For thirty years, every day a monk has been coming to the same rock to sit & spend some hours in quiet meditation, until one day his routine is broken. When he returns the next day, the rock says "I was wondering where you'd gotten to."
Also, in one of my missions (a mid-level one), the mandatory NPC to bring along was Rocky. He was a hulking humanoid that had a head-torso hybrid with stumpy limbs. He told the party he was once a rocky person of elemental Earth. I added him as a guardian NPC because my players were really tactically unsound, giving them a chance to survive things they would surely die in. Once they learned the basics, they encountered a Medusa. Rocky was restored and helped them win the fight and left for good. If I resurrect that mission, I will rewrite it as a Galeb Duhr thing and not my homebrew pseudo elemental. I am speaking to former AD&D geezers nowadays for possible play. I am a 2nd Ed relic with my own adaptations (Loom of Magus), so there will be friction.
I love them, I wonder what they'd think of seeing their rocky plains turned into quarries or cities. I imagine they (and earth elementals in general) are intrigued by concrete.
if you ever get a chance to look at natural resistance as certain materials have resistance to like fire or ice well quartz crystal funnily enough is immune to psionics so if you had one made out of quartz crystal and send it after a mind flayer that mindflayer would be f*****in fact one could probably take out an entire mine flare enclave And for example Sapphire is resistant or immune to ice damage emeralds are usually immune or resistant to corrosive ruby is usually resistant or immune to fire opal is resistant or immune to prismatic effects topaz resistant or immune to radiant damage amethyst are immune or resistant to electricity garnets are immune or resistant to sound or sonic damage and I know there's a crystal that's resistant or immune to magical effects just flat-out
I need to use the idea of a fleshy Galeb Duhr. maybe he was cursed by a Medusa who turns all stone too flesh, maybe as a failed attempt to cure their own curse? this is turning into an adventure already!
Hey AJ! Just discovered your channel maybe a month ago, so I'm still binge-watching your older episodes, but I'm loving them all! You're old-school, like me! If you haven't done them yet, how about an episode about a monster that mainly gets used on "east Asian-style" adventures... the Ogre Magi! One of my original DMs used to be a complete bastard with Ogre Magi! Still a favorite monster of mine! :D
@@AJPickett Ah, thank you! Like I said, I started on 1st edition, and one of my first DMs started on ORIGINAL original white box D&D, so your videos take me back to my original days just falling in love with the game!
@@michaelkelligan7931 That guy could be rough to play with, he was very much a "Tomb of Horrors" "the dice decide everything"-style DM. I'm much more story-continuity than he is, but I still break out some of his old plot twists and traps on my newer players, just to really get their brains working! :D Sometimes the oldies are the goldies! :D
Love the pic at 10:20 that Earth Elemental is like Lenny from "Of Mice and Men" duh...soooft! sheepies! 🐑 As for how they reproduce....i call it budding!....Dont come knockin if the cave is "rocking!"
Nothing like an obscure creature. They seem roughly like the stone equivalent of a treant. Only two questions this time: One: do they simply miss the prime or do you think that there might me negative side effects of long term (long by galeb duhr standards) exposure to the plane of earth (psychological and/or physical)? Can they handle being in their equivalent of the positive energy plane for a long time? Two: do you know of any other elementals that reside outside the elemental and energy planes by choice?
One thing to consider is that the Elemental planes are full of native elemental life forms that do feed in the same energy and FREELY exchange both it, and physical substance with each other, the Galeb Duhr are not able to do that and they suffer from elemental parasites and such, which plague them in the elemental plane of earth (hopefully we shall get to explore more of the ecology in future vids in this series), so, on the prime plane, on these worlds, they can soak up earth energy without competition, at a slower rate, but a safe and steady one. As for other elementals that exist outside the elemental planes, yes! Flail snails, Gargoyles, Salamanders, Weirds, Genasi, Geonids, Xorn and many others from older editions of the game, I shall be combing through the archives looking for interesting specimens.
I ran a campaign that had a group of Tortles, with a number of Tortle druids who summoned these to aid in defense against a large group of attacking Pirates. The Party could have ended up fighting them, but kept their cool and got past them and helped the Tortles. It was a glorious battle. And the rock folk sacrificed a great deal and the Tortles were very sad about it.
Just like Treants , I always thought of Galeb Duhr as the slightly friendly wilderness encounters that players enjoy meeting. Druids or Dwarves taking a particular liking to them. Always good to make friends with that "stone" sitting at the crossroads in the local woods as it might one day rise from the dirt and help you crush an enemy. Let that be a lesson to every bard: LEARN TERRAN!!!
How trolly would it be to intentionally stare at a Gorgon just to have your hidden galeb Durr animate your statue ? Come to think of it any medusa would be screwed of one of these come through.
Greetings, AJ. Only just discovered your channel a few days ago, and have been bingeing on all of your glorious content. Your videos have inspired so many great ideas for me to insert into my homebrew setting. Might I humbly request a video on Tritons? Been having trouble fleshing them out... Keep up the awesome work!
