How Update 33 Changed State of Decay 2

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  • Опубліковано 7 вер 2024

КОМЕНТАРІ • 319

  • @StateofDecayScience
    @StateofDecayScience  Рік тому +39

    3 important details I missed in this video:
    1. 8:32 Plague disruptors also prevent a dying plague heart from waking up the proximity hearts. This makes cell towers very essential.
    2. 14:12 Built-in towers also extend the base safe zone. Container Fort and Fort Marshal receive +45 meters. Other built-ins extend the radius by 30 meters.
    3. 7:58 Outposts within 118 meters from base (size of largest safe zone we can get) are not allowed to have minefields regardless of our current safe zone size.

    • @TheRok
      @TheRok Рік тому

      Hey Rvid. Thank you for all your awesome SoD2 content, man. I tried to find a video on your channel about the top main guns (not sidearms) but I couldn't. It'd be great to hear your conclusions from your experience in the game about the best main ranged weapons. Something like "the general/versatile top 3" and "the top gun in each ammo caliber" would be awesome. I'm aware of your video(s) on the fastest & most efficient guns against Plague Hearts and the most efficient calibers against Juggernauts, but I'm looking for guns for general & versatile use, just self-defense against ferals & hordes while scavenging and so on.

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +8

      ​@@TheRok I haven't made any for primary firearms.
      The best in my opinion are
      1. Spec Ops Vector
      2. Masterwork assault rifle
      3. Scoped Big Hank rifle (best .357)
      4. Scoped Model 92 (Best .44)
      5. Duvall Outrider (Best Unbreakable 5.56)
      6. Echo shotgun
      7. Devgru (Only for hearts in higher diffs)
      There are few other great weapons. But couldn't think of all the names.
      I didn't include any 50 cal because they are only good for base defense. Ignored 22 cal because 22 cal will break 3 times fast. Didn't include 7.62 because there no point in using them unless you want 150 round mag.

  • @razghul9993
    @razghul9993 Рік тому +127

    Dont you just love how the zombies obey traffic rules and follow the roads. No walking on the lawn !!!

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +31

      If only our survivors are disciplined as them!!

    • @paullilly9645
      @paullilly9645 Рік тому +5

      Believe me zombie boot camp will break you of walking on the zombies e drill instructors grass. And he owns all the grass.

    • @majzerofive
      @majzerofive Рік тому +1

      makes total sense. They have the ability to "live", although considered undead. Basic pathing is natural to all creatures. If you go through the woods with rough terrain, you might lose a half.

    • @razghul9993
      @razghul9993 Рік тому

      @@majzerofive that's not considering they walk detours along streets, even though they could b-line straight though an open field.

    • @majzerofive
      @majzerofive Рік тому

      @@razghul9993 so does any other animal. Even humans sometimes can't follow direct path and somehow go from A to B through V. But the majority are able to follow the safest path.

  • @kylemcdermott7224
    @kylemcdermott7224 Рік тому +53

    2 things:1. God Bless you RVID, thank you for all you do!
    2. These updates are so dramatic it’s like a whole new game, I always play state of decay two in the summer because every summer it’s like playing a new game with features that just weren’t present in the last iteration
    Undead Labs is fantastic and deserve every dollar!

    • @sperera6835
      @sperera6835 Рік тому +5

      I agree, the work that Undead Labs put in is insane, they need to release SoD 3 so i can throw them a chunk of £.

    • @milkyarenagames
      @milkyarenagames Рік тому +1

      i agree, i usually play every year around Halloween and it's always like a new game! i'm tempted to do some summertime playing now though...

  • @parthtrivedi5203
    @parthtrivedi5203 Рік тому +28

    Best SOD2 content creator ever. Period. Simple, informative, straight to the point

  • @aidangold5461
    @aidangold5461 Рік тому +37

    Thank you for all the research you do on SoD2 Rvid, it is extremely helpful.

