[TAS] GBA Pokémon FireRed in

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  • Опубліковано 19 гру 2024

КОМЕНТАРІ • 244

  • @innenkosnarukami2450
    @innenkosnarukami2450 10 років тому +167

    The little box at the bottom explaining things made this much more enjoyable.

    • @SullySadface
      @SullySadface 8 років тому +12

      There was so much to watch here, I never got bored.

  • @phimema
    @phimema 11 років тому +76

    00:00:30 "Is it right that you are I and he is U?" :D

  • @Omega7321
    @Omega7321 7 років тому +266

    No matter how hard you try, Blue will always be a faster runner of the game.

  • @poppliogaming885
    @poppliogaming885 8 років тому +183

    'Goes to hall of fame"
    "Say, how long have you been a trainer?"
    I - "About two hours."

  • @Pika250
    @Pika250 10 років тому +110

    Keep in mind, this is pre-XY, before Clefable went Fairy. Normal had perfect neutral coverage alone except Gastly line (part Ghost), Magnemite line (part Steel), and the Rock families, hence Water Pulse as coverage. And I didn't even mention how many times Metronome was needed in the endgame, especially that Low Kick on Lorelei's Lapras. PP management was perfect throughout the run.

    • @cyntheticconjurer
      @cyntheticconjurer 10 років тому +21

      Kudos to the TASer for manipulating Metronome. That's got to be evil to work with.

    • @-jobrocodwawz-6226
      @-jobrocodwawz-6226 8 років тому +2

      +civlover97 I can imagine aye...

    • @miningtrout2868
      @miningtrout2868 7 років тому +1

      Pika250 this might seem like a dumb question, but wouldn't it be better for clefable to have minimum HP?

    • @miningtrout2868
      @miningtrout2868 7 років тому

      Caio Ribeiro taking damage with more hp takes more time than taking damage with less hp

    • @Pika250
      @Pika250 7 років тому +7

      Mkdasher said specifically that hp on Clefable was irrelevant. Even to the frame.

  • @alexshablovsky8864
    @alexshablovsky8864 Рік тому +22

    It's kinda impressive how even tool asissted speedrunners didn't find the way to skip catching tutorial

  • @hatyyy
    @hatyyy 3 роки тому +20

    1:16:03 this is where the fun begins(metronome)

  • @9bladesofice
    @9bladesofice 8 років тому +35

    1:37:00-1:37:06 seemed like it went exactly to the music haha. Also this was an interesting run to watch I loved how for metronome the perfect move would always seem to happen.

  • @Ogmobot
    @Ogmobot 11 років тому +12

    The counters on the right look awesome! They really help you keep track of what's going on.

  • @jsoyinka
    @jsoyinka 3 роки тому +8

    This video layout is sexy af, literally rewatching the whole video, bc of how much I appreciate the annotations.

  • @Antsaboy94
    @Antsaboy94 8 років тому +33

    Metronome in TAS? Oh, you sly fellow, you!

  • @Bounceyboy
    @Bounceyboy 8 років тому +66

    Next time you make a layout for a TAS, I think an input display would be fantastic and pretty easy to implement.
    Amazing work, this TAS is sick

    • @mkdasher
      @mkdasher  8 років тому +19

      +Bounceyboy yeah it's easy but, I don't think an input display is very interesting for a pokemon TAS tbh. I don't know.

    • @renakunisaki
      @renakunisaki 8 років тому

      +mkdasher I think it'd be cool to show inputs, and maybe EV total, held item, money. You can shrink the comment box at the bottom for more space.
      btw why do the numbers glitch sometimes? Especially on Nugget Bridge.

    • @ihihihihihihih4221
      @ihihihihihihih4221 6 років тому +5

      @@renakunisaki oh, and all the dialogues should be displayed, and a crit counter, and all Pokémon that he encountered... I mean, cmon, this shit is so useless, why would you ever want to see it

  • @cudamalloc9054
    @cudamalloc9054 7 років тому +22

    you used the HELP MENU TO RNG CRITS?
    That's freaking brilliant!

