Really glad there’s someone like Hugh who appreciates the true 360 immersive experience. Heard so many people knocking this format and completely pushing the 2D reframing route. It certainly has it’s place but creative 360 imaging in VR googles is just magic! I’m a scientist who explores the ocean floor using remotely operated robotic vehicles and a few years back a colleague from MIT put a 360 video camera on the front of the ROV. I watched the footage on a set of VR googles and was instantly hooked!
Thank you Steven. Wow I want to see that footage. Underwater VR is absolutely amazing. Very challenge and very expensive (good deep underwater is usually 10 time more expensive than the camera itself). I would love to learn more how MIT did it and science research use in 360VR!
Unfortunately I don’t have the footage. His name is Alan Adams at MIT and he has been doing a lot with VR. The challenge for the deep sea work is the high pressure housing as it must withstand depths up to 3000 ft. You can find him on Google.
Beautiful Steven. I lauched my 360 business in november to focus on PTSD using VR I don't think the majority of people who use VR know how to use it's full potential. Thank's to Hugh and people like him more people discover alternative ways to use the medium. I hope that more great content geats released so the medium gets more adopted buy the masses. More content more interest. More interest, more discoveries ! Cheers Creators ! Let's build something magestic !
Most excellent work! I’d be lying if i said I wasn’t disappointed that GoPro doesn’t have a good way of doing this natively. I record fishing outings with the max because when something interesting happens, its not usually where the camera’s pointed. My outings range between 4 and 10 hrs long making a single outing an almost unmanageable amount of data. But my goal was to edit out 99% of the uninteresting footage and publish the interesting stuff, giving the viewer the ability to look wherever they wanted. This has proven to be considerably more difficult than i was expecting. But this is a great video man, and you’re spot on...very few deal with this, so well done!
Yes. So the Insta360 ONE R or ONE X2 is going to release a new feature called loop recording that will solve this problem - can't say much but will save lots of editing time.
Thank you Hugh for such an amazing tutorial. I just got a go pro max and was so worried about the stitching line, publishing, object removal but turns out I was worried for nothing. This was so great and easy to understand for a complete beginner like me!
@@hughhou I think so! really!! if you check my last video ua-cam.com/video/1eWHn2BeVn8/v-deo.html I maked thanks to you!! I havent idea of how to edit a video in 360 before discover your chanel Thanks!!
What an amazing channel, I just uploaded a video today and used your techniques towards the end of the video when I shot with the GoPro Max. Thank you so much! I didn't see this in the comments, but when exporting as h.265, it doesn't load either on Facebook or my computer (which is new and fast). Instead I have to export as h.264, any tips for this?
Thank you! And yes, H.265 is a newer codec that not many player support it unless you install the codec package. It will work for UA-cam. It should work for Facebook - but your computer it depend on your codec installing (VLC). But for the widest supprot - I actually still suggest H.264. If you can use X.264 - it can get pretty good quality as well.
You're making me lol a lot in this one. Mark Simpson told me to watch your videos to learn everything about 360 video, and I'm getting a lot out of them. Thank you!!
Ok I'm having trouble with the patches. My gradients are leaving a ghosty shadow of like 10% opacity of the entire image. Can't figure out why this is! I'm doing the short gradient stroke and opacity is 100%. Help!
Yes the plane to sphere has a gradient by default - turn it off you should be golden. Mark Simpson is the real master - He is wayyyyy better than me. You should def learn from him re After Effects as well lol.
@@hughhou I've known Mark for 10 years and am sad he went back down under with his family, but we are keeping in touch. Here's the video I edited with your teachings, first 360 project ever, thanks again! ua-cam.com/video/16IoQKJnlOM/v-deo.html
Is there a way to get a live video feed from a camera" theta or other" into a VR headset oculus, wifi or radio transmitting, HD quality has possible less lag, thanks' to help me on this
GREAT stuff Hugh, as always. Very concise and detailed where we needed it to be, and not filled up with stuff we didnt. I really appreciated all of the extras to watch out for.
A great tutorial again! Way to go! I only have a question, at 8:40 you mention something which i couldn't understand, one word "But for you, you will see ?????? right here when you play back." Thanks.
OMG you ROCK! This tutorial was awesome! I never realized how much more I could be doing with my 360 footage. I look forward to getting into Premier and clicking around. Thank you!
7:25 you skipped Spatial audio, but in the suggested clip, there is no info about editing GoPro 360 video with spatial audio. It converts automatically into stereo, so I can't export it to spatial audio.
At 20:28 you show the Bitrate Settings. Since I am exporting another 360 video right now, I stumbled across that "Quality: Good" dropdown menu. I just tested "Highest Quality" which needs around 25 hours exporting for a 10 minute video, while "Higher" only needs around 2 hours. Can you or anyone tell me, what this option is actually good for and why you are leaving it on "Good"? Changing this does not seem to change final file size so I am wondering if I am missing out on something... Highly appreciate your feedback!
