Made all my money back in the day smuggling out of robigo mines, was 50mill a run of sweaty gut wrenching don't get scanned fun. We need more piracy/smuggling game mechanics
You are the first person who makes E:D guide videos and I applaud you for saying the one key thing everyone misses the point with - PLAY THE GAME AS A GAME. It grinds my gears to hear people telling other players to only do the "credits per hour" BS. I play the game to RP and have fun! ANY credits you earn all add up, it doesn't matter as long as you make something
Nice video. In my experience, 'going frosty' isn't required - so long as you approach straight on and have a fast enough speed, even if they start scanning you, they won't be able to finish. Having a ship that can move fast, handle well, and confidence in flying is important for that. You get to keep your shields on that way. It can also be tense and exciting. CMDR Orosian o7
I use silent running and heat sinks during my Robigo passenger smuggling with my passenger conda, helps add a bit of suspense and my thrusters are under-tiered for weight reasons so helps me not crash into the back due to high speed xD
Exploration and smuggling are the best for playing for the fun of it. Currently flying out to V1357 Cygni as a shakedown run on my slightly engineered Phantom. Not but about 2k ly from the bubble but should help bolster my rank a bit.
Ah... the famous Kaukamine Landmines Run. Also never worry about money, basically all you do with it is buy and equip new ships. Or brag about how much of it you keep in the bank. And pro-tip: when you become allied with the faction controlling the station, you won't be scanned at all. You can do missions for that faction, but you can also sell exploration data to shift your allegiance towards them.
If only I could get smuggling in and out of Nanomam. I'm allied with the Earth Defense Fleet, lol. Been using Gresley Dock as a home station and selling all my data there. I've only been scanned once in a few weeks of flying in and out of there, and I think it was because I was looping around the station FA off with my hardpoints out like a maniac, waiting for people to jump away so I can get engineering mats off their high wake.
I'm an old player (pre horizons) that recently picked this game back up. I mostly focused on combat back when I was playing. This time I'm looking for a different experience, and thinking this is likely the path I'll take for a while. Something about your video struck me though, FDev I think is missing out on an amazing game play mechanic. When you become allied with the ruling faction at any given space port, you should be able to hire into the security force that patrols around the port, scanning ships and defending the port, whatnot like that. And instead of these "assassinate this ship or that ship" you can patrol so many light seconds around a post looking for pirates intradicting cargo runners and traders.
+Martin Heinsius Many people think rushing a bigger ship is what it's all about. But I don't like that approach, it ruins the immersion for me. I like using every ship, even if it's lower in standing than what I normally use. It adds challenge and fun to the game.
@Mia Marshall you just have to unlock or be invited to any engineers who do thrusters and have a small ship preferably an adder since they can fit both then have put into storage. Be prepared to pay 5 million though also enhanced thrusters can be engineered making any argument that engineering your own thrusters is better not as good unless the enhanced thrusters don't fit.
Good video. Too many people worry about making millions of space bucks every run. It's a game, money's great but don't forget to have fun. There's tons of roles to play in this universe. Find the one that's the most fun for you and enjoy! 👍
Many people cannot have fun without visual proof they are doing well. So money is their score keeper of how well they are doing, even if they are having fun or not.
as a relatively new player myself, he is absolutely right. At first i did wanna get some credits per hour, but after a bit, i just joined pilots trade network and did some unloading/loading on fleet carriers to station(or vice versa). After getting my elite trade rank loading to station(cant get it loading on carrier), i decided it was best to try different things that may not be the most per hour. I am not going to certain plants to do massive resets for engineering materials. You absolutely do need to make your own fun. Also again you should find a group of people to join. Pilots trade network, mobius, and other groups are good for that.
One thing i love about elite is that you're not running around trying to make your money's worth on a sub like eve i.e. and that makes me worry less about the money i make ingame and more about having fun
alright, so back when i used to smuggle, neither chaff nor the temperature of your ship affected scans done by npcs, so i don't know if what your doing there will actually help you. however npc scans seem to require line of sight on their target, so you're generally safe once you're though the mail slot.
well the npcs have a scan range of about 1km, so again i don't really know if this is going to help you as they have to be almost hugging you to scan you already.
+khmnc I will be honest, when I started I heard about heat sinks. Maybe it's just a playground legend and it doesn't do anything...I dunno. But it does make me feel like a smuggler...
So that's how to drop in front of the mail slot thanks before I'd either hang back and see which way ships would enter/leave or use the docking comp. Then hit the throttle to override and then decrease once inside
Kevin Hewitt another tip: on the coriolis stations, on the side without the slot there are four red lights on the corners. On the side with the slot the lights are white.
