Buying plasticity is totally worth it. I'm using it almost everyday. Suggestion: please add parametric modeling, non-destructive workflow, history, and maybe a timelapse.
@Red_Paper6495 I used fusion 360, while it's good for parametric modeling, it is way less efficient and fast when it comes to modeling, navigating in 3D is almost as bad as solidworks or autocad, when doing art you need to be flexible when navigating in 3D and platicity is the best at that Fusion is good if you are an engineer or you want to manufacture things because that is it's main purpose, not doing art, but if you are an artist then plasticity is by far the best, the fact that you can easily manipulate the shape even after you filleted the edges is a dream come true Also yes, platicity is CAD because it uses nurbs, meaning you don't have to worry about topology or the poligonal resolution, that is the main thing that defines CAD, not just parametric things or sketch drawings, I can import a model from plasticity into a diferent CAD software like fusion or solidworks and get drawings from there
@Red_Paper6495 "Fusion 360 for your personal version and don't waste money on Plasticity." What if I want to make money with 3D models? With fusion you have to pay a subscription where as with plasticity you pay 300$ and it's yours forever, that's much more preferable Subscription based sucks
I bought it 2 months ago. Quickly made a replacement / upgraded part for my funny Cub RC airplane landing gear which was under engineered. I've played a little bit with CAD I found it frustrating. Plasticity is great and so are the tutorials . There is a bit of a learning curve but it's not frustrating like CAD it's actually pretty enjoyable
I just found your software. I've used Fusion 360 for years and I'm getting discouraged seeing the subscription costs go up while new features are sold as costly extensions=Double whammy. So, here I am. Will parametric modeling be coming to Plasticity? If so can you guesstimate as to when?
This is very cool. I don't think it's for me, but it promises a lot. For my workflow, I need parametrics and a design tree, but it's cool to see something different and innovative.
I just downloaded the software and I can say that I made a pill like shape in 3 minutes. I will definitely buy the license after trying it out a little bit more
I've been wanting to dabble in CAD for a while because I have some ideas for projects that could justify buying a 3D printer. But I'm an artist, not an engineer, so the usual offering of CAD software has been overwhelmingly technical for me. I just want to get my hands in there and start moving stuff around. Plasticity appears to be just the thing I'm looking for. I'm going to download the 30-day trail as soon as I get home from work and see what it has to offer.
@travistucker7317 so far, so good. I'm still rocking the 30-day trail, and I have modeled a bunch of useful things. Quick and easy. Very user-friendly, and I haven't even gotten into the more advanced functions yet.
@@zantium13 But can I modify? Like... Can I transform into solid to change few things? Like fusion prismatic mode? Thats what Im looking for to change software.
LMAO, claiming ease of use followed by Blender's hideous "G-G type keyboard shortcuts is a bad joke. The biggest drawback of this software is that it copies Blender's industry-hostile keyboard shortcuts, and doesn't provide sufficient ways to remap them to something usable. Surface operations can be remapped, but shortcuts inside tool modes are hardcoded to Blender's terrible hotkey assignments.
I don't think we need a new blender or something. I really hate F360 or Solidworks. I would prefer ai powered pragmatic design space rather than parametric design. I very rarely go back to the design history to change something. On those rare occasions when I want to do this, the change I make ends up with failure %100. So I still like to use SAVE AS function.
Blender is free and super pragmatic software but it just needs a little bit of scaling, sizes, metrics, inches bla bla stuff and it is nt made for this. So I learned how to design between fusion and blender very well.
1:15 I like how you moved that part onto that face. If you were on f360 or solidworks that would take a lot of scernarios. I like smart things and i will give it a try.
Buying plasticity is totally worth it. I'm using it almost everyday.
Suggestion: please add parametric modeling, non-destructive workflow, history, and maybe a timelapse.
Plasticity is miles ahead than Fusion 360 for simple 3D CAD modeling. And their subscription model is icing on the cake.
@Red_Paper6495
I used fusion 360, while it's good for parametric modeling, it is way less efficient and fast when it comes to modeling, navigating in 3D is almost as bad as solidworks or autocad, when doing art you need to be flexible when navigating in 3D and platicity is the best at that
Fusion is good if you are an engineer or you want to manufacture things because that is it's main purpose, not doing art, but if you are an artist then plasticity is by far the best, the fact that you can easily manipulate the shape even after you filleted the edges is a dream come true
Also yes, platicity is CAD because it uses nurbs, meaning you don't have to worry about topology or the poligonal resolution, that is the main thing that defines CAD, not just parametric things or sketch drawings, I can import a model from plasticity into a diferent CAD software like fusion or solidworks and get drawings from there
@Red_Paper6495
"Fusion 360 for your personal version and don't waste money on Plasticity."