  • @Jasmine11112
    @Jasmine11112 8 років тому +18

    All that's in that help menu is "How to hit every time you use a move"

  • @Tramveller
    @Tramveller 7 років тому +9

    This peeping noise from the low health status is like having the police around xD

    • @ENCHANTMEN_
      @ENCHANTMEN_ 7 років тому +5

      this is the hp police, heal now or you're under arrest

  • @krloxvj
    @krloxvj Рік тому

    I cant believe this old video! You are amazing!

  • @geoidYT
    @geoidYT 10 років тому +2

    By the way, your commentary on the bottom lured me into this, because normally a 1 hour and 50 minute run with no speaking whatsoever would lull me into sleep.

    • @AwesomeHairo
      @AwesomeHairo 8 років тому +1

      I watch those videos to purposely fall asleep early

    • @Thejejedu56100
      @Thejejedu56100 4 роки тому

      @@AwesomeHairo me too :)

  • @realpvzdamemes
    @realpvzdamemes 6 років тому +3

    This TAS is really great. Will be helpful for my Touhou Puppet Play gameplay.

  • @NeoDodge
    @NeoDodge 11 років тому +13

    Amazing run

  • @Palontras
    @Palontras 11 років тому +4

    I love your runs dude :) Keep up the great work!

  • @ERROR24016
    @ERROR24016 6 років тому +1

    First pokemon/trainer-I
    The one used at around 34:32-C
    Rival-U

  • @jeffreyzilla
    @jeffreyzilla 7 років тому +2

    Couldn't find it in the comments and since this is an old video I doubt I'll get a reply any time soon, but in some cases (like 7:43 for example) there's a single frame with 99/35 Tackle PP, 185/30 Tail Whip PP, 42/0 - PP, 18/0 - PP and seemingly random IV and EV changes. I noticed it earlier near the start, but thought I was just seeing things so didn't rewind.
    What's up with that?

    • @francisco2974
      @francisco2974 6 років тому +2

      jeffreyzilla I believe those stats are read from the memory, so perhaps the glitch due to the game reading and loading them almost instantly. But hey, I'm no expert

    • @terryandjulie
      @terryandjulie 5 років тому +1

      It was TAS which is a glitch that makes him always crit but bugs out the game kind of

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 3 роки тому +4

      @@terryandjulie wtf, stop spreading misinfo.

  • @jon6071
    @jon6071 6 років тому +3

    Playing as background music just for the fucking feels

  • @Saddler46
    @Saddler46 9 років тому +8

    Very nice run and good jobs for this TAS ^^

  • @beta511ee4
    @beta511ee4 5 років тому +7

    Any chance you'll do a TAS covering post-game? Especially since you'll have to optimize catching 60 Pokémon?

  • @gladJonas
    @gladJonas 8 років тому +8

    Can you do a commentary

    • @erm_5557
      @erm_5557 3 роки тому

      woah found gladJonas

  • @TheSamiG
    @TheSamiG 4 роки тому +4

    Why did you pick the Girl over the boy? Wouldn't it be faster to pick the boy as Bill calls you 'bud' and 'Pal' instead of 'Lady'?

    • @KopperNeoman
      @KopperNeoman 4 роки тому

      Maybe picking Leaf over Red was for RNG manipulation.

  • @gold3263301
    @gold3263301 11 років тому +10

    dat bond with your C

  • @alexacosta3655
    @alexacosta3655 4 роки тому +1

    Clefable is God I've saying it since Fire Red but people only starting caring about him since he got his fire type.

  • @Thejejedu56100
    @Thejejedu56100 4 роки тому +3

    Nice job guy !
    I have 2 questions, what is not included in thé in-game time here ? Animations ?
    Arent any attack when a critical hit arent necessary ? At the end for example

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 3 роки тому +2

      Sometimes you can hit a max roll hit that would KO rather than getting a critical hit and losing a second. And animations were disabled for obvious reasons

  • @youknowwhatsreallysofunny
    @youknowwhatsreallysofunny Рік тому

    48:13
    Why is the health bar yellow? You have more than 50% health.

  • @ReubenWalton
    @ReubenWalton 3 роки тому

    Is the music normally this fast or has it been sped-up for this video?

  • @mayorpauline7828
    @mayorpauline7828 8 років тому +4

    Why aren't Tool Assisted Speedruns on the leaderboards? Couldn't they havee their own caegory?