If you enable Silent Running in the middle of a scan, does that prevent the manifest scanner from detecting your cargo? Do you need to be silent running already, or can you do it reactively?
I LOVE to see people getting into the roleplaying part of the RPG mechanics. this looks like a ton of fun, I'm gonna take a crack at in AspX and try to cause some chaos for the Empire and their fuckin slave trade.
D-rating and no engineering saves on weight. Engineering makes your module heavier, so he'd need to engineer the power plant, thrusters AND the FSD to compensate, doubling if not tripling the material requirements and time investment. You wanna play the game for fun, not grind every time you play.
I wonder if I can make good money with a krait mk2 or a python Or hell, even an anaconda or type 9 lmfao An imperial clipper would be great, its a big ship, but fast, nimble, and has decent cargo and jump range And its just fabulous!
1 problem when I smuggle or whatever the black market says service restricted for someone reason even with illegal cargo on me and I'm not pledged to anyone rn.
You get caught if you forget you’re carrying something illegal and forget to try to avoid the scan. Also, if smuggling to a planetary base, the heat sink is pretty much mandatory because you can’t just zip through the mailslot at speed and be home free to land at your leisure - you could be scanned during any time until you touch down.
@@57thStIncident Smuggling is ok but getting caught is not and anyway I'm not good a docking & landing at a landing pad, I need my docking computer for the work.
sirenia Yeah, I think docking computer is probably not your best bet, but I’ve never tried - will it work with silent running and can you still pop a heat sink when your ship starts overheating? Note that the same techniques are required when hauling wanted passengers (except worse because rather than fines, you’ll get shot at if scanned). Anyway, I find it fun and exciting for the sake of variety. It’s hardly required though, there’s plenty of legal CR to be made by trading legal goods. o7 CMDR!
Title says how to make money smuggling, first thing the creator says is that this video isn't about making money. Good video, but perhaps reconsider the title?
I doubt it on 3000 views. You make pretty good quality videos in general, I would imagine producing clickbait titles is going to hurt you more in the long run.
+Scott Turnbull I honestly wasn't even trying to clickbait. You can make money with this, but it's not the fastest method, nor do I focus on trying to make max credits per hour.
Kudos for mentioning "if you wanna play for credit, dont do smuggling".
It's so true. Fun to Roleplay but not a ton of money per hour.
Made all my money back in the day smuggling out of robigo mines, was 50mill a run of sweaty gut wrenching don't get scanned fun. We need more piracy/smuggling game mechanics
+G-trooper Yes we do! I completely agree!
Silent running,heat sink launcher, request dock. Going in. aaaaaaaarrrrrrrrrrrrrr.
sweet no scan
Would be awesome, especially in open play, but that is almost dead thanks to griefers and can thus only be realised by AI...
@@-----REDACTED----- I play exclusively in open. Even though griefers suck, I enjoy their challenge.
Were is robigo mines?
You are the first person who makes E:D guide videos and I applaud you for saying the one key thing everyone misses the point with - PLAY THE GAME AS A GAME. It grinds my gears to hear people telling other players to only do the "credits per hour" BS. I play the game to RP and have fun! ANY credits you earn all add up, it doesn't matter as long as you make something
Nice video. In my experience, 'going frosty' isn't required - so long as you approach straight on and have a fast enough speed, even if they start scanning you, they won't be able to finish. Having a ship that can move fast, handle well, and confidence in flying is important for that. You get to keep your shields on that way. It can also be tense and exciting.
CMDR Orosian o7
I use silent running and heat sinks during my Robigo passenger smuggling with my passenger conda, helps add a bit of suspense and my thrusters are under-tiered for weight reasons so helps me not crash into the back due to high speed xD
Kudos to you for playing for fun instead of credits/quick gains.
Exploration and smuggling are the best for playing for the fun of it. Currently flying out to V1357 Cygni as a shakedown run on my slightly engineered Phantom. Not but about 2k ly from the bubble but should help bolster my rank a bit.
Ah... the famous Kaukamine Landmines Run. Also never worry about money, basically all you do with it is buy and equip new ships. Or brag about how much of it you keep in the bank.
And pro-tip: when you become allied with the faction controlling the station, you won't be scanned at all. You can do missions for that faction, but you can also sell exploration data to shift your allegiance towards them.
If only I could get smuggling in and out of Nanomam. I'm allied with the Earth Defense Fleet, lol. Been using Gresley Dock as a home station and selling all my data there. I've only been scanned once in a few weeks of flying in and out of there, and I think it was because I was looping around the station FA off with my hardpoints out like a maniac, waiting for people to jump away so I can get engineering mats off their high wake.
Great intro to smuggling and I learned some features about the the System Map I didn't know and I have been playing since May 2020.
