Hello, I have one problem here. I did everything as in the video, but 1) Water, no color, no shadow, just transparent. 2) When I go down into the water, everything around me succumbs. please help me
hey bro, could i kinda redo your tutorial in portuguese ?? I'm from Brazil and we don't have any tutorials on how to make shaders, could I pass this teaching on to the Brazilians?
I have a problem with water, when I enter the water all the blocks disappear, when I leave the air block it comes back again, even though I have copied the code (for those who know where the problem is, comment)
Water opacity is not working it invisibles underwater and water became transparent block shadow on water is working and water colour is working gradient is not working properly
Gw bocorin dikit... caustic water paling simpel tinggal wave daun di tambahkan menjadi warna caranya? buat dulu kode wave daun lalu aktifkannya tinggal color += abs(wave daun);
@@JoJoEleonora yg lebih simpel (CAUSTIC CODE) Gwa mah gak pelit : if(FOG_COLOR.b > FOG_COLOR.r && FOG_CONTROL.x == 0.0){ diffuse.rgb += sin(gerakan underwaternya) * pemabaginya berapa; diffuse.rgb += wave; } Oy bang kalau abang kurang ide abang pakai kode caustic saya aja. Saya bagi gratis.
Kenapa punyaku jadinya infisible? 😭😭😭 aku pengen buat reflect sun rise/set nya, tapi perlu water detect dan habis dibuat water detect nya jadi infisible😭😭😭😭😭 tolong bantu nge fix nya ya😁😁
Izin promosi :^) Yg mau shader 1gb > 2gb No lag tapi punya banyak fitur Silahkan ke ch saya Untuk fitur terbaik adalah efek caustic dan efek hujan Di sana saya ada bukti kalau hp samsung j2 biasa saya. Tidak lag pada saat pakai shader saya Ok ditunggu di ch saya ya 😃
Bang gimana caranya saat kita buka world pencet home buat keluar terus coding Minecraft nya, pas masuk lagi tapi codingan kita gak kebaca sama Minecraft nya tapi kebanyakan yang pembuat shader itu langsung kebaca, tapi kenapa saya harus hapus world lalu buat yang baru, baru kebaca codingannya. itu gimana ya caranya biar langsung kebaca?
Daun yang kena salju jadi ikutan kena effect air nya bang. Cara benerinnya gimana? Saya udah pake code ini if(color.b+color.b>color.g+color.r) Tetep ga bisa bang Saya coba code yang ini if(color.b>color.r && color.b>color.g) Tetep ga bisa bang. Ada cara lain kah?
BANG < /p> Buatlah Website Bang Seputar Shader Dan Fungsi Code - Codenya, Kalau Tidak Keberatan Sertakan Contohnya Dan Gambarnya, Walaupun HPnya Masih Belum maksimal Mungkin Bisa Di Usahakan Bang Bro, Sama Kayak Aku Bang Hp Lu. Edit = Maaf Bng kok ada 😅, kebisasan hehehehhe, BTW I Like The Backsound.
for some reason the trees that contain snow on top become the color of the water. on account of the FOG of my shaders, I was only able to change the color but the step. But I left my like more than deserved.
@@KinKaren I found the code for the exception of snow-covered leaves Add "#if !defined (SEASONS)" without quotes, and the final result looks like this #if !defined(SEASONS) #if defined(BLEND) || defined(FOG) #endif #endif Note: *The empty column in between can be filled with the water coloring code
#if defined(BLEND) | | defined(FOG)
if(color.b>color .r){
diffuse.rgb *= vec3(0.0);
diffuse.rgb += vec3(0.5,0,87,1.0);
}
#endif
Ini di bagian bawah2 ya
Diffuse yg pertama buat apa
Thx brow
#if defined(BLEND) | | defined(FOG)
if(color.b>color.r){
diffuse.rgb *= vec(0.0);
diffuse.rgb += vec3(0.42,0.42,0.44);
}
#endif
@@rifkycraft1411 make water transparent
Even if you fail today doesn't mean you fail tomorow, you just have try it and never give up i hope you made it someday
Thx :")
yes,true
@@KinKaren suare ke suara 🤣🤣
nevee give up never let down 👍🏽💪🏻
bang kalau kok pas saya kasih gl_Position.y mau kasih warnanya gk bisa?
When I did this the shaders became invisible pls help 😭😭😭😭😭😭
bro i have one shader but in shader water colour change into purple can u fix it pls
Hello, I have one problem here. I did everything as in the video, but 1) Water, no color, no shadow, just transparent. 2) When I go down into the water, everything around me succumbs. please help me
I know how to fix it! I just fixed my rn
Just put ";" in the end of RENDER_DISTANCE)
From where?