I've only used Galeb Duhr once; in my run of Curse of Strahd, I wanted to play up the power said vampire lord had over his territory; he is the Ancient, he is the Land, so I occasionally had the party have to fend off awakened bits of Barovia, using the stats for Galeb Duhr, or invisible stalkers, as the need arose. It helped me illustrate how, in CoS, the party isn't just traipsing along, and eventually going to miraculously interfere with the BBEG's scheme; they ARE his scheme, and his attention is on them a much greater deal of the time than other campaigns, as here, they are his distraction from boredom. The GDs actually made for really neat little encounters, since I felt CoS sometimes fell short there, despite being my favorite, and still, in my opinion, best published 5e campaign. Elementals are by no means neglected, in D&D, but I feel like they can get a lot less screen attention then say undead, fiends, and the like, so learning about them is neat! I really someday want to write up stuff for Svirfneblin community; basically a Blingdenstone 2.0, with some fun defenses, like Elemental perimeter guards, and I feel these could be a nice alternative to typical Earth Elementals, though I guess they might not like to live in groups, nor do I know if they'd willingly live in the Underdark?
This has to be one of my favorite creatures now and they are definitely my favorite elemental. I'm glad I know about these guys now. Keep em coming, AJ!
This is an interesting creature and im glad to get more technical details on what to do with it and the turned to flesh idea is pretty funny. PS "IT'S CLOBBERING TIME" I regret nothing.
Great video AJ. I used these monsters in a major campaign way only once because they didn't catch my attention... I was much younger and found them boring (they were new 2nd Ed rock monsters). I loved using at least one Stone Dragon per campaign of significant power and these monsters were usually their minions, usually behaving like their elderly cats (mostly just lying around, but sentient). An evil party (I allowed any player character types, so players who had darker fantasies usually picked me as a DM) heard of an ancient Stone Dragon pair that the good party kept going to for sage advice... yes, I had conflicting player parties (usually played on different sessions, conflicting parties in the same session really lag playtime). The Stone Dragons were a mated male and female, the dragon equivalent of an elderly couple that is more like roommates than lovers, unheard of in Great Wyrm dragons. The evil party found out the dragons were not alone. A huge number of boulders inside their lair and outside of it were Galeb Duhrs. They also had half a dozen Stone Golems that looked like boulders until they uncurled and stood up. The ancient couple (the Stone Dragons) had a stagnant albeit legendary sized hoard, mostly gemstones and magical metal works. I thought I was going to lose two of my campaigns top advice sages. The evil party was powerful enough to make quick work of the Stone Golems they were not aware of and could (not easily) beat both OP Stone Dragons because they geared up specifically to do so. I set it up so the Stone Dragons had some help, a couple of dragons are not clueless hermits. So, the evil party had 10 rounds before Deep Gnome backups came with Earth Elemental friends. It turned out that once the evil party showed up and got hostile, the Stone Dragons' side made quick work of the evil party once the Galeb Duhr got involved. I used to make fun of them by calling them "the rock version of treants" but that ended in that one encounter. The players of the evil characters were even rolling great with their victims having most of the bad rolls. I wish I used them more, especially when they picked on a Deep Gnome party, wasting them, in the Underdark.
I just designed a galeb duhr variant that has steam vents on its head and fingers and lives on the moon. You can imagine the types of ways this creature might defend itself. Also made it a bit taller and lengthy and enjoys hanging out next to real geothermal vents. I love your idea of one that decides it wants to explore the sea and sort of covers itself with found creatures like one of those decorator crabs.
I just got the 5e monster manual, was flicking through it and found these guys. “Oh, they look interesting. I might use one some day.” I might have one strike up a friendship with the party’s ranger.
AJ Pickett considering that her favoured terrain is mountains, and she basically left her backstory blank, I might make a galeb duhr the reason she knows so much about them. Either that or have her meet one in the underdark at about level six and have it teach her about the place, as an out for her (maybe) picking that at level up. I’d think the underdark would be a great place to find them, considering proximity to the plane of earth and that there are still all sorts of interesting things to watch and contemplate. And they’re literally rocks, so few of the predators would want anything to do with them.
Question I have. What counts has a elemental, because not all elementals has a body completely made of elements like fire and stone. Genies, xorn and flail snail their bodies are flesh so a bit confused on it
Creatures that have no "flesh" are elementals, the those that have flesh with a clear elemental component are members of a broader range of definitions, for example, Draconic creatures have an alien metabolism that includes elemental energy, Genasi do as well, Genies are so governed by their will power that they manifest their body more by magic than any sort of metabolism, so, yes, it is confusing, but hopefully we shall learn how to make sense of it all together :)
I'm thinking - head body, with the two arm legs but. With a slightly square body & for leg arms at each corner so it looks top heavy. And classed as a monk, maybe an elven druid monk started a monastery of Galeb duhr, and they've had untold centuries to practice their unarmed martial arts skills. Their all level 20 monks... And, "the forest is protected." Great video, inspiring as always. 😉
A quick point: the weights that they have in the monster manual are wildly wrong. Granite weighs 168 lbs per cubic foot. So a 5X5X5 foot granite bolder (125 cubic feet) would weigh over 10 tons. A 10X10X10 foot boulder would weigh over 80 tons!
True. But remember that (outside of certain jellies and oozes) medium-sized creatures aren't a solid 5'³. Even a bigger orc would only actually be, let's be generous, 8'x3'x2' for a total of 48' cubic feet of effing hatred and bad breath; so even a big galeb duhr would probably be a fair bit less than 8,400lbs (168lbs/'³ x 50'³)...
