this?

    • @BanjoCasey73
      @BanjoCasey73 4 роки тому +1

      Your texture map probably has a default blur like box or Gaussian blur on it. If you go into the texture and into the "File" tab you will see a dropdown for "Filter Type". Set it to "Off"
      and hopefully that will fix your problem.

  • @Codebreakerblue
    @Codebreakerblue 7 років тому

    Is is possible to do this by moving each vertex of the geometry to the corners of the objects?

  • @designbyjens
    @designbyjens 9 років тому

    Where can i find the universal manipulator in maya 2016 ? There is no general tab in this maya

    • @wwfjeff
      @wwfjeff 9 років тому

      Jens Lemmens in modify / transformation tool / universal manipulator

  • @LordJaffarr
    @LordJaffarr 10 років тому

    I'd be quite interested to see to problems that arise from animating the camera too far to the side

  • @ady7d77
    @ady7d77 5 років тому

    how do you put a real person in the middle of this mapping thing?

  • @tumbke
    @tumbke 9 років тому

    Thanks!

  • @CGcrank
    @CGcrank 9 років тому

    Thank you so much

  • @ellychand2661
    @ellychand2661 6 років тому

    How do you render the camera? You dont explain :(

  • @KatherineHollyday
    @KatherineHollyday 9 років тому

    Amazing!

  • @arpitgupta8308
    @arpitgupta8308 Рік тому

    do same thing with more complicated image

  • @liangdongzhu3082
    @liangdongzhu3082 9 років тому

    非常感谢,学到很多~

  • @TavernoftheForgottensRest
    @TavernoftheForgottensRest 6 років тому

    start of the tutorial 3:18

  • @AlenaHovorkova
    @AlenaHovorkova 8 років тому

    thanks!

  • @bachhongtran
    @bachhongtran 8 років тому

    Is that a 2d picture from the first place >

  • @ledthewaypl
    @ledthewaypl 8 років тому

    This is a tutorial about camera projection, not mapping right?

    • @Studio4Media
      @Studio4Media  8 років тому

      +Tomek Dyszkiewicz
      Honestly those terms get used interchangeably when talking about this technique in the industry.

    • @ellychand2661
      @ellychand2661 6 років тому

      Studio 4 Media hello. Please help how to make render cam? Tq

  • @ellychand2661
    @ellychand2661 6 років тому

    Hello. Anyone knows how to render the camera??

  • @viliusdd
    @viliusdd 9 років тому

    how do you add shadows?

  • @MissGaukhar
    @MissGaukhar 9 років тому +1

    thank you so much. but can i bake texture? plz tell meeeeeeeeee

    • @lukeW7344
      @lukeW7344 8 років тому

      Did you ever find out?

  • @robertjoshua147
    @robertjoshua147 10 років тому

    太厲害了!!
    謝謝你QAQ

  • @TheWorldWideWebTheSqueakuel2
    @TheWorldWideWebTheSqueakuel2 3 роки тому

    what? i can't hear a word of what you're saying!

  • @juliusgodinez1987
    @juliusgodinez1987 9 років тому

    should have gone on to tell me how to get the shadows from that

  • @malioglu9907
    @malioglu9907 7 років тому

    great

  • @caveman357
    @caveman357 9 років тому

    That was Bad Fucking ASS!!!

  • @PhishChiang
    @PhishChiang 9 років тому

    #maya #cameraMapping #projection

  • @ellychand2661
    @ellychand2661 6 років тому

    How to rotate the camera like yours? Does anyone know here can explain? Tq

    • @Studio4Media
      @Studio4Media  6 років тому

      What do you mean when you say render the camera and rotate the camera?

    • @ellychand2661
      @ellychand2661 6 років тому

      Studio 4 Media hello. It is the one on 15.17, the render camera the blue one, I dont understand how you do that.. do you mind to explain? Do i use the same projectionCam to render? Thank you so much

    • @Studio4Media
      @Studio4Media  6 років тому

      The blue camera is the projection camera. As the tutorial says, that camera should not be moved. The render camera is the one with movement. If you're asking how I put that animation on the camera then this tutorial is probably too advanced for you and I would recommend watching a basic tutorial on key frame animation.

    • @ellychand2661
      @ellychand2661 6 років тому

      Studio 4 Media i understand the projectionCam cant be moved but what I ask how do you render the cam? And since you said "it was too advanced".. I wonder do you born with such a talent? Is it too hard to explain to someone who is new? If you cant explain, then dont post something that is public to see!

    • @Studio4Media
      @Studio4Media  6 років тому

      Sorry for the confusion. I thought you were asking about "how to rotate the camera" like you said above. Rendering from a different camera is also quite simple. Just go to your render settings and scroll down until you see the Renderable Cameras drop down options. There you can choose which camera will be the one to render. Again, this is a fairly basic concept. There is nothing wrong with being new to Maya. Everyone has been there. However, you should be aware of your skill level and pick appropriate tutorials to watch instead of assuming that each video will cover every basic step. If I did that, all my tutorials would be 2 hours long.

  • @creanimex
    @creanimex 5 років тому

    wooooooow

  • @amitabhbarretto
    @amitabhbarretto 4 роки тому

    Found a Gem

  • @supersiseow
    @supersiseow 7 років тому

    so can I export out the projection texture and edit it?

  • @draizer2
    @draizer2 9 років тому +2

    easy pz , i did it my frist try in 5 minuts.

    • @ellychand2661
      @ellychand2661 6 років тому

      Hello. Do you know how to do render cam? Thanks :)

  • @mecvisuals7399
    @mecvisuals7399 4 роки тому

    where is that manipulator tool, i cant see. I'm using maya 2016