So the highest resolution mean your get the less compression and quality lost - close to RAW you might say for editing in post. If time is a concern - go for a lesser option - the different is not that big - I go for the highest one b/c I aim for commercial production
@@hughhou Thank you very much! Since I am exporting for UA-cam only its probably ok to go with "high". For my ~1hr videos "highest" goes up to 100+ hours exporting...I'll get a threadripper one day :) Maybe I can just raise the Mbits even over 60 to get better results without highest compression. Or I could try h264 instead. Anyway: Thank you!
I love this tutorial! Its extremely valuable VR Knowledge to any beginner in VR 360 video immersive experiences! Thank you so much! Much appreciated!!!
Any idea why when I am trying to import .360 video files into premiere pro it says the file is incompatable? Shooting with a GoPro MAX in 5.4k - Thanks!
.360 file need to be process in GoPro Player into ProRes or Cineform first into MOV before import. Check my previous tutorial on this - this is a follow up tutorial so assuming viewers know that already. Sorry for not being clear :)
I am so glad and so happy you are creating immersive content for your community. Keep it up and feel free to ask anything here if you have any question.
CreatorUp, thank you! For the GoPro Max exporter, what would you recommend to export the 360 file to include 360 audio so I can edit in Premiere? I’m using a PC and the exporter app doesn’t allow you to export the 360 audio (the box is greyed out). I think GoPro is still trying to release the PC version of their app. I actually use the 360 audio in my 360 videos and would love to use the GoPro Max. Thank you!
Hey man, having a hard time loading my VR video (shot on gopro max and edited on premiere pro 2020) onto my oculus quest and it looking good. all of my footage was shot in 5.7k 30 fps. it looks exceptional on youtube when in 2160p but now i have a poor looking version when viewed on quest. i watched your video from last year and bought aftercodecs to render for your recommendations but everything is still looking poor.
Hey Hugh, great video! This is the only video I could find that properly tackles the question of export settings for the Max 360, so it was a tremendous help! Question for you: You mentioned in the video that so long as you're below 5.7k in monoscopic, you're good for YT, Facebook and Oculus. My footage is 5,760 source. I did a test clip at these settings and it worked on UA-cam video-wise, though the audio was lagging behind (might be an issue on my end). So my question is, what were you warning about in the video: Keeping it under 5.7 so it works on all 3 platforms; keeping it under 5.7 for audio reasons; keeping it under 5.7 was an issue from when this video was made (Nov. 2019) but not any longer, or something else I'm missing. Thanks for your time and looking forward to learning more from your videos!
I believe it is bitrate issue not resolution issue. 5.7K is fine on all platform - but if you video has lots of motion - you bitrate might be causing the off sync audio - the headset got too much to figure out. Try to drop the bitrate around 60Mbps with H.265 to see if this solve the issue. You should also check out this one: ua-cam.com/video/iBGjn4rmFJU/v-deo.html
Interesting tutorial. You are one of the few who explains well and in detail. In summary: to export videos to UA-cam vr360 it is great to use h265 with 60-70Mbit of stream. Exporting to ProRes does not improve the final result. Thanks for the information! Claudio from Italy
Hi Hugh. Thank you for the video. It was one of the only ones that I could really seem to follow along and get similar results. I had couple questions. I tried to create a short sample 360 video. As a frame of reference I was wearing the 360Max on top of my head. When I export the video and watch it there are 2 issues that I encounter. First, the video starts out zoomed in where while watching it I have to scroll my mouse wheel to zoom out and get a better video viewing experience. Second the video starts out facing the way I am looking, but when I turned around the camera view stayed facing the same way unless I grab the screen and rotate. So my 3 questions: 1) Is there a setting I can change when in Premier to have the video start zoomed out more and 2) Is there a setting I can change to have the screen auto rotate when my head turns to look, or is that just the way the 360 render works (it stays put and allows viewer to rotate as they see fit? 3) If I wanted to have the camera view point change with my head or body movement would I have to create separate clips at those moments and then add them and stitch them all together in premier? Thanks again for your helpful video.
I'm having the same issue of the video's forward view not following the cameras forward view when I turn. Like on a motorcycle, camera facing straight forward but if you turn left, the camera angle is now looking towards the right side instead of forward to the direction the camera turned.
I think I found the solution to the camera angle tracking. If you want the view to follow the camera angle, then during the initial 360 conversion process used in GoPro Player's Batch Export, you have to turn "World Lock" Off. If you think about it, with world lock turned on, the world view stays constant as the camera turns so you continue looking in the same direction from a world view. With world lock off, it allows the view to turn with the camera angle. I'm trying that now.
This is a great and helpful video! Thanks! I miss the video you mentioned that you are going to publish a video how to make that Boston fly through effect. I guess you forget about that one or did i miss something?
Wow wow this is really helpful to 360 noobs like me. I am deciding to buy a Into desta360 One R or the GOpro MAX. Your videos are really helping me to decide. I appreciate the time you have taken to teach me. Thanks!
Thanks for the great tutorial. Was having issues using the GoPro Max and being a first time user of PPro 2021. Now the real estate tours can be made once again after loosing the 360Fly.
@@hughhou thought so :( I want to buy the MAX but without that feature I don't see a benifit of it over the Insta360 One X as the audio is no different for proper 360 Videos... Might grab a Zoom H3-VR
Now this is a masterpiece of valuable tutorial content. 👏👏👏 I really appreciate your precision and enthusiasm. Am watching it for the 3rd or 4th time and still wish I would have found it earlier 🤗 Greetings from Germany and thank you very much!
