M:PN Devchat #3
Вставка
- Опубліковано 4 жов 2024
- Join the developers of MADNESS: Project Nexus as they give you an insightful retrospective on the video game 8 years in the making! Starring Special Guest Sean "Cheshyre" Hodges, the main man behind the music for the series of Madness Combat!
Watch this on the official MPN Channel!: • M:PN DevChat #1
Purchase MADNESS: Project Nexus on Steam!: store.steampow...
Join the Official Project Nexus Discord!: discord.gg/projectnexus
Subscribe to the Project Nexus UA-cam Channel!: / madnessprojectnexus
Subscribe to Krinkels!: / krinkelsng
Follow Project Nexus on Twitter!: / mprojectnexus - Ігри
I’m surprised Cheshire didn’t know the placement of the songs they fit really well
@@kauanzem7278 ???
@@epic_gamer2000 4
Question: Since your working on making modding more easier is project nexus gonna get steam workshop support or are you gonna do something like what payday 2 does in were you need to just make 2 folders for dumping your mods in to and then just get mods from a website or are you considering something else for modding?
That will be pretty nice a steam workshop
One thing I'm interested in hearing is regarding the Sheriff's design: in the concept art he was depicted with stitches all over his face from the shotgun blast that killed him in MC3, but in the final game all he's got are those dashing cheekbones that could cut glass. Was there a particular reason the stitches were cut, or was it just a simple "actually this looks better"?
Question for next time: How many arena mode origins are planned for inclusion? Is there a bunch of origin ideas that are just picked and chosen from? And if so, how is it decided which ones make the cut?
Thanks for addressing the Victor questions!! Good to know that there's more in store for him and the tidbit shared about him deliberately keeping himself irrelevant is super interesting. Cool stuff!
ahhhh I love this series so much
Yes same
15:13 Whoa whoa, wait, if you're talking about the one where it ends with the Nexus Engineer awkwardly closing the vent back up, then that was me! I drew that! Holy crap!
youtuber voices are cool and all, but you have to be REALLY careful since they can kinda just take you out of it really easily due to how recognizable they are
25:48 i was one of those people. Your community manager responded fast. He deserves credit 👌
hey developers I very appreciate you making madness combat and madness project Nexus I wouldn't exist if the game and the series wouldn't exist. that's why my mom gave birth to me. for this game!
Definitely replay stages, if you'd like! Any opportunity to hear something new about the stage is awesome.
I have some questions about these Q&A questions.
- Do you look through and make note of all of the questions you want to answer for future Devchats, or would ypu like people to repost repeat questions?
- Do you plan on doing a Devchat that's entirely dedicated to Q&A?
Question: WHAT is the "best gun", it's literally a gun on the floor somewhere in the nexus stages with the name "best gun". What is the story behind it?
Sillyass super custom thing.
I love this series so much, glad to see it again! :D
100% ok with stages being replayed. you guys are the entertaining ones, so even if you played the same level over and over again it wouldnt get boring :D
Yay another mpn devchat 🔥
question: are there any plans to (in future updates) give more context behind the employers other than the auditor? what they do, their ambitions are, etc? Since the auditor seems to act pretty much on his own with the AAHW, I'd be curious what stygian, conductor and deliberator do. Do they have their own agencies? The agent origin in arena mode does mention that there are a lot of agencies in Nevada, so I was wondering if it were possible that one of the other employers runs one.
(lol recycling my last question! sorry I'm just curious)
Is there any plans for more arena mode upgrades like the resupply chest and the trooper reinforcements? I'd also like to know if body shields from the kickstarter will be implemented in the future.
Cheshyre is a living legend!
about the ai: the bots on your side are ridiculously stupid while the madness mode nexus core are the toughest npc enemies in any game i've played.
Question: We partially know why the artifact is important, thanks to Zepumpkineater who says Doc pulled the Arena Player character from it into the present. But what we don't know, and what I really wanna know is- what is N51's relationship to it in Arena Mode? Why do they want to destroy it? They were determined enough to have an entire little story around it, so I feel like there's some hidden lore there.
Probably some kind of one off faction that was securing an area and hank just so happened to need to kick their shit in
The N51 are intentionally left ambiguous in their goals, but my personal theory is that they were initially here to steal the G01 body from the marshmallow chunk and didn't expect such heavy resistance. They would rather destroy the artifact then let anyone else have it.
@@Zepumpkineater wait I feel like of heard of you in the S.I.N server
@@kinefish1674 I'm apparently a well known name in the community, wouldn't be surprised if you've heard me in other places.