  • @samuelantoniocastillomeza5034
    @samuelantoniocastillomeza5034 Рік тому +61

    Thanks for keeping up the detailed information! This update has the potential to make SOD2 a very interesting experience. The prestige points for sieges is a great idea!

  • @sgtbender1335
    @sgtbender1335 Рік тому +4

    This video breakdown is exactly the straight to the point, and detailed masterpiece that I hoped to find, but I didn't expect that it would actually exist.

  • @avishekchakraborty8289
    @avishekchakraborty8289 Рік тому +12

    Ok I underestimated update 33 in the last video, this really is a huge revamp of so many mechanics that define this game, awesome update! (and the video too as always!)

  • @steelblood4116
    @steelblood4116 Рік тому +3

    Detailed, timestamped, straight and to the point. Great video thanks!

  • @jan-simonkrause9188
    @jan-simonkrause9188 Рік тому +6

    Uhhh, the nerf of Haven device seems very harsh. Asking myself if its still worth it over a sniper tower?!

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      I don't think so!

    • @jan-simonkrause9188
      @jan-simonkrause9188 Рік тому

      @@StateofDecayScience
      Yeah I thought so.... Otherwise, I guess the amount of sieges will raise, so, having a sniper tower is difficult once the zeds entered your base. Fighting at a sniper tower is still a nightmare. :(
      I'm happy for the update, but that nerf hits.

    • @anthonyleal8664
      @anthonyleal8664 Рік тому +1

      Nerf lol, they broke it the device is crap it kills 10 zombie's and then cools down for 13 Mins!!!!! I have already submitted a request to the devs on how crappy the change was. I just had a new community get the device .... and it didn't even clear the siege it took to install before cool down. Luckily it was a maxed out group and mopped up just fine.

  • @ThreeSalmonCircus
    @ThreeSalmonCircus Рік тому +4

    What an incredibly well researched and well explained video. Thank you! I’m looking forward to the update.

  • @blakemeasures1891
    @blakemeasures1891 Рік тому +11

    You're a living legend Rvid. not all heroes wear capes

  • @H2E47
    @H2E47 Рік тому +1

    Great video. Straight to the point and easy to follow!
    It’s kind of sad that the official State of Decay channel isn’t as clear when talking about the update. They have an hour long livestream with really bad audio and visual quality.

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +1

      Because a live stream will take an hour to make, but this video took almost 100 hours!

    • @H2E47
      @H2E47 Рік тому

      @@StateofDecayScience Even more respect for you then!

  • @DRAEK05
    @DRAEK05 11 місяців тому

    One thing I did not see mentioned - if you mouse over the plague heart it tells you what nearby plague hearts will wake up if you kill that plague heart.
    So you can use that knowledge to kill plague hearts in a specific order.

  • @phyoekyawkyaw6733
    @phyoekyawkyaw6733 Рік тому +3

    thank you Rvid , you really commited to this game and great work man!

  • @hiloglenn
    @hiloglenn Рік тому +2

    thanks for a concise description of the update. You Rock! im getting excited to play

  • @tarntube
    @tarntube Рік тому +1

    This update is awesome, and I love that Undead Labs are still working on SOD2. Top of my wish list is a new map for Daybreak where we can use our own survivors, and timed races from A to B coordinated by Ray Santos.

  • @JosepPi
    @JosepPi Рік тому +4

    Thank you so much for this content! So enjoyable!

  • @husleman
    @husleman Рік тому +2

    Ah, thanks for the awesome update Rvidd. I will be looking forward to this update and jumping back into the game.

  • @Markalot284
    @Markalot284 Рік тому +4

    Very useful indeed! Also pretty pumped it releases in 3 days. I'm so ready for this, love that game but it needs constant updates to keep me interested in the long term. Until SOD3 that is :D

  • @9Nifty
    @9Nifty Рік тому

    This feature is so intuitive and essential I honestly thought it was available on launch. I love seeing these hordes wander the map. Really provides that walking dead feel.