Yes but these things are not proportioned like people. They are like builders with legs. Also they have no internal organs they are just solid stone all of the way through:)
I've only recently started watching your videos, but they are a great help for my campaign. I'm wondering if I've missed a video about the Moonsea region of Faerun? Perhaps it's called something else and I didn't realize it. Great work mate, you keep posting, I'll keep watching!
I like thiese biengs. My former dwarven druid character would have made a good friend if he encountered one. Too bad that will never happen, after he fell down a chasm.
@@cavareenvius7886 It was a bit more dramatic that that, but it sounds like your clerics death was more fun. Our three man band had just stolen an artifact from a dragon and were fleeing its wrath. To get out we had to jump over a chasm, but the dice realy didnt like me very much that day. The others made it to the other side, while my dwarf fell to his doom. His final words being "Well, that could have gone better". He had a rather calm oddness about his personality. But thats alright. I created a litteraly thinking female barbarian after that. Playing a two meter tall woman, with a huge sword and severe social issues, proved to be alot of fun. Maby I will go goblin sorcerer next.
@@torbjornlekberg7756 To this day he calls for help. He still didn't figure it out that the wall in front of him is in reality the ground. XD Still better then the three ghost's of Dwin. (All my thiefs had the same name beside a "The Second" or "The Third". All died in the same quest. All get burned to ash, but in a different way for each of them )
No head, only 2 limbs, appear as a rock/boulder when closing their eyes and mouth and remaining motionless, able to telekenetically hurl boulders... It's a geodude
Could these be used as living ammunition for catapults to be used in a siege? Like jus imagine launching living boulders clad in plate mail wielding short swords or clubs to cause a mass panic before the real battle starts
How would a Galeb Duhr react to a warforged or other friendly construct? Yes, yes Caleb Duhr are elements. But they are neither dead nor alive, just like a warforged. So would they relate, or would they find this unnatural life to be strange or untrustworthy?
@@AJPickett I see. So its not some sort of shamanistic connection with the ebb and flow of nature and the elemental forces that builds their connections. Lacking organs, they know themselves that life comes in many forms and needs to be respected. Its only those bringing destruction to the area that need to be crushed. Good to know
Well I'm not AJ, but just based off the manual here are the stats as I would allow my players to use in a 5e game: +4 STR, -2 DEX +4 CON (But if you're willing to risk some late game absurdity, +1 STR every odd level and +1 CON every even; so at lvl 1= +1 STR and at lvl 20 = +10 STR +10 CON, which might reflect a Galeb Duhr's growth... but with -1 DEX every 4 levels to reflect that a heavier rock is worse at dodging) Medium Size (Large at level 11?), Speed is 15ft, 30ft when rolling, 60ft rolling downhill. While rolling downhill, turning or stopping (when not hitting something) requires an athletics check with the Character's CON as the DC). Resistances: Non-magical Bludgeoning, Piercing, Slashing. Immune to: Poison/Poisoned, Exhaustion, Paralysis, Petrification. Senses: Darkvision 60ft, Tremor-sense 60ft. Languages: Terran and Common. They get advantage on all Checks undertaken for the purposes of pretending to be a boulder. If they roll for 20ft in a straight line at a Target before making an attack they deal an additional d6 of bludgeoning damage increasing by 1 more d6 every 4 levels, and the target should have to make a DC 16 STR saving throw or be knocked prone. They are naturally proficient with are their unarmed attacks and may add their STR bonus to them. They have +6 AC while unarmored and they are considered buildings when calculating damage bonuses against them (Again with the growth idea, but you could do +1 AC every 4 levels and just have it stack with armor, would be very strong but pretty balanced until late game when AC matters less). They may Animate a single Boulder an amount of times per long rest equal to their Proficiency Bonus (The boulder is a duplicate of the Galeb Duhr, except it has: 1 INT, 1 WIS, 1 CHA. Cannot be Charmed or Frightened. It cannot animate Boulders. This ability requires concentration to use and may last up to 1 minute. A Galeb Duhr must consume 'quality rocks' in order to regain Hit Dice every Long Rest (The Hit Dice regained are equal to the amount of 'quality rocks' consumed), these minerals must have a listed price (like spell components, but in this case a rock may be 'volcanic' and can be consumed instead of a mineral with a listed price). If the Galeb Duhr consumes no 'quality rocks' before taking a long rest, roll a CON saving throw at DC 15. If the Galeb Duhr fails they lose hp equal to the difference between their roll and the failed saving throw after each long rest until a 'quality rock' is consumed (This damage stacks with all other failures until they are all removed at once, so a Galeb Duhr could starve. Possibly. Maybe. Theoretically.) And because it's almost a forgone conclusion that some player will want to sell their friend's corpse or see what's inside of them: When killed the remains of the Galeb Duhr are worth 1/2 of all the 'quality rocks' it has consumed in the form of veins and geodes hidden beneath its 'skin'. However good aligned creatures will feel uncomfortable selling any of these riches and doing so will offend any good aligned deities/beings they worship/serve or have made deals/pacts with, but evil ones will be pleased. Similarly Lawful creatures will feel uncomfortable handling these riches without the proper funeral rites having been performed first and will offend lawful deities/beings they are related to, while chaotic ones will be pleased (The roles of good/evil, lawful/chaotic will be reversed based on the action taken, only true neutral beings have no impact either way). Of course, the DM running the game determines all exceptions, and whether or not this would be allowed... But I would allow my players to use a character with this race in any of the 5e games I'm running.
