This is an EXCELLENT tutorial- I had no idea just how powerful the node controller mod was- it really is a "game changer". Thanks for sharing this with the community. I've been a Cities Skylines player since day 1 with thousands of hours clocked up. I've just returned to the game after a 6 month break- my PC was no longer fit for purpose and I was waiting for the new Apple MacBook Pro MI Max. It's an INCREDIBLE machine with INSANE results for Cities Skylines- I have over 6000 mods/assets subscribed and the game loads in just over 2 minutes and it runs like a dream all on the highest settings. Amazing how rusty my skills have got as a result of the break. Re familiarising myself with skills and tricks.
Damn you. I already spend WAAAAAYYYY too many hours getting intersections "just right", thanks to all the tools we're blessed with these days, but now you've given me some additional ideas that I'm gonna end up implementing, requiring more time. I already stormed past several points of diminishing ROI.
Very inspiring, thank you!!! For the Dutch Brickroad segment in the video. The road markings (looking like a ruler) that are made by off-setting the node are actually used to indicate a speedbump. So technically, by zig-zagging, you made a double slowdown road.
Unfortunately the old node controller has a bug where it “forgets” the settings of some nodes when you load the save (makes them flat). It’s fixed automatically when clicking on these nodes, but it’s annoying to do that each time you load the save. I think the new version had the same bug initially, but it’s been fixed now.
The bit about making abutments parallel to the lower road is amazing. That has always bugged me. Something I do a lot is use it to force trains to use both platforms of the cargo stations. Use TM:PE to connect the lanes so trains ignore the switches the game puts in when you connect the rails to the terminal. Then turn the node from "custom" to "middle" and the switch disappears. This is great because it lets you have trains from different areas be dedicated to a specific platform. Most of my cargo terminals are set up like this.
im not even half way through the video but it was still amazingly helpful for me. node controller was installed in my game but i had barely used it. it seems i didnt know even the quarter of its capacity.
Wow! I've got nearly 1400 hours on this game and feel like a noob after watching this. It's a great video and I will be catching up on all your others.
Kinda still rather the renewal version since is simplier and I don't really need Soo many advanced options for now. Still enjoyed this video though. 👍👍
It’s more about a play style or specific save demands. I’m currently doing a series more focused on a Let’s Play, so the Renewal gives me almost everything I need, and since it’s simpler I chose it. In a series I’m planing, it will be more of a Let’s Build, so the original will be needed. Both are great anyway, just for different purposes 🤷🏻♂️
Your voice was very familiar. I couldn't quite place it and now I know.....You sound exactly like Dinesh D'souza. Thank you for the detailed description on how to use this mod!
I got NC renewal because it was so hyped on reddit, big mistake, now I can't go back because it supposedly messes up your save if you start with one and continue with the other
renewal is still the superior version imho. renewal gives me far more control over the fine adjustments despite the sliders in the original, saves and loads more stable, and has the shortcuts built right into it.
When making custom markings fo rthe highway node being stretched, thankfully you can make a profile/pattern/template for that and save it and then copy paste that to all the sections that need it, so you kind of only have to do it once. Great stuff. Cuts down on the hassle.
I prefer the original node controller just because it has more options, there is a lot of missing option in the new node controller, and that's unfortunate, because the new one is easier to use. 20:08, this has been happening to me too, I have thought that this was because of the node controller but I am glad that it's not because node controller. All I need to do is just click the node and it automatically updates it self. Although now I will have to find out what's causing that.
MacSergey explained he has trouble finding a good UI solution for the other beautification network types because some of them are too tiny for the NCR UI. If it will get the more advanced options is questionable. With this video it's clear there're many use cases.
Great Video. +1sub :) I'm wondering why your vehicles are running smoothly, I always have a ghosty strutting mouvement (I dont know how to describe it) but not smooth movement.
Hello. I am using Node Controller Renewal 3.1.3 and I am not getting a lot of the commands you are using. Any idea why? Different versions, maybe? I would appreciate the help... Thanks!
Back in my day we had to make a horrendous mess and cover it up with procedural objects
And use decals for road markings!