Wonderful devstream you guys. Enjoyed all the answers to questions and now I'm curious on Victor. Btw I have made a couple factions in the game through NEM so if you guys wanna have a look or are curious about them, feel free to look on my vids for them ^^
57:08 to me . he is the real voice of 2bdamned :ppp (i like Gianni but man . i can't hear his voice without thinking of the memes)
Would Goyle call me racial slurs while not on camera? Also will we get more info about the employers? More specifically Stygian.
LMAO
Great episode, it's always great to hear some insights and see a bunch of guys play together.
I do have a question game lore wise: are the Nexus core units "real guys" of Nevada or are they just trained clones like the AAHW just beefier?
Ps: sry I didnt snoop around enough in the final mission ad boards, got the answer. Clever idea to put it there
Im happy to see this series continue. Always really interesting to listen to
Question: In the M:PN Release date trailer we see a faction that isn't present in the game, are there any other factions that were cut? Or any cut content in general?
1:01:38 YES! YES! YES! YES! YES!
is AAHW Mode gonna be based off "Command & Conquer" and "Star Craft"? where you command workers to Find Ore stuff to convert into money, Build Barracks,Vehicle Factory, Upgrade station, and more Structures.
What if AAHW mode was Replaced with "Faction War Mode" where you can play as N51 General, Nexus Commander, The Believers ( Cultist and Zombies ), The Mafia Boss, The Mercs and AAHW.
I would never have thought that it is so difficult to program this first-aid kit, so that the first time the player could not, but when he got hurt, he could! Cheshire was great, his music is really incredible!
QUESTION: please tell us more about Director Phobos! tell us some interesting facts and was he really stupid or a genius?
Question: are there any plans for the off limits areas such as the door the bouncer stands in front of in the room with the vampire hunter ambush in club advent
Other question: do you plan on adding any upgrade systems for loft feels like it would work well with more personal customization
perfect vid to watch while suffering heat exhaustion!! !
Question: will there be any plans for an expansion of story mode? like a DLC of some sort?
Still seething that the crack in the wall is breakable when there's like 40 other cracks in the same level that are indestructible
About the madness project nexus soundtrack, will one piece of soundtrack from the arena combat level: the goods be released? This one one piece of soundtrack in my opiniom is the BEST
It's called firmware
25 dollars well spent id say
I have no problem with replays on stages, so dont worry!
I'll ask a question
1 - Will other languages be added to the game?
2 - Will co-op be made more accessible, not through a joystick?
3 - Should we wait for the DLS to add a storyline?
WOOOOO
Question: Aside from the stretch goals, what other features did you want to implement?
alright question how the FUCK does ACROBATIC skill tree work, gaining XP, the skills in the skill tree and all of that sort (mainly gaining XP)(its so inconsistent)
It works by the amount of kills you get with throwing item like with tomahawks or with just throwing you guns and melees at people and i think it also works by the amount of time you use the dodge button in the game. I usually just use the skill that make it so you can throw the hook and it comes back to you so i just get kills with that for acrobatics xp
@@Nomtendo_ just wanna add an addendum xp is counted by percentage, and it isn't by kills, it's by hits, so if an arena wave gives you 2000 XP, and if 50% of the times you hit someone during the wave was with a throwable, you get 1000 acrobatic XP
When is Chesyre vs Locknar level on campaign?!?!?!? 🤨
I'm lazy, can someone timestamp any major things mentioned in this video, and just funny moments
Question: Will you be Adding AAHW Half Mags to the Campaign at some point? They're a cool addition to the normal AAHW enemies and I'd like to see more of them.
Did y'all get any inspiration from the Traveler's Tales Lego Games? (eg Lego Batman, Lego Star Wars, etc) I just noticed a lot of weird similarities while playing and I wanted to know if I was just insane.
Couple of questions here regarding lore:
What is up with the cultists? I never understood what their objective is.
How did the scientist from Nexus tower that we interact innarena ended up in the streets? And how does he know about mandatus?
And what about the employers? What is their relation to the machine and the maker? And what is the objective they intend Christoff to do?
The cultists are basically a zed worshipping death cult that believe death and rebirth as a zed is a way to ascend to a higher plane, assuming you're talking about crackpots cultists.
The haunted house cultists worship the employers, specifically Stygian who acts as a ferryman for souls from Nevada to the other place. They want to summon him in hopes he will take them to the other place.
As far as we know Doc's backstory is largely unknown and there's nothing to really support he may have been affiliated with the nexus core. It is however possible he has history with the AAHW. How exactly he learned about the machine, the mandatus, and the Madness are all unknown.
The employers are basically physical manifestations of the necessary functions of Nevada. The Auditor is Order, his goal is to bring order to chaos. Stygian as I said earlier ferries souls into the afterlife. We don't really know what the conductor or deliberator do yet.
I think the auditors project for Jebus was to work with him in the aahw to help kill Hank, and the ending of the game ties into Mc5 that way.