    • @9Nifty
      @9Nifty Рік тому

      Even just the watch tower changes. How it's essential to equip your unplayed followers with rifles so they will clear wandering hordes.

  • @yeetmanthe2nd529
    @yeetmanthe2nd529 8 місяців тому

    I've been away from the game for a while and this explained everything to me; thank you.

  • @jacqueshansjosten4755
    @jacqueshansjosten4755 Рік тому +4

    Great and informative video as always. You really put a lot of work into them. Keep it up :D

  • @BeanieBiker
    @BeanieBiker Рік тому

    By far my favourite SOD2 content creator, always detailed and accurate info on the game that can help me catch up after a few updates. Thankyou RVIDD!!

  • @budlikycz2445
    @budlikycz2445 Рік тому

    Yeah I am coming back for this. As soon as I hit home after a night shift I am installing it again and doing another run.

  • @Cuunke
    @Cuunke Рік тому

    Bro really put in effort with his edits and information I have to respect it glad there is a channel dedicated to this game

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +1

      Happy to see that you recognised the detailed editing. People usually only notice the editing when emojis are added for no reason

    • @Cuunke
      @Cuunke Рік тому

      @@StateofDecayScience Or Vine booms and 200 cuts per second but nah I see it all man and I can appreciate when someone goes above and beyond even, on the little things that are hard to notice

  • @agakujay5995
    @agakujay5995 Рік тому +2

    Bro, thank you for this video! It was informative! Now I know exactly how things work in the new and last update for my favorite game :) Take care and good luck! ;)

  • @ChristophYouTube
    @ChristophYouTube Рік тому

    Once again a brilliant video my friend. Nothing undead lab’s releases (media) gets me wanting to play this game again, but YOUR VIDEOS certainly do. We’ll done on another great video friend. 👍🏼

  • @peellfields
    @peellfields Рік тому

    Great video and very Indepth, reinstalling now to give update a go and I really appreciate your videos, surprised I haven't subbed sooner.

  • @hankmiller2762
    @hankmiller2762 Рік тому

    Nicely eplained in short, delivering facts right to the spot. Only info missing is the *_FUN_* we have to play the new mechanics :-D. No more downs on morale for far away infestations!
    Thanks for your efforts.

  • @thatterrariaguidenpc8054
    @thatterrariaguidenpc8054 Рік тому +1

    2:28 dancing juggernaut

  • @myck3_325
    @myck3_325 Рік тому

    Thank you very much for the subtitles in Portuguese, because of them I was able to understand perfectly, I found the video extremely useful, now I'm on top of the news, thank you
    :)

  • @sperera6835
    @sperera6835 Рік тому +1

    Rvid. thank you for the informative videos as usual man, this update looks insane and I cannot wait to start fresh again.

  • @wardstyle9184
    @wardstyle9184 Рік тому

    Wow, this really changes my game style. Thanks!

  • @fanahun
    @fanahun Рік тому +2

    Well done friend! Awesome work as always.

  • @vladimirandrejic3772
    @vladimirandrejic3772 Рік тому +2

    It is extremely useful thank you for your hard work can't wait the release ❤

  • @GalavantGaming
    @GalavantGaming Рік тому

    This nerf to the haven device is INCREDIBLY UPSETTING.
    I’ve played SOD 2 since beta, and have loved the experience every step of the way, and look forward to seeing what’s next in the future.
    That being said, the nerf to the haven device is just an insult. You work hard to obtain it, but it does absolutely nothing anymore. It barely protects your base, and attracts more zombies rather than repel them.
    Undead Labs if you are reading this, please return the Haven Device to its original version, or at least instead of -80 noise at least make it -60
    ~Galavant Gaming

  • @cberown146
    @cberown146 Рік тому +2

    Your videos are always so in depth.

  • @thaipankatima658
    @thaipankatima658 Рік тому +1

    Damn, the nerfing of Haven is just sad.
    The whole device was intended for a SUPER late game mechanic.
    It really opens up the base for improvement.
    If they do this, then there's really no point in me rebuilding it.