Great video, but I think you missed the part where cineform does not create .mp4 but rather .mov files from gopro explorer (win 10),can you tell me how you got the .mp4 from cineform export?
cineform is like ProRes of DNxHR - a intermediate codec for editing. So it should NOT use mp4 as container. It should use .mov as container - which is editor friendly. So no Cineform for mp4. If you need mp4 for direct posting - choose H.264 or H.265.
Hello Hugh, First of all, I am very glad to have met you. You are undoubtedly the UA-camr who has the best knowledge in this field. I learned how to do all the 180 degree shots I took from you. My customer had an additional request from me and I couldn't find a video you made on this subject. He also asked for a 2D printout of the 180 degree video I shot. Is this something that could happen? Thank you very much :)
Cineform should work for windows. Install Quicktime player / codecs on your PC - also install VLC or PotPlayer to make sure you do not have missing codecs for your PC.
@@hughhou installed all of them. When trying to get my .mov file into premier it states there is no video or audio source. Windows is so buggy with gopro
Great it is the right time! Let me know what you want to learn in term of 360. Now I am almost done with my overcapture tutorials - I will heavy focus on 360 and VR again!
Pretty good tutorial until you got to the photoshop gradient tool. I've tried everything and cant get it to work. Could you make an updated version and explain how you got the gradient tool to work like that?
Great video. It help me a lot. Do you know how to fix the black column in the opositive angle? I have few 360 videos that work fine in phone or pc apps. But when uploaded to youtube it doesnt show the full 360 view. There is a gap in the opposite angle shown as a black column. Is it related to ratio or resolution? Thank you!!
besides the "Render in VR" part of the export settings, could the camera settings and export settings in this video still be applied to 360 footage that you are going to reframe in Premier and not upload to UA-cam as a 360 video? Thanks in advanced if this gets answered!
Great tutorial, this answered several questions I had regarding the 360 workflow for video. Only thing left is to actually follow the steps and try to publish some content for our cycling channel. Thanks! Subbed! :D
Wow! Your content and tuts are awesome Hugh. I was trying to find the tutorial you mentioned for the Boston text fly through and adding integrated information points and text that track with the video footage that you mentioned at the end at @21:33 What's the title or link that I should search for? Thanks for sharing your knowledge. It's so inspiring!
Great instructional video... However.... I am trying to produce a GoPro Max 360 Video of a motorcycle ride through some very curvy and scenic roads and the video starts looking forward but continues changing directions as you twist and turn and the video is no longer looking forward. I added the VR Projection and can adjust it on a freeze frame, but when it plays, it still changes directions. I hope I am explaining that correctly. How can I lock the track forward??
You need tracking to lock your direction - yes I know exactly what you are talking about. A tool great for it it is Mocha Pro to track and lock your direction. I might make a tutorial soon to help figure out a way to solve that issue as well without Mocha. Stay tuned
Amazing tutorial! Love it. I’m wondering if you can help me, I have rendered 360 video using the GoPro MAX in Premiere Pro as per your video. I watch it and it has all the VR capability for moving around but when I upload it to UA-cam, it is a “flat” image. After injector the metadata and reuploading to UA-cam, it’s all good. Just wondering if I missed a step somewhere as I thought I could go straight from PP to UA-cam without a problem. Thanks
Did you check the VR Video in the final render as this video point out? If you don't check that checkbox, you need to inject meta manually with the Google meta injector.
Thanks for this Hugh, very helpful. I am stuck on creating the mask however - os there anywhere I can get more info on this as I got lost when you talked about creating gradients.
Thanks Hugh for sharing. Really appreciated. Just new to 360 world and interesting to use to boost my restaurant marketing and social media content. Any advice on how to approach it?
Yes alot. Check my Instagram on how I use on mine and get multiple perspective of your restaurant - I will make more content this year on business usecase on this.
THANK YOU for this in depth video...everyone else that i saw did great tutorials on reframe, but i needed this one with the VR projection tip, timeline creation, AND the export...many other very helpful intel...thanks thanks!!!!
Great to see your comment lol! Thank you. I need the Pros to validate me. Need to back on some pretty hardcore post tutorials for my long term viewers!
Thank you very much!!!! I think that I need to watch this video like, 70 more times to get all that you show here, but I already got so much out of it!!!!! So thank you!!!!🙏🙏🙏 I’ve been posting straight from my phone after having recorded with my MAX😄😄😅 which was only allowing me to post videos that were up to 1 minute and 30 seconds!😄😄😅 so at first I just wanted to look for a way to post longer videos, but now I found this!!!! It’s like looking for a glass of water but finding the ocean!!!!😍😍😍😄😄😅😜 I have a LOONG way to go, but I’m down for it!!!! Once again thank you very much for all of these informations!!!!🙏🙏🙏 I’ll be watching this and likely a lot more of your videos in the future!!!:DDDD So see you then!!!:DDD 🤙🤙🤙
Really glad there’s someone like Hugh who appreciates the true 360 immersive experience. Heard so many people knocking this format and completely pushing the 2D reframing route. It certainly has it’s place but creative 360 imaging in VR googles is just magic! I’m a scientist who explores the ocean floor using remotely operated robotic vehicles and a few years back a colleague from MIT put a 360 video camera on the front of the ROV. I watched the footage on a set of VR googles and was instantly hooked!