  • @TheAndy725
    @TheAndy725 6 років тому +2

    Optimization potential: at 32:00, wouldn't it be faster to run through the grass and talk to the trainer from behind rather than having them walk to you? Would only save a few frames and maybe require RNG manip but still

    • @marioruiz5758
      @marioruiz5758 4 роки тому +1

      You'd have to turn around cause he would block your way

    • @IschmarVI
      @IschmarVI 2 роки тому

      you would have to do very awkward movement for this so I don't know if it saves time. Also, remember that encounters aren't easily maniped in this game so maybe it simply wasn't possible.

  • @RyanSilva-og6mh
    @RyanSilva-og6mh 4 роки тому +2

    Wait... U's Bulbasaur didn't evolve??

  • @anthonycasagrande7919
    @anthonycasagrande7919 8 років тому +2

    Okay, I have to know how to implement those status menus on the side. I'm no TAS'er but those are SWEET. Do they have anything like that for Gen 1/2? I have heard about Lua but I've never used it before...

  • @connfdm
    @connfdm 8 років тому +2

    why did you open the menu during the first blue fight? the only reason i see for it in a tas is to land critical hits, which you didn't do.

    • @mkdasher
      @mkdasher  8 років тому +1

      I had to hit a max. damage range there, and it was barelly faster to manipulate it that way. Unfortunatelly RNG advances slowly until I get for the first time to a pokemon center (Cerulean), so some battles until that point can look a bit sloppy if RNG isn't favourable.

  • @TMAllBest
    @TMAllBest 6 років тому

    at some moment at 1:55, how tf can we see "pp 185/30", and 167 ev ?

  • @Thunder-Sky
    @Thunder-Sky 6 місяців тому +1

    I can't help but be baffled, why the extra moonstone?

  • @Blarbonko
    @Blarbonko Рік тому

    He’s so real for this one

  • @Grogir
    @Grogir Рік тому

    1:32:05 unoptimal movement, is this intended?

    • @mkdasher
      @mkdasher  Рік тому

      can't tell 100% sure cause this was 9 years ago, but it seems like a movement mistake yeah.

  • @seal9454
    @seal9454 4 роки тому +1

    Imagine flying from city to city on the back of a PIDGEY!

  • @insanebluefin3234
    @insanebluefin3234 2 роки тому +2

    i think even without TAS metronome cheese, using clefable is alot more enjoyable than using blastoise for me, clefable gets every good tm that you would want, it gets psychic, return, thunder, blizzard, with blastoise you have to set up to +6 against almost every difficult fight, for example blastoise cant deal with gyarados at all, and your rival has one in every fight plus lance has one as well, i think even at plus 6, bite is a 2 or 3 hit KO. its especially bad in elite four round 2, might as well catch mewtwo at that point, its way better. also blastoise struggles with lorelei as well, again bite does like no damage, you have to set up like crazy, meanwhile clefable sweeps at +2 with thunder. clefable struggles at no fight in the entire game, you have to set up to +2 x special at best, +3 if your ivs are bad in some fights, but never beyond that, also clefable gains levels super quickly, at the end of the game it will be about 5 levels higher than blastoise would be.

  • @terryandjulie
    @terryandjulie 5 років тому +1

    1:01:53 water pulse 163 pound 90 mega punch 135 mega kick 102

  • @emodu74100
    @emodu74100 7 років тому +1

    Just perfect congratulation !

  • @matheusinho2102
    @matheusinho2102 2 роки тому +1

    How did you put the counters on the lower right? I really wanted to know, this will help in my training

  • @NASCARFAN160
    @NASCARFAN160 10 років тому +11

    Why did you open up the help menu at 2:25?
    Also, I don't usually watch full TASes the whole way through, but the extra HUD and commentary have lured me into it. Good job, I love seeing people put extra effort into their TAS videos.

    • @mkdasher
      @mkdasher  10 років тому +12

      Help menu is opened for luck manipulation purposes. When it's opened, the RNG works a bit different. Basically I open it when not opening it would take longer to manipulate what I want. At 2:25, I need a max damage range hit on Bulbasaur, and would have taken longer to hit if I didn't open the help menu. For more details you can check the submission page where it's explained more technically as well.