It made the water invisible, and i have done what you did. How to fix?
Thank you very nuch i learned a lot of things from you & finally i completed my rtx now i can give it to my yt channel
Rtx... kinda sus
When i go under water the blocks become invisable can u fix it?
This work for all shader or not?
Where is next tutorial???????
Air bagi saya menjadi tidak terlihat. Saya memeriksanya beberapa kali dan saya tidak menemukan kesalahan, apakah Anda tahu apa itu?
Can you help me fix the water when I go to underwater the whole world just turn blue can you help me fix it😥😥😥😥😥😥😥😥
3:52
Which is your Minecraft version
1.16+
Mine is 1.16.20.50
But how is your working please tell me your secret
Next night sky colouring
04:45
Gua malah nge-Bug bang,, Airnya jdi gakeliatan dan klo kita masuk air jdi biru" Smua,,, tolong kasih tau gmn caranya biar ga nge-Bug
Thanks
will you tutorual rotated sun and moon?
Yep
#if defined(BLEND)||defined(FOG)
if(color.b>color.r){
gl_Position.y += water*0.067;
}
#endif
kalau saya mau ubah warnanya gimana ya?
Itu kode gelombang
@@KinKaren harus dihapus dulu?
hey bro, could i kinda redo your tutorial in portuguese ?? I'm from Brazil and we don't have any tutorials on how to make shaders, could I pass this teaching on to the Brazilians?
Pls next make a sunray or nether coloring......
@Tripto15 😆😆😆😆 i want try a nether color for 1.16 😆😆😆
Mantul bang , baru mampir kemaren hehe 😅, saran next video bang buat tutorial shader refleksi air🙏🙏
Wee Mantul
@@EgaMc997-Subscribe-Lo-Yaa dh lama njay
@@EgaMc997-Subscribe-Lo-Yaa wkkw
Can you make dynamic light tuto pls..?
Bang besok update shadder langsung yang bugus buatan abang
Saya Doakan channel ini 100k subs lebih
aamiin
What numbers do I put in for white water
Same number, like vec3(1.0);
Glsl shaders water reflection plz can u make.... 🙏🙏
Doesn't work on zebra shaders
I have a problem with water, when I enter the water all the blocks disappear, when I leave the air block it comes back again, even though I have copied the code (for those who know where the problem is, comment)
please answer
You forget ";"
Water opacity is not working it invisibles underwater and water became transparent block shadow on water is working and water colour is working gradient is not working properly
Bang setelah sky color next bintang berkedip seperti esten shader ya bang setelah bintang berkedip qaustic water effect #ShaderTutorial
Wah makasih banget, kebetulan saya kehabisan ide 😅
Gw bocorin dikit... caustic water paling simpel tinggal wave daun di tambahkan menjadi warna caranya? buat dulu kode wave daun lalu aktifkannya tinggal color += abs(wave daun);
Easy itu mah kodennya. Kamu ke ch saya aja. Di situ ada shader saya bintangnya berkedip. + aurora malam.
@@JoJoEleonora yg lebih simpel
(CAUSTIC CODE)
Gwa mah gak pelit :
if(FOG_COLOR.b > FOG_COLOR.r && FOG_CONTROL.x == 0.0){
diffuse.rgb += sin(gerakan underwaternya) * pemabaginya berapa;
diffuse.rgb += wave;
}
Oy bang kalau abang kurang ide abang pakai kode caustic saya aja. Saya bagi gratis.
@@bentangsatriap.2786 cuma ngasih tau kalo di vertex gak ada diffuse dan kalo mau di bagi itu pake tanda / kalo pake * itu di kali:)
Yeahh KK3310 Uploads!!!
Iyeeeyy dah keluaaar tutorial baruu :)
Kenapa punyaku jadinya infisible? 😭😭😭 aku pengen buat reflect sun rise/set nya, tapi perlu water detect dan habis dibuat water detect nya jadi infisible😭😭😭😭😭 tolong bantu nge fix nya ya😁😁
Niceeee
Btw,when is the next update of the Vert Shader?