Thank you Steven. Wow I want to see that footage. Underwater VR is absolutely amazing. Very challenge and very expensive (good deep underwater is usually 10 time more expensive than the camera itself). I would love to learn more how MIT did it and science research use in 360VR!
Unfortunately I don’t have the footage. His name is Alan Adams at MIT and he has been doing a lot with VR. The challenge for the deep sea work is the high pressure housing as it must withstand depths up to 3000 ft. You can find him on Google.
Beautiful Steven. I lauched my 360 business in november to focus on PTSD using VR I don't think the majority of people who use VR know how to use it's full potential. Thank's to Hugh and people like him more people discover alternative ways to use the medium. I hope that more great content geats released so the medium gets more adopted buy the masses. More content more interest. More interest, more discoveries !
Cheers Creators ! Let's build something magestic !
Most excellent work! I’d be lying if i said I wasn’t disappointed that GoPro doesn’t have a good way of doing this natively. I record fishing outings with the max because when something interesting happens, its not usually where the camera’s pointed. My outings range between 4 and 10 hrs long making a single outing an almost unmanageable amount of data. But my goal was to edit out 99% of the uninteresting footage and publish the interesting stuff, giving the viewer the ability to look wherever they wanted. This has proven to be considerably more difficult than i was expecting.
But this is a great video man, and you’re spot on...very few deal with this, so well done!
Yes. So the Insta360 ONE R or ONE X2 is going to release a new feature called loop recording that will solve this problem - can't say much but will save lots of editing time.
I think this is the best tutorial on 360 video I've seen anywhere. Hands down.
Thank you !!! A new one is coming!!
you probably don't 'even know how useful this video is to me. i probably watched it 4 times now!
Awww I am glad it does! More to come as well as some new stuffs in 2021!
Omg!! I didn’t think you would be reading comments!! Thank you again!!
Thank you Hugh for such an amazing tutorial. I just got a go pro max and was so worried about the stitching line, publishing, object removal but turns out I was worried for nothing. This was so great and easy to understand for a complete beginner like me!
Thanks for making this, this is the best resource on 360 I have found so far
Glad you like it.
This is a fantastic Tutorial and is very helpful. Thanks for creating it.
Glad it was helpful!
the definitive tutorial for 360 video editing!!
Glad you think so!
@@hughhou I think so! really!! if you check my last video ua-cam.com/video/1eWHn2BeVn8/v-deo.html
I maked thanks to you!! I havent idea of how to edit a video in 360 before discover your chanel
Thanks!!
this is a perfect tutorial on beginning to end of the 360 to VR experience, well done and keep it up!
Thanks a ton!
Thanks for this! I only just bought an Insta 360 One x 2 and so far your channel has been the most helpful.
Happy to help!
You’re an absolute professional! Thank you, Mr. Hou.
Thank you!
What an amazing channel, I just uploaded a video today and used your techniques towards the end of the video when I shot with the GoPro Max. Thank you so much! I didn't see this in the comments, but when exporting as h.265, it doesn't load either on Facebook or my computer (which is new and fast). Instead I have to export as h.264, any tips for this?
Thank you! And yes, H.265 is a newer codec that not many player support it unless you install the codec package. It will work for UA-cam. It should work for Facebook - but your computer it depend on your codec installing (VLC). But for the widest supprot - I actually still suggest H.264. If you can use X.264 - it can get pretty good quality as well.
You're making me lol a lot in this one. Mark Simpson told me to watch your videos to learn everything about 360 video, and I'm getting a lot out of them. Thank you!!
Ok I'm having trouble with the patches. My gradients are leaving a ghosty shadow of like 10% opacity of the entire image. Can't figure out why this is! I'm doing the short gradient stroke and opacity is 100%. Help!
Yes the plane to sphere has a gradient by default - turn it off you should be golden. Mark Simpson is the real master - He is wayyyyy better than me. You should def learn from him re After Effects as well lol.
@@hughhou I've known Mark for 10 years and am sad he went back down under with his family, but we are keeping in touch. Here's the video I edited with your teachings, first 360 project ever, thanks again! ua-cam.com/video/16IoQKJnlOM/v-deo.html
@@hughhou And thanks for explaining the gradient, I figured out a workaround but will do this next time!
Nicely done!
Is there a way to get a live video feed from a camera" theta or other" into a VR headset oculus, wifi or radio transmitting, HD quality has possible less lag, thanks' to help me on this
When you said..” I firmly believe that this will be the future of story telling” I instantly presses subscribe
Hugh: move slowly and smoothly
Me: "laughs in 100 + mph snow machine racing"
lol.
GREAT stuff Hugh, as always. Very concise and detailed where we needed it to be, and not filled up with stuff we didnt. I really appreciated all of the extras to watch out for.