What if I want to make money with 3D models? With fusion you have to pay a subscription where as with plasticity you pay 300$ and it's yours forever, that's much more preferable
Subscription based sucks
@Red_Paper6495 360 lacks in UI, there is NO dark theme still)
@Red_Paper6495plasticity is CAD. Literally says CAD for artists.
I bought plasticity today. Coming from slow fusion 360, this is a blessing. I also love that its a one time payment! Just like in good old times
i hope they do not fuck up the entire software with the licencing
I bought it 2 months ago. Quickly made a replacement / upgraded part for my funny Cub RC airplane landing gear which was under engineered. I've played a little bit with CAD I found it frustrating. Plasticity is great and so are the tutorials . There is a bit of a learning curve but it's not frustrating like CAD it's actually pretty enjoyable
Excellent promo. If I hadn't bought Plasticity, I would definitely be doing so now.
I just found your software. I've used Fusion 360 for years and I'm getting discouraged seeing the subscription costs go up while new features are sold as costly extensions=Double whammy. So, here I am.
Will parametric modeling be coming to Plasticity? If so can you guesstimate as to when?
This is a creator I would love to support.
Will there be an iPad version in the future?
This is very cool. I don't think it's for me, but it promises a lot. For my workflow, I need parametrics and a design tree, but it's cool to see something different and innovative.
it s the best cad for modelling nice .you can make it on the top of all next years keep adding every useful things
Looks greater than fusion for creativeity works
I think I just busted seeing the possibilities
I just downloaded the software and I can say that I made a pill like shape in 3 minutes. I will definitely buy the license after trying it out a little bit more
3 mins is too long, isnt it?
@@artmosphereID WELL WEHNE UR NEW NO
Plasticity is amazing and next we need an asset brower
Nothing like that ever done in history❤, industry will remember how stupid it was before...
I've been wanting to dabble in CAD for a while because I have some ideas for projects that could justify buying a 3D printer. But I'm an artist, not an engineer, so the usual offering of CAD software has been overwhelmingly technical for me. I just want to get my hands in there and start moving stuff around. Plasticity appears to be just the thing I'm looking for. I'm going to download the 30-day trail as soon as I get home from work and see what it has to offer.
What do you think?
@travistucker7317 so far, so good. I'm still rocking the 30-day trail, and I have modeled a bunch of useful things. Quick and easy. Very user-friendly, and I haven't even gotten into the more advanced functions yet.
@didjargo nice. I'm gonna try it too. Maybe this weekend or when I have a little time
Hi. In plasticity can I import a STL do modify some parts? My objective is for 3d print. Thanks
You can. .stl .obj and .step are supported.
@@zantium13 But can I modify? Like... Can I transform into solid to change few things? Like fusion prismatic mode? Thats what Im looking for to change software.
Yes, but the resolution will be limited to your original stl. Open an stl file in plasticity will not magically increase the resolution.
This is really great content!
is there a way to select 2 edges or point and tell it to make the distance between them 5cm by only moving point B ?
Does Plasticity have tools for making screw or pipe sized threading?
Not
@@dydmp Thanks
Models made here can be used in Blender?
I'm using it every day too. I dumped inventor 6 months ago, tired of the nonsense monthly fee.
Buying next week
How easy is to turn this models into a high poly model?
Why there's no history like nxug
I've bought the Indie licence and lack of solid, xNurbs, importing svg and surfacing tools made me sad :(
Can you do accurate drawings like fusion 360 or is this like blender. I have experience in blender
Please, add parametric modeling.....thanks
I usecad for plasma cuting, this software can export .dxf files?
its probably transferable.... with other software
Blender Bridge is cool idea!
LMAO, claiming ease of use followed by Blender's hideous "G-G type keyboard shortcuts is a bad joke. The biggest drawback of this software is that it copies Blender's industry-hostile keyboard shortcuts, and doesn't provide sufficient ways to remap them to something usable. Surface operations can be remapped, but shortcuts inside tool modes are hardcoded to Blender's terrible hotkey assignments.
yeah it cant be remapped which sucks big time why is it g? wtf
I don't think we need a new blender or something. I really hate F360 or Solidworks. I would prefer ai powered pragmatic design space rather than parametric design. I very rarely go back to the design history to change something. On those rare occasions when I want to do this, the change I make ends up with failure %100. So I still like to use SAVE AS function.
Blender is free and super pragmatic software but it just needs a little bit of scaling, sizes, metrics, inches bla bla stuff and it is nt made for this. So I learned how to design between fusion and blender very well.
1:15 I like how you moved that part onto that face. If you were on f360 or solidworks that would take a lot of scernarios. I like smart things and i will give it a try.
What exactly would "AI" improve here?
Powerfull tool
I never put likes on videos, but ifi didn't on this, I am going to hell.
you got eminem flow🤣
Blender is still the best. And free.
Blender doesn't do CAD. You can use both in conjunction:)