Fun fact, Ben Grimm is virtually immortal in his "Thing" form, Reed and Nathaniel Richards traveled over three thousand years into the future to see Ben still alive after all that time.
Look, I am not the one to ask, because I find the idea fantastic, if you can really role play that character, I say yes, welcome to my table, but, they face severe difficulties, one of which is the fact that they slowly lose hit points, weaken and eventually die when not in regular contact with rock and stone all the time. Also, they are really slow and ponderous, plus they have almost zero interest in the affairs of the fleshy races, but as I said.. never say never, roleplaying is all about taking on the challenge of being something other than yourself, thinking as they think, doing as they do, in the safe mental playground of D&D.
Is it just me or are do all the peaceful D&D monsters make the coolest fights? Animating boulders or trees, charms at cr 1, taking any action a player could take? Come on
I have to wonder - would they find a Trebuchet ride "fun"? I also have to wonder - how many Galeb Dur would it take to ruin a castle? Also, any advice on how to take on a Lich who lives in an Ossuary? en.wikipedia.org/wiki/Sedlec_Ossuary (also, the churches above might not approve of any "collateral damages")
Robert Lockard Try using Xorn. They can be talked into just about anything for a handful of gems(Rubies, Sapphires, Emeralds, or Diamonds. Don’t waste time with lesser stones.). I’m assuming that if you can afford a trebuchet you can probably get enough gems to convince them to do it. Plus they might actually enjoy the battle.
Does anyone know how to get the Dungeon magazines in any inexpensive format? Hell PDF versions would make so much money nowadays since it is finally mainstream to game.
For thirty years, every day a monk has been coming to the same rock to sit & spend some hours in quiet meditation, until one day his routine is broken. When he returns the next day, the rock says "I was wondering where you'd gotten to."
Or maybe the monk didn't return, and now the Galeb Duhr is on a quest to find their best friend.
"I like that boulder, that is a nice boulder" -Donkey
*The Rock Blushes*
Really nice. Next 'quest giver' is going to be a Galeb Duhr poet. Oh, how fun 😁
What? A rock just came to life! What? A tree just came to life! What? A treasure chest just came to - CHOMP!
I imagine in combat, they would greatly resemble the Kool-Aid man.
Me: "Oh, Yeah!"
The Dice: "Oh Yeah!"
The PCs: "Oh No!!!"
Also, in one of my missions (a mid-level one), the mandatory NPC to bring along was Rocky. He was a hulking humanoid that had a head-torso hybrid with stumpy limbs. He told the party he was once a rocky person of elemental Earth. I added him as a guardian NPC because my players were really tactically unsound, giving them a chance to survive things they would surely die in. Once they learned the basics, they encountered a Medusa. Rocky was restored and helped them win the fight and left for good. If I resurrect that mission, I will rewrite it as a Galeb Duhr thing and not my homebrew pseudo elemental. I am speaking to former AD&D geezers nowadays for possible play. I am a 2nd Ed relic with my own adaptations (Loom of Magus), so there will be friction.
I love them, I wonder what they'd think of seeing their rocky plains turned into quarries or cities. I imagine they (and earth elementals in general) are intrigued by concrete.
I bet concrete tastes like sherbert sweets to them... pure junk food :)
if you ever get a chance to look at natural resistance as certain materials have resistance to like fire or ice well quartz crystal funnily enough is immune to psionics so if you had one made out of quartz crystal and send it after a mind flayer that mindflayer would be f*****in fact one could probably take out an entire mine flare enclave
And for example Sapphire is resistant or immune to ice damage
emeralds are usually immune or resistant to corrosive
ruby is usually resistant or immune to fire
opal is resistant or immune to prismatic effects
topaz resistant or immune to radiant damage
amethyst are immune or resistant to electricity
garnets are immune or resistant to sound or sonic damage and I know there's a crystal that's resistant or immune to magical effects just flat-out
I need to use the idea of a fleshy Galeb Duhr. maybe he was cursed by a Medusa who turns all stone too flesh, maybe as a failed attempt to cure their own curse? this is turning into an adventure already!
First of all, perfect timing on the upload. Second of all, I must say that I'm really fucking excited to see the elementals series.
I like the idea of including the fleshy galeb duhr as a side quest. Would be a unique way to introduce the concept of them and the elemental planes.
How is it even possible to keep finding new videos on your channel, it's amazing.
Hey AJ! Just discovered your channel maybe a month ago, so I'm still binge-watching your older episodes, but I'm loving them all! You're old-school, like me! If you haven't done them yet, how about an episode about a monster that mainly gets used on "east Asian-style" adventures... the Ogre Magi! One of my original DMs used to be a complete bastard with Ogre Magi! Still a favorite monster of mine! :D
Yep, check out my video on the Oni :) welcome to the channel Matt
@@AJPickett Ah, thank you! Like I said, I started on 1st edition, and one of my first DMs started on ORIGINAL original white box D&D, so your videos take me back to my original days just falling in love with the game!
Matt Hill god bless us old schoolers ive been playing since 79' continuously!
@@michaelkelligan7931 That guy could be rough to play with, he was very much a "Tomb of Horrors" "the dice decide everything"-style DM. I'm much more story-continuity than he is, but I still break out some of his old plot twists and traps on my newer players, just to really get their brains working! :D Sometimes the oldies are the goldies! :D
@@matthill5426 lolx2 don't miss A.J.s live streams they are quite enjoyable but please dont bring up "cheese" hes got a fetish! Ha ha ha!