Thank you for the great feedback! I want to refresh lot of my tutorials to help others to edit faster and better :)
Amazing job Hugh, I just got a MAX and this has helped me immensely. Thank you.
I am glad! It is a great little camera :)
How to import gopro max to street view
GoPro MAX does not support Street View. If you are street View user, I will suggest Qoocam 8K Pro: ua-cam.com/video/cyTnkcteb7M/v-deo.html
@@hughhou I already bought it still waiting
A great tutorial again! Way to go! I only have a question, at 8:40 you mention something which i couldn't understand, one word "But for you, you will see ?????? right here when you play back." Thanks.
So when the drop frame indicator turn yellow - mean your Premiere playback had drop frames - you will need to use Proxy workflow.
Thank you Hugh you're amazing! Bringing 21 Century Content to the Good People Of UA-cam.
Awwww thank you!
I don't understand...in another video about X2, you were showing and saying how bad Max video quality was but yet here you show that it's really nice.
This video is before X2 - but I won't say X2 is better than GoPro in every way tho.
OMG you ROCK! This tutorial was awesome! I never realized how much more I could be doing with my 360 footage. I look forward to getting into Premier and clicking around. Thank you!
Glad you like it - I also started my Resolve series which you should check it out: ua-cam.com/video/tUhb52dKBuw/v-deo.html
Great tutorial. I love the right to the point attitude you have. Keep up the great work!
Thank you!
7:25 you skipped Spatial audio, but in the suggested clip, there is no info about editing GoPro 360 video with spatial audio. It converts automatically into stereo, so I can't export it to spatial audio.
It’s crazy but GoPro still have not make spatial audio available. Check my GoPro MAX review video for the FFMPG code to extra the spatial audio
@@hughhou I think I've managed to export spatial audio. Just chose an export preset named VR Monoscopic Match Source Ambisonics
Nice totorial.. 👍🏿👍🏿
Glad it help :)
At 20:28 you show the Bitrate Settings. Since I am exporting another 360 video right now, I stumbled across that "Quality: Good" dropdown menu. I just tested "Highest Quality" which needs around 25 hours exporting for a 10 minute video, while "Higher" only needs around 2 hours. Can you or anyone tell me, what this option is actually good for and why you are leaving it on "Good"? Changing this does not seem to change final file size so I am wondering if I am missing out on something...
Highly appreciate your feedback!
So the highest resolution mean your get the less compression and quality lost - close to RAW you might say for editing in post. If time is a concern - go for a lesser option - the different is not that big - I go for the highest one b/c I aim for commercial production
@@hughhou Thank you very much! Since I am exporting for UA-cam only its probably ok to go with "high". For my ~1hr videos "highest" goes up to 100+ hours exporting...I'll get a threadripper one day :)
Maybe I can just raise the Mbits even over 60 to get better results without highest compression. Or I could try h264 instead.
Anyway: Thank you!
I love this tutorial! Its extremely valuable VR Knowledge to any beginner in VR 360 video immersive experiences!
Thank you so much! Much appreciated!!!
Glad you enjoyed it!
Any idea why when I am trying to import .360 video files into premiere pro it says the file is incompatable? Shooting with a GoPro MAX in 5.4k - Thanks!
.360 file need to be process in GoPro Player into ProRes or Cineform first into MOV before import. Check my previous tutorial on this - this is a follow up tutorial so assuming viewers know that already. Sorry for not being clear :)
@@hughhou Thank you!
I'll get that cracking! Can you post the link to that tutorial?
Thank you very much, you taught me a lot!
From Argentina: Greetings!
Glad it help!
respect brother
you just made something incredibly useful
I appreciate that! Glad it help you!
I can’t state enough how helpful these tutorial videos have been to help me create immersive 360 content on my channel - Thank you!
I am so glad and so happy you are creating immersive content for your community. Keep it up and feel free to ask anything here if you have any question.
CreatorUp, thank you! For the GoPro Max exporter, what would you recommend to export the 360 file to include 360 audio so I can edit in Premiere? I’m using a PC and the exporter app doesn’t allow you to export the 360 audio (the box is greyed out). I think GoPro is still trying to release the PC version of their app. I actually use the 360 audio in my 360 videos and would love to use the GoPro Max. Thank you!
I love the long form videos.
Glad to know. I will continue to create long form! I want to make the channel become Udemy / SkillShare in 360VR but FREE lol!
@6:03 Gopro Max Exporter is not available for PC. What would be the fix for this? Exporting to Adobe Pro for editing if possible.
Gopro Player support this natively now. The only thing updated on this tutorial.
Hey man, having a hard time loading my VR video (shot on gopro max and edited on premiere pro 2020) onto my oculus quest and it looking good. all of my footage was shot in 5.7k 30 fps. it looks exceptional on youtube when in 2160p but now i have a poor looking version when viewed on quest. i watched your video from last year and bought aftercodecs to render for your recommendations but everything is still looking poor.
What is your biterate - 5.7K 30fps in H.265 in 60 to 80Mbps?
This is super good! Thank you Sifu!
Glad you like it!
@@hughhou Love it! Sifu, I export (HEVC) out a 5min clip on my 64gb RAM iMac.. and it's taking forever to do so. Is this normal?