Idk :^
For now, i make ASPE shader porject
@@KinKaren Ahhhh
I like Vert Shader 😄
But I respect your decision ;)
Nice shaders
@@KinKaren anjay bikin projek shaders baru
Akhirnya Tutorial Air Realistis Di Shaders.... Makin Banyak Dah Nih Subscriber Nya
Wkwkwkwkwk
#if defined(BLEND) || defined(FOG)
When I do this it is deleting my fog how to fix i made everything you've done
I need to type that to your file?
bro in which app u coded pls tell
Hey man can you make the water looks more real like java water or somethin' ? Like bsl water or kuda water ? Just like that ?
Imposibble :3
What???? Thats you voice?
Ineed to download your file to edit it?
Wow I'm amazed😲
Izin promosi :^)
Yg mau shader 1gb > 2gb
No lag tapi punya banyak fitur
Silahkan ke ch saya
Untuk fitur terbaik adalah efek caustic dan efek hujan
Di sana saya ada bukti kalau hp samsung j2 biasa saya. Tidak lag pada saat pakai shader saya
Ok ditunggu di ch saya ya 😃
Nama channel-nya ap bro
Bang kok transisi gradien nya smooth gimana caranya?
May I have your shader, please? ♥
Nice! I'm from Brazil. Have you had any Java code courses?
Java?
Maybe no 🤔
It works but when I got underwater I cannot see anything, how do I fix this?
Yes
@@jiading4540 i fixed it a while ago lol
can you help me ?
please~
?
Mungkin kapan kapan bikin bulan sama mataharinya gak kotak
Pake tekstur mau? :v
Boleh boleh aja sih
@@KerupuG Ambil dari shader lain aja texture mataharinya. :^)
Cloud reflection OR ELS
This is invisible under the and does not work
Have u input worldPos on vertex?
Have u input worldPos on vertex?
I inputed but not working properly
Sorry this is working
How to fix the water at night?
Cuy block shadow nya ngefek ke air cara ngefix nya gimana?
if(uv1.y>0.875){
kode bayangan block;
}
#if defined(BLEND) || defined(FOG)
if(color.b>color.r){
diffuse.rgb *= vec3(0.5);
diffuse.rgb += vec3(0.0,0.5,0.65);
Wow
Semangat terus upload videonya
I didn't have time to watch them all, but soon I'll make my own shader
@ALPHAplays until I learn all the coding, it will be a good shader, just for low end though
@@chouzetsuguy9159 how you learn coding please tell me 🙏🙏
@@indianboy7973 I don't have a shader yet because I'm busy doing online classes. I can watch this through the weekend if I can.
Atau buat pembiasan matahri....pls....
nungguin shadow player sama ray reflection aja
Kamu mau shadow players masuk ke renderchunk.fragment
float playershadow(){
vec3 lookvector=look;
lookvector.x*=2.0;
vec3 pos = lookvector + vec3(0.4, 0.4, 0.4);
vec3 dir = vec3(-1.0, (1.25) * 0.31, 0.0);
float factor = 1.0;
if (pos.x < 0.2){
factor = max(0.0, pos.x / 0.4 + 0.5);
}
pos += dir * pos.x;
float focus = .04;
float footwalk = sin((position.x - lookvector.x) * 2.0 + (position.z - lookvector.z) * 2.0);
float handswalk = sin((position.x - lookvector.x) * 2.0 + (position.z - lookvector.z)) * .5;
pos.yz -= vec2(.2, .4);
float body = max(inrect(pos.yz, -1.5 + footwalk*.4, -0.25, 0.75, .1, focus), inrect(pos.yz, -1.5 - footwalk*.4, -.1, 0.75, 0.25, focus));
float hands = max(inrect(pos.yz, -0.5 + footwalk * .1, -0.5, 0.25, .1, focus), inrect(pos.yz, -0.5 - footwalk * 0.1, -.1, 0.25, 0.5, focus));
return min(1.0, max(body, hands)) * factor;
}
Bang gimana caranya saat kita buka world pencet home buat keluar terus coding Minecraft nya, pas masuk lagi tapi codingan kita gak kebaca sama Minecraft nya tapi kebanyakan yang pembuat shader itu langsung kebaca, tapi kenapa saya harus hapus world lalu buat yang baru, baru kebaca codingannya. itu gimana ya caranya biar langsung kebaca?
GPU yg tidak memadai
@@KinKaren eh gajadi bang ternyata harus di pasang di global resource pack :v
Bang mau nanya kalo mau dikasih tebel lagi shadow diairnya bisa gak?
For some reason, the water gradient is too bright at night
Setelah itu awan dan air realistic
Sekarang udh work thank you ysh
Kak detect blok air apa kan kalo daun color.a == 0.0 nah kalo air apaya?