    • @NASCARFAN160
      @NASCARFAN160 10 років тому +4

      mkdasher Ah, I see. Thanks, and nice work.

  • @Ryker_One
    @Ryker_One 7 років тому +3

    Do you re load the save state each time until a critical hit happens? Forgive my ignorance I know nothing of how TAS runs work. Very curious. How long did this run take to make?

    • @ENCHANTMEN_
      @ENCHANTMEN_ 7 років тому +3

      The game isn't actually perfectly random, if they reloaded the game and tried again exactly as before, there would be no change. Instead, other things are done to manipulate the pseudo-random number generator to achieve the desired result, whether that be delaying the input by a few frames, or performing inputs such as rearranging moves or quickly opening and closing the help menu.

    • @IschmarVI
      @IschmarVI 5 років тому

      This is likely played by a bot that is programmed to do specific inputs in a specific order. In order to program these bots, things such as savestates, additional software, that allows you to monitor the RNG etc. are used.

    • @zuils
      @zuils 3 роки тому

      @@IschmarVI they aren’t bots. A human creates inputs and then the emulator plays all the inputs in the correct order

  • @PrincessGrouchy
    @PrincessGrouchy 6 років тому

    I love the side bar!

  • @beta511ee4
    @beta511ee4 5 років тому +1

    How do you create a thumbnail as shown in the sidebar?

  • @Cadungo
    @Cadungo 10 місяців тому

    Why you didn't go straight in the nugget bridge? wouldn't it be a few seconds faster ?

  • @AmericanChoirboy
    @AmericanChoirboy 11 років тому +1

    How did Clefable outrun Alakazam?
    Edit: I suppose a quick claw would explain it, but i dont know if he used it or not. I didn't watch the whole thing.

    • @mkdasher
      @mkdasher  11 років тому +6

      yeah, quick claw.

    • @AwesomeHairo
      @AwesomeHairo 8 років тому +1

      Lol I completely forgot she was holding that. I thought it was because all opponent's Pokemon has 0 IV in everything

  • @TrueTrickster2016
    @TrueTrickster2016 7 років тому +2

    One Punch & Kick Clefable!

    • @butteredsalmonella
      @butteredsalmonella 6 років тому

      Nice camilla pic, did you try to touch her melons already?

  • @benjamincools938
    @benjamincools938 8 років тому +2

    can you make a round2 tas vid?

    • @ItzWindyyy
      @ItzWindyyy 7 років тому

      Benjamin cools this!

  • @thesaucypickle9866
    @thesaucypickle9866 8 років тому +1

    how do you TAS GBA games? I couldn't figure it out

    • @Gabriel64468
      @Gabriel64468 8 років тому

      emulators probably?
      or you just open everything up and go nuts

    • @thesaucypickle9866
      @thesaucypickle9866 8 років тому

      Gabriel S well I assumed with an emulator but I couldn't figure how to go frame by frame or make the movie in VBA

    • @tungstenzephyr
      @tungstenzephyr 8 років тому +1

      You should use BizHawk ... that's usually the emulator for TAS on GBA

    • @thesaucypickle9866
      @thesaucypickle9866 8 років тому

      ***** I've dabbled in TASing on dolphin before but can't figure out vba

    • @AMaplestoryFan
      @AMaplestoryFan 8 років тому +1

      Look around the VBA's settings for the frame advance key, then press it to pause and advance the game by one frame.

  • @cristianbarraza160
    @cristianbarraza160 4 роки тому +3

    wow yo me demore como un año en pasarme el juego

  • @pinksheep752
    @pinksheep752 4 роки тому +1

    @mkdasher I know this is an old TAS, but at 1:08:18, why did you go around everyone instead of just going left straight to the gym leader?

    • @mkdasher
      @mkdasher  4 роки тому +4

      this gym has invisible walls so that's the fastest path you can do to get to the gym leader.

    • @pinksheep752
      @pinksheep752 4 роки тому +1

      mkdasher oh

  • @donnie_darkoo
    @donnie_darkoo 4 роки тому

    I don't get the metronome part...how did he get the correct move/critical hit everytime?
    Glitch or something?

    • @user-lf5xq4gu1g
      @user-lf5xq4gu1g 4 роки тому

      Save states.