Hey Hugh, great video! This is the only video I could find that properly tackles the question of export settings for the Max 360, so it was a tremendous help! Question for you: You mentioned in the video that so long as you're below 5.7k in monoscopic, you're good for YT, Facebook and Oculus. My footage is 5,760 source. I did a test clip at these settings and it worked on UA-cam video-wise, though the audio was lagging behind (might be an issue on my end). So my question is, what were you warning about in the video: Keeping it under 5.7 so it works on all 3 platforms; keeping it under 5.7 for audio reasons; keeping it under 5.7 was an issue from when this video was made (Nov. 2019) but not any longer, or something else I'm missing. Thanks for your time and looking forward to learning more from your videos!
I believe it is bitrate issue not resolution issue. 5.7K is fine on all platform - but if you video has lots of motion - you bitrate might be causing the off sync audio - the headset got too much to figure out. Try to drop the bitrate around 60Mbps with H.265 to see if this solve the issue. You should also check out this one: ua-cam.com/video/iBGjn4rmFJU/v-deo.html
@@hughhou Awesome, thank you for taking the time!
Wow amazing!! I need to update to Premiere 2020 now.
How's your PP 2020 experience going so far RAVETRAIN - any crashes?
Wow! What an awesome resource, I took so many notes from this, exactly what I was looking for!
Glad it was helpful!
Interesting tutorial. You are one of the few who explains well and in detail. In summary: to export videos to UA-cam vr360 it is great to use h265 with 60-70Mbit of stream. Exporting to ProRes does not improve the final result. Thanks for the information! Claudio from Italy
Yes exactly!
Hi Hugh. Thank you for the video. It was one of the only ones that I could really seem to follow along and get similar results. I had couple questions. I tried to create a short sample 360 video. As a frame of reference I was wearing the 360Max on top of my head. When I export the video and watch it there are 2 issues that I encounter. First, the video starts out zoomed in where while watching it I have to scroll my mouse wheel to zoom out and get a better video viewing experience. Second the video starts out facing the way I am looking, but when I turned around the camera view stayed facing the same way unless I grab the screen and rotate. So my 3 questions: 1) Is there a setting I can change when in Premier to have the video start zoomed out more and 2) Is there a setting I can change to have the screen auto rotate when my head turns to look, or is that just the way the 360 render works (it stays put and allows viewer to rotate as they see fit? 3) If I wanted to have the camera view point change with my head or body movement would I have to create separate clips at those moments and then add them and stitch them all together in premier? Thanks again for your helpful video.
I'm having the same issue of the video's forward view not following the cameras forward view when I turn. Like on a motorcycle, camera facing straight forward but if you turn left, the camera angle is now looking towards the right side instead of forward to the direction the camera turned.
I think I found the solution to the camera angle tracking. If you want the view to follow the camera angle, then during the initial 360 conversion process used in GoPro Player's Batch Export, you have to turn "World Lock" Off. If you think about it, with world lock turned on, the world view stays constant as the camera turns so you continue looking in the same direction from a world view. With world lock off, it allows the view to turn with the camera angle. I'm trying that now.
@gregleblanc9357 thanks for the info. I will try this next time I try to redo my video.
This is a great and helpful video! Thanks! I miss the video you mentioned that you are going to publish a video how to make that Boston fly through effect. I guess you forget about that one or did i miss something?
I did not make one yet for Resolve but the original tutorial is here: ua-cam.com/video/V09fo2QF7nM/v-deo.html
@@hughhou Yes, i saw that video but i am having issues with the vr comp editor in after effects. Is that still the correct workflow or old?
Really awesome tutorial. Thank you.
Glad it was helpful!
Awesome tutorial. Thank you!
Glad it was helpful!
Thanks for this video man! You really helped us a lot with this tutorial. HEY GO PRO MAX! WHATS UP WITH THAT!? 😂 Cracked me up! Thanks again!
-Thomas
Great to hear!
Very useful man!! Thanks alot☺️☺️☺️
Glad it was helpful!
Excellent Tutorial! Good job mate many thanks! keep it up - subscribed
Awesome, thank you!
You're awesome! Thanks so much! Subscribed
Thanks for the sub!
Wow wow this is really helpful to 360 noobs like me. I am deciding to buy a Into desta360 One R or the GOpro MAX. Your videos are really helping me to decide. I appreciate the time you have taken to teach me. Thanks!
Glad I am being helpful Michael!
YES! you are a GEM. thank you for actually being a teacher!
Glad it is helpful :)
Great video! I got a GoPro Max today for Christmas and thanks to you i'm looking forward to seeing what I can create.....
Haha congrats!! Yes!
Thanks Hugh - very helpful
Glad you like it.
Thanks for the great tutorial. Was having issues using the GoPro Max and being a first time user of PPro 2021. Now the real estate tours can be made once again after loosing the 360Fly.
Great to hear!
Are you able to extract 360 Ambisonics audio from the GoPro Exporter? the checkbox was there, if you recorded 360 Audio does it allow you to get it?
GoPro has not make that feature available yet.
