Hey james could you do something with a failed rollercoaster. (Like Togo Windjammer Surf Racer or Drachen Fire) and make them not crappy? I think it would be an unique challenge and I could see the Surf Racer more if a Launch coaster is you need a spark.
@@JamesTaylor6 I have seen all the rumors and concept videos about RMC American Eagle and wanted to know your opinion on how the layout would look. I think it would also be a pretty cool video. Thanks.
Awesome projects. I think your no.1 coaster seemed a bit too fast. You finish on the final brake run with enough speed to do that whole circuit again, maybe slow the launch down a bit as it doesn’t need to be that fast
Thank you! All the forces were safe on that coaster so I just left it at that speed, I've had a lot of people tell me that I should've slowed it down though.
@@JamesTaylor6 the layout is great but the speed and elements dont work well together. Looks like a blackout machine, which is okay to an extent, like the current i305, but some of those banks and rolls just look like they would be incredibly intense, too much so for the average rider to find it enjoyable. Maybe an enthusiasts dream, but we're a minority sadly.
Thank you! Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white. To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white. Then just refresh the park and everything should be white.
Is it just me or is all this music strangely familiar. I swear they’re all a soundtrack to a game, movie, or TV show. The one for number 31 sounds straight out of Beowulf and there’s no way number 23 isn’t something Nintendo.
Yes, a lot of these songs are from Nintnedo as none of their soundtracks are copywrited. Number 23 is Infinite Azure from Tekken 7 and 31 is Dragonborn from Skyrim
Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white. To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white. Then just refresh the park and everything should be white.
@@JamesTaylor6 TYSM!!!! :D I really appreciate the detail. I kept trying to play around in advanced haha. Also, I just saw another person's white background comment - I should have looked first lol.
Epic creations. Only one critic in my opinion... Some of those ending brake runs seem a bit drawn out. but other than that, I wanna see these in real life
Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white. To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white. Then just refresh the park and everything should be white.
@@aquabob9335 b&m makes solid coasters but fury might be the only one that blows anyone out of the water. They are all great supporting coasters but are usually pretty forceless. Can't go wrong with a b&m, just hard for them to stand out. RMC is king but intamin and vekoma are utilizing some of the rmc elements and truly rising to the competition.
@@aquabob9335 intamin has come a long way since their earlier days, their coasters are now reliable. and intamins have longer life spans and hold up better over time; for instance millennium force is 21 years old next year and its smoother than gatekeeper and valravn at the same park. rmc is very good don’t get me wrong but they don’t even come close to intamins creations
@@simonboy1236 Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white. To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white. Then just refresh the park and everything should be white.
I've had to change and mute some of the music due to copywrite claims, I apologise for all the inconsistencies it has now.
I love how number 39 is still 1000x smoother then anything I’ve done on ultimate coaster, I really like a lot of these concepts
there are some really good ultimate coaster creators tbh
These first coasters are that kid in class that gets mad about a 98% on a quiz
Hey james could you do something with a failed rollercoaster. (Like Togo Windjammer Surf Racer or Drachen Fire) and make them not crappy?
I think it would be an unique challenge and I could see the Surf Racer more if a Launch coaster is you need a spark.
That could work really well actually, I might do something like that.
@@JamesTaylor6 I have seen all the rumors and concept videos about RMC American Eagle and wanted to know your opinion on how the layout would look. I think it would also be a pretty cool video. Thanks.
Awesome projects. I think your no.1 coaster seemed a bit too fast. You finish on the final brake run with enough speed to do that whole circuit again, maybe slow the launch down a bit as it doesn’t need to be that fast
Thank you! All the forces were safe on that coaster so I just left it at that speed, I've had a lot of people tell me that I should've slowed it down though.
@@JamesTaylor6 the layout is great but the speed and elements dont work well together. Looks like a blackout machine, which is okay to an extent, like the current i305, but some of those banks and rolls just look like they would be incredibly intense, too much so for the average rider to find it enjoyable. Maybe an enthusiasts dream, but we're a minority sadly.
Number 36's music is the best. Totally wish some coasters feature soundtracks like that
why does the music on number 27 sound so familiar
nevermind its that one song from sonic colors or somethin
It's from Sonic Colours, if you've played that game maybe it's familiar?
You have a good taste of music. I love the music of xenoblade and persona
They're both amazing series and neither of them copywrite their music.
Amazing! All of these are quite well done! I was just wondering how you get that white background.
Thank you!
Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white.
To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white.
Then just refresh the park and everything should be white.
