How to Add Tons of Detail To Your Renders | Blender

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 57

  • @sageofmugen1724
    @sageofmugen1724 2 місяці тому +18

    2d animator here and I love your work I wanna learn from you to implement it with 2d one day, keep it up!

  • @echelonforge
    @echelonforge 2 місяці тому +7

    Bro this was one of the most inspiring Blender vids I've ever seen. Your no nonsense approach and speed paired with your experienced workflow are eye opening and just great to watch.

  • @Enderblade18
    @Enderblade18 2 місяці тому +6

    Oh yeah this'll help with stuff for sure. Not just environments, detail is important for everything, so this is all purpose. Thanks!

  • @nigellill3222
    @nigellill3222 2 місяці тому +3

    You've got a similar style to Ian Hubert in making complex models simple just by your approach to it. Another of your talents is you don't use geometry nodes for everything, I like the nitty gritty "hands on" approach rather than the "values in boxes" method.
    Great result, all the best from Australia 👍🏼🦘

  • @progfoxmusic
    @progfoxmusic 2 місяці тому +1

    That's insane man, thanks for breaking down the process and showing it's not AS difficult as you'd think at a glance.

  • @praguestepchild
    @praguestepchild 2 місяці тому +1

    This was about the process, but I feel like a bit more light and dialed back volumetric would've revealed more detail, closer to the original pic which is amazing.

  • @aarongalicia4351
    @aarongalicia4351 2 місяці тому +1

    I'm starting a 3D project that consists of creating 3D assets like this, your videos and your work have been my biggest inspiration for it and I hope I accomplish it in due time. Thanks for the guidance, your work is awesome!

  • @OmarGamal-x9m
    @OmarGamal-x9m 2 місяці тому

    i cant express how i am thankfull to u
    u are such a good person

  • @c.r32
    @c.r32 2 місяці тому

    Very nice video, Perfect length but also tons of details explained thoroughly. Would love to see more in this style

  • @cc.creationz
    @cc.creationz 2 місяці тому +6

    Max really be pushing Maximum Effort Lol

  • @nafiz2755
    @nafiz2755 2 місяці тому +2

    Wow.... This was in depth. Love it

  • @ahmetbaykara.mp3
    @ahmetbaykara.mp3 2 місяці тому +2

    What is that beautiful music at 24:00 behind the timelaps?

  • @hayetzizou6601
    @hayetzizou6601 2 місяці тому

    its insane how he makes it look ez

  • @ZonardCity
    @ZonardCity 2 місяці тому

    Hey Max, I'd be really interested to see your take and techniques on doing an outerspace render. You know, with this extra-harsh burning white light, and all the blooms yadda-yadda !

  • @DaGauntlett
    @DaGauntlett 2 місяці тому

    Thx for the render. Quick tutorial and great idea.

  • @giotvgaming
    @giotvgaming 2 місяці тому +2

    This is suggestion, but this would be great if you make a dedicated section in your course for sci-fi tutorials like how you did with your fantasy environment pack

  • @吳安安-n1z
    @吳安安-n1z 2 місяці тому

    why your blender UI is so cool

  • @FeatheryWonders
    @FeatheryWonders 2 місяці тому +1

    Ive missed your works! Glad im early today. ❤🎉

  • @Sozialgeld
    @Sozialgeld 2 місяці тому

    Absolutely Stunning, thanks for sharing!

  • @timcameron9023
    @timcameron9023 2 місяці тому

    great techniques thanks for sharing

  • @renlaidao
    @renlaidao 2 місяці тому

    Really nice work

  • @schadowsshade7870
    @schadowsshade7870 2 місяці тому

    This is such a good tutorial!

  • @RailfanBrandon
    @RailfanBrandon 2 місяці тому

    Hi Max, thank you for the resources and information! About how long did this still frame render take on your computer? I paused the video towards end and looked like around 20 minutes or so? Thanks again, I will be signing up for your 3D environment course shortly.

  • @mabastwrya2790
    @mabastwrya2790 2 місяці тому

    impressive, one question, where can i find "copy attribute" in blender 4.2 thanks

  • @yulyvega7491
    @yulyvega7491 2 місяці тому +1

    🔥🔥🔥Thank you Max!

  • @manuelchukwuka2825
    @manuelchukwuka2825 2 місяці тому

    So helpful
    Thank you!

  • @dramzy
    @dramzy 2 місяці тому

    Looks great, can you share the reference app you were using there to organise your photos?

    • @maxhayart
      @maxhayart  2 місяці тому +1

      It’s called PureRef, it’s free. Highly recommend it!

  • @markuszeller_official
    @markuszeller_official 2 місяці тому

    Inspiring!!! Thank you!