I now want to make a High Elven wizard who spent his life staring at rocks trying to find how these are made/reproduced naturally.
Anyone else imagine a galeb Duhr getting annoyed by a treant because he's talking too fast?
lol, I am now.
Yes! XD
I'm a simple man, I see AJ upload, I click
Love the pic at 10:20 that Earth Elemental is like Lenny from "Of Mice and Men" duh...soooft! sheepies! 🐑 As for how they reproduce....i call it budding!....Dont come knockin if the cave is "rocking!"
Nothing like an obscure creature. They seem roughly like the stone equivalent of a treant.
Only two questions this time:
One: do they simply miss the prime or do you think that there might me negative side effects of long term (long by galeb duhr standards) exposure to the plane of earth (psychological and/or physical)? Can they handle being in their equivalent of the positive energy plane for a long time?
Two: do you know of any other elementals that reside outside the elemental and energy planes by choice?
One thing to consider is that the Elemental planes are full of native elemental life forms that do feed in the same energy and FREELY exchange both it, and physical substance with each other, the Galeb Duhr are not able to do that and they suffer from elemental parasites and such, which plague them in the elemental plane of earth (hopefully we shall get to explore more of the ecology in future vids in this series), so, on the prime plane, on these worlds, they can soak up earth energy without competition, at a slower rate, but a safe and steady one. As for other elementals that exist outside the elemental planes, yes! Flail snails, Gargoyles, Salamanders, Weirds, Genasi, Geonids, Xorn and many others from older editions of the game, I shall be combing through the archives looking for interesting specimens.
I LOVE THEM
I ran a campaign that had a group of Tortles, with a number of Tortle druids who summoned these to aid in defense against a large group of attacking Pirates. The Party could have ended up fighting them, but kept their cool and got past them and helped the Tortles. It was a glorious battle. And the rock folk sacrificed a great deal and the Tortles were very sad about it.
Just like Treants , I always thought of Galeb Duhr as the slightly friendly wilderness encounters that players enjoy meeting. Druids or Dwarves taking a particular liking to them. Always good to make friends with that "stone" sitting at the crossroads in the local woods as it might one day rise from the dirt and help you crush an enemy. Let that be a lesson to every bard: LEARN TERRAN!!!
Lern Primordial. Terran is just accent of primordial
How trolly would it be to intentionally stare at a Gorgon just to have your hidden galeb Durr animate your statue ? Come to think of it any medusa would be screwed of one of these come through.
Ahh the chill broulder dude.
galeb duhr Stonehenge encounter for the win....
All of them looking outward, having this really slow, deep conversation about the ascetics of Fjords.
Greetings, AJ. Only just discovered your channel a few days ago, and have been bingeing on all of your glorious content.
Your videos have inspired so many great ideas for me to insert into my homebrew setting.
Might I humbly request a video on Tritons? Been having trouble fleshing them out...
Keep up the awesome work!
Yes indeed, they are on my to do list
Awesome creature, hadn’t even heard of them till now, definitely going to use one soon
Kudos is again in order. As I have said, elementals and kin are some of my favorites. Great docuvid 🖖😁
I've only used Galeb Duhr once; in my run of Curse of Strahd, I wanted to play up the power said vampire lord had over his territory; he is the Ancient, he is the Land, so I occasionally had the party have to fend off awakened bits of Barovia, using the stats for Galeb Duhr, or invisible stalkers, as the need arose. It helped me illustrate how, in CoS, the party isn't just traipsing along, and eventually going to miraculously interfere with the BBEG's scheme; they ARE his scheme, and his attention is on them a much greater deal of the time than other campaigns, as here, they are his distraction from boredom. The GDs actually made for really neat little encounters, since I felt CoS sometimes fell short there, despite being my favorite, and still, in my opinion, best published 5e campaign.
Elementals are by no means neglected, in D&D, but I feel like they can get a lot less screen attention then say undead, fiends, and the like, so learning about them is neat! I really someday want to write up stuff for Svirfneblin community; basically a Blingdenstone 2.0, with some fun defenses, like Elemental perimeter guards, and I feel these could be a nice alternative to typical Earth Elementals, though I guess they might not like to live in groups, nor do I know if they'd willingly live in the Underdark?
Nice work AJ, it’s great to see some nice, fun monsters who probably won’t kill you ;)
"Mostly Harmless"
This has to be one of my favorite creatures now and they are definitely my favorite elemental. I'm glad I know about these guys now. Keep em coming, AJ!
The track for this video sounds similar to the theme for the Dwarven city of Orzammar from Dragon Age
This is an interesting creature and im glad to get more technical details on what to do with it and the turned to flesh idea is pretty funny. PS "IT'S CLOBBERING TIME" I regret nothing.
I love these guys! The flesh version seeking petrification is a great story arc.
Orks do grow out of the ground. Ask any Inquisition member
Citizen, are you saying you know the way of the filthy xenos? >chambers bolt pistol
If playing D&D is an art, then you must be Bob Ross.
Happy little accidents.
I can't help but love earth creatures. "Is anyone f***ing with you?" "Na, mate; I'm good." My dude 😉
And if you roll them off a cliff, they can reach over 130 mph....