@@hughhou thought so :( I want to buy the MAX but without that feature I don't see a benifit of it over the Insta360 One X as the audio is no different for proper 360 Videos... Might grab a Zoom H3-VR
Awesome info... When are you going to make the Boston logo fly through video tutorial?
After the crazy new camera release coming down lol...CES has been crazy and more new cameras are coming out :(
Great video Hugh. Happy Thanksgiving
Awww thanks! Just saw this :)
@@hughhou you're welcome
Thanks a lot man, awesome video!
Glad you liked it!
Have you had the problem of Premier Pro 2020 crashing when trying to use the reframe plugin on a Mac? Have you found any way around that?
Not yet. Working with Adobe to solve out all the bugs. Stay tuned.
Hey Ben, I PP 2020 is crashing within 10s of starting for me each time.
@@ReneRafael There is a new update! community.gopro.com/t5/en/GoPro-FX-Reframe/ta-p/412890 Works great now!
Very informative, any chance you can do a video on injecting meta and what it means?
You can check out this tutorial with the timecode attached: ua-cam.com/video/xlOhluai5mk/v-deo.html
Now this is a masterpiece of valuable tutorial content. 👏👏👏
I really appreciate your precision and enthusiasm.
Am watching it for the 3rd or 4th time and still wish I would have found it earlier 🤗
Greetings from Germany and thank you very much!
Awww thank you! I have more tutorial like this coming!
@@hughhou Now that I am double subbed, I won't miss out on these :)
You are the man!!!
Thank you!
I am switching from Insta360 to Gopro max. (The insta360r is truly a disaster) I am looking forward to try what I learned from this video!
Great - check out the entire GoPro Max series - there are lots of good info and also my free GoPro MAX LUTs: ua-cam.com/video/9vtuRe0VtlY/v-deo.html
Great video, but I think you missed the part where cineform does not create .mp4 but rather .mov files from gopro explorer (win 10),can you tell me how you got the .mp4 from cineform export?
cineform is like ProRes of DNxHR - a intermediate codec for editing. So it should NOT use mp4 as container. It should use .mov as container - which is editor friendly. So no Cineform for mp4. If you need mp4 for direct posting - choose H.264 or H.265.
Hello Hugh,
First of all, I am very glad to have met you. You are undoubtedly the UA-camr who has the best knowledge in this field. I learned how to do all the 180 degree shots I took from you. My customer had an additional request from me and I couldn't find a video you made on this subject. He also asked for a 2D printout of the 180 degree video I shot. Is this something that could happen? Thank you very much :)
Hey man great video... you mentioned in your video that you would provide your proxy preset where can i download it?
ua-cam.com/video/5YQRF_O_Dzg/v-deo.html - in this video
Hugh, thank you very much for your tutorial! Can you send a link with editing Boston letters please?
You mean this one: ua-cam.com/video/dANcxhmJbLo/v-deo.html ??
@@hughhou exactly
@@hughhou Sorry, but I didn't find a tutorial how to create those letters and fly through a logo...
CINEFORM doesn’t work on windows. It creates a .mov file that can’t be played or opened in adobe premiere ?
Cineform should work for windows. Install Quicktime player / codecs on your PC - also install VLC or PotPlayer to make sure you do not have missing codecs for your PC.
@@hughhou installed all of them. When trying to get my .mov file into premier it states there is no video or audio source. Windows is so buggy with gopro
Man... I loved your video... just got my GoPro and I would like to create 360 content for my channel.
Thank you for doing this 👏🏼👏🏼👏🏼😎
Awesome! Glad I saw your channel today! It couldn't have been at a better time! Thanks for sharing.✌
Great it is the right time! Let me know what you want to learn in term of 360. Now I am almost done with my overcapture tutorials - I will heavy focus on 360 and VR again!
Dude tks for cama to Brazil and have shared your experience with us, it was amazing man!! All the best to you and your team!
Awwww thank you! It was pleasure meeting you all!
Pretty good tutorial until you got to the photoshop gradient tool. I've tried everything and cant get it to work. Could you make an updated version and explain how you got the gradient tool to work like that?
Noted! Yes new tutorial is overdue anyway! Will keep you update.
Thanks a lot. I love this channel
Awww thank you!!
You are awesome!!
Thank you!!
Great Video. keep it up brother.
Great video. It help me a lot.
Do you know how to fix the black column in the opositive angle? I have few 360 videos that work fine in phone or pc apps. But when uploaded to youtube it doesnt show the full 360 view. There is a gap in the opposite angle shown as a black column. Is it related to ratio or resolution? Thank you!!
Make sure the size ratio is 2 by 1 - for example - 5760 by 2880
besides the "Render in VR" part of the export settings, could the camera settings and export settings in this video still be applied to 360 footage that you are going to reframe in Premier and not upload to UA-cam as a 360 video? Thanks in advanced if this gets answered!
Yes you can! But for reframe - the easiest is to render via GoPro Player in MOV or Insta360 Studio - both are free and native render.
This is fantastic! You've answered so many of my questions.
Glad it was helpful!
Great tutorial, this answered several questions I had regarding the 360 workflow for video. Only thing left is to actually follow the steps and try to publish some content for our cycling channel. Thanks! Subbed! :D
Glad it was helpful! and thanks for the subs!!
