Amazing!! Yesterday I was precisely thinking of doing something similar for RE2. It feels like we read our minds hahaha. Always looking forward to your next crazy ideas!
let me ask friend i noticed that you learned a lot from resident evil 3 in the future plan to update your resident evil 2 mod by putting more new stuff i really love your 2 mods
@@komizo_lab re2 doesn't have any bugs, rest assured I just asked if you would update it in the future with your new knowledge thanks for the reply and very nice video and your mods congratulations
Is this a new update, but what because I already downloaded all the updates? Among them is the last one, which is 1.0.4 and does it answer to download it again because I may not know these new features in any update added, can you clarify more if you prefer. And thanks for all the work you do I wish you success
a very nice thing to add, though I guess implementing a pacify script might not be possible, like... if the zombie receive electric shock, they will change behavior to "neutral" for a while... especially hyper zombies
@@komizo_lab thank you komizo,one more think,give more guns and ammo for killing the nemesis,he is very strong in hard mod,or please give infinity in your new updats ,thanks lot for supporting us.
@@hadiashrafi I have a better idea, infinity handgun ammo, that way, you shoot but still have to either enter the menu, or reload manually, disabling menu reload should be also considered in this mode
Man, do some tutorials for us! haha you guys have skills and the power to increase the potencial of the RE modding comunity! There's no gain in keep the knowledge to yourself...
最近どこかで見たことのあるw
攻撃オブジェクトの使用回数によって後半の難易度が上がったりしたら面白そう。
ははははとても良い友達おめでとうございます
Amazing!! Yesterday I was precisely thinking of doing something similar for RE2. It feels like we read our minds hahaha. Always looking forward to your next crazy ideas!
RE Modders' ways of thinking are probably similar:)
It's very interesting to add the features of Remake in Classic RE.
@@komizo_lab Indeed! The more mechanics, the better. Variety is the most important feature of a game.
1回だけでなく何度か使うことができるのがいいですね。
次のバージョンアップが楽しみ。
All these new extra ideas are amazing 👏 well done mate
Good komizo 👍👍
This is brilliant
Fantastic! looking forward to the next release, great job as always Komizo.
>mod dev keeps on adding more content
oh my god,I love you
RE3のあのオブジェクト!
今更ながら2の方をプレイしましたが、署長室から出たらリッカーが復活していた時とセーブポイントのはずの待合室に入ったらいきなりタイラントがいた時に心臓が止まりそうになりましたw
武器庫に入ったらタイラントの音が聞こえた時もビックリしましたが、下水道への帰り道にタイラントに出くわさず謎でした。
2のMODのプレイありがとうございます。RE2っぽく追跡してくるタイラントは当時実装に苦労しました。
nice workin...
It looks very interesting! Probably one of the few things I like about re3R, heh. I will be glad to try out this "cheat thing". 😁
let me ask friend i noticed that you learned a lot from resident evil 3 in the future plan to update your resident evil 2 mod by putting more new stuff i really love your 2 mods
About RE2 MOD, I may fix bugs in the future. However, I have no idea to create a new work for RE2 right now.
@@komizo_lab re2 doesn't have any bugs, rest assured I just asked if you would update it in the future with your new knowledge thanks for the reply and very nice video and your mods congratulations
So that is great my friend I hope new reliase is coming soon
Now you don't have to be afraid of enemies, just don't shoot yourself
This means less ammo available, folks 😂 Get ready and improve your timing, so you can fry Nemesis's organs
best mod ever
I like this ❤️ when will the new upgrade be?
It will released in October.
@@komizo_lab I would like to ask a question, for a possible translation, what is needed?
Is this a new update, but what because I already downloaded all the updates? Among them is the last one, which is 1.0.4 and does it answer to download it again because I may not know these new features in any update added, can you clarify more if you prefer. And thanks for all the work you do I wish you success
a very nice thing to add, though I guess implementing a pacify script might not be possible, like... if the zombie receive electric shock, they will change behavior to "neutral" for a while... especially hyper zombies
That's a good idea. I want to add the effect like Stun grenade.
@@komizo_lab thank you komizo,one more think,give more guns and ammo for killing the nemesis,he is very strong in hard mod,or please give infinity in your new updats
,thanks lot for supporting us.
@@hadiashrafi I have a better idea, infinity handgun ammo, that way, you shoot but still have to either enter the menu, or reload manually, disabling menu reload should be also considered in this mode
@@Kimberliearcher i agree with infinity handgun ammo,you right,please mr komizo
take my money
流石にリメイク版と違ってジルにもダメージ入るんですねww
2発耐えれてるけど、2発目でデンジャーになってるから一発あたり75〜95ダメージくらい?
自然に回復するオブジェクトとかマジでどうやってるんだろう……まさか電撃の範囲も爆破オブジェクトより小さめに設定されてる……?いやでもどうやって……(畏怖)
ダメージは100に設定しています。照準のサポートには見えないドラム缶を使っていますが、放電したり敵をダメージを与えたりしているのは座標・向きに応じた個別のスクリプトです。従って攻撃範囲や感電時のエフェクト、敵・味方の挙動、ダメージ量などは自由に変更できます。バイオ8の小麦粉の袋とかもこれを流用し簡単に作れそうです。
@@komizo_lab
おお、すごいとしか言いようがないです……せっかく説明していただいたのに、1割くらいしか分からないwww
めっちゃスゲーッス!!
Komizo 如何讓遊戲感覺更險惡,比如添加更多的黑暗,霧雨和為吉爾放手電筒?
Man, do some tutorials for us! haha you guys have skills and the power to increase the potencial of the RE modding comunity! There's no gain in keep the knowledge to yourself...
Amazzzzzzzziiiing but can u please make unhoded nemesis
どうでも良いけど、復旧した音が家のインターホンの音に似ててちょっとビックリした。
⚡⚡⚡⚡⚡⚡⚡💥🔥
Thunder
uggh, this mod sucks. quit ruining classic resident evil games.