  • @gen0cidejustice363
    @gen0cidejustice363 Рік тому +3

    Just a reminder. You can counter waking up the plague heart by chopping their legs. Probably...

  • @vickyaart
    @vickyaart Рік тому

    I'm so excited about this update. Thanks Rvid for very informative video as always.🤙

  • @isaace.6157
    @isaace.6157 Рік тому

    Thank you for this video, and all your previous videos! I always love watching your content, and with a game like SoD2, the stats are important! You get them right and provide us with useful information. You're such an important part of the community! Thank for all the work you put into these videos!

  • @unknown20005
    @unknown20005 11 місяців тому +1

    the main issue i have seen people talk about is the spawn rate of infestations is hard to keep up with and i know that some people are playing on harder difficulties which it makes sense for faster and more frequently spawning infestations but who knows maybe people are just complaining about stuff to complain and some of the stuff is modded things like darkside i think is a mod also i would prefer if they didn’t just wipe out certain mods like darkside they are interesting to watch and seem to be bringing players to state of decay 2 i know a good number of people who would definitely be playing or buying the game if mods like darkside were updated i think in general alot of people would invest more into games if there was a decent modding community behind the games modding is a great way for companies to get more players and make money but they just seem stuck in their old ways and don’t like mods

  • @wowdozer
    @wowdozer Рік тому

    Had me laughing at the "wehicles" part. Great videos as always.

  • @Flymonster0953
    @Flymonster0953 Рік тому

    Thank you for this detailed video! Update dropping right as I'm getting back into the game too :)

  • @Kevin.g0319
    @Kevin.g0319 19 днів тому

    This is a great video. Thank you sir, well done!

  • @akamemlz7935
    @akamemlz7935 Рік тому +7

    se entiende muy bien, gracias por los subs en español ♥

    • @SubLucio
      @SubLucio Рік тому

      Arvid siempre consigue que su video se entienda aun que uno no hable ingles

  • @sweetpepino1907
    @sweetpepino1907 Рік тому

    Wow, the infestation juggernauts dropping guns and vehicles getting upgraded trunk space alone make me wanna jump back into the game

  • @jaredandelijahkingbrothers9380

    I love your content it's really helpful for letting me know what's changing in the next update

  • @lucisforest7780
    @lucisforest7780 Рік тому +1

    Amazing video Rvid!!

  • @userxkxmgc
    @userxkxmgc 8 місяців тому

    Honestly my opinion on the infestations is that they're more annoying to deal with if Curveballs awaken them; such as a Black Heart, Broken Heart or the aggressive zombie plague heart (forgot its name)
    I do my best to avoid waking up plague hearts, and the only time they ever awaken is due to AI causing screamers to scream, or the curveballs waking them up, which I think is completely unfair.
    Curveballs add a level of gameplay and more goals but, the negatives are 3 times worse than the best positive.
    Nowadays I let sieges happen for prestige or influence, as my community can kill a juggernaut in 5 seconds and any normal zombies/freaks with ease, maybe one person suffers a tiny injury from a bite, which they recover from in 10 minutes.
    Before that, I tried my best to clear every infestation and siege site but after clearing a siege or after clearing every infestation, my outposts/siege sites kept coming back within 1 hour.
    The biggest problem being that most infestations close to plague hearts are lvl 3, so there is a juggernaut there already, and its not exactly the cheapest thing to kill 5 juggernauts back to back with explosives, for the very infestations to come right back.
    Yes I am aware you only have to kill 1-3 screamers, but have fun reaching them when the juggernaut and ferals are coming after you.

  • @D2dshnm
    @D2dshnm Рік тому

    Brian Menard wasn't wrong. Rvid is the G.O.A.T when it comes to this stuff. Jeez...👏🏾👏🏾👏🏾👏🏾👏🏾

  • @xsilvawolf747
    @xsilvawolf747 Рік тому

    Great video thank you so much now I know that I'm bit wasting my time sneeking in plage territory haha and I though I was tripping when my military truck has extra spaces lol

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      Also check the pinned comment for a very important info I forgot to include in this video.