    • @IschmarVI
      @IschmarVI 2 роки тому

      basically, the RNG (random number generator, that "thing" that makes anything happen that is random) advances every frame but always starts from the same point when booting the system. So by plaing out every single button input throughout the entire run, you can completely control the RNG in the game and thus crit whenever you want. However, in order to actually *get*, say a critical, you have to allow the RNG to advance to a certain point until you actually use the move, which is, why there is so much help-menu flashing, move swapping and waiting. You find more information about this in the video description.

  • @whiteknight1442
    @whiteknight1442 7 років тому

    how did you coincided super effective moves with critical hit by metronome

  • @chizzicle
    @chizzicle 9 років тому +1

    I've read through the whole submission on tasvideos and there's one thing I just can't figure out.
    Why did you get the Moonstone from Rocket Hideout? Other than unavoidable items it's the only item you get that is not used.

    • @mkdasher
      @mkdasher  9 років тому +2

      Chizz You need to pick it up because it's in your way. Notice at 49:44 that moonstone is blocking the path.

    • @chizzicle
      @chizzicle 9 років тому +2

      mkdasher Oh, you're right (well of course you re, it's your run after all) How did I miss that...

  • @blues03
    @blues03 9 років тому

    I wonder why the stats/move overlay on the screen sometimes bugs out.

    • @YuriNator557
      @YuriNator557 9 років тому

      +blues03 Maybe the stats for the newly generated pokemon load for a split second, but he changes it back to his Pokemon's stats?

    • @blues03
      @blues03 8 років тому

      lolguy49 Hmm, I suppose that makes sense.

    • @blues03
      @blues03 8 років тому

      ***** Ah, nice. Thanks for the clarification.

    • @SullySadface
      @SullySadface 8 років тому

      +️ ️ they don't seem to change though

  • @ROTMGmimighster
    @ROTMGmimighster 10 років тому

    How did metronome get the perfect move both times? Is there a method because I also saw you move left and right on the move selection and then the blue menu pop up after. Is it at exact times there are different moves?

    • @ivabra
      @ivabra 10 років тому

      I don't know exactly how it works but it's about how much time you let the game run. The concept is called random number generating, that's how the game decide if you have a critical hit or not. So he moves left and right to be right on time to get a critical hit. It's the same way for metronome, it's all about timing, he needs to wait for a particular exact moment, and when he executes the attack metronome, the generator generates the attack that MKdasher wants to choose. So I guess since it's a TAS, MKdasher studied all the possibilities and he made the emulator pick the attack at the right time to get the right move/to get critical hits. I hope this helps you

    • @ROTMGmimighster
      @ROTMGmimighster 10 років тому

      ivabra
      Ok thought it would be something along those lines thanks :)

    • @butteredsalmonella
      @butteredsalmonella 6 років тому

      RNG abuse.

  • @KusogeMan
    @KusogeMan 7 років тому +1

    will round2 TAS ever come?

  • @thesaucypickle9866
    @thesaucypickle9866 8 років тому

    I wish you'd do the aftergame
    maybe in a future run?

  • @kapselinho9253
    @kapselinho9253 8 років тому

    clefable my favourite pokemon

  • @SullySadface
    @SullySadface 8 років тому +2

    Braille? In a video game? Alright...

    • @renakunisaki
      @renakunisaki 8 років тому +2

      It's used as a cipher in some postgame area.

  • @3ubirarada392
    @3ubirarada392 7 років тому

    this may be late but i'm gonna ask it: wasn't it faster manipulating the trash bins in electric gym rather than walking?

    • @gigogrom216
      @gigogrom216 Рік тому

      this also may be late, but he sertainly manipulated them

  • @kablooey60
    @kablooey60 8 років тому +45

    By the way, if you like this game, buy it, or die.

    • @themariomedic8753
      @themariomedic8753 8 років тому

      Hahaha gotta love Game Freak

    • @wheatzies
      @wheatzies 8 років тому

      The Yin Of Yangs They really screwed pirates over when Sun and Moon got leaked also

    • @themariomedic8753
      @themariomedic8753 8 років тому

      S'mOreo How?