#ifdef BLEND
if(color.b+color.b>color.g+color.r){
}
#endif
@@KinKaren this does not work for me, anything else i can use?
Please next make a realistic water :)
batre nya masih full guys
kok warna air saya tetep warna biru tua,padahal udah bener semua
Pake biomes client json lebih gampang
Nice voice 😊
Next underwater dong bang
Thank for the tutorial bro😎
👌🏼
Hmm Next Smooth Clouds plss😊😊
Aku malah error
Bang Update dong untuk Shader vert nya
Klo mau ngewarnain air hrus buat kode fog dlu ya?
Gk juga
@@KinKaren airnya bisa di tambah terangin kan bang ?
The intro.....
!!!!????ARE YOU A CYTUS 2 PLAYER?????!!!!!
Absolutely yes
@@KinKaren HAHAHAHAHA
Bang kok waktu malem airnya nyala terus pas aku ke rawa airnya GK warna kuning malah tetep biru tapi dalamnya kuning gimana cara mengatasi nya ?
Ya malam menyala karena warna dasarnya masih terang, untuk rawa bisa pakai biome_cilent
@@KinKaren caranya◉‿◉
Ummm.....
Gimana ya?
Agak susah klo dijelasin
Bang kok di mcpe 1.12 clamp nya ga bekerja trus ku ganti ke float baru bisa ??
Yaudah pake float aja 😅
@@KinKaren tapi float ga bekerja di kode fog nya ada solusi ???
Daun yang kena salju jadi ikutan kena effect air nya bang. Cara benerinnya gimana? Saya udah pake code ini
if(color.b+color.b>color.g+color.r)
Tetep ga bisa bang
Saya coba code yang ini
if(color.b>color.r && color.b>color.g)
Tetep ga bisa bang. Ada cara lain kah?
Ada
#ifndef SEASONS
_kode_
#endif
This is working! I can't believe this how is it working I was made a small mistake very sorry for that thanks thanks thanks thanks thanks
I happy :"b
Work
But underwater..... help
@KK3310
Bang gw bikin kode shadow side block trus daun ama air kok jadi gelap gimana cara ngatasinya🙏
Pake
if(color.a!=0.0){
kode bayabgan}
@@KinKaren udh bang tinggal airnya biar gk gelap diapain bang🙏
@@kingofbacod4610 warnanya di terangin
Can you upload copy of your code
BANG < /p> Buatlah Website Bang Seputar Shader Dan Fungsi Code - Codenya, Kalau Tidak Keberatan Sertakan Contohnya Dan Gambarnya, Walaupun HPnya Masih Belum maksimal Mungkin Bisa Di Usahakan Bang Bro, Sama Kayak Aku Bang Hp Lu.
Edit = Maaf Bng kok ada 😅, kebisasan hehehehhe, BTW I Like The Backsound.
Kan udah ada piodiamond :^
Ada webnya pula
@@npc3179 Thanks Girl, I Like Your Comment, Have a Great Day !
Ok 😂🤣
Are you a boy or a girl I'm a big fan
Pake biome.json lebih simpel tapi GK sebgaus kalau di edit di renderchunk.fragment
Udah bisa di dowload belum sih
Bang punya code underwater detektor gak?
if(FOG_CONTROL.x==0.0)
@@KinKaren thx bang, auto subrek! (subscribe mkasudnya :v)
:v
Yay nice tutorial
Mirip BSL shaders
How gls
blue glass disconnected
Abang buat tutor shader klo udh jadi buat link downloadnya yak bang 😉
Siap
Wow cool voice lol
XDXD
Kok malah ilang ya
for some reason the trees that contain snow on top become the color of the water. on account of the FOG of my shaders, I was only able to change the color but the step.
But I left my like more than deserved.
Fixing code is
if(color.b+color.b>color.g+color.r)
helped me a lot thanks for your attention 😄
@@KinKaren I found the code for the exception of snow-covered leaves
Add "#if !defined (SEASONS)" without quotes, and the final result looks like this
#if !defined(SEASONS)
#if defined(BLEND) || defined(FOG)
#endif
#endif
Note: *The empty column in between can be filled with the water coloring code
bang orang mana, tinggal dimana
Org jawa :b
@@KinKaren aku Org kalsel
@@Raff31 salken :3
@@Raff31 sama
Kak kalo ngetiknya jangan kecepetan
H3h3.... kebiasaan
Bang bisa bikin sunray gak?
Bisa :T
Ok!
Next bikin tuto sunray bang plss...