One of your best videos yet! Very interesting, with great encounter ideas and background music
AJ... You mean to tell me, that Dwarves do NOT just spontaneously spring into existence straight out of the ground?!? 😱
Surprisingly not.
I love using these guys like Goron from The Legend of Zelda.
Great video AJ. I used these monsters in a major campaign way only once because they didn't catch my attention... I was much younger and found them boring (they were new 2nd Ed rock monsters). I loved using at least one Stone Dragon per campaign of significant power and these monsters were usually their minions, usually behaving like their elderly cats (mostly just lying around, but sentient). An evil party (I allowed any player character types, so players who had darker fantasies usually picked me as a DM) heard of an ancient Stone Dragon pair that the good party kept going to for sage advice... yes, I had conflicting player parties (usually played on different sessions, conflicting parties in the same session really lag playtime). The Stone Dragons were a mated male and female, the dragon equivalent of an elderly couple that is more like roommates than lovers, unheard of in Great Wyrm dragons. The evil party found out the dragons were not alone. A huge number of boulders inside their lair and outside of it were Galeb Duhrs. They also had half a dozen Stone Golems that looked like boulders until they uncurled and stood up. The ancient couple (the Stone Dragons) had a stagnant albeit legendary sized hoard, mostly gemstones and magical metal works. I thought I was going to lose two of my campaigns top advice sages. The evil party was powerful enough to make quick work of the Stone Golems they were not aware of and could (not easily) beat both OP Stone Dragons because they geared up specifically to do so. I set it up so the Stone Dragons had some help, a couple of dragons are not clueless hermits. So, the evil party had 10 rounds before Deep Gnome backups came with Earth Elemental friends.
It turned out that once the evil party showed up and got hostile, the Stone Dragons' side made quick work of the evil party once the Galeb Duhr got involved. I used to make fun of them by calling them "the rock version of treants" but that ended in that one encounter. The players of the evil characters were even rolling great with their victims having most of the bad rolls. I wish I used them more, especially when they picked on a Deep Gnome party, wasting them, in the Underdark.
Oh yes, they get along great with Deep Gnomes, and Pech, a rare breed of strongly earth aligned underground fey folk.
@@AJPickett I just realized that your videos (great videos by the way) always trigger some smiles from my decades of A&D memories. Thanks for that AJ.
oh hell yeah! im so glad you made this video. ive always liked these creatures and wanted more info on them
Always good to see Aj upload
Hear me out. PC turned into one of these. Giant, stony rogue? Slowest casting wizard of all time? Artificer who's now his own siege weapon?
Sexy sexy.
I just designed a galeb duhr variant that has steam vents on its head and fingers and lives on the moon. You can imagine the types of ways this creature might defend itself. Also made it a bit taller and lengthy and enjoys hanging out next to real geothermal vents. I love your idea of one that decides it wants to explore the sea and sort of covers itself with found creatures like one of those decorator crabs.
They're basically the rock creature from The NeverEnding story lol
linguistically oversight 86 He's called "RockBiter" bro 😏
@@michaelkelligan7931 A Galeb Duhr would be "something"; Naw, it was _nothing_ .
BoojumFed lolx10
Their hands do look big and strong.
I was thinking the same.
Those things look awesome. I might add some to a future campaign.
I recognize the track in the background, but I can't place it
I can't wait to flesh out my setting with these!
So They are basically the boulder cruncher from The Never Ending Story
He thought he had strong hands
love the lore keep it up
I will never stop. NEVER!!
Doh ! You ad to bring the Phoenix into this , i consider the MtoF interation apocryphal .
I just got the 5e monster manual, was flicking through it and found these guys. “Oh, they look interesting. I might use one some day.” I might have one strike up a friendship with the party’s ranger.
They can teach the ranger a LOT about how to track prey over rocky terrain.
AJ Pickett considering that her favoured terrain is mountains, and she basically left her backstory blank, I might make a galeb duhr the reason she knows so much about them. Either that or have her meet one in the underdark at about level six and have it teach her about the place, as an out for her (maybe) picking that at level up.
I’d think the underdark would be a great place to find them, considering proximity to the plane of earth and that there are still all sorts of interesting things to watch and contemplate. And they’re literally rocks, so few of the predators would want anything to do with them.
Question I have. What counts has a elemental, because not all elementals has a body completely made of elements like fire and stone. Genies, xorn and flail snail their bodies are flesh so a bit confused on it
Creatures that have no "flesh" are elementals, the those that have flesh with a clear elemental component are members of a broader range of definitions, for example, Draconic creatures have an alien metabolism that includes elemental energy, Genasi do as well, Genies are so governed by their will power that they manifest their body more by magic than any sort of metabolism, so, yes, it is confusing, but hopefully we shall learn how to make sense of it all together :)
I'm thinking - head body, with the two arm legs but. With a slightly square body & for leg arms at each corner so it looks top heavy. And classed as a monk, maybe an elven druid monk started a monastery of Galeb duhr, and they've had untold centuries to practice their unarmed martial arts skills. Their all level 20 monks... And, "the forest is protected." Great video, inspiring as always. 😉
Ha, thanks for all the dope ecologies! I’m thinking about an encounter like that part from galaxy quest now!
“Rock! Rock! Rock! Rock!”
good video AJ
Improved opening!