    • @wheatzies
      @wheatzies 8 років тому

      The Yin Of Yangs Pokemon Moon got leaked early and people with modded 3DS' could pirate the game. People who attempted to go online got PERMANENTLY banned from any form of online on that 3DS (even the eShop). Also, people who used PKHex (a program that can get people any Pokemon they want) experienced a save glitch, only to the people who used it.

    • @themariomedic8753
      @themariomedic8753 8 років тому

      S'mOreo Damn

  • @gmk9321
    @gmk9321 3 роки тому

    1:34:00 When metronome is gonna be used roughly

  • @AxG24163
    @AxG24163 3 місяці тому

    Bulbasaur, Ivysaur y Venosaur, se hicieron cliente de clefable! 🤣

  • @HansaGBB
    @HansaGBB 8 років тому +2

    How you can do critic hits all time?

    • @connfdm
      @connfdm 8 років тому

      rng manipulation

    • @HansaGBB
      @HansaGBB 8 років тому

      +Ɗσggσ (jews) wut

    • @connfdm
      @connfdm 8 років тому +1

      Hansa DH​ every frame, the game randomly decides whether or not a hit will be critical, alongside calculating damage rolls, who wins a speed tie, what move metronome will roll, etcetera. these randomly decided acions are known as RNG. in a TAS, the creator goes through every frame until they get a certain set of RNG elements that will make the game go by faster, mainly critical hits.

    • @butteredsalmonella
      @butteredsalmonella 6 років тому

      Rng manipulation/Abuse, Rng short for Random Number Generator checks on every frame and one in many frames there is a chance to hit, miss or crit.

  • @RidleyPhantom
    @RidleyPhantom 8 років тому +4

    This is really cool.
    Have you ever tried manipulating RNG to find shiny pokemon?

    • @mkdasher
      @mkdasher  8 років тому +7

      I don't have special interest in shiny pokemon but yeah I can do it easily, specially on gen 4.

    • @vu1can_sn1p3r4
      @vu1can_sn1p3r4 7 років тому +1

      L

    • @kennedyozemwogie7958
      @kennedyozemwogie7958 6 років тому +1

      mkdasher Why gen 4 specifically?

    • @MrObsesion
      @MrObsesion 6 років тому +2

      because in Gen4 you can manipulate the frames and the seed easily, in FR/LG it depends of your fast fingers at start screen

    • @GobouLePoissonBoue
      @GobouLePoissonBoue 3 роки тому +1

      Gen IV has the cute charm glitch.

  • @chasesan
    @chasesan 4 роки тому

    Why did you pick up the second moon stone?

    • @guiirg100
      @guiirg100 4 роки тому

      It was on the way, he couldn't pass without catching it

  • @nta1125
    @nta1125 11 років тому

    Why are the stats changing during the battle? It's like a splitsecond, and then it resets lol

    • @Iejoshy
      @Iejoshy 10 років тому

      Regular counter lag

    • @sugar_700
      @sugar_700 Рік тому

      I think it may be due to Pokemon data encryption. To make cheating harder, Gen3 games encrypt Pokemon data, and the stat sidebar assumes that Pokemon information is encrypted. Except the problem is that sometimes game decrypts Pokemon to do some processing on them and then re-encrypts them, and seeing decrypted Pokemon confuses stat sidebar (as it tries to decrypt already decrypted information).

  • @galaxyquestminute7490
    @galaxyquestminute7490 3 роки тому

    Would it have saved time to box all of your HM users before the E4 like most speedruns do? Or was avoiding that PC trip mostly for style points?

    • @stewart8908
      @stewart8908 3 роки тому

      My assumption is that speed runners have to do that to heal before e4 so depositing them is a time save over the animations at the end vs the TAS run not needing to heal so the animations at the end are faster than time it would take to deposit

    • @DementedHeavy
      @DementedHeavy Рік тому

      I mean, he did only use a clefable to beat the elite four so he didn't have to go to the pc and waste time depositing the pokemon

  • @dantesparda9488
    @dantesparda9488 6 років тому +1

    why he always crits ?

  • @neon8267
    @neon8267 4 роки тому

    The rival: Speed runer?