  • @ThePotchili
    @ThePotchili Рік тому +4

    RIP Haven Device, you'll never be seen again after this

  • @reallystraightguy2716
    @reallystraightguy2716 Рік тому +1

    Thanks for this. BTW, are they bringing back all of the missing characters, like the Asian chick with pigtails and red shorts? Most of my fave female characters are no longer accessible for some reason. Been that way for months now.

  • @jamfork3871
    @jamfork3871 Рік тому

    If enough plague hearts are in close proximity they should mutate into a massive creature that slowly walks the map or starts spewing airborne enemies.

  • @Mad_Peasant_King
    @Mad_Peasant_King Рік тому +1

    Wonder how first person would be in this, probably too hectic and all over the place

  • @cpeabody85
    @cpeabody85 Рік тому +2

    Fantastic presentation as usual, thank you!

  • @robdead4550
    @robdead4550 Рік тому +1

    Top quality info as always. Many thanks for your hard work.

  • @jimmyx2834
    @jimmyx2834 Рік тому

    Yes I found this video extremely useful. Thanks so much

  • @Deviljho5
    @Deviljho5 Рік тому

    Very detailed explanation! Thank you! 😊

  • @spider-zero7068
    @spider-zero7068 Рік тому +2

    So RvidD, do you recommend the use of the watchtowers now? Or are they still more of a hazard during sieges?

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +2

      Zombie hordes often spawn at the edge of safe zone and wander inside the base. Higher tier towers prevent that now. So it is good.
      As long as you don't let a super massive siege happen (3x level 3 siege infestations), they will be alright.
      If your members have OP guns, you don't even need to mind massive sieges. You can build towers only for the extended safe zone.

  • @azagaroth22
    @azagaroth22 6 місяців тому

    Question: Have you make tests on noice progression (balance level vs infestion grow & zombies population on map) ?
    Thx a lot ! Very nice Video :)

  • @mrsanatra1
    @mrsanatra1 Рік тому +1

    I dont like the nerf to CLEO, i like playing this game my own way and this feels like forcing me into situations where my base will be wiped out. Why not leave a option to implement some of these changes? Or leave it be on lower levels? Plus would be nice to have your survivors do more or enemy survivor random encounters

  • @moreauantoine8379
    @moreauantoine8379 6 місяців тому

    this video is extremely usefull, thanks! greetings from france

  • @scottyhot4238
    @scottyhot4238 Рік тому

    Trunk Capacity - FINALY!

  • @SneedRemembrancer
    @SneedRemembrancer Рік тому

    They are really getting good a refining the mechanics of the game into something that much more dynamic and reactive rather than just random
    Can’t wait for state of decay 3 where these ideas are fully realised from the beginning

  • @maulmemes
    @maulmemes 8 місяців тому

    The beginning of the video had no business making me laugh like that.

  • @waihiwarrior2202
    @waihiwarrior2202 Рік тому

    Nice brother, good job 👍 looks like good changes, waiting for release now 🎉

  • @Unkown074
    @Unkown074 Рік тому +1

    No more day brake just get everyone ready for a fight and leave the plague heart alone after its awake and then hope for the best

  • @arvintob
    @arvintob Рік тому

    hope they make it so that all 9 survivors are actually visibly defending your camp, but i guess that's a long shot since it's a game engine thing limitation

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      Yeah, that probably won't happen

    • @arvintob
      @arvintob Рік тому

      @@StateofDecayScience hope they address that in SoD3 though, kind of feel like Update 33 is a test run on the things they want to do on SoD3
      Glad they nerfed the Haven Relay but it's a bit much but that's fine

  • @jonsmitherson6692
    @jonsmitherson6692 Рік тому

    I love all zombie survival games lol always have but from the first Sod to lifeline to Sod2 this game beats all others even from massive companies in my opinion. When I do have time to play now adays this is my go to game. The fact that the updates, the many of them have ACTUALLY solved things people wanted and continued to build on the absolute best open world zombie game still blows my mind and is very impressive. I'm not forced to buy countless in game purchases just to enjoy the game I love. I think other developers and companies should take notes and strive to do what state of decay has and still does and I'm thankful that such a bad ass game exists lol.