  • @pixelpajamas
    @pixelpajamas 2 місяці тому

    Max how do I get quixel Bridge to work in 4.0? I really don't wanna have to manually setup every asset I download from megascans in my scene

  • @fullcountercodm5925
    @fullcountercodm5925 2 місяці тому

    Max is the project file the actual thing or just files because for some reason it won’t load lights and all the other stuff

  • @d_rebs_3d
    @d_rebs_3d 10 днів тому

    bro just wanted to show off his impressively fast modeling techniques

  • @meceffect5929
    @meceffect5929 2 місяці тому

    Incroyable

  • @dougieladd
    @dougieladd 2 місяці тому +1

    When linking the object data... it adds the details but increases the size of the pipes for me... what am I doing wrong Max?

    • @maxhayart
      @maxhayart  2 місяці тому +1

      It might be because you applied the scale. If it doesn’t work just duplicate it by hand

  • @Besaid_
    @Besaid_ 2 місяці тому

    this is probably a dumb question but how do you understand the scale of the project? as in, how "big" everything will be in reference to like the size of a human or something. do you just blow up a box in the start and make everything sized relative to that? my guess being that it could technically be a mini sized scene though it doesn't matter in the view of the camera

    • @maxhayart
      @maxhayart  2 місяці тому +4

      It’s a good question, this actually bothered my for a long time since it’s not that obvious. But a good rule of thumb is to add a person into the scene (or just check the scale numbers on everything) and make everything fit roughly how it would in real life. You can take exact measurements if you want things to be fully realistic, or just use the person strategy if you want everything to feel roughly right.

    • @maxhayart
      @maxhayart  2 місяці тому +4

      Though technically if you want to make everything at say 10x scale, as long as it’s all right relative to other objects it’s not really a problem. It just might be weird importing objects and having them be way off in scale

  • @manuelchukwuka2825
    @manuelchukwuka2825 2 місяці тому

    I noticed the models were sort of snapping to the sides of the main rectangle, but your 'magnet' snap icon wasn't turned on. How did you do that?

    • @antoinef652
      @antoinef652 2 місяці тому +1

      It is a new blender feature that allows you to easily snap things to vertices.

    • @maxhayart
      @maxhayart  2 місяці тому +2

      After you press G to move, Press B to enter snap mode. Play around with it for a few mins and you’ll get used to how it works

  • @mohamedhamed3572
    @mohamedhamed3572 2 місяці тому

    Nice

  • @몰랑아몰랑
    @몰랑아몰랑 2 місяці тому

    is it import to study procedural texturing to make art work like urs?

    • @maxhayart
      @maxhayart  2 місяці тому +1

      I wouldn’t say so. I use basic things like the noise texture but I rarely ever do any elaborate procedural texture setup. I mostly just use image textures. Though understanding the basics of procedural textures is very helpful so you can combine it with image textures when you need to

    • @몰랑아몰랑
      @몰랑아몰랑 2 місяці тому

      @@maxhayart im struggling what to learn this moment. Is ur selling lesson explains every steps of artwork slowly? Im kinda worry bout not understanding ur lecture because lack of knowledge on blender

  • @Florianescuer
    @Florianescuer Місяць тому

    24:28 For camera

  • @rocketleaguerlcsreplayshig4584
    @rocketleaguerlcsreplayshig4584 2 місяці тому

    Bro has ADHD and still learning more from him than i learned in my 4years of highschool in a couple months....

  • @MoonoTheActivist
    @MoonoTheActivist 2 місяці тому

    What’s that song at the end 😮

    • @maxhayart
      @maxhayart  2 місяці тому +4

      Distortions - Deep Space

  • @LawsOnJoystick
    @LawsOnJoystick 2 місяці тому

    is there a reason your using 'experimental' rendering in cycles?

    • @maxhayart
      @maxhayart  2 місяці тому

      As far as I know it only enables 1 option - adaptive subdivision. I often use that in my projects so it’s on by default

    • @LawsOnJoystick
      @LawsOnJoystick 2 місяці тому

      @@maxhayart thanks for the reply, yeah iv been having a few troubles since going to 4.2, im average to say the least, was hasving a good look round your project to see what render settings etc were set at, iv done a few of your tutorials/follow alongs , which are amazing, but I would never get the same resuilt, say by adding one area light as the main lighting.I deleted all the contents of the project file, and use it as my default now haha

  • @muhammadfadhil650
    @muhammadfadhil650 2 місяці тому

    im 28 and just start blender , is it too late for me to get serious in it?

    • @villain42
      @villain42 Місяць тому

      it's not too late, go dive and have fun!

  • @JonathanBajana-gj5su
    @JonathanBajana-gj5su 2 місяці тому

    Mmmmmmm~~~~~ muy interesante mmmm~~~

  • @芬奇斯库特
    @芬奇斯库特 2 місяці тому

    Nice Cool