  • @SameInTheEndDude
    @SameInTheEndDude 9 років тому

    I ran some calcs (on pokemon showdown) for some of these hits.
    For example for the OHKO on Nidoking at 1:27:00
    Clefable Body Slam vs. Nidoking on a critical hit: 119-141 (84.3 - 100%) -- 6.3% chance to OHKO
    (I calced Body Slam but changed its BP to 80, same as strength).
    For this to have a (slim) chance to OHKO, with consideration of your stats, that Nidoking must have had a -Def nature and Def IV of 21 or less.
    Not only is that pretty interesting, but my question here is, how do you accomplish such odds? Is this a simple resetting until you get the right stats, or does TAS mean, somehow changing all your oponents stats so you can OHKO them witch certain moves?
    Really nice run and looking forward to a response.

    • @Gutawer
      @Gutawer 9 років тому +3

      +Trostpreis Just saw this comment, and since nobody has responded, better late than never I guess!
      In most older games, the calculation done to determine randomness is completely predictable (It still is, technically). When the game is advanced to the Press Start screen, the GBA's timer (which measures from bootup) is copied to memory address 0x02020000. Then, every time the game needs a random number, it calls this formula: Result = [(0x41C64E6D * Seed) + 0x6073] The last 32 bits of the Result are made into the seed, while the first 16 bits are used as the random number. This means that every time the game needs a random number (which is basically all the time as it decides NPC movement among other things) the formula is called again.
      In a TAS, you can slow down the game to a very slow amount, and have it advance one frame on the press of a button, then go backwards in time to correct any mistakes. What this means is that MKDasher can wait in certain places to allow the RNG to advance, meaning that he can get really good nature and IVs. Notice how he picks a specific name instead of mashing A? Mashing A would be faster if this wasn't a TAS, but he has to wait to get the IVs he wants, so might as well have fun with it, right? The IVs aren't not perfect, because getting perfect IVs would require more waiting than the amount of time it would save. He can also wait in battle to make his enemies to moves that are good for him. Most importantly, though it means he can get crits whenever he wants, just by waiting a certain amount of time.
      He uses this waiting technique to get perfect moves using Metronome later. You can read his full length explanation here: tasvideos.org/4143S.html
      Also, note that the formula used for Wild Pokemon is based on his steps in the area. This means that no matter how much waiting he does, he can't avoid wild encounters.
      Hope I helped (even if it's a little late)!

    • @SameInTheEndDude
      @SameInTheEndDude 9 років тому +1

      Wow thank's a lot for the response! Really cleared up all my questions.

  • @TheHardRocker2121
    @TheHardRocker2121 9 років тому

    Are there any glitches used in this TAS?

  • @filmesresumos169
    @filmesresumos169 8 років тому +2

    it's been two years that I do not see TAS

  • @ytka6291
    @ytka6291 4 роки тому +1

    One quastion: WHY CLEFABLE?

    • @IschmarVI
      @IschmarVI 2 роки тому +2

      because it has some excellent qualities specifically for a TAS run.
      - it is available early and has a very early power spike with the instant evolution (good earlygame)
      - it has STAB on normal type moves and can learn both mega kick and mega punch. This is good because normal type moves are normally effective against most enemies and you want' that because super/not very effective moves prompt an extra text box which wastes time. So having strong normal type moves is desirable. And with the ability to get criticals and high rolls as well as to basically ignore accuracy, clefables 70 base attack is actually not that bad anymore.
      - it has a relatively short cry which also saves time compared to, say, nidoking, which has a longer cry.
      - metronome heaven

    • @Aeddy35
      @Aeddy35 11 місяців тому

      I assume not learning level-up moves helps as well.

  • @Alphamenter
    @Alphamenter 10 років тому +1

    C has some good ivs

    • @geoidYT
      @geoidYT 10 років тому

      Angel Mendoza www.smogon.com/ingame/misc/evs_ivs Here ya go, have a fun read.

  • @thesarcastic4691
    @thesarcastic4691 4 роки тому

    I don't get why he/she keeps pressing the L and R buttons

    • @DM-of5sl
      @DM-of5sl Рік тому +1

      The help menu is brought up to help with RNG manipulation, so moves can hit/crit when needed

  • @redmercer4158
    @redmercer4158 11 років тому +1

    Suggestion: Name Rival "E". Might save a frame, and it's still kinda jokey

    • @mkdasher
      @mkdasher  11 років тому +10

      doesn't save anything since I have to wait to get the good Squirtle anyway.

