[TAS] Pikmin 2 - Pay Off Debt in

Поділитися
Вставка
  • Опубліковано 25 січ 2025

КОМЕНТАРІ • 11

  • @ideallyjekyl5200
    @ideallyjekyl5200 Рік тому +4

    1:15:21
    Fuckin brutal

  • @murabito6435
    @murabito6435 Рік тому

    Yay he did the speedrun

  • @andryalt
    @andryalt Рік тому +2

    What version of the game you were using? Pal or NTSC?

    • @JuliusDerzocker
      @JuliusDerzocker  Рік тому +1

      It was done on PAL, because it was the version of the game that I own myself. Not the optimal choice in retrospect.

  • @cabbagethegamer3390
    @cabbagethegamer3390 Рік тому +1

    can someone explain to me how a 'TAS' is made?

    • @LukeA471
      @LukeA471 Рік тому +2

      so far as I know there's software that plays the game frame by frame and you painstakingly go through each frame of gameplay to make sure everything is as quick, optimal and frame perfect as you can possibly be. It oftentimes involves performing inputs that would be impossible for a human otherwise, or manipulating RNG to make things guaranteed to happen

    • @lukeblack8146
      @lukeblack8146 Рік тому

      @@LukeA471 There is another method which is easier to create, using save states, you can play through a section at full speed as many times as you want until you get the perfect outcome, though it is a lot less precise than the method you described. Often times this method is a segmented run, but it can also be considered TAS because you are using tools outside the game to help run the game optimally.

    • @iminmyglo
      @iminmyglo 10 місяців тому

      @@LukeA471In this specific context the tools mostly being used are to assist in memory manipulation to get good RNG

  • @LoverDino
    @LoverDino Рік тому

    epic

  • @dswombat9539
    @dswombat9539 Рік тому

    You can save to have a memory card though!

  • @Kiddragon6
    @Kiddragon6 3 роки тому +2

    Wonderful to see this game broken to bits!