Halo 4 Campaign Mod - Genesong Cut Part 2
Вставка
- Опубліковано 1 лип 2024
- Hey there everyone and welcome back everyone to another Halo 4 Campaign mod showcase! In this video, we continue to check out a Halo 4 mod that aims to improve the original campaign using exclusively what is shipped with the game without relying on assets from the previous games, as a sort of director's cut. This is Halo 4 Genesong Cut, created by SOI_7!
Download link: steamcommunity.com/sharedfile...
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Halo 4 Genesong Cut is a mod that aims to improve the original campaign using exclusively what is shipped with the game without relying on assets from the previous games, as a sort of director's cut. If you were looking for a classic or Bungie styled campaign, sadly this mod is not for you.
REQUIREMENTS:
The mod has been made using only the tags shipped with the tools. You don't need to download additional files, but be sure to disable campaign customizations
CHANGES AND FEATURES:
Global:
-Increased texture resolution and improved shaders where possible
-Added a proper transition from the old to the new Mjolnir armor
-Simplified and modernized HUD
-Sounds have been swapped and mixed to create a more pleasant experience
-Reimplemented cut lines and removed some confusing ones
Weapons:
-DMR has been entirely removed. On the other hand, two new weapons have been adeed: the Plasma Launcher and the Bishop Beam
-Promethean weapons have been overhauled to be in line with Halo 5, and they now use the Halo Infinite ammo system
-Incresead reserve ammo and reduced battery consumption for certain weapons
-Increased grenade explosion radius
AIs:
-Characters are in general more responsive and act like in Combat Evolved
-Covenant now have more distint ranks with better armor and fixed anatomy
-Prometheans have been completely revamped to fix their annoying behavior while still being interesting to fight
-Promethean Soldiers and Major Watchers have been implemented
Vehicles:
-The cut Revenant has been restored
-All vehicles now have healthbars
-Mantis now has a Hannibal Gauss turret instead of a standard Machine gun
And many, many more...
KNOWN ISSUES
-Due to how Halo 4 handles its sounds, some audio files can become suddenly lower
-The modified Didact model broke the motion capture. That's because the current tools don't support face maps. SOI_7 will fix this once the tools will be updated
-Forerunner turrets in the Pelican section in Shutdown can occasionally freeze
-Since the Elite animation tags make the tools crash, SOI_7 couldn't give them proper animations for the Revenant, and SOI_7 has been forced to recycle existing seats. Because of that, their animations don't match the actual model. This applies to spartans and marines as well
Thank you for reading all of this, SOI_7 hope you'll enjoy this mod as much as they have enjoyed working on it!
#Halo #HaloMCC #HaloInfinite #HaloMod #HaloMods
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Halo: The Master Chief Collection © Microsoft Corporation. “Halo 4 Campaign Mod - Genesong Cut Part 2” was created under Microsoft's "Game Content Usage Rules" using assets from Halo: The Master Chief Collection, and it is not endorsed by or affiliated with Microsoft. - Ігри
Yay more Halo 4 mods!
The carabine's sound on this mod is much better than the original.
awesome as always
Great mod for a halo game I love
H2A MP Mark VI would be better continuity wise while sticking to the artstyle change and its helmet looks way better as well but this works too. Anything is better than the ugly vanilla "Mod armor".
Also nice codpiece! It's the Mark V one but looks good on Mark VI too I guess.
(Btw I've made both a Mark VI GEN1 Hybrid and a GEN2 redesign by combining all 3 versions from H5 MP and H2A MP. Of course H4 Chief should have the H2-H3 version.)
Hey man ever thought of revisiting halo paravication? For it’s been revamped with voice acting and new weapons and a new story.
It's on the list to play at some point!
@@xXBarthXx ok good
Hear me out.. Halo 4 downgraded to og halo 2 graphics