@@Zepumpkineater Thanks, that's very helpfull! However, with the scientist from nexus tower I meant the one from arena mode, who appears in the backyard after the third bus mission. He appears in a cinematic in christof's flashbacks
@@anotherwea6692 ah, that would be Dr. Crackpot. I think he took interest in the operation because he wanted to steal doc's enmeshment technology, which he then claimed to be his own invention to gain favor with Phobos and replace jeb as head of project nexus.
Yay!!!
Question how madness project nexus is Canon with the madness combat series, as if it were an alternate universe or will it explain in new madness combat animations
QUESTION: Did you guys notice that the nexus tower is much larger in the level “the rush” than it is in the free roam world? Why is this?
Question: Will we ever get more customisation options for hirelings? Like different sets of animations and voices for them?
Question: Why does the Door of Club Advent goes from a 2nd floor balcony to a parking lot?
The AI could use the weapon on their back.
jeb with two handed weapons is broken if you throw them
Question: what would happen if the player from arena mode meet the others, like Jeb and or Hank, since Jebediah already knew about the experiments Doc has been doing with the player.
these rock
i wonder what chasms looks like with a freecam
I would want to see a dev chat of arena mode
I have a question: will there women be added to the game in the future? I think it is something curious (It is.) (I have curious respect it) (I think I'm retening too many curiousity) (HELP). 🤔
question: where the hell Is mag agent torture?
question: are you gonna add trading cards to the game and backgrounds for steam profile id love to deck out my profile with madness.
What happened to the ARG? Will it ever continue? It kinda just stopped before the game released and nothing's happened since. Last I saw about the ARG were sneak peaks of an animation set in Gil's?
Question: was the decision to make your XP drop to 0 on death in Arena Mode made in order to make grinding less exploitable than classic?
I'm fine with repeat stages :P
Hey very important question! Where did madness combat 4 4k go?
Let me in!!!!!
Q1: if there is a interest . is it possible to have another kickstart campaign to crowdfund ZED and A.A.H.W mode as free DLCs ?
Q2: I know you working to make modding much easier . will modding be hands on approach ? i hate it when games make modding restrictive and disable progress and stuff . because sometimes i think small tweaks that don't work for everyone and work for me can be solved via modding ?
Q3:some classic weapons shown on Madness Combat animations are not in the game (Ex: the Hank sword with malaysian words on it) . can we get them :) ?
Unrelated, but could you give us the option to rebind the ragdoll key? Shouldn't take much time.
Hey here's a question: how does the A.I enemy behavior work?
There's a bug where if you throw grenade sometimes they fall out of the map
Yay
It would be awesome if you guys could make a easier way to play with friends in steam and all in keyboard for example
Does Rich die after that scene in the credits?
How long did it take to create the background that can be seen in the hive fight and gestalts second phase
Is Story Mode Finished or will it get New Stars?
WHY WAS FICKLE FRIENDS MADE
skill issue :troll:
Just use the laser pistol. It makes it immernsely easier... It makes everything immensely easier actually...
@@Maddo i do but i get stuck in a corner cause the grapple attack on normal and lose a corpus in like 2 seconds
AND THEN THEY COME BACK TO LIFE
@@Fulleraut0 You must be doing something wrong then because I struggled with that level myself before using it. Just aim for the head and keep a distance, dodge their telegraphed grapples and you'll be fine.
can someone explain to me what do I need to play co op and how to activate it and just explain everything about co op if you can any information is useful
Why is grunt slayer 9000 (dragon sword) not in the game? Why has it been replaced with just a normal katana?
i think dragon sword and katana is same weapon only difference is just look at handler sword
@@unk0wn914 dragon sword looked unique tho. The katana just looks like a normal sword.
@@sanfan87 its because has thailand language on the blade
it would be neat if crackpot sold it to you in arena mode, maybe just as a katana reskin or a buffed up katana
Will it ever come to console?
Are there any new weapon attachments you want to add to the game. I would like to see underbarrel grenade launcher or more modern laser sigh the only one available looks like something from the 80s.
hi, how are you 😄
Add zed mode
When new update for mpn
Probably Madness day 2022.
Nice
hi
ok
baby grunt
Why can't u just make us a mobile version and can be played online with people via wifi or any internet and can be played with hotspot
i got banned on the mpn server because i didn`t have 12 years but now i`m 12 but i got banned for a whole year and i can`t join
Need to be 13 at minimum, it's against discord Terms of Service to allow any younger than that
@@Luno_Ryoko moderators said that 12 is ok
@@kosman_11 It's not, i am one lol.
@@Luno_Ryoko they said that 12 is good and i`m sure i`m not wrong
noodle
hi