@@brunoglopes even only multiplyed bike lane marking
"back in your day" man us console players don't even have procedural objects to cover it up with 😂😂
The parking lot trick is great! Never thought to use node controller like that
With the highway example, if you change the node option to “stretched” it keeps the lane markings and thus the road colour as well.
I don't have that, maybe it's just Renewal thing.
This is an EXCELLENT tutorial- I had no idea just how powerful the node controller mod was- it really is a "game changer". Thanks for sharing this with the community. I've been a Cities Skylines player since day 1 with thousands of hours clocked up. I've just returned to the game after a 6 month break- my PC was no longer fit for purpose and I was waiting for the new Apple MacBook Pro MI Max. It's an INCREDIBLE machine with INSANE results for Cities Skylines- I have over 6000 mods/assets subscribed and the game loads in just over 2 minutes and it runs like a dream all on the highest settings. Amazing how rusty my skills have got as a result of the break. Re familiarising myself with skills and tricks.
oh, nice-been thinking about buying one of those, and you've just given me another reason to do so :D
Never occurred to me do that smoother lane changing trick for the highway. Glad I watched, great video 👍
Damn you. I already spend WAAAAAYYYY too many hours getting intersections "just right", thanks to all the tools we're blessed with these days, but now you've given me some additional ideas that I'm gonna end up implementing, requiring more time. I already stormed past several points of diminishing ROI.
Very inspiring, thank you!!!
For the Dutch Brickroad segment in the video.
The road markings (looking like a ruler) that are made by off-setting the node are actually used to indicate a speedbump.
So technically, by zig-zagging, you made a double slowdown road.
6:00 goes into top 10 most satisfying moments in modded cities skyline videos.
Unfortunately the old node controller has a bug where it “forgets” the settings of some nodes when you load the save (makes them flat). It’s fixed automatically when clicking on these nodes, but it’s annoying to do that each time you load the save. I think the new version had the same bug initially, but it’s been fixed now.
I noticed that too, bit annoying, but it's not happening everywhere.
happens to me still, dont i have the right version?
Check what version of the mod you have. Sometimes they don’t update automatically.
The bit about making abutments parallel to the lower road is amazing. That has always bugged me.
Something I do a lot is use it to force trains to use both platforms of the cargo stations. Use TM:PE to connect the lanes so trains ignore the switches the game puts in when you connect the rails to the terminal. Then turn the node from "custom" to "middle" and the switch disappears. This is great because it lets you have trains from different areas be dedicated to a specific platform. Most of my cargo terminals are set up like this.
im not even half way through the video but it was still amazingly helpful for me. node controller was installed in my game but i had barely used it. it seems i didnt know even the quarter of its capacity.
Wow! I've got nearly 1400 hours on this game and feel like a noob after watching this. It's a great video and I will be catching up on all your others.
Excellent video. Learned a bunch new techniques. Hyped for part 2!
15:00 what a brilliant idea. Thank you veryyy much.
Kinda still rather the renewal version since is simplier and I don't really need Soo many advanced options for now. Still enjoyed this video though. 👍👍
It’s more about a play style or specific save demands. I’m currently doing a series more focused on a Let’s Play, so the Renewal gives me almost everything I need, and since it’s simpler I chose it.
In a series I’m planing, it will be more of a Let’s Build, so the original will be needed.
Both are great anyway, just for different purposes 🤷🏻♂️
Your voice was very familiar. I couldn't quite place it and now I know.....You sound exactly like Dinesh D'souza. Thank you for the detailed description on how to use this mod!
10:34 to irritate drivers is EXACTLY the purpose of the zig-zag configuration :D
drivers automatically slow down
I got NC renewal because it was so hyped on reddit, big mistake, now I can't go back because it supposedly messes up your save if you start with one and continue with the other
You can freely unsub from NCR without issues. But all changes done with it will be lost unfortunately.
renewal is still the superior version imho. renewal gives me far more control over the fine adjustments despite the sliders in the original, saves and loads more stable, and has the shortcuts built right into it.
When making custom markings fo rthe highway node being stretched, thankfully you can make a profile/pattern/template for that and save it and then copy paste that to all the sections that need it, so you kind of only have to do it once. Great stuff.