  • @Shairkon
    @Shairkon Рік тому

    Is it something that they "corrected" in this patch regarding 5:10 ? Sneak killing zombies or killing those which are not aware will *NOT* wake the PH ? It used to be that no matter what state they are in that those kills would add up to the PH awakening.

  • @emmanuelventura1276
    @emmanuelventura1276 Рік тому

    wow great video bro
    Nobody explains this like you
    Good video new sub 👌🏻

  • @hectorcornejo1468
    @hectorcornejo1468 Рік тому

    Thanks for the update. I dont know if Ill keep SOD2 on my computer after this update, I really didnt like the game changes but I really do value your updates on the game.

  • @brianjunge8119
    @brianjunge8119 Рік тому

    Cant wait to play the new update! Guess i gotta rush the current map, so i can start a new one when the update comes.

  • @juannatchayevhg8004
    @juannatchayevhg8004 Рік тому

    What this game lacks is a colony of aggressive survivors who compete for territory and resources and can invade your base to steal it.

  • @awesomeashton
    @awesomeashton Рік тому

    I'm very excited to just kill juggs for guns 😂 great video as always!

  • @aliaskusanagi8150
    @aliaskusanagi8150 Рік тому +1

    can you recommended best skill for my forever community? for now i have fire arm, mobile operation, gut packing foraging and lycenology

  • @kenip9800
    @kenip9800 Рік тому

    Great video! Is the prestige reward from sieges the same on all difficulty levels?

  • @Rezki_SR
    @Rezki_SR Рік тому

    quick question, and confirmation at 5:10.
    ive alrd googled and not finding any exact explanation, if may u know...
    1.is sneaking and headshot also considered as stealth kill, which will not count as waking up the sleeping plague heart ?
    2.will zombie that hit by explosive mine outpost defend upgrade/buff will triger sleeping PH ?
    (sometimes the outpost area reach the PH infested air zone)
    been trying hard on vanila lethal after the update...
    mostly fail/lost community because fucking feral...

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      1. Refer the below
      ua-cam.com/video/DM6tPy-JWAo/v-deo.html
      2. Alerted zombies killed by outpost minefields won't wake up hearts.

  • @cerberuzprime
    @cerberuzprime Рік тому

    As always an amazing amount of useful information, thanks! 1) I thought they removed the "killing a heart wakes up any hearts in vicinity"? 2) I guess with watch towers increasing base safe zone this will also influence which nearby outposts you can use for mine fields

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +1

      Damn, never thought of that!! I will check that once I get home!

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +1

      All the outposts within 118 meter radius (the size of largest safe zone we can get) are not allowed to have minefields regardless of our current safe zone size.

    • @cerberuzprime
      @cerberuzprime Рік тому

      @@StateofDecayScience Thank you so much! I guess that leaves experience or trial and error to pick outposts as close as possible but not too close to the safe zone when intending to cover as much of the base safe zone as possible with mines.

  • @jonathanbrooks354
    @jonathanbrooks354 Рік тому

    Glad your voice is back

  • @geroffmilan3328
    @geroffmilan3328 Рік тому

    More awesome work RvidD - much appreciated 🙏

  • @PositivEddie
    @PositivEddie Рік тому

    Maybe a future video to explain what we can do with all this prestige?

  • @marinenarinyan7098
    @marinenarinyan7098 Рік тому

    I noticed that me killing unaware bloaters in plague territory disturbs the heart (playing lethal zone). I got the "nearby plague heart stirs" warning. It wasn't because of killing zombies, I was always sneaking. Btw there are regular bloaters in lethal zone.