Would it be possible to lean a little more about lovecraftian monsters? I'd love to see that video.
I have a video on a Dagon and one on the Shoggoth, so, there will be more :)
@@AJPickett I have seen and loved both of those videos. Thank you so much. Looking forward to more.
A quick point: the weights that they have in the monster manual are wildly wrong. Granite weighs 168 lbs per cubic foot. So a 5X5X5 foot granite bolder (125 cubic feet) would weigh over 10 tons. A 10X10X10 foot boulder would weigh over 80 tons!
True. But remember that (outside of certain jellies and oozes) medium-sized creatures aren't a solid 5'³. Even a bigger orc would only actually be, let's be generous, 8'x3'x2' for a total of 48' cubic feet of effing hatred and bad breath; so even a big galeb duhr would probably be a fair bit less than 8,400lbs (168lbs/'³ x 50'³)...
Yes but these things are not proportioned like people. They are like builders with legs. Also they have no internal organs they are just solid stone all of the way through:)
I've only recently started watching your videos, but they are a great help for my campaign. I'm wondering if I've missed a video about the Moonsea region of Faerun? Perhaps it's called something else and I didn't realize it.
Great work mate, you keep posting, I'll keep watching!
I have not covered it yet. Welcome to the channel :)
A wild Graveler appears.
They use their mouth as a pocket. So they have two pockets in total. One in front, one in back.
Smh
What a cool rock buddy.
I like thiese biengs. My former dwarven druid character would have made a good friend if he encountered one.
Too bad that will never happen, after he fell down a chasm.
Lol. Just like my Cleric. Let me guess, you walked around a cave with no dark sight or light source?
@@cavareenvius7886 It was a bit more dramatic that that, but it sounds like your clerics death was more fun.
Our three man band had just stolen an artifact from a dragon and were fleeing its wrath. To get out we had to jump over a chasm, but the dice realy didnt like me very much that day. The others made it to the other side, while my dwarf fell to his doom. His final words being "Well, that could have gone better".
He had a rather calm oddness about his personality.
But thats alright. I created a litteraly thinking female barbarian after that. Playing a two meter tall woman, with a huge sword and severe social issues, proved to be alot of fun.
Maby I will go goblin sorcerer next.
@@torbjornlekberg7756 To this day he calls for help. He still didn't figure it out that the wall in front of him is in reality the ground. XD Still better then the three ghost's of Dwin. (All my thiefs had the same name beside a "The Second" or "The Third". All died in the same quest. All get burned to ash, but in a different way for each of them )
@@cavareenvius7886 Heh. Sounds like perpetual reincarnation with your unfortunate thief.
Galub Dur? Whats that, looks boring. Oh that's a Galab Dur. This video is Awesome.
gotta catch 'em all :D
No head, only 2 limbs, appear as a rock/boulder when closing their eyes and mouth and remaining motionless, able to telekenetically hurl boulders...
It's a geodude
“Grignak! Grignak! Grignak!”
What are they saying? Can you translate that?
"ROCK! ROCK! ROCK!"
Could these be used as living ammunition for catapults to be used in a siege? Like jus imagine launching living boulders clad in plate mail wielding short swords or clubs to cause a mass panic before the real battle starts
if you could render them immune to fall damage somehow, then yes.
@@benthomason3307 so making them immune to blunt damage and call it a day, got it
How would a Galeb Duhr react to a warforged or other friendly construct?
Yes, yes Caleb Duhr are elements. But they are neither dead nor alive, just like a warforged.
So would they relate, or would they find this unnatural life to be strange or untrustworthy?
They would think of it more like a strange, armored treant of small size.
@@AJPickett
I see.
So its not some sort of shamanistic connection with the ebb and flow of nature and the elemental forces that builds their connections.
Lacking organs, they know themselves that life comes in many forms and needs to be respected.
Its only those bringing destruction to the area that need to be crushed.
Good to know
what is the chance of this being a playable character or tank npc?
Well I'm not AJ, but just based off the manual here are the stats as I would allow my players to use in a 5e game:
+4 STR, -2 DEX +4 CON (But if you're willing to risk some late game absurdity, +1 STR every odd level and +1 CON every even; so at lvl 1= +1 STR and at lvl 20 = +10 STR +10 CON, which might reflect a Galeb Duhr's growth... but with -1 DEX every 4 levels to reflect that a heavier rock is worse at dodging)
Medium Size (Large at level 11?),
Speed is 15ft, 30ft when rolling, 60ft rolling downhill. While rolling downhill, turning or stopping (when not hitting something) requires an athletics check with the Character's CON as the DC).
Resistances: Non-magical Bludgeoning, Piercing, Slashing.
Immune to: Poison/Poisoned, Exhaustion, Paralysis, Petrification.
Senses: Darkvision 60ft, Tremor-sense 60ft.
Languages: Terran and Common.
They get advantage on all Checks undertaken for the purposes of pretending to be a boulder.
If they roll for 20ft in a straight line at a Target before making an attack they deal an additional d6 of bludgeoning damage increasing by 1 more d6 every 4 levels, and the target should have to make a DC 16 STR saving throw or be knocked prone.
They are naturally proficient with are their unarmed attacks and may add their STR bonus to them.
They have +6 AC while unarmored and they are considered buildings when calculating damage bonuses against them (Again with the growth idea, but you could do +1 AC every 4 levels and just have it stack with armor, would be very strong but pretty balanced until late game when AC matters less).