Same here, bought the game as a way to pass time during the pandemic.
Been thinking about buying ED. Are you still playing and enjoying it?
I have been off and on. I love the game, but I avoid burn out by mixing up what I do constantly.
I'm an old player (pre horizons) that recently picked this game back up. I mostly focused on combat back when I was playing. This time I'm looking for a different experience, and thinking this is likely the path I'll take for a while.
Something about your video struck me though, FDev I think is missing out on an amazing game play mechanic. When you become allied with the ruling faction at any given space port, you should be able to hire into the security force that patrols around the port, scanning ships and defending the port, whatnot like that. And instead of these "assassinate this ship or that ship" you can patrol so many light seconds around a post looking for pirates intradicting cargo runners and traders.
Ive done some legal stuff (mining, bounty hunting, exploring, cartography) ive made enough credits so im gonna do this for fun
I have to try this. Haven't played a lot of ED but I just have to try
Old video but it's what I was looking for, straight to the point. Thanks
I like your concept very much, and that you use the great hauler!
+Martin Heinsius Many people think rushing a bigger ship is what it's all about. But I don't like that approach, it ruins the immersion for me. I like using every ship, even if it's lower in standing than what I normally use. It adds challenge and fun to the game.
Get enhanced thrusters for the Hauler boosting in at +500 is a great way to outrun a scan.
@Mia Marshall you just have to unlock or be invited to any engineers who do thrusters and have a small ship preferably an adder since they can fit both then have put into storage. Be prepared to pay 5 million though also enhanced thrusters can be engineered making any argument that engineering your own thrusters is better not as good unless the enhanced thrusters don't fit.
Good video. Too many people worry about making millions of space bucks every run. It's a game, money's great but don't forget to have fun. There's tons of roles to play in this universe. Find the one that's the most fun for you and enjoy! 👍
Many people cannot have fun without visual proof they are doing well. So money is their score keeper of how well they are doing, even if they are having fun or not.
Lmao just started watching this, and my Smuggling Sidewinder is also called Queen Anne!
thx, this helped me to get access to "the dweller" easily. sneeking in and out with my Imperial Courier! :D
as a relatively new player myself, he is absolutely right. At first i did wanna get some credits per hour, but after a bit, i just joined pilots trade network and did some unloading/loading on fleet carriers to station(or vice versa). After getting my elite trade rank loading to station(cant get it loading on carrier), i decided it was best to try different things that may not be the most per hour. I am not going to certain plants to do massive resets for engineering materials. You absolutely do need to make your own fun. Also again you should find a group of people to join. Pilots trade network, mobius, and other groups are good for that.
If you ever want to see an awesome group, check out The Fuel Rats!
One thing i love about elite is that you're not running around trying to make your money's worth on a sub like eve i.e. and that makes me worry less about the money i make ingame and more about having fun
I made my money transporting passengers from sothis to bubble it was fun saw so much great fun
+Sam Kirkpatrick That sounds like an awesome trip!
2:36 what you said about storing modules, I did not know you can that.
Literally just watching this to get the black market engineer
alright, so back when i used to smuggle, neither chaff nor the temperature of your ship affected scans done by npcs, so i don't know if what your doing there will actually help you. however npc scans seem to require line of sight on their target, so you're generally safe once you're though the mail slot.
+khmnc From what I understand of temp. After a certain distance, if you are cold you won't be able to be detected.
well the npcs have a scan range of about 1km, so again i don't really know if this is going to help you as they have to be almost hugging you to scan you already.
+khmnc I will be honest, when I started I heard about heat sinks. Maybe it's just a playground legend and it doesn't do anything...I dunno. But it does make me feel like a smuggler...
alright, i suppose that's more important then anything else with regards to this
+khmnc Thanks for the feedback and discussion. I appreciate the interaction! See you in the black, CMDR o7
play the game to have fun, we need some more of that
Nice video, thanks. Think I have to refit my Hauler now to practice!
So that's how to drop in front of the mail slot thanks before I'd either hang back and see which way ships would enter/leave or use the docking comp. Then hit the throttle to override and then decrease once inside
Kevin Hewitt another tip: on the coriolis stations, on the side without the slot there are four red lights on the corners. On the side with the slot the lights are white.
Wait...you bought it for 75k and sell it for 75k? I dont get it. Im sure its fun and all...but no profit? Or did i miss something?
+Michael Reutegger I made profit. It tells you how much when u sell it
+Michael Reutegger If you look I bought for 75k. But sold back for 119,560. Making profit.
If you enable Silent Running in the middle of a scan, does that prevent the manifest scanner from detecting your cargo?
Do you need to be silent running already, or can you do it reactively?