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      There are few unintended bugs came with the new mechanics. If you pop a bloater instead of headshot, heart will monitor it. If you snipe a zombie that is investigating the death of another zombie, heart will monitor it.

    • @marinenarinyan7098
      @marinenarinyan7098 Рік тому

      @@StateofDecayScience oh thanks for letting me know! You've got real sharp investigation skills :)
      I don't know if I like this update... For my play style it basically means sneak everywhere until I get my hands on scent block.

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      Just turn on plague disruptor. You can finish a campaign without any infestation and sieges. Plague disruptors also prevent a dying plague heart from waking up proximity hearts. Just now I am testing this.

    • @marinenarinyan7098
      @marinenarinyan7098 Рік тому

      @@StateofDecayScience ah yes, I was wondering if one cell tower covers the whole map when the plague disruptor is activated?

    • @StateofDecayScience
      @StateofDecayScience  Рік тому +1

      Yes. One will do the job

  • @chikken_soup
    @chikken_soup Рік тому

    As if Lethal Zone wasn't a headache already,
    UL had to turn it into a migraine

  • @pascalpecnard4136
    @pascalpecnard4136 Рік тому

    Toujours des vidéos de professionnel bravo pour le travail accompli.

  • @LemmCCG
    @LemmCCG Рік тому

    Perfect! Thank you very much!

  • @RideTheGamer
    @RideTheGamer Рік тому

    What's up, you earned a sub my g.

  • @mHANIF-xl3rx
    @mHANIF-xl3rx Рік тому

    I have red talon watchtower but freak zombies still appear on the safe zone edges.

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      That depends on how wide your base is. In wider bases like farmland, you can be much closer to the edge of the safe zone than other bases. So the safe zone edge will be in the zombie spawning range.

    • @mHANIF-xl3rx
      @mHANIF-xl3rx Рік тому

      @@StateofDecayScience yeah I settled my community in farmland, so how to extend it further.

    • @StateofDecayScience
      @StateofDecayScience  Рік тому

      @@mHANIF-xl3rx It cannot be extended further if you already have tier 3 towers. Better not use any towers and use the slot for other useful facilities.

  • @Rubn47
    @Rubn47 Рік тому

    it seems that you can "dodge" screamer screams now, kinda weird

  • @buburbasi3983
    @buburbasi3983 Рік тому

    Yes! finally I can start another run-through of my favourite zombie game.

  • @chrisjacobsz7944
    @chrisjacobsz7944 10 місяців тому

    Great Walkthrough and Good Tips and Info!

  • @sgtbender1335
    @sgtbender1335 Рік тому

    Excellent work bud 😎👍

  • @andreidragostin
    @andreidragostin Рік тому

    I just hope the update doesn't break my automated minigun on any car upgrade mod

  • @emorsi
    @emorsi Рік тому

    I am really hyped for the update coming up. I have an issue with one thing however. What is the point in clearing out infestations if you just have to kill the plaqueheart? All the infestations related to that plagueheart in question will be gone in 30 minutes. I find that to be too easy but maybe I am wrong here. I have to try that out. I only play on Lethal Zone after so many hours I spent in SOD 2, so maybe it will be difficult to go and clear a plagueheart early in the game. But later, with a good solid base, a good car and some recources and a heavy weapon, energy drinks, molis and such it is not really a big deal anymore. In that regard I am wonderung already how the game will elevate if you try out the Darkside Mod. Should become insane real quick with that mod. ;-)

  • @RockyGrenade
    @RockyGrenade Рік тому

    Have the graphics been updated? lighting looks better overall on STEAM version.

  • @tarntube
    @tarntube Рік тому

    I feel like the loot from the freaks should be more diverse.

  • @chantalevienneau5857
    @chantalevienneau5857 Рік тому

    Can't wait still waiting for update.