They may Animate a single Boulder an amount of times per long rest equal to their Proficiency Bonus (The boulder is a duplicate of the Galeb Duhr, except it has: 1 INT, 1 WIS, 1 CHA. Cannot be Charmed or Frightened. It cannot animate Boulders. This ability requires concentration to use and may last up to 1 minute.
A Galeb Duhr must consume 'quality rocks' in order to regain Hit Dice every Long Rest (The Hit Dice regained are equal to the amount of 'quality rocks' consumed), these minerals must have a listed price (like spell components, but in this case a rock may be 'volcanic' and can be consumed instead of a mineral with a listed price). If the Galeb Duhr consumes no 'quality rocks' before taking a long rest, roll a CON saving throw at DC 15. If the Galeb Duhr fails they lose hp equal to the difference between their roll and the failed saving throw after each long rest until a 'quality rock' is consumed (This damage stacks with all other failures until they are all removed at once, so a Galeb Duhr could starve. Possibly. Maybe. Theoretically.)
And because it's almost a forgone conclusion that some player will want to sell their friend's corpse or see what's inside of them: When killed the remains of the Galeb Duhr are worth 1/2 of all the 'quality rocks' it has consumed in the form of veins and geodes hidden beneath its 'skin'. However good aligned creatures will feel uncomfortable selling any of these riches and doing so will offend any good aligned deities/beings they worship/serve or have made deals/pacts with, but evil ones will be pleased. Similarly Lawful creatures will feel uncomfortable handling these riches without the proper funeral rites having been performed first and will offend lawful deities/beings they are related to, while chaotic ones will be pleased (The roles of good/evil, lawful/chaotic will be reversed based on the action taken, only true neutral beings have no impact either way).
Of course, the DM running the game determines all exceptions, and whether or not this would be allowed... But I would allow my players to use a character with this race in any of the 5e games I'm running.
just play an earth genasi
Its clobbering time .
Fun fact, Ben Grimm is virtually immortal in his "Thing" form, Reed and Nathaniel Richards traveled over three thousand years into the future to see Ben still alive after all that time.
Dealing with those guys is REALLY HARD.
Lol.
Can these creatures be used as a race for an adventurer?
Look, I am not the one to ask, because I find the idea fantastic, if you can really role play that character, I say yes, welcome to my table, but, they face severe difficulties, one of which is the fact that they slowly lose hit points, weaken and eventually die when not in regular contact with rock and stone all the time. Also, they are really slow and ponderous, plus they have almost zero interest in the affairs of the fleshy races, but as I said.. never say never, roleplaying is all about taking on the challenge of being something other than yourself, thinking as they think, doing as they do, in the safe mental playground of D&D.
@@AJPickett thank you for your insight! I will be asking my DM about this and see what comes out of it
Min maxing to the MAX!
Could that pic at the beginning be more derp? lol
Living that long they surely have cultural relationships with Dragons? I'm specifically thinking Avalanche Dragons.
Not so much, no, they rarely talk to each other.
I love them pebble dudes :D
Geodude and Graveler 😂
Rocks fall. Everyone dies.
Is it just me or are do all the peaceful D&D monsters make the coolest fights? Animating boulders or trees, charms at cr 1, taking any action a player could take? Come on
I have to wonder - would they find a Trebuchet ride "fun"? I also have to wonder - how many Galeb Dur would it take to ruin a castle?
Also, any advice on how to take on a Lich who lives in an Ossuary? en.wikipedia.org/wiki/Sedlec_Ossuary (also, the churches above might not approve of any "collateral damages")
They seem quite solitary and docile, I don’t think they would take kindly to being tossed at high speeds toward solid objects.
@@error5202 Yeah, not at all.
They like the idea of Flying.. like, in zero contact with ANY ground, about as much as we like the idea of inhaling a camp fire.
Robert Lockard Try using Xorn. They can be talked into just about anything for a handful of gems(Rubies, Sapphires, Emeralds, or Diamonds. Don’t waste time with lesser stones.). I’m assuming that if you can afford a trebuchet you can probably get enough gems to convince them to do it. Plus they might actually enjoy the battle.
Rocks are Ludo's friends!
Galeb Duhr: The Original Geodude.
Actually, I have yet to bring you the Geonid...
AJ Pickett Well shit...
I have to know that title of the music track used in this video so I can search it here on UA-cam and add it to my likes
Epic Adventure Theme 3 by Håkan Eriksson
It's Clobberin' Time!!!
Ever lovin sapphire eyed Galeb Duhr Hero!
Seamus wuz here!
Seamus Fish yo seamus!
Dude, you got first comment! Well done.
Oh yes. Turn them intoo flesh!
Does anyone know how to get the Dungeon magazines in any inexpensive format? Hell PDF versions would make so much money nowadays since it is finally mainstream to game.
Try The Eye
The Trove
My Earth Elementalist Soyald Dirty 21st lvl,approves Master Pickett Hey i made first comment! Nice!
Don't forget Bowlers AJ! Theyre Elemental Rock creatures too!
Honestly a stone to flesh verson of these just seems like a very ugly dwarf
So, SOoooooo ugly.. basically a flesh potato.
What do these entities think of treants and vice versa?
4:40.
Short answer: they're friends, usually.
Liar i am born in 1991 my name is Galeb