Good Job!
Thank you! Cheers!
Awesome! Very usefull. Thank you so much
Haha thanks!
Wow! Your content and tuts are awesome Hugh.
I was trying to find the tutorial you mentioned for the Boston text fly through and adding integrated information points and text that track with the video footage that you mentioned at the end at @21:33
What's the title or link that I should search for?
Thanks for sharing your knowledge. It's so inspiring!
It is here for a series: ua-cam.com/video/V09fo2QF7nM/v-deo.html
thank You!!! You are the master :)
Glad it helped!
Thanks a million!
Great instructional video... However.... I am trying to produce a GoPro Max 360 Video of a motorcycle ride through some very curvy and scenic roads and the video starts looking forward but continues changing directions as you twist and turn and the video is no longer looking forward. I added the VR Projection and can adjust it on a freeze frame, but when it plays, it still changes directions. I hope I am explaining that correctly. How can I lock the track forward??
You need tracking to lock your direction - yes I know exactly what you are talking about. A tool great for it it is Mocha Pro to track and lock your direction. I might make a tutorial soon to help figure out a way to solve that issue as well without Mocha. Stay tuned
I see a blue belly mount for your Mavic holding your Max. Where did you get that?
Check out this video: ua-cam.com/video/cSstGQXzDUw/v-deo.html
Thank you this is awesome and instructive 360 cameras tutorial video.
Glad you like it! Don't forget to share so more ppl can learn and create more 360 contents.
Amazing tutorial! Love it. I’m wondering if you can help me, I have rendered 360 video using the GoPro MAX in Premiere Pro as per your video. I watch it and it has all the VR capability for moving around but when I upload it to UA-cam, it is a “flat” image.
After injector the metadata and reuploading to UA-cam, it’s all good.
Just wondering if I missed a step somewhere as I thought I could go straight from PP to UA-cam without a problem.
Thanks
Did you check the VR Video in the final render as this video point out? If you don't check that checkbox, you need to inject meta manually with the Google meta injector.
CreatorUp I did check that box too so it had me puzzled?!?
Thanks for this Hugh, very helpful. I am stuck on creating the mask however - os there anywhere I can get more info on this as I got lost when you talked about creating gradients.
Mask on tripod or Mask on masking out people in the shot?
@@hughhou Tripod, thanks
And I've managed to create the mask thanks to your help, but the part I don;t understand is from creating the gradient (?) on
Thanks Hugh for sharing. Really appreciated. Just new to 360 world and interesting to use to boost my restaurant marketing and social media content. Any advice on how to approach it?
Yes alot. Check my Instagram on how I use on mine and get multiple perspective of your restaurant - I will make more content this year on business usecase on this.
Pl upload similar guidance on Windows 8.1 as how to do it. Everyone doesn't have Mac.Thanks.
This is based on Windows lol, but also work on Mac. Which part is Mac only I can help you out point you to the correct PC version of the tutorial.
THANK YOU for this in depth video...everyone else that i saw did great tutorials on reframe, but i needed this one with the VR projection tip, timeline creation, AND the export...many other very helpful intel...thanks thanks!!!!
I am glad it help you!
Thanky you, this is very helpful video
Glad you find it helpful!
Thanks man I needed this. My videos need some help.
Let me know what other topics you want me to cover :)
Is there a way to email you. Or would I have to message u on here
But how to make a cinematic video with the GoPro max
I always find something usefull Hough. Thank you!
Great to see your comment lol! Thank you. I need the Pros to validate me. Need to back on some pretty hardcore post tutorials for my long term viewers!
I'll try to review the clip once again and come back with a more usefull comment ;).
Thanks so much your awesome!
Happy to help!
Thank you very much!!!!
I think that I need to watch this video like, 70 more times to get all that you show here, but I already got so much out of it!!!!! So thank you!!!!🙏🙏🙏 I’ve been posting straight from my phone after having recorded with my MAX😄😄😅 which was only allowing me to post videos that were up to 1 minute and 30 seconds!😄😄😅 so at first I just wanted to look for a way to post longer videos, but now I found this!!!! It’s like looking for a glass of water but finding the ocean!!!!😍😍😍😄😄😅😜 I have a LOONG way to go, but I’m down for it!!!! Once again thank you very much for all of these informations!!!!🙏🙏🙏 I’ll be watching this and likely a lot more of your videos in the future!!!:DDDD
So see you then!!!:DDD
🤙🤙🤙
Haha glad you find it - I have whole lot of tutorial on MAX on this series: ua-cam.com/video/7lh5n96ve68/v-deo.html
Good presentation ..😊❤
Thank you !
Great video Hough... Thanks a lot :)
Glad you like it.
what would the vr settings be for a tiktok video and or youtube shorts?
There is no VR 360 for TikTok or shorts. But for reframe - 1080 x 1920 with at least 16mbps should be good.
Thanks for a great tutorial. Is it possible to have the same for David Resolve 16. Thanks and all the best.
Yes! Have you check the Resolve version of this tutorial? ua-cam.com/video/xlOhluai5mk/v-deo.html
Thanks Hugh keep up the great work, much appreciated. All the best Jason