Cuts down on the hassle.
How did you manage to make the lower part of your toolbar transparent like that?
This mod is dope 👌
Fantastic tutorial! So many things I didn’t know. Thank you!
Akruas C:S masterclass, always amazing to watch
21:00 “This might be used for some kind of ‘beaches’.”
I’m sure all the ‘beaches’ love it 😂
Great, I had a whole day planned but watched this. Now I have 10 hours of highway embankment to do...
Once and a while i think about where cities skylines would be today if not for the mods🤔
It would be super dead.
I love those videos ! You are the best, my cities looks way better now. I use all the techniques you teach.
0:07 Car just disappeared
Good to see you are using th old version, the new version is far too limited.
As always, super useful video
20:37 poor guy was flying
Nice node controller, very helpful!
Great tutorial as always
I prefer the original node controller just because it has more options, there is a lot of missing option in the new node controller, and that's unfortunate, because the new one is easier to use.
20:08, this has been happening to me too, I have thought that this was because of the node controller but I am glad that it's not because node controller. All I need to do is just click the node and it automatically updates it self. Although now I will have to find out what's causing that.
Very useful, thanks a lot!
Do we know if renewal will get the more advanced features of the original?
Probably, i think they have to work out the bugs first.
MacSergey explained he has trouble finding a good UI solution for the other beautification network types because some of them are too tiny for the NCR UI. If it will get the more advanced options is questionable. With this video it's clear there're many use cases.
How do you access the mode like that? I can only use it when creating the street network
I love the Node Controller, but some of my custimised Nodes just disappear when I load into my Save Game. Any recommendations?
It is a known issue with the original Node Controller.
So Highway over wall and node spacer... hooray, more to remember.....
This whole video is just a bunch of "Hold up, you can do that!?" for me
If ive been using renewal node controller will switching mess up my build?
Maaaaaagic
It's amazing how much we have to mod the game. When will developers stop with this insane cartooney trend?
The merging method is great but something that be coded to change. That would be a better solution.
Great Video. +1sub :)
I'm wondering why your vehicles are running smoothly, I always have a ghosty strutting mouvement (I dont know how to describe it) but not smooth movement.
Im guessing frame rate.
@@haroldramislives frame rate are ok. Every thing is smooth (zoom in out /pan....)
Is network skins mod stable? Compatable? Is it must have? It’s pretty much the only mod i don’t have.
It works fine, no problems.
So is this better then renewail?
Hello. I am using Node Controller Renewal 3.1.3 and I am not getting a lot of the commands you are using. Any idea why? Different versions, maybe? I would appreciate the help... Thanks!
Just like I said in the intro, I'm not using Renewal. But the original linked in the description.
is there anyway to switch from the renewal to the original version?
No
Link to/Name of mods, used in this video?
Zigzag road is called a chicane
💖
1:38 too unrealistic. Toronto streetcars: 👁️👄👁️
Yay!
Please share the packages used in this video its greater collection
why do you use the old version still
He just explained in the end
What is the highway mod with the retaining wall under it??
steamcommunity.com/workshop/filedetails/?id=1336987320
@@Akruas thank you so much for the reply! I absolutely love your work! Especially altengrad!
How do you generate traffic to test your intersection ?
Flat map with four map entrances and steamcommunity.com/workshop/filedetails/?id=2066406432 these built around them to get some population
Can you link this tram tracks?
steamcommunity.com/sharedfiles/filedetails/?id=1554363713
18:38 does anyone know what is the name of this tunnel? I can't find it!
I literally say that in that very second, it's Highway Over Wall pack.
@@Akruas I’m sorry, but I didn’t understood very well; English is not my native language. Thanks for reply!
Wich mod do you use to zoom so much?
steamcommunity.com/sharedfiles/filedetails/?id=898480258
Could anybody link me his trainstations?
Weeey I am the 2000th person who liked the video :D
The original is much better. But the error appear after load my saved game in my pc. So i use renewal version
Is this only for pc?
yes
@@Akruas thanks, I think I’m done play on ps4 lol
69k subs😂😂
tunnel portal....
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