  • @Nootathotep
    @Nootathotep 8 років тому

    why didn't you name Rattatta A?

    • @Jasmine11112
      @Jasmine11112 8 років тому +1

      I would assume it's because its name won't show up enough to make it worth extra time to nickname it.

    • @IschmarVI
      @IschmarVI 2 роки тому +1

      Late but whatever. Yes, that's the reason. While naming a pokemon one letter saves time whenever the name shows up, naming it in the first place also costs a considerable amount of time. So in order for this to actually be worth it, the pokemon needs a substantial amount of screen time.

  • @Nearnae
    @Nearnae 8 років тому +3

    so guys, if you want to play firered/leafgreen really fast, then let metronome-nevermissing-clefable carry you!!!!!!!

  • @yuumijungle548
    @yuumijungle548 3 роки тому

    so how realistic is metronome in a non tas run? xD

  • @StickFiguresMaster
    @StickFiguresMaster 10 років тому

    Choosing the suggested 1st name and not editing your window colors wouldve and couldve saved you a few more secs for proper tas

    • @abcdefghilihgfedcba
      @abcdefghilihgfedcba 10 років тому +1

      He had to wait to pick up Squirtle in order to get good stats on it, so those waits didn’t actually cost any time.

  • @michaelhaverbusch9142
    @michaelhaverbusch9142 3 роки тому +1

    Out of curiosity why did you not just try to catch moltres in the victory road he was right there

    • @FlameAstro
      @FlameAstro 3 роки тому +2

      That’s Gen 1 and Let’s Go. Moltres is not in Victory Road in FRLG. He’s on the first island.

    • @WingedEspeon
      @WingedEspeon 3 місяці тому

      Clefable 1 shot the entire elite 4 and champion. Catching another Mon would just be time loss. Also Moltres isn't even there anyway

  • @YaveYu
    @YaveYu 7 років тому +1

    Why TASer usually choose girl, not boy?

    • @YuriNator557
      @YuriNator557 7 років тому +2

      because leaf is hot Kappa

    • @YuriNator557
      @YuriNator557 7 років тому +2

      also, in ruby/sapphire/emerald, the male rival doesn't talk as much as the female rival
      >sexism

    • @butteredsalmonella
      @butteredsalmonella 6 років тому

      Yuri not that. Speedrunners care less about their quotes, much less their sprites. I think it's about something else.

    • @YuriNator557
      @YuriNator557 6 років тому +3

      I comment at comment sections saying they talk less would imply that they spend less time cycling through text, therefore making the run slightly faster

    • @IschmarVI
      @IschmarVI 2 роки тому

      in FRLG, boy vs. girl doesn't matter in a regular speedrun so it's considered preference there. However, there might be some very specific stuff (maybe saving a single frame or RNG-manip related stuff) going on in a TAS so I can't say for sure.

  • @LunaEl7273
    @LunaEl7273 Рік тому

    1:34:00 WHAT

  • @j4yb1rd
    @j4yb1rd 11 років тому +1

    Watched the entire thing! I finally have a life! XD

  • @matthewmea3566
    @matthewmea3566 5 років тому

    I just came to see which starter it picked.

  • @papanyaaziazaygngegameazaa6767
    @papanyaaziazaygngegameazaa6767 6 років тому

    where do you get the mad elixer?

  • @BubbledDEV
    @BubbledDEV 7 років тому +2

    PRAISE HELIX

  • @camlicamli5133
    @camlicamli5133 23 дні тому

    Good

  • @HansaGBB
    @HansaGBB 8 років тому

    And where is the island missions?

  • @papanyaaziazaygngegameazaa6767
    @papanyaaziazaygngegameazaa6767 6 років тому

    is that the 'critical hit only' trick?

  • @abinadabesantos2934
    @abinadabesantos2934 6 років тому +2

    *USE THE POKÉMON CENTER*

  • @winguard007
    @winguard007 4 роки тому +1

    Stand User: I
    Stand Name: C

    • @winguard007
      @winguard007 4 роки тому

      @@NazimUddin-we5tv Rival stand: P