If they are close enough to you, the scan will still go on...
I LOVE to see people getting into the roleplaying part of the RPG mechanics. this looks like a ton of fun, I'm gonna take a crack at in AspX and try to cause some chaos for the Empire and their fuckin slave trade.
You said you don't dock at stations anymore Why is that? Where are you docking now?
+ZenAir Zulu Was I talking about refueling? I don't sick at stations to refuel, I have a fuel scoop.
Wouldn't an A rated power plant with low emission thermal spread be better than a d rated for stealth?
D-rating and no engineering saves on weight. Engineering makes your module heavier, so he'd need to engineer the power plant, thrusters AND the FSD to compensate, doubling if not tripling the material requirements and time investment. You wanna play the game for fun, not grind every time you play.
I wonder if I can make good money with a krait mk2 or a python
Or hell, even an anaconda or type 9 lmfao
An imperial clipper would be great, its a big ship, but fast, nimble, and has decent cargo and jump range
And its just fabulous!
Great guide I hope this still holds in 2021 odyseey
yo, your ship looks dope! coolist hauler this side of the milky way.
How do you know how much the illicit goods will sell for before making the run?
You check a third party site. Or look at the market where you plan to sell them.
Just started a few days ago. Currently flying a dbx running illegals and tourists. My god the dbx can run cold.
1 problem when I smuggle or whatever the black market says service restricted for someone reason even with illegal cargo on me and I'm not pledged to anyone rn.
I am guessing you have a fine you need to pay.
@@necrovarius225 nope no fines it just simply wont let me smuggle ;-;
Did you get scanned before you went through the slot.
@@necrovarius225 no
@@blue_fundy5536 Strange, well this is an old smuggling guide compared to all of the most recent changes.
Do illicit trade runs like this count towards unlocking that one engineer?
yes
You took the worst smuggler out of all of them, the Hauler is as hot as the seat buckle on a sunny day.
Take a Cobra, kids.
It's how to begin smuggling, not everyone can afford a cobra early on.
For the adventure! Good video.
Question how do i find a mega ship ..?
Google it?
What ship is that?
Hauler.
What kinds of large ships are good for this? I don’t want an anaconda..
Honestly, Ive smuggled in a type 7. You tend to be a bigger target so easier to scan. So maybe an Asp Explorer or Scout.
you still playing ?
Here and there, cant really play as Im using it for a longer video.
Hey, Adele's Armada is my peeps. Don't be a hater, man lol
Lol, I had a bad run in with them once.
My smuggling run nets me a million every 10 mins
WOW! any tips? I am trying to get a keelback and my balance is at roughly 900,000. my "fleet" is a sidewinder, hauler, adder and a cobra mk 3.
how many time did you get caught !!!.
Honestly, not often.
@@necrovarius225 but its a bit risky but it look fun to do, I would rather do trading and exploration
You get caught if you forget you’re carrying something illegal and forget to try to avoid the scan. Also, if smuggling to a planetary base, the heat sink is pretty much mandatory because you can’t just zip through the mailslot at speed and be home free to land at your leisure - you could be scanned during any time until you touch down.
@@57thStIncident Smuggling is ok but getting caught is not and anyway I'm not good a docking & landing at a landing pad, I need my docking computer for the work.
sirenia Yeah, I think docking computer is probably not your best bet, but I’ve never tried - will it work with silent running and can you still pop a heat sink when your ship starts overheating? Note that the same techniques are required when hauling wanted passengers (except worse because rather than fines, you’ll get shot at if scanned). Anyway, I find it fun and exciting for the sake of variety. It’s hardly required though, there’s plenty of legal CR to be made by trading legal goods. o7 CMDR!
Trading but less money and more fun. Sign me up
#FuelRats✊🏾✊🏾
good tutorial, but a distinct lack of morals - landmines and slaves. What is the galaxy coming to :-)
Its a darn shame....
Why should the game have better morals than the real world ?
try slaves some station allow slaves or smug in
Would have been nice to start the video by saying you need to buy a dlc the same price as the game to do this.....
You dont need the dlc to smuggle. To go to planets you do. But for general smuggling you dont.
for me its trading.
Title says how to make money smuggling, first thing the creator says is that this video isn't about making money. Good video, but perhaps reconsider the title?
+Scott Turnbull But I made money, didn't I?
I doubt it on 3000 views. You make pretty good quality videos in general, I would imagine producing clickbait titles is going to hurt you more in the long run.
+Scott Turnbull I honestly wasn't even trying to clickbait. You can make money with this, but it's not the fastest method, nor do I focus on trying to make max credits per hour.
Scott Turnbull he meant money from smuggling, not from the video lol