Thanks! It worked!
the green 4d coaster should be called "detective overlook"
I just love 26 for the Kärnan Theme Song XD
who else was violently bopping to the Yoshi soundtrack?
Wow it was so cool how you put a Norwegian loop on 13. Your designs are awesome
Glad you like it!
Damn I think you were trying to kill us with that first concept
All Of The Coasters Are Great!
I really like the Mack giga coaster
Thank you!
1:15 just give it spinning cars and would be a top concept )
#37 having like -3Gs tho 💀
Nah those last hills remind me of magnum xl-200
Ah yes,
*coaster*
the first two were better than most of the other lowest ranked ones ngl
YOU ARE THE GUY FROM PLANET COASTER , A CREATOR!!
Is it just me or is all this music strangely familiar. I swear they’re all a soundtrack to a game, movie, or TV show. The one for number 31 sounds straight out of Beowulf and there’s no way number 23 isn’t something Nintendo.
Yes, a lot of these songs are from Nintnedo as none of their soundtracks are copywrited. Number 23 is Infinite Azure from Tekken 7 and 31 is Dragonborn from Skyrim
James Taylor ah that would make sense
Great job
how did you get the completely white background?
I love all the concept tho!!
#39.... did someone say airtime???....no, no they did not lol but love the video. Even that coaster is a billion times better than I could do
These are so awesome! Could you please tell me how to do the white background? I have been looking around so hard and really need to know.
Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white.
To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white.
Then just refresh the park and everything should be white.
@@JamesTaylor6 TYSM!!!! :D I really appreciate the detail. I kept trying to play around in advanced haha. Also, I just saw another person's white background comment - I should have looked first lol.
@@coastercreativity1432 No worries man. I'm always happy to answer any questions!
It triggers me so much that the Mack coasters have centred chain lifts. I'm so used to Mack coasters having off centred lifts.
I can't help that, that's just where the chain's placed in No Limits
How do you make the coasters into concepts?
Transport devices in turns triggers me so bad but otherwise awesome concepts and work !!!
Epic creations. Only one critic in my opinion... Some of those ending brake runs seem a bit drawn out. but other than that, I wanna see these in real life
That was a thing I used to do lol. You won't really find it on any of my newer coasters.
Everything you said is true
scary
your worst coaster is better than my best bruh
A backwards non-inverting loop seems like an extremely weird experience 21:58
You can experience it on DC Rivals.
@@JamesTaylor6 and its fucking bonkers
will somebody post a tutorial on how to get the white backdrop
Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white.
To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white.
Then just refresh the park and everything should be white.
I thought T-Rexes were not in the game yet, how did you get it?
I downloaded it here: www.coastercrazy.com/forums/download/file.php?id=12103
Not number 39 being better than anything I’ve made.
You should see my concepts lol
I can't seem to find them on your channel
@@JamesTaylor6 I haven't done anything, their just drawings
What’s with the name change
You're about 2 weeks late, check out the top comment on this video ua-cam.com/video/6b8OTuqAxvc/v-deo.html
Ngl the #1 coaster goes wayyy too fast. The Gs on that must be insane. I’d lower the launch speed to like half of what it is
he said on that coaster the max is 4.1 and the minimum is -1.3
intamin is the best
I must disagree, B&M builds coasters that as a whole are smoother and more reliable, therefore they are better. Nevertheless, nothing beats out RMC
I like more intense coasters so I like intamin and find B&ms including the best ones like fury325 to be kind of boring. Rmc is the best though
@@aquabob9335 b&m makes solid coasters but fury might be the only one that blows anyone out of the water. They are all great supporting coasters but are usually pretty forceless. Can't go wrong with a b&m, just hard for them to stand out. RMC is king but intamin and vekoma are utilizing some of the rmc elements and truly rising to the competition.
Am I the only person who thinks fury is worse than the normal B&M hypers
@@aquabob9335 intamin has come a long way since their earlier days, their coasters are now reliable. and intamins have longer life spans and hold up better over time; for instance millennium force is 21 years old next year and its smoother than gatekeeper and valravn at the same park. rmc is very good don’t get me wrong but they don’t even come close to intamins creations
The white environment is quite disorienting
yes, how do you get it?
@@simonboy1236 Go to: Park > Environment > Enviroment (3 dots at the top) then you'll be given a load of options and pick white.
To make the ground white go to: Terrain > Terrain Settings > Layers > 1: Grass (AB_) then change both basemap and detailmap to white.
Then just refresh the park and everything should be white.
I Thought Number 35 Was Pretty Boring
because it’s a family coaster
mozart