Definitely agree! Thankfully I've been able to continue making good contact with a lot of the pro players to be able to find the best games. 💪 Hope you're having a good day mate
the surround at 15~16 minute is exactly the sort of interaction that makes terran players think their opponents' races are imba. All the terran does is stutter step and think that clicking buttons fast is all it takes to win an RTS, while neglecting unit composition, scouting and tactics that eventually lead to a landslide defeat. but of course most new players think like this so the developers have to give them OP things to come back/win so they don't abandon the game
@11:11 the Vanguard player had vision of the turret on the high ground. Is that a bug or intended feature? Or am I maybe missing something that was giving him vision because I can't see any flying unit/unit on high ground on Vanguard side?
considering how shit the campaign and co-op is, the 1v1's are cooking something especially with the 99% games not being decided by one 3 seconds long fight like in sc2
Great game!
If the quality of games keeps improving as people learn the game, I feel pretty hopeful.
The surround / flank on the Exo ball was amazing!
Definitely agree! Thankfully I've been able to continue making good contact with a lot of the pro players to be able to find the best games. 💪 Hope you're having a good day mate
This already kinda looks like early SC2 Tournament games. I am really hyped for the future of this game, if it keeps improving and balancing.
that helicarrier bomber bug fix was in the latest patch notes
Great game, thanks for the commentary.
It's been a few months since I've seen gameplay I'm glad to see that it looks less like a mobile game.
👌 Its definitely getting better, but campaign cut scenes definitely need a lot of improvement
@@FarmyCasts I said it to my friends multiple times the biggest make or break of this game is going to be its balance.
People are getting good at this game. What a banger
🔥
the surround at 15~16 minute is exactly the sort of interaction that makes terran players think their opponents' races are imba. All the terran does is stutter step and think that clicking buttons fast is all it takes to win an RTS, while neglecting unit composition, scouting and tactics that eventually lead to a landslide defeat. but of course most new players think like this so the developers have to give them OP things to come back/win so they don't abandon the game
@11:11 the Vanguard player had vision of the turret on the high ground. Is that a bug or intended feature? Or am I maybe missing something that was giving him vision because I can't see any flying unit/unit on high ground on Vanguard side?
🐏 The game is really cool and is always keeping improving that's amazing
Gaunts “counter light” btw. Exos don’t seem to care.
Your casts are awesome, but i wish we could see the health bars when units are damaged. Is it a technical limitation or a choice?
It’s a glitch / bug in the observer interface.
@@Midgard-community Good, I'm glad units are not obstructed by health bars.
gg
👿👿👿
The marines are broken.
considering how shit the campaign and co-op is, the 1v1's are cooking something especially with the 99% games not being decided by one 